Author |
Message |
Topic: Tango 0.99.9 |
kaarna
Replies: 10
Views: 75484
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Forum: Rae Posted: Wed May 25, 2011 8:09 am Subject: Tango 0.99.9 |
The latest trunk works with Tango 0.99.9 on Windows. Haven't yet tested Linux or OS X.
Maybe tomorrow... |
Topic: Compilation on Win32 |
kaarna
Replies: 6
Views: 25828
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Forum: Rae Posted: Wed May 25, 2011 8:08 am Subject: Windows build should work now with Tango 0.99.9 |
It should now work with Windows.
Some quick notes on how to do it... I'm not sure... You might need my custom GtkD, or maybe not...
http://www.dsource.org/projects/rae/wiki/windows |
Topic: Suggest a new name for Rae GUI library (it might NOT change) |
kaarna
Replies: 0
Views: 12512
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Forum: Rae Posted: Fri Apr 15, 2011 12:29 pm Subject: Suggest a new name for Rae GUI library (it might NOT change) |
Hello.
Rae is coming along nicely. I'd call it a beta stage at the moment, but only for certain usages. For other usages, like if you'd want to create a text editor with it, I'd call it alpha, stil ... |
Topic: build fail |
kaarna
Replies: 2
Views: 13053
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Forum: Rae Posted: Thu Dec 30, 2010 3:48 am Subject: build fail |
I haven't yet made the change to tango 0.99.9, but I guess you are trying this with tango 0.99.8 then? Of course that wouldn't matter with the compile problem you're getting.
I've had a lot of forw ... |
Topic: openGL 3.0 |
kaarna
Replies: 1
Views: 11414
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Forum: Rae Posted: Wed Dec 08, 2010 5:20 pm Subject: openGL 3.0 |
Yes. OpenGL 3.0 seems really great, and even 2.0 would be really great (shaders). Currently I'm not even using any 2.0 features. I'm using something like OpenGL 1.4 if I remember correctly.
My hard ... |
Topic: Tango 0.99.9 |
kaarna
Replies: 10
Views: 75484
|
Forum: Rae Posted: Fri Dec 03, 2010 5:29 am Subject: Tango 0.99.9 |
Thanks for the encouragement. I'll see when I'll get the time to test installing a new compiler and tango 0.99.9.
I'm a bit nervous about it, because I've been having some forward referencing bugs ... |
Topic: Tango 0.99.9 |
kaarna
Replies: 10
Views: 75484
|
Forum: Rae Posted: Thu Dec 02, 2010 10:47 am Subject: Tango 0.99.9 |
Hmm. About your error. It doesn't make sense.
In the trunk there is rae/utils/json.d line 266:
void keyValue( char[] set_key, bool delegate() set_value )
{
... |
Topic: Tango 0.99.9 |
kaarna
Replies: 10
Views: 75484
|
Forum: Rae Posted: Thu Dec 02, 2010 5:16 am Subject: Tango 0.99.9 |
Thank you for trying to build it.
But I'm not migrating to tango 0.99.9 until there's a working installer for Mac OS X. Sounds like a lame reason, but currently there is no installer, and my focus ... |
Topic: Compilation on Win32 |
kaarna
Replies: 6
Views: 25828
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Forum: Rae Posted: Sun Oct 11, 2009 5:54 pm Subject: Compilation on Win32 |
tested it. did the same as you. the new tango and dmd bundle. it is really slow.
some kind of compiler regression. or something to do with easy d being overwritten. But propably something compiler re ... |
Topic: Nice |
kaarna
Replies: 2
Views: 17259
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Forum: Rae Posted: Fri Oct 09, 2009 10:33 am Subject: Nice |
I wouldn't recommend using Rae just yet. Hybrid is propably much better at this point.
Rae has too many dependencies at the moment, and some of the widgets are going through some rewriting.
Rae does ... |
Topic: Compilation on Win32 |
kaarna
Replies: 6
Views: 25828
|
Forum: Rae Posted: Fri Oct 09, 2009 9:57 am Subject: Compilation on Win32 |
Thanks for trying it out. And great that you got it compiling. I don't remember when was the last time I tested on Windows. But it was fast at that point. On some old integrated GPU it was much faster ... |
Topic: Missing AlignType |
kaarna
Replies: 3
Views: 17781
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Forum: Rae Posted: Thu Jun 11, 2009 1:59 pm Subject: Missing AlignType |
Thank you. You're propably the first person to ever compile Rae, other than myself of course. It's really great to know that it is possible to get it working for other people. Gives me a bit more moti ... |
Topic: Missing AlignType |
kaarna
Replies: 3
Views: 17781
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Forum: Rae Posted: Wed Jun 10, 2009 7:16 am Subject: Missing AlignType |
I put the missing AlignType into trunk now.
If you have a working gtkD, it should work. (Haven't tested with gtkD trunk.) Oh, and you'll need LodePng too from dsource. Put it inside /dependencies fol ... |
Topic: LGPL vs. commercial application vs. shared library |
kaarna
Replies: 20
Views: 47567
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Forum: gtkD Posted: Tue May 19, 2009 5:18 pm Subject: LGPL vs. commercial application vs. shared library |
Looks very good to me.
(The following is not complaining, it's just thinking aloud:
The only thing that's potentially strange is the temporary nature of the exceptions. It is very much a matter of ... |
Topic: Convert the gtkD source files |
kaarna
Replies: 7
Views: 16305
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Forum: gtkD Posted: Sat May 02, 2009 2:05 pm Subject: Convert the gtkD source files |
Maybe, if you haven't already done so, you could first test your environment by using DSSS to build gtkD and some demos. http://www.dsource.org/projects/gtkd/wiki/BuildingWithDSSS
And if that works ... |
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