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/******************************************************************************* |
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copyright: Copyright (c) 2004 Kris Bell. All rights reserved |
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license: BSD style: $(LICENSE) |
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version: Initial release: Feb 2005 |
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version: Heavily revised for unicode; November 2005 |
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Outback release: December 2006 |
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author: Kris |
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*******************************************************************************/ |
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module tango.io.Console; |
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private import tango.sys.Common; |
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private import tango.io.Buffer, |
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tango.io.device.DeviceConduit; |
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version (Posix) |
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private import tango.stdc.posix.unistd; // needed for isatty() |
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/******************************************************************************* |
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low level console IO support. |
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Note that for a while this was templated for each of char, wchar, |
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and dchar. It became clear after some usage that the console is |
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more useful if it sticks to Utf8 only. See ConsoleConduit below |
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for details. |
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Redirecting the standard IO handles (via a shell) operates as one |
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would expect, though the redirected content should likely restrict |
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itself to utf8 |
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*******************************************************************************/ |
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struct Console |
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{ |
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version (Win32) |
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const char[] Eol = "\r\n"; |
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else |
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const char[] Eol = "\n"; |
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/********************************************************************** |
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Model console input as a buffer. Note that we read utf8 |
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only. |
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**********************************************************************/ |
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class Input |
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{ |
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private Buffer buffer; |
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private bool redirect; |
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public alias copyln get; |
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/************************************************************** |
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Attach console input to the provided device |
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**************************************************************/ |
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private this (Conduit conduit, bool redirected) |
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{ |
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redirect = redirected; |
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buffer = new Buffer (conduit); |
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} |
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/************************************************************** |
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Return the next line available from the console, |
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or null when there is nothing available. The value |
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returned is a duplicate of the buffer content (it |
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has .dup applied). |
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Each line ending is removed unless parameter raw is |
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set to true |
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**************************************************************/ |
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final char[] copyln (bool raw = false) |
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{ |
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char[] line; |
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return readln (line, raw) ? line.dup : null; |
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} |
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/************************************************************** |
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Retreive a line of text from the console and map |
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it to the given argument. The input is sliced, |
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not copied, so use .dup appropriately. Each line |
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ending is removed unless parameter raw is set to |
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true. |
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Returns false when there is no more input. |
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**************************************************************/ |
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final bool readln (inout char[] content, bool raw=false) |
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{ |
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uint line (void[] input) |
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{ |
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auto text = cast(char[]) input; |
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foreach (i, c; text) |
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if (c is '\n') |
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{ |
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auto j = i; |
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if (raw) |
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++j; |
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else |
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if (j && (text[j-1] is '\r')) |
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--j; |
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content = text [0 .. j]; |
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return i+1; |
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} |
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return IConduit.Eof; |
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} |
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return buffer.next(&line) || |
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(content = cast(char[]) buffer.slice(buffer.readable), false); |
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} |
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/************************************************************** |
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Return the associated stream |
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**************************************************************/ |
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final InputStream stream () |
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{ |
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return buffer; |
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} |
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/************************************************************** |
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Is this device redirected? |
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Returns: |
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True if redirected, false otherwise. |
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Remarks: |
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Reflects the console redirection status from when |
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this module was instantiated |
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**************************************************************/ |
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final bool redirected () |
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{ |
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return redirect; |
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} |
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/************************************************************** |
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Set redirection state to the provided boolean |
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Remarks: |
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Configure the console redirection status, where |
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a redirected console is more efficient (dictates |
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whether newline() performs automatic flushing or |
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not) |
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**************************************************************/ |
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final Input redirected (bool yes) |
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{ |
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redirect = yes; |
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return this; |
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} |
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/************************************************************** |
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Returns the configured source |
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Remarks: |
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Provides access to the underlying mechanism for |
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console input. Use this to retain prior state |
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when temporarily switching inputs |
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**************************************************************/ |
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final InputStream input () |
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{ |
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return buffer.input; |
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} |
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/************************************************************** |
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Divert input to an alternate source |
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**************************************************************/ |
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final Input input (InputStream source) |
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{ |
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buffer.input = source; |
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return this; |
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} |
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} |
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/********************************************************************** |
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Console output accepts utf8 only, by default |
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**********************************************************************/ |
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class Output |
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{ |
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private Buffer buffer; |
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private bool redirect; |
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public alias append opCall; |
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public alias flush opCall; |
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/************************************************************** |
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Attach console output to the provided device |
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**************************************************************/ |
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private this (Conduit conduit, bool redirected) |
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{ |
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redirect = redirected; |
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buffer = new Buffer (conduit); |
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} |
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/************************************************************** |
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Append to the console. We accept UTF8 only, so |
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all other encodings should be handled via some |
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higher level API |
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**************************************************************/ |
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final Output append (char[] x) |
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{ |
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buffer.append (x.ptr, x.length); |
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return this; |
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} |
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/************************************************************** |
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Append content |
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Params: |
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other = an object with a useful toString() method |
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Returns: |
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Returns a chaining reference if all content was |
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written. Throws an IOException indicating eof or |
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eob if not. |
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Remarks: |
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Append the result of other.toString() to the console |
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**************************************************************/ |
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final Output append (Object other) |
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{ |
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return append (other.toString); |
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} |
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/************************************************************** |
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Append a newline and flush the console buffer. If |
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the output is redirected, flushing does not occur |
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automatically. |
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Returns: |
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Returns a chaining reference if content was written. |
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Throws an IOException indicating eof or eob if not. |
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Remarks: |
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Emit a newline into the buffer, and autoflush the |
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current buffer content for an interactive console. |
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Redirected consoles do not flush automatically on |
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a newline. |
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**************************************************************/ |
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final Output newline () |
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{ |
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buffer.append (Eol); |
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if (redirect is false) |
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buffer.flush; |
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return this; |
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} |
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/************************************************************** |
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Explicitly flush console output |
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Returns: |
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Returns a chaining reference if content was written. |
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Throws an IOException indicating eof or eob if not. |
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Remarks: |
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Flushes the console buffer to attached conduit |
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**************************************************************/ |
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final Output flush () |
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{ |
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buffer.flush; |
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return this; |
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} |
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/************************************************************** |
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Return the associated stream |
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**************************************************************/ |
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final OutputStream stream () |
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{ |
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return buffer; |
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} |
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/************************************************************** |
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Is this device redirected? |
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Returns: |
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True if redirected, false otherwise. |
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Remarks: |
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Reflects the console redirection status |
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**************************************************************/ |
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final bool redirected () |
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{ |
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return redirect; |
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} |
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|
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/************************************************************** |
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|
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Set redirection state to the provided boolean |
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|
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Remarks: |
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Configure the console redirection status, where |
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a redirected console is more efficient (dictates |
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whether newline() performs automatic flushing or |
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not) |
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|
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**************************************************************/ |
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final Output redirected (bool yes) |
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{ |
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redirect = yes; |
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return this; |
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} |
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|
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/************************************************************** |
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Returns the configured output sink |
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Remarks: |
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Provides access to the underlying mechanism for |
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console output. Use this to retain prior state |
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when temporarily switching outputs |
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|
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**************************************************************/ |
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final OutputStream output () |
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{ |
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return buffer.output; |
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} |
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|
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/************************************************************** |
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Divert output to an alternate sink |
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**************************************************************/ |
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final Output output (OutputStream sink) |
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{ |
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buffer.output = sink; |
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return this; |
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} |
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} |
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|
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/*********************************************************************** |
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Conduit for specifically handling the console devices. This |
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takes care of certain implementation details on the Win32 |
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platform. |
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|
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Note that the console is fixed at Utf8 for both linux and |
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Win32. The latter is actually Utf16 native, but it's just |
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too much hassle for a developer to handle the distinction |
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when it really should be a no-brainer. In particular, the |
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Win32 console functions don't work with redirection. This |
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causes additional difficulties that can be ameliorated by |
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asserting console I/O is always Utf8, in all modes. |
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|
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***********************************************************************/ |
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|
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class Conduit : DeviceConduit |
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{ |
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private bool redirected = false; |
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|
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/*********************************************************************** |
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|
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Return the name of this conduit |
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|
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***********************************************************************/ |
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|
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override char[] toString() |
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{ |
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return "<console>"; |
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} |
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|
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/*************************************************************** |
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|
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Windows-specific code |
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|
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***************************************************************/ |
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|
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version (Win32) |
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{ |
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private wchar[] input; |
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private wchar[] output; |
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|
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/******************************************************* |
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| 435 |
|
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Create a FileConduit on the provided |
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FileDevice. |
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|
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| 439 |
This is strictly for adapting existing |
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| 440 |
devices such as Stdout and friends |
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|
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*******************************************************/ |
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| 443 |
|
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this (uint handle) |
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| 445 |
{ |
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input = new wchar [1024 * 1]; |
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| 447 |
output = new wchar [1024 * 1]; |
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| 448 |
reopen (cast(Handle) handle); |
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| 449 |
} |
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| 450 |
|
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| 451 |
/******************************************************* |
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| 452 |
|
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| 453 |
Gain access to the standard IO handles |
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| 454 |
|
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| 455 |
*******************************************************/ |
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| 456 |
|
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| 457 |
private override void reopen (Handle handle_) |
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| 458 |
{ |
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| 459 |
static const DWORD[] id = [ |
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| 460 |
cast(DWORD) -10, |
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| 461 |
cast(DWORD) -11, |
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| 462 |
cast(DWORD) -12 |
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| 463 |
]; |
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| 464 |
static const char[][] f = [ |
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| 465 |
"CONIN$\0", |
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| 466 |
"CONOUT$\0", |
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| 467 |
"CONOUT$\0" |
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| 468 |
]; |
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| 469 |
|
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assert (handle_ < 3); |
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handle = GetStdHandle (id[handle_]); |
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| 472 |
if (handle is null || handle is INVALID_HANDLE_VALUE) |
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| 473 |
handle = CreateFileA ( cast(PCHAR) f[handle_].ptr, |
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| 474 |
GENERIC_READ | GENERIC_WRITE, |
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| 475 |
FILE_SHARE_READ | FILE_SHARE_WRITE, |
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| 476 |
null, OPEN_EXISTING, 0, cast(HANDLE) 0); |
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|
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| 478 |
// allow invalid handles to remain, since it |
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| 479 |
// may be patched later in some special cases |
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| 480 |
if (handle != INVALID_HANDLE_VALUE) |
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| 481 |
{ |
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| 482 |
// are we redirecting? |
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| 483 |
DWORD mode; |
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| 484 |
if (! GetConsoleMode (handle, &mode)) |
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| 485 |
redirected = true; |
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| 486 |
} |
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| 487 |
} |
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| 488 |
|
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| 489 |
/******************************************************* |
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| 490 |
|
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| 491 |
Write a chunk of bytes to the console from the |
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| 492 |
provided array (typically that belonging to |
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| 493 |
an IBuffer) |
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| 494 |
|
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| 495 |
*******************************************************/ |
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| 496 |
|
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| 497 |
version (Win32SansUnicode) |
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| 498 |
{} |
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| 499 |
else |
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| 500 |
{ |
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| 501 |
override uint write (void[] src) |
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| 502 |
{ |
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| 503 |
if (redirected) |
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| 504 |
return super.write (src); |
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| 505 |
else |
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| 506 |
{ |
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| 507 |
DWORD i = src.length; |
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| 508 |
|
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| 509 |
// protect conversion from empty strings |
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| 510 |
if (i is 0) |
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| 511 |
return 0; |
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| 512 |
|
|---|
| 513 |
// expand buffer appropriately |
|---|
| 514 |
if (output.length < i) |
|---|
| 515 |
output.length = i; |
|---|
| 516 |
|
|---|
| 517 |
// convert into output buffer |
|---|
| 518 |
i = MultiByteToWideChar (CP_UTF8, 0, cast(PCHAR) src.ptr, i, |
|---|
| 519 |
output.ptr, output.length); |
|---|
| 520 |
|
|---|
| 521 |
// flush produced output |
|---|
| 522 |
for (wchar* p=output.ptr, end=output.ptr+i; p < end; p+=i) |
|---|
| 523 |
{ |
|---|
| 524 |
const int MAX = 16 * 1024; |
|---|
| 525 |
|
|---|
| 526 |
// avoid console limitation of 64KB |
|---|
| 527 |
DWORD len = end - p; |
|---|
| 528 |
if (len > MAX) |
|---|
| 529 |
{ |
|---|
| 530 |
len = MAX; |
|---|
| 531 |
// check for trailing surrogate ... |
|---|
| 532 |
if ((p[len-1] & 0xfc00) is 0xdc00) |
|---|
| 533 |
--len; |
|---|
| 534 |
} |
|---|
| 535 |
if (! WriteConsoleW (handle, p, len, &i, null)) |
|---|
| 536 |
error(); |
|---|
| 537 |
} |
|---|
| 538 |
return src.length; |
|---|
| 539 |
} |
|---|
| 540 |
} |
|---|
| 541 |
} |
|---|
| 542 |
|
|---|
| 543 |
/******************************************************* |
|---|
| 544 |
|
|---|
| 545 |
Read a chunk of bytes from the console into the |
|---|
| 546 |
provided array (typically that belonging to |
|---|
| 547 |
an IBuffer) |
|---|
| 548 |
|
|---|
| 549 |
*******************************************************/ |
|---|
| 550 |
|
|---|
| 551 |
version (Win32SansUnicode) |
|---|
| 552 |
{} |
|---|
| 553 |
else |
|---|
| 554 |
{ |
|---|
| 555 |
protected override uint read (void[] dst) |
|---|
| 556 |
{ |
|---|
| 557 |
if (redirected) |
|---|
| 558 |
return super.read (dst); |
|---|
| 559 |
else |
|---|
| 560 |
{ |
|---|
| 561 |
DWORD i = dst.length / 4; |
|---|
| 562 |
|
|---|
| 563 |
assert (i); |
|---|
| 564 |
|
|---|
| 565 |
if (i > input.length) |
|---|
| 566 |
i = input.length; |
|---|
| 567 |
|
|---|
| 568 |
// read a chunk of wchars from the console |
|---|
| 569 |
if (! ReadConsoleW (handle, input.ptr, i, &i, null)) |
|---|
| 570 |
error(); |
|---|
| 571 |
|
|---|
| 572 |
// no input ~ go home |
|---|
| 573 |
if (i is 0) |
|---|
| 574 |
return Eof; |
|---|
| 575 |
|
|---|
| 576 |
// translate to utf8, directly into dst |
|---|
| 577 |
i = WideCharToMultiByte (CP_UTF8, 0, input.ptr, i, |
|---|
| 578 |
cast(PCHAR) dst.ptr, dst.length, null, null); |
|---|
| 579 |
if (i is 0) |
|---|
| 580 |
error (); |
|---|
| 581 |
|
|---|
| 582 |
return i; |
|---|
| 583 |
} |
|---|
| 584 |
} |
|---|
| 585 |
} |
|---|
| 586 |
|
|---|
| 587 |
} |
|---|
| 588 |
else |
|---|
| 589 |
{ |
|---|
| 590 |
/******************************************************* |
|---|
| 591 |
|
|---|
| 592 |
Create a FileConduit on the provided |
|---|
| 593 |
FileDevice. |
|---|
| 594 |
|
|---|
| 595 |
This is strictly for adapting existing |
|---|
| 596 |
devices such as Stdout and friends |
|---|
| 597 |
|
|---|
| 598 |
*******************************************************/ |
|---|
| 599 |
|
|---|
| 600 |
private this (Handle handle) |
|---|
| 601 |
{ |
|---|
| 602 |
reopen (handle); |
|---|
| 603 |
redirected = (isatty(handle) is 0); |
|---|
| 604 |
} |
|---|
| 605 |
} |
|---|
| 606 |
} |
|---|
| 607 |
} |
|---|
| 608 |
|
|---|
| 609 |
|
|---|
| 610 |
/****************************************************************************** |
|---|
| 611 |
|
|---|
| 612 |
Globals representing Console IO |
|---|
| 613 |
|
|---|
| 614 |
******************************************************************************/ |
|---|
| 615 |
|
|---|
| 616 |
static Console.Input Cin; /// the standard input stream |
|---|
| 617 |
static Console.Output Cout, /// the standard output stream |
|---|
| 618 |
Cerr; /// the standard error stream |
|---|
| 619 |
|
|---|
| 620 |
|
|---|
| 621 |
/****************************************************************************** |
|---|
| 622 |
|
|---|
| 623 |
Instantiate Console access |
|---|
| 624 |
|
|---|
| 625 |
******************************************************************************/ |
|---|
| 626 |
|
|---|
| 627 |
static this () |
|---|
| 628 |
{ |
|---|
| 629 |
auto conduit = new Console.Conduit (0); |
|---|
| 630 |
Cin = new Console.Input (conduit, conduit.redirected); |
|---|
| 631 |
|
|---|
| 632 |
conduit = new Console.Conduit (1); |
|---|
| 633 |
Cout = new Console.Output (conduit, conduit.redirected); |
|---|
| 634 |
|
|---|
| 635 |
conduit = new Console.Conduit (2); |
|---|
| 636 |
Cerr = new Console. |
|---|