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zane.sims
Joined: 07 Aug 2007 Posts: 40
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Posted: Sat Nov 29, 2008 5:13 pm Post subject: Can't Install arclib-sprite + a Related Question |
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Hey all,
I posted this under the Derelict forum:
http://dsource.org/forums/viewtopic.php?t=4314
but the more I think about it, the problem could involve arclib. Please check out my post and let me know if you can help.
Also, I am a bit confused about arclib-sprite vs the sprite in arclib-scenegraph. I keep asking myself questions like:
Is one meant to replace the other?
What are the benefits of one over the other?
Are both going to be given equal attention in the future?
etc...
Any insight that you could provide on that topic would also be very much appreciated. From what I can tell so far, your library looks very nice, thanks for your hard work!
Thanks,
Zane _________________ わたしがプログラマだよ! |
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clayasaurus
Joined: 21 May 2004 Posts: 857
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Posted: Fri Jan 16, 2009 2:10 pm Post subject: |
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Hi Zane,
You can think of ArcLib as a collection of game programming code that may be useful to you. If you want to use a scenegraph to set the scene up for your game, then using the scenegraph and its sprite class may be beneficial.
If you would rather just plot the x and y coordinates for yourself, the ArcLib sprite package may be better suited.
As for the scenegraph, when I get the time I may try to update or rewrite it. You can use it if you find it useful, if not then just stick with the Sprite package.
~ Clay |
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