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Project Status

 
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qbert



Joined: 30 Mar 2004
Posts: 209
Location: Dallas, Texas

PostPosted: Wed Jul 27, 2005 12:22 pm    Post subject: Project Status Reply with quote

Any progress ?
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h3r3tic



Joined: 30 Mar 2004
Posts: 261
Location: Torun, Poland

PostPosted: Sun Jul 31, 2005 6:02 am    Post subject: Reply with quote

Well, kinda... I've finished all of my exams so I'm having some holidays Very Happy On the other hand, I've moved houses and I don't have an internet connection yet so I'm developing in isolation Wink I've been afk for about a week, streaming some water data from a lake, etc. But I'm now back to my engine Twisted Evil
I've improved the photon mapping processor and tested it on larger scenes (about 1M polys). I'll be adding some realism to the scenes, e.g. I've coded some cube mapping for reflections. I'll be soon getting a new GPU so I'm planning on adding Cg support (I've already got the bindings converted Smile). I'm also refactoring my shader-renderer-effect system and lots more
Stay in touch, the project is not dead Wink More info later !
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