| 1 | = Asm code for splitting ubyte into low and high nibbles = |
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| 2 | |
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| 3 | ''Part of'' TutorialIntermediate |
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| 4 | |
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| 5 | == Description == |
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| 6 | |
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| 7 | Demonstrates using asm code with local variables |
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| 8 | |
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| 9 | == Example == |
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| 10 | |
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| 11 | {{{ |
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| 12 | #!d |
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| 13 | /* |
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| 14 | * Copyright (C) 2004 by Digital Mars, www.digitalmars.com |
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| 15 | * Written by Lynn Allan |
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| 16 | * This software is provided 'as-is' by a rusty asm-486 programmer. |
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| 17 | * Released to public domain. |
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| 18 | * |
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| 19 | * Compile with: dmd test.d (uses dmd ver 0.102) |
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| 20 | */ |
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| 21 | |
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| 22 | import std.stdio; |
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| 23 | |
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| 24 | void main () |
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| 25 | { |
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| 26 | ubyte x = 0x12; |
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| 27 | ubyte y = 0x9a; |
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| 28 | ubyte xLoNibble = (x & 0x0F); |
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| 29 | ubyte xHiNibble = (x >> 4); |
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| 30 | ubyte yLoNibble = (y & 0x0F); |
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| 31 | ubyte yHiNibble = (y >> 4); |
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| 32 | writefln("x: ", x, " xLoNibble: ", xLoNibble, " xHiNibble: ", xHiNibble); |
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| 33 | writefln("y: ", y, " yLoNibble: ", yLoNibble, " yHiNibble: ", yHiNibble); |
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| 34 | |
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| 35 | asm |
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| 36 | { |
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| 37 | movzx BX,x; |
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| 38 | mov AX,BX; |
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| 39 | and BX,15; |
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| 40 | mov xLoNibble,BL; |
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| 41 | shr AX,4; |
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| 42 | mov xHiNibble,AL; |
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| 43 | |
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| 44 | movzx BX,y; |
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| 45 | mov AX,BX; |
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| 46 | and BX,15; |
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| 47 | mov yLoNibble,BL; |
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| 48 | shr AX,4; |
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| 49 | mov yHiNibble,AL; |
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| 50 | } |
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| 51 | assert(xLoNibble == 2); |
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| 52 | assert(xHiNibble == 1); |
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| 53 | assert(yLoNibble == 10); |
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| 54 | assert(yHiNibble == 9); |
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| 55 | writefln("x: ", x, " xLoNibble: ", xLoNibble, " xHiNibble: ", xHiNibble); |
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| 56 | writefln("y: ", y, " yLoNibble: ", yLoNibble, " yHiNibble: ", yHiNibble); |
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| 57 | } |
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| 58 | }}} |
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| 59 | |
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| 60 | == Source == |
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| 61 | |
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| 62 | || Link || http://www.dsource.org/tutorials/index.php?show_example=127 || |
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| 63 | || Posted by || Anonymous || |
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| 64 | || Date/Time || Mon Oct 4, 2004 10:47 am || |