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MoonGlide, the cross-platform graphics engine

 
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Digited



Joined: 30 Oct 2007
Posts: 19

PostPosted: Thu Sep 18, 2008 5:34 pm    Post subject: MoonGlide, the cross-platform graphics engine Reply with quote

I'm working on subj (slowly). It is hosted on googlecode, GPL v3 dmd 1.033+/tango 0.99.7 written in Code::Blocks IDE. Works directly with win32, x11 and OpenGL - no SDL/glut/gld, uses DevIL and will use miniD & OpenAL in future.

Engine is done at ~30%, there's a lot to do.

There is always a demo (or two) at downloads section, we update it when something new is done.

I also have to say that there's russian D community at dprogramming.ru - cool language spreads to the world.


Last edited by Digited on Sat Oct 25, 2008 4:26 pm; edited 1 time in total
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Digited



Joined: 30 Oct 2007
Posts: 19

PostPosted: Sun Oct 12, 2008 8:45 am    Post subject: Reply with quote

For people who download and run our demo: please, post trace.log (and error.log if there were errors) here, it'll help a lot. Feel free to write to digited@yandex.ru (or xmpp digited@jabber.ru, icq 301793683, or just here in this topic) what you think/like/dislike about the engine.
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