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charlie137



Joined: 13 Nov 2007
Posts: 10

PostPosted: Mon Dec 10, 2007 10:34 am    Post subject: Changes Reply with quote

I will put all the changes I do to the game in this section.
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charlie137



Joined: 13 Nov 2007
Posts: 10

PostPosted: Mon Dec 10, 2007 10:39 am    Post subject: Bouncing balls Reply with quote

I added a very funny element to the game : Bouncing balls. Everything that touches it bounces on it. It makes the game much more difficult, so I never put more than one in a level.

You can see the graphic of the ball here :
http://www.dsource.org/projects/guisterax/browser/trunk/guisterax/data/bounce/bounce.png

In debug mode, you can add a bouncing ball at any time by pressing the key "k" ("m" is already taken for adding a mine)
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charlie137



Joined: 13 Nov 2007
Posts: 10

PostPosted: Tue Dec 11, 2007 4:28 am    Post subject: dmd compilation Reply with quote

I added a dmd target in the Makefile. No we build the game with dmd by typing :

make dmd
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charlie137



Joined: 13 Nov 2007
Posts: 10

PostPosted: Wed Dec 12, 2007 3:40 am    Post subject: dsss compilation Reply with quote

I added a dsss.conf file, so now we can use dsss to compile the game too. It is very easy, from guisterax directory just type :

dsss build

It should work under linux and windows, but I haven't try with window yet.
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charlie137



Joined: 13 Nov 2007
Posts: 10

PostPosted: Wed Dec 26, 2007 4:25 pm    Post subject: High score Reply with quote

There are high score now in the game.
For the moment I just put the high scores in a text file in the current directory.

I also modified some of the sounds. I still don't like it though Sad

Check the svn version for the last changes.
Merry Christmas !
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JJR



Joined: 22 Feb 2004
Posts: 1104

PostPosted: Thu Dec 27, 2007 1:11 am    Post subject: Reply with quote

Nice work! You know what? This is really an annoyingly addictive little game. Smile
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charlie137



Joined: 13 Nov 2007
Posts: 10

PostPosted: Tue Jan 22, 2008 8:51 pm    Post subject: Version 0.4 Reply with quote

- When we select a entry in the main menu, the text is rotating
- Full screen mode added
- bug with high score fixed
- Echape key returns to the main menu instead of directly quitting the game

I made a package for this version 0.4, in the donwload directory
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JJR



Joined: 22 Feb 2004
Posts: 1104

PostPosted: Tue Jan 22, 2008 9:00 pm    Post subject: Reply with quote

This release appears to missing "font_moving.png".

It fails to run with this message:

Error: can't open image data/font/font_moving.png
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charlie137



Joined: 13 Nov 2007
Posts: 10

PostPosted: Tue Jan 22, 2008 10:31 pm    Post subject: Reply with quote

Ha yes, thanks for telling ! I forgot to had the file.
It should work now.
-have fun !
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