root/trunk/doc/radeonx600.txt

Revision 15, 4.4 kB (checked in by JoeCoder, 2 years ago)

Updates to source for better Linux compatibility
A quick build script for Linux that uses bud.

Line 
1 Extensions supported by the Radeon x600 (The card on my laptop development system)
2
3 [Windows]
4 GL_ARB_multitexture
5 GL_EXT_texture_env_add
6 GL_EXT_compiled_vertex_array
7 GL_S3_s3tc
8 GL_ARB_depth_texture
9 GL_ARB_fragment_program
10 GL_ARB_fragment_program_shadow
11 GL_ARB_fragment_shader
12 GL_ARB_multisample
13 GL_ARB_occlusion_query
14 GL_ARB_point_parameters
15 GL_ARB_point_sprite
16 GL_ARB_shader_objects
17 GL_ARB_shading_language_100
18 GL_ARB_shadow
19 GL_ARB_shadow_ambient
20 GL_ARB_texture_border_clamp
21 GL_ARB_texture_compression
22 GL_ARB_texture_cube_map
23 GL_ARB_texture_env_add
24 GL_ARB_texture_env_combine
25 GL_ARB_texture_env_crossbar
26 GL_ARB_texture_env_dot3
27 GL_ARB_texture_mirrored_repeat
28 GL_ARB_transpose_matrix
29 GL_ARB_vertex_blend
30 GL_ARB_vertex_buffer_object
31 GL_ARB_vertex_program
32 GL_ARB_vertex_shader
33 GL_ARB_window_pos
34 GL_ATI_draw_buffers
35 GL_ATI_element_array
36 GL_ATI_envmap_bumpmap
37 GL_ATI_fragment_shader
38 GL_ATI_map_object_buffer
39 GL_ATI_separate_stencil
40 GL_ATI_texture_env_combine3
41 GL_ATI_texture_float
42 GL_ATI_texture_mirror_once
43 GL_ATI_vertex_array_object
44 GL_ATI_vertex_attrib_array_object
45 GL_ATI_vertex_streams
46 GL_ATIX_texture_env_combine3
47 GL_ATIX_texture_env_route
48 GL_ATIX_vertex_shader_output_point_size
49 GL_EXT_abgr
50 GL_EXT_bgra
51 GL_EXT_blend_color
52 GL_EXT_blend_func_separate
53 GL_EXT_blend_minmax
54 GL_EXT_blend_subtract
55 GL_EXT_clip_volume_hint
56 GL_EXT_draw_range_elements
57 GL_EXT_fog_coord
58 GL_EXT_multi_draw_arrays
59 GL_EXT_packed_pixels
60 GL_EXT_point_parameters
61 GL_EXT_rescale_normal
62 GL_EXT_secondary_color
63 GL_EXT_separate_specular_color
64 GL_EXT_shadow_funcs
65 GL_EXT_stencil_wrap
66 GL_EXT_texgen_reflection
67 GL_EXT_texture3D
68 GL_EXT_texture_compression_s3tc
69 GL_EXT_texture_cube_map
70 GL_EXT_texture_edge_clamp
71 GL_EXT_texture_env_combine
72 GL_EXT_texture_env_dot3
73 GL_EXT_texture_filter_anisotropic
74 GL_EXT_texture_lod_bias
75 GL_EXT_texture_mirror_clamp
76 GL_EXT_texture_object
77 GL_EXT_texture_rectangle
78 GL_EXT_vertex_array
79 GL_EXT_vertex_shader
80 GL_HP_occlusion_test
81 GL_NV_blend_square
82 GL_NV_occlusion_query
83 GL_NV_texgen_reflection
84 GL_SGI_color_matrix
85 GL_SGIS_generate_mipmap
86 GL_SGIS_multitexture
87 GL_SGIS_texture_border_clamp
88 GL_SGIS_texture_edge_clamp
89 GL_SGIS_texture_lod
90 GL_SUN_multi_draw_arrays
91 GL_WIN_swap_hint
92 WGL_EXT_extensions_string
93 WGL_EXT_swap_control
94
95 [Linux, fglrx]
96 GL_ARB_multitexture
97 GL_EXT_texture_env_add
98 GL_EXT_compiled_vertex_array
99 GL_S3_s3tc
100 GL_ARB_depth_texture
101 GL_ARB_fragment_program
102 GL_ARB_fragment_program_shadow
103 GL_ARB_fragment_shader
104 GL_ARB_multisample
105 GL_ARB_occlusion_query
106 GL_ARB_point_parameters
107 GL_ARB_point_sprite
108 GL_ARB_shader_objects
109 GL_ARB_shading_language_100
110 GL_ARB_shadow
111 GL_ARB_shadow_ambient
112 GL_ARB_texture_border_clamp
113 GL_ARB_texture_compression
114 GL_ARB_texture_cube_map
115 GL_ARB_texture_env_add
116 GL_ARB_texture_env_combine
117 GL_ARB_texture_env_crossbar
118 GL_ARB_texture_env_dot3
119 GL_ARB_texture_mirrored_repeat
120 GL_ARB_transpose_matrix
121 GL_ARB_vertex_blend
122 GL_ARB_vertex_buffer_object
123 GL_ARB_vertex_program
124 GL_ARB_vertex_shader
125 GL_ARB_window_pos
126 GL_ARB_draw_buffers
127 GL_ATI_draw_buffers
128 GL_ATI_element_array
129 GL_ATI_envmap_bumpmap
130 GL_ATI_fragment_shader
131 GL_ATI_map_object_buffer
132 GL_ATI_separate_stencil
133 GL_ATI_texture_env_combine3
134 GL_ATI_texture_float
135 GL_ATI_texture_mirror_once
136 GL_ATI_vertex_array_object
137 GL_ATI_vertex_attrib_array_object
138 GL_ATI_vertex_streams
139 GL_ATIX_texture_env_combine3
140 GL_ATIX_texture_env_route
141 GL_ATIX_vertex_shader_output_point_size
142 GL_EXT_abgr
143 GL_EXT_bgra
144 GL_EXT_blend_color
145 GL_EXT_blend_func_separate
146 GL_EXT_blend_minmax
147 GL_EXT_blend_subtract
148 GL_EXT_clip_volume_hint
149 GL_EXT_draw_range_elements
150 GL_EXT_fog_coord
151 GL_EXT_framebuffer_object
152 GL_EXT_multi_draw_arrays
153 GL_EXT_packed_pixels
154 GL_EXT_point_parameters
155 GL_EXT_rescale_normal
156 GL_EXT_secondary_color
157 GL_EXT_separate_specular_color
158 GL_EXT_shadow_funcs
159 GL_EXT_stencil_wrap
160 GL_EXT_texgen_reflection
161 GL_EXT_texture3D
162 GL_EXT_texture_compression_s3tc
163 GL_EXT_texture_cube_map
164 GL_EXT_texture_edge_clamp
165 GL_EXT_texture_env_combine
166 GL_EXT_texture_env_dot3
167 GL_EXT_texture_filter_anisotropic
168 GL_EXT_texture_lod_bias
169 GL_EXT_texture_mirror_clamp
170 GL_EXT_texture_object
171 GL_EXT_texture_rectangle
172 GL_EXT_vertex_array
173 GL_EXT_vertex_shader
174 GL_HP_occlusion_test
175 GL_NV_blend_square
176 GL_NV_occlusion_query
177 GL_NV_texgen_reflection
178 GL_SGI_color_matrix
179 GL_SGIS_generate_mipmap
180 GL_SGIS_texture_border_clamp
181 GL_SGIS_texture_edge_clamp
182 GL_SGIS_texture_lod
183 GL_SUN_multi_draw_arrays
Note: See TracBrowser for help on using the browser.