phoku
Joined: 12 Mar 2008 Posts: 3
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Posted: Sat Jun 14, 2008 7:49 am Post subject: dLISP 0.100.0 Released |
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I am proud to release version o.100.o of dLISP, the LISP interpreter for D.
This is still experimental software, but is used already as a scripting language for a free game under development. During the course of using dLISP in practice a laundry list of bugs were discovered and fixed - too many to list here. Also note that dLISP is not a faithfull implementation of CLisp,
and isn't even trying - it's just another Lisp dialect.
Changelog
* Closure support. Functions now carry their own context with them.
* Constructs such as (1 2 3) are not valid any more - these shadow to many bugs.
* Ridiculously easy bindings for D classes - see iteration-zero source for example.
* Simple object model. Prototype based class hierachy. Automatic generic functions for classes exported from D.
* Partially covered by test cases now.
* Added gensym.
* Friendlier to debug complex code - built-in tracebacks.
Known Bugs / Missing features
* Generic function evaluation doesn't work out of the box for user defined methods.
* The ,@body syntax is not supported.
* Keyword arguments are not supported.
* Source code positions on errors are wrong.
* Tracebacks may be misleading in places.
* Missing function macro-expand.
Thanks go to the original author, from whom I have taken over the codebase:
Thank you Fredrik Olsson.
The download can be found on the google code page.
Bug reports go to the issue tracker.
Have fun! |
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