root/trunk/src/demo1


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Rev Chgset Date Author Log Message
(edit) @104 [104] 11/17/08 23:58:14 JoeCoder Yage now builds and runs with GDC on Linux! Added …
(edit) @103 [103] 11/16/08 20:11:34 JoeCoder Updated to latest version of derelict and added precompiled derelict lib …
(edit) @92 [92] 10/11/08 00:19:33 JoeCoder Removed Node copy constructors and replaced with the more versatile …
(edit) @91 [91] 10/05/08 21:04:58 JoeCoder Greatly simplified yage.scene.node.Node.calcTransform by using recursion.
(edit) @90 [90] 10/05/08 20:14:03 JoeCoder Replaced yage.core.tree.Tree.setParent with addChild. Trees are now built …
(edit) @88 [88] 10/04/08 01:09:28 JoeCoder Modified trees to be built via addChild instead of requiring a parent node …
(edit) @87 [87] 10/03/08 20:19:38 JoeCoder Updates to simpify yage.core.repeater. Added bin/wrap_oal.dll to fix sound …
(edit) @86 [86] 09/16/08 21:59:12 JoeCoder Updated copyrights to 2008. Created ITemporal interface to unify Timer, …
(edit) @81 [81] 08/03/08 16:08:01 JoeCoder More surface changes. Preliminary skeletal animatin support for Milshape …
(edit) @75 [75] 07/13/08 22:30:03 JoeCoder This build is broken, please ignore.
(edit) @73 [73] 06/07/08 00:24:28 JoeCoder Renamed node package to scene, since it contains the scenegraph. Reverted …
(edit) @72 [72] 06/01/08 17:49:45 JoeCoder Insignificant changes.
(edit) @71 [71] 05/28/08 23:08:25 JoeCoder Moved parent child relationships of Node into yage.core.tree in …
(edit) @70 [70] 05/26/08 22:35:32 JoeCoder Rearranged the node heirarchy into Node->MovableNode?->VisibleNode? Upgraded …
(edit) @69 [69] 05/26/08 01:04:37 JoeCoder Fixed misspelling of "moveable" throughout code. Other minor changes.
(edit) @68 [68] 05/25/08 15:14:44 JoeCoder Lights no longer have to track their own indices, but rather use a …
(edit) @67 [67] 05/24/08 22:19:12 JoeCoder Moved the Color class into its own file.
(edit) @66 [66] 05/18/08 14:24:40 JoeCoder Modified nodes to keep track of their children in a self-indexed …
(edit) @65 [65] 05/17/08 17:54:53 JoeCoder Ditto, last commit had problems.
(edit) @63 [63] 05/13/08 23:18:03 JoeCoder Began the process of replacing lenghy getter/setter code with public …
(edit) @62 [62] 05/13/08 21:22:22 JoeCoder Fixed spring spasm when crossing 0 degrees.
(edit) @56 [56] 07/25/07 20:40:41 Deformative started obj loader and added Device.exit()
(edit) @53 [53] 07/21/07 17:45:24 JoeCoder Modified yage.node.light to use Color instead of Vec4f.
(edit) @49 [49] 07/15/07 21:02:51 Deformative Bug fixes, mostly in system.input
(edit) @47 [47] 07/13/07 02:03:09 Deformative Oops on demo1
(edit) @46 [46] 07/13/07 00:26:29 Deformative Bug fixes and cleanups
(edit) @43 [43] 07/10/07 22:57:32 JoeCoder --
(edit) @42 [42] 07/10/07 20:51:22 Deformative Oops…
(edit) @41 [41] 07/10/07 20:50:32 Deformative Did some work on surfaces and input
(edit) @40 [40] 07/10/07 19:03:27 Deformative Did some work on surfaces and input
(edit) @37 [37] 07/09/07 21:56:19 Deformative Oops
(add) @34 [34] 07/08/07 20:31:16 JoeCoder --
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