root/trunk/res


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Rev Chgset Date Author Log Message
(edit) @74 [74] 07/13/08 22:29:31 JoeCoder This build is broken, please ignore.
(edit) @68 [68] 05/25/08 15:14:44 JoeCoder Lights no longer have to track their own indices, but rather use a …
(edit) @60 [60] 08/05/07 18:14:01 Deformative Fixed the GC bug and can compile on gdc
(edit) @58 [58] 08/05/07 03:13:11 Deformative Stupid errors by me
(edit) @57 [57] 08/03/07 13:29:07 Deformative forgot to add some things
(edit) @56 [56] 07/25/07 20:40:41 Deformative started obj loader and added Device.exit()
(edit) @48 [48] 07/13/07 17:30:32 Deformative Added mousenter and leave
(edit) @44 [44] 07/12/07 19:57:39 Deformative Added strech and boundries
(edit) @33 [33] 07/08/07 15:21:49 JoeCoder Some updated derelict lib files were left out in the last commit.
(edit) @30 [30] 05/17/07 23:39:27 JoeCoder Misc. cleanup
(edit) @29 [29] 05/17/07 23:38:18 JoeCoder Refactored loading models into smaller functions.
(edit) @28 [28] 04/10/07 20:25:12 JoeCoder Improved material documentation Updated build script for better GDC …
(edit) @26 [26] 02/23/07 01:09:35 JoeCoder --
(edit) @24 [24] 02/23/07 00:16:33 JoeCoder --
(edit) @23 [23] 02/20/07 00:17:35 JoeCoder Added copy constructors for TerrainNode?, Model, and Mesh. Improved …
(edit) @22 [22] 02/12/07 19:50:29 JoeCoder Added res/terrain and a few textures. Re-fixed normal generation for …
(edit) @21 [21] 02/09/07 17:26:58 JoeCoder Updated to latest Derelict Translucent polygons are now sorted by distance …
(edit) @19 [19] 02/04/07 00:23:14 JoeCoder Refactored all rendering into yage.system.render. Refactored Node …
(edit) @14 [14] 01/21/07 20:07:39 JoeCoder Updated to latest Derelict
(edit) @13 [13] 01/20/07 22:02:45 JoeCoder Added new skyboxes and other resources
(edit) @12 [12] 01/20/07 21:59:44 JoeCoder Added new skyboxes and other resources.
(edit) @8 [8] 01/11/07 00:38:34 JoeCoder --
(add) @5 [5] 01/10/07 22:44:11 JoeCoder First commit, will this work?
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