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jcc7
Joined: 22 Feb 2004 Posts: 657 Location: Muskogee, OK, USA
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Posted: Mon Sep 25, 2006 9:55 am Post subject: FYI: Signal Slots library |
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DCouple is an inactive project (dcouple_0.2 is from 2004/09/17), but a new D library seems to be related to this idea.
Yesterday, Lutger Blijdestijn announced that he's released an initial version of his signals slots library at http://lutger.ifastnet.com/. |
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veelo
Joined: 30 Aug 2004 Posts: 7 Location: Norway
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Posted: Thu Oct 12, 2006 1:50 pm Post subject: |
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Yes, this project became inactive due to the problems related to the garbage collector. Existing connections keep objects alive, which is sort of counter the idea of Signals and Slots in a garbage collected language. It helped fed the discussion on "weak pointers" back then.
That problem has been sucessfully addressed by the Signal and Slot implementation in Indigo, http://www.uwesalomon.de/code/indigo/files/core/cmdtarget-d.html#Signals_and_slots , which uses its own memory management for signals and slots.
I still prefer the syntax of dcouple, but if I remember well you can't have both.
I do not know how Lutger's implementation faires with the garbage collector, I only had a quick glance at his documentation.
Bastiaan Veelo
Last edited by veelo on Fri Nov 17, 2006 2:01 pm; edited 1 time in total |
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jcc7
Joined: 22 Feb 2004 Posts: 657 Location: Muskogee, OK, USA
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Posted: Fri Nov 17, 2006 10:41 am Post subject: |
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For people who have been following the D newsgroups recently, this news is a few days old. But it can be hard to keep up with D news, so I'll mention the signals-and-slots news here anyway.
Walter suddenly decided to add some features to D to facilitate his vision for signals-and-slots and added a module called std.signals to Phobos.
So I guess there are at least 3 signals-and-slots projects now. |
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