Author |
Message |
Topic: The Martian |
revcompgeek
Replies: 2
Views: 16600
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Forum: Potential Projects Posted: Thu Oct 15, 2009 6:32 pm Subject: The Martian |
I don't understand why you wouldn't just put an "import stringarray;" at the beginning of the file. #INCLUDE seems to do the same thing. |
Topic: DerelictAL broken on Mac OS X |
revcompgeek
Replies: 3
Views: 9093
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Forum: Derelict Posted: Thu Oct 30, 2008 10:05 pm Subject: DerelictAL broken on Mac OS X |
When loading DerelictAL, it prints: Error: Invalid library name
It looks like there are no library files listed. libopenal.dylib should work, but I downloaded the source for DerelictAL and added ... |
Topic: yage/core/exceptions.d missing |
revcompgeek
Replies: 1
Views: 15459
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Forum: Yage Posted: Thu Oct 30, 2008 6:47 pm Subject: yage/core/exceptions.d missing |
The title says it all. yage/core/color.d imports it, but it isn't there. I'm guessing you forgot to add it to subversion? |
Topic: Can't compile DerelictSDL with DSSS |
revcompgeek
Replies: 4
Views: 10032
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Forum: Derelict Posted: Thu Oct 30, 2008 6:16 pm Subject: Can't compile DerelictSDL with DSSS |
Hey thanks! It works for me now. |
Topic: Can't compile DerelictSDL with DSSS |
revcompgeek
Replies: 4
Views: 10032
|
Forum: Derelict Posted: Wed Oct 29, 2008 10:57 pm Subject: Can't compile DerelictSDL with DSSS |
Trying to install DerelictSDL from DSSS gives the following error:
derelict/sdl/macinit/NSAutoreleasePool.d(42): module io cannot read file 'mambo/io.d'
What is wrong? |
Topic: Cleaner output suggestion |
revcompgeek
Replies: 0
Views: 10918
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Forum: DSSS Posted: Wed Oct 29, 2008 10:12 pm Subject: Cleaner output suggestion |
DSSS output seems messy to me. If you look at the output of MacPorts, it outputs something like: (using python for an example)
---> Fetching python
---> Extracting python
---> Configuring ... |
Topic: Want some help? |
revcompgeek
Replies: 3
Views: 19562
|
Forum: Yage Posted: Wed Oct 29, 2008 9:10 pm Subject: Want some help? |
Once you finish Surface, I think I would like to work on the GUI. In the mean time, I will look at COLLADA and see what would need to be done to Yage.
I would be happy to release my code contributi ... |
Topic: Want some help? |
revcompgeek
Replies: 3
Views: 19562
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Forum: Yage Posted: Tue Oct 28, 2008 10:00 pm Subject: Want some help? |
I have wanted to make a game engine also, but instead of trying to start from scratch, I think it would be more productive to help with some other project. Of all the game engine projects for D, this ... |
Topic: Irrlicht with Derelict? |
revcompgeek
Replies: 6
Views: 14818
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Forum: Derelict Posted: Mon Jul 07, 2008 12:45 am Subject: Irrlicht with Derelict? |
Actually, Irrlicht is a huge project, and I have been wanting to write a game engine anyway, so I am just going to make my own. |
Topic: Irrlicht with Derelict? |
revcompgeek
Replies: 6
Views: 14818
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Forum: Derelict Posted: Sat Jul 05, 2008 12:19 am Subject: Irrlicht with Derelict? |
Actually BCD clames to work on C++ classes and even templates, but I cannot get templates to work with D. I think the only solution is to port Irrlicht to D, and maybe it will bind better when D2 is r ... |
Topic: Problems creating bindings for Irrlicht |
revcompgeek
Replies: 0
Views: 12515
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Forum: BCD Posted: Thu Jul 03, 2008 1:26 am Subject: Problems creating bindings for Irrlicht |
I recently decided that I want to use Irrlicht for one of my next projects in D. Since nothing exists, I am trying to make a binding myself with bcd. So I downloaded the source and inside the include ... |
Topic: Irrlicht with Derelict? |
revcompgeek
Replies: 6
Views: 14818
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Forum: Derelict Posted: Wed Jul 02, 2008 6:14 pm Subject: Irrlicht with Derelict? |
I wonder if I could use BCD to generate bindings and just link Irrlicht directly into my program. That would simplify a lot. |
Topic: Irrlicht with Derelict? |
revcompgeek
Replies: 6
Views: 14818
|
Forum: Derelict Posted: Tue Jul 01, 2008 4:03 pm Subject: Irrlicht with Derelict? |
I have been wanting to use the Irrlicht graphics engine with D and I noticed that it compiles to a shared library. Irrlicht is a C++ library, so I was wondering what the best way to go about this is. ... |
Topic: OpenCV Support |
revcompgeek
Replies: 2
Views: 8487
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Forum: Derelict Posted: Tue Jul 01, 2008 3:57 pm Subject: OpenCV Support |
I actually started using OpenCV for webcam support in one of my projects. I haven't added anything to the library except for the webcam support however. I would be happy to give you the file I started ... |
Topic: Derelict automation? |
revcompgeek
Replies: 3
Views: 10907
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Forum: Derelict Posted: Sat May 17, 2008 11:53 pm Subject: Derelict automation? |
How difficult would it be to make a program that would read a shared library or the source code to one to figure out the constants and functions used in the library, and generate a file for them? I do ... |
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