BSD style: see
license.txt
July 2004: Initial release
Kris
- class RollCall : NetworkMessage ¶#
-
An IMessage used by the cluster client and server during discovery
lookup and liveness broadcasts. The client broadcasts one of these
at startup to see which servers are alive. The server responds with
a reply RollCall stating its name and port. The server will also
broadcast one of these when it first starts, such that any running
clients can tell the server has 'recovered'.
Requests and responses are distinguished by the content of the msg:
a type value of Request indicates a request from a client and other
values are considered to be responses from servers.
- this() ¶#
-
A request from a client
- this(int type) ¶#
-
Response from a server
- void read(IReader input) ¶#
-
Freeze the content
- void write(IWriter output) ¶#
-
Defrost the content