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SirAlaran
Joined: 19 Feb 2007 Posts: 84 Location: Silicon Valley
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Posted: Fri Sep 11, 2009 3:40 am Post subject: |
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0.3 is on its way!
I've done what I can to make placing tiles quick and efficient. You can select a tile and fill in a large rectangle on the map, or select a rectangle of tiles from your palette and add them to the map at once. You can even select a rectangle of tiles and have them repeated in a rectangular area on the map.
Parallax background support is now implemented. You can have as many backgrounds as you like, set the fill color of the background, and have the backgrounds scroll at different speeds.
This one took a while, but was well worth the effort. Resizing the map is done with a live preview.
Drawing of solid polygons and circles is implemented, allowing you to export collision detection information along with the map. Here I've made the river impassible.
There is still some polish to be added and bugs to be removed before the actual 0.3 release. It'll be here this month.
I will be releasing D code that uses arclib to display the maps output from this editor when I release the editor itself.
The editor will be released under the GPL version 3, while the arc.tilemap module will be licensed with the zlib/libpng license like the rest of Arc. _________________ Current projects: Project Fermitas, Arctographer tile map editor, Arclib game library.
Gentoo | Textadept |
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SirAlaran
Joined: 19 Feb 2007 Posts: 84 Location: Silicon Valley
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Posted: Thu Sep 24, 2009 7:16 am Post subject: |
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Improvements to the physics tools:
New preferences dialog:
_________________ Current projects: Project Fermitas, Arctographer tile map editor, Arclib game library.
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SirAlaran
Joined: 19 Feb 2007 Posts: 84 Location: Silicon Valley
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Posted: Wed Sep 30, 2009 10:20 am Post subject: |
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Version 0.3 Beta released! I have posted a source archive with a Distutils setup script for Linux and an installer program for Windows. Downloads are available here: http://www.hackerpilot.org/map_editor.php
I have included an example map that uses an excellent Creative Commons tileset from Silveira Neto.
Obligatory screenshot:
_________________ Current projects: Project Fermitas, Arctographer tile map editor, Arclib game library.
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SirAlaran
Joined: 19 Feb 2007 Posts: 84 Location: Silicon Valley
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Posted: Sat Oct 10, 2009 4:45 pm Post subject: |
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Beta 2 is on its way. The graphics system had a bit of a rewrite and several bugs were fixed. Expect it on Thursday. _________________ Current projects: Project Fermitas, Arctographer tile map editor, Arclib game library.
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SirAlaran
Joined: 19 Feb 2007 Posts: 84 Location: Silicon Valley
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Posted: Mon Oct 19, 2009 10:40 pm Post subject: |
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SirAlaran wrote: | Beta 2 is on its way. The graphics system had a bit of a rewrite and several bugs were fixed. Expect it on Thursday. |
Well, Expect it on a Thursday. I'm going to have Beta 2 coincide with the beta releases of the tilemap, and parallax extensions. _________________ Current projects: Project Fermitas, Arctographer tile map editor, Arclib game library.
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clayasaurus
Joined: 21 May 2004 Posts: 857
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Posted: Tue Nov 03, 2009 12:09 pm Post subject: |
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Very impressive, do you have admin access to this project? If not, I'll request it so you can upload the map editor to the svn repo here if you want.
edit: Added you on as developor, tell me if you have enough rights, if not I'll make you an admin. |
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SirAlaran
Joined: 19 Feb 2007 Posts: 84 Location: Silicon Valley
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Posted: Wed Nov 04, 2009 10:12 pm Post subject: |
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clayasaurus wrote: | Very impressive, do you have admin access to this project? If not, I'll request it so you can upload the map editor to the svn repo here if you want.
edit: Added you on as developor, tell me if you have enough rights, if not I'll make you an admin. |
Thanks. I'm in the process of unpacking after moving into a new apartment, which is why the updates on this have slowed down. I'll get the next version uploaded to svn in the next few days. _________________ Current projects: Project Fermitas, Arctographer tile map editor, Arclib game library.
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SirAlaran
Joined: 19 Feb 2007 Posts: 84 Location: Silicon Valley
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clayasaurus
Joined: 21 May 2004 Posts: 857
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Posted: Fri Nov 06, 2009 1:13 pm Post subject: |
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How do you run the tool? Which python script is the main one? What needs to be installed? |
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SirAlaran
Joined: 19 Feb 2007 Posts: 84 Location: Silicon Valley
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Posted: Fri Nov 06, 2009 1:34 pm Post subject: |
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clayasaurus wrote: | How do you run the tool? Which python script is the main one? What needs to be installed? |
The python script called "arctographer" is the main one. It requires Python 2.6, pyCairo, pyGTK, GTK+, Cairo, and GLib. If you're on Windows you might want to rename it "arctograhper.pyw" and then double-click it to run it. _________________ Current projects: Project Fermitas, Arctographer tile map editor, Arclib game library.
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