Declaring Variables
Part of TutorialFundamentals
In order to store information within a D program, you must declare variables before they are used. The syntax is type_name identifier. You can also use the auto keyword in place of a type, which means the type of the variable is implicitly inferred from the right hand side.
void main() { int myInteger; double myDouble; bool myBit; string myString; auto anotherInt = 4; // anotherInt has the type int auto someStrings = ["first", "second"]; // someStrings has the type string[] }
Additionally, a variable can be marked as const or immutable, with the default being changeable (mutable).
void main() { const int myInteger = 4; myInteger = 5; // Error, myInteger is constant }
D1.x vs D2.x
In version 1 of D, 'string' is an alias for 'char[]' and in version 2 'string' is an alias for 'immutable(char)[]'.
