- Timestamp:
- 07/17/08 22:24:02 (5 months ago)
- Files:
-
- trunk/doc/ideas.txt (modified) (3 diffs)
- trunk/doc/ref/snippet.d (deleted)
- trunk/doc/unresolved.txt (modified) (1 diff)
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trunk/doc/ideas.txt
r28 r79 7 7 Add boolean set operations to the Resource manager, to load all resources from a new level and free only those that aren't part of that set. 8 8 9 class Layer9 class Surface 10 10 { 11 bool passthrough; // pass events that occur on this layerto those behind it.11 bool passthrough; // pass events that occur on this surface to those behind it. 12 12 13 13 setOnClick(function); // mousebutton, mouseposition … … 36 36 37 37 A sensor node that checks for certain events (brightness, velocity, distance, etc.) and calls callback functions when 38 certain events occur. 38 certain events occur. (any node can do this in its update function). 39 39 40 40 Use axis sorting to tell what lights affect what nodes (instead of n*m distance check). But most lights have large radius? … … 42 42 Use dx cross dy to calculate normals for parametric graphnodes. 43 43 44 Create typed exceptions. 45 46 Make logging consistent and typed. 47 trunk/doc/unresolved.txt
r70 r79 22 22 fixed? 23 23 24 Dmd has trouble compiling incrementally with -O25 26 24 There is jumpiness in the rendering. Every 10th or so frame takes almost exactly twice as long to render 27 25 than others, when rendering the same thing. Especially noticable when rendering lots of models
