zzzzrrr
Joined: 17 Feb 2007 Posts: 139 Location: Washington, DC
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Posted: Sat Mar 21, 2009 8:20 am Post subject: Project Intent |
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My goal with this project will be to create a 2D, top-down space combat game based on Star Control's melee.
Fortunately, Star Control 2 was open sourced, although it's written in C and not something I would ever consider porting. You can download and play the game here, if you're so interested:
http://sc2.sourceforge.net/
There have been a few attempts at porting SC, although most of them are no longer very active. The most notable are:
Timewarp Light - http://tw-light.berlios.de/
XNA Melee - http://bwoot.com/xna/
My intent is to create a completely new engine, utilizing Blaze for the game mechanics, ArcLib for game effects, Hybrid for in game menus, and possibly miniD for scripting game AI. Ideally I would like to eventually include multiplayer network support.
Fortunately I already have a great set of tools to begin with, so I don't think creating this game will be too difficult. Considering this is my first game project, I also expect it to be a learning experience.
My hope is that this project will showcase the game specific tools available in the D community. Contributors are welcome. |
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