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Rev Chgset Date Author Log Message
(edit) @189 [189] 06/26/10 15:58:28 JoeCoder Rebuild documentation. Improvements to Collada loader for better …
(edit) @175 [175] 04/08/10 00:31:29 JoeCoder Replaced Milkshape3D and custom material format with Collada. Shaders are …
(edit) @120 [120] 01/24/09 23:35:59 JoeCoder Fixed a bug in the build script for windows that arose sometime during the …
(edit) @116 [116] 01/13/09 22:29:29 JoeCoder Modified build script (renamed to proj/buildyage.d) to build derelict libs …
(edit) @104 [104] 11/17/08 23:58:14 JoeCoder Yage now builds and runs with GDC on Linux! Added …
(edit) @103 [103] 11/16/08 20:11:34 JoeCoder Updated to latest version of derelict and added precompiled derelict lib …
(edit) @78 [78] 07/14/08 20:58:03 JoeCoder Fixed a problem with derelictGL.lib
(edit) @77 [77] 07/13/08 22:32:39 JoeCoder (Last few commits) Added Freetype Started basic font loading and rendering …
(edit) @50 [50] 07/15/07 23:12:21 JoeCoder Updated to latest Derelict, DMD 1.018 now supported.
(edit) @35 [35] 07/08/07 23:08:23 JoeCoder Modified build script to work on Linux again.
(edit) @33 [33] 07/08/07 15:21:49 JoeCoder Some updated derelict lib files were left out in the last commit.
(edit) @32 [32] 07/08/07 00:22:58 JoeCoder Too much to name
(edit) @28 [28] 04/10/07 20:25:12 JoeCoder Improved material documentation Updated build script for better GDC …
(edit) @21 [21] 02/09/07 17:26:58 JoeCoder Updated to latest Derelict Translucent polygons are now sorted by distance …
(edit) @14 [14] 01/21/07 20:07:39 JoeCoder Updated to latest Derelict
(add) @5 [5] 01/10/07 22:44:11 JoeCoder First commit, will this work?
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