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Learning UniD

Introduction to UniD

The simplest of UniD applications use the package. This stand-alone package provides a common way to get a window on the screen and handle events - for all major desktop operating systems.

Chapter 1 - A Simple Application

Chapter 2 - Creating a Window

Chapter 3 - Handling Events


Once you have a window, it's time to start doing something with it. uni.render provides simple ways to perform complex tasks such as 2D raster, 2D vector, and 3D model rendering and manipulation, as well as compositing.

Chapter 4: Working with Vectors

Chapter 5: Compositing Layers

Chapter 6: Image Rendering

Chapter 7: Graphics Rendering

Chapter 8: Model Rendering

Chapter 9: Custom Shaders