Changeset 61
- Timestamp:
- 08/25/07 12:27:55 (1 year ago)
- Files:
-
- trunk/bin/yage3d.exe (modified) (previous)
- trunk/proj/buildme.d (modified) (2 diffs)
Legend:
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trunk/proj/buildme.d
r57 r61 36 36 // Paths are relative to the build script. 37 37 char[] mod_path = "../src"; // The root folder of all modules 38 char[][] src_path = ["../src/yage", "../src/demo 2"];// Array of folders to look for source files38 char[][] src_path = ["../src/yage", "../src/demo1"];// Array of folders to look for source files 39 39 char[][] imp_path = ["../src/derelict"]; // Array of folders to look for imports 40 40 char[][] lib_path = ["../lib"]; // Array of folders to scan for libraries … … 42 42 char[] obj_path = "../bin/.obj"; // Folder for object files 43 43 char[] bin_path = "../bin"; // Folder where executable binary will be placed 44 char[] bin_name = " demo2"; // executable binary name44 char[] bin_name = "yage3d"; // executable binary name 45 45 char[] doc_path = "../doc/api"; // Folder for html documentation, if ddoc flag is set 46 46 char[] cur_path; // Folder of this script, set automatically
