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@50
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[50]
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02/12/08 14:22:08 |
barrett9h |
updated to new dmd version, plus other misc changes |
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@49
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[49]
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02/07/08 07:56:06 |
barrett9h |
-- |
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@48
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[48]
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02/07/08 07:51:30 |
barrett9h |
new file src/events.d; updated documentation and folding; changed from … |
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@47
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[47]
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02/06/08 16:29:56 |
barrett9h |
player can control parameters for automating their ships; better game … |
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@46
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[46]
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04/20/07 19:20:38 |
barrett9h |
menu separators |
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@45
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[45]
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04/20/07 19:16:11 |
barrett9h |
ops, forgot to add derelict/util/wrapper.d |
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@44
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[44]
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04/20/07 08:46:43 |
barrett9h |
derelict update |
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@43
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[43]
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04/19/07 19:06:46 |
barrett9h |
better player symbols for split-screen |
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@42
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[42]
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04/19/07 18:17:09 |
barrett9h |
Player can select from two modes for sending ships: from the nearest … |
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@41
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[41]
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04/18/07 12:41:54 |
barrett9h |
On menu, increase increment for higher values. |
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@40
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[40]
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04/18/07 00:12:24 |
barrett9h |
change: new cursor style
fix: selection now seems to work properly
fix: … |
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@39
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[39]
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04/17/07 19:50:08 |
barrett9h |
- fixed silly typo (syntax error)
- proper game menu, choose settings, … |
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@38
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[38]
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04/17/07 07:45:03 |
barrett9h |
- makefile for gdc
- fix sdl error reporting (convert C string to … |
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@37
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[37]
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04/13/07 19:01:02 |
barrett9h |
-- |
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@36
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[36]
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02/16/07 16:06:56 |
barrett9h |
typo |
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@35
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[35]
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02/16/07 16:06:27 |
barrett9h |
fixes menu bug |
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@34
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[34]
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01/16/07 21:40:22 |
barrett9h |
found possible bug in the dmd D compiler :( |
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@33
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[33]
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01/12/07 15:11:57 |
barrett9h |
dmd 1.0 |
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@31
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[31]
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10/25/06 17:57:44 |
barrett9h |
start of networking implementation |
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@30
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[30]
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10/25/06 14:35:33 |
barrett9h |
The game is now works based on a new event system (contribution by zED), … |
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@29
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[29]
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10/24/06 17:00:13 |
barrett9h |
updated color of sun and radar lines |
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@28
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[28]
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10/21/06 23:22:24 |
barrett9h |
draw symbols for splited players |
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@27
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[27]
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10/21/06 13:04:33 |
barrett9h |
Added splitscreen gameplay, up to three players. (broken selection … |
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@26
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[26]
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10/20/06 18:36:15 |
barrett9h |
Move the cursor planet with keyboard arrows.
The game now is fully … |
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@25
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[25]
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10/19/06 16:33:18 |
barrett9h |
Minor visual improvements: draw lines connecting a planet to it's resident … |
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@24
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[24]
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10/12/06 03:29:21 |
barrett9h |
Regular interval for ship production, multiplied by planet size. |
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@23
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[23]
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10/10/06 18:57:23 |
barrett9h |
-- |
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@22
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[22]
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10/10/06 18:45:57 |
barrett9h |
Add --version and windows-style /? /v args. |
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@21
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[21]
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10/10/06 18:25:08 |
barrett9h |
Added --help and checking for invalid cmdline parameters. |
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@20
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[20]
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10/10/06 17:44:34 |
barrett9h |
Added README and AUTHORS files. |
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@19
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[19]
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10/10/06 11:01:26 |
barrett9h |
OMG, it's full of stars!
New module stars.d.
New draw_pixel() primitive in … |
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@18
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[18]
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10/09/06 15:55:23 |
barrett9h |
Draw explosions on attacks.
New game event list, so the ui can be informed … |
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@17
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[17]
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10/09/06 14:39:22 |
barrett9h |
Only hide other player's ships while you are still playing. |
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@16
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[16]
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10/09/06 13:18:17 |
barrett9h |
Re-organization of classes and modules.
screen.d splited on display.d … |
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@15
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[15]
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10/03/06 22:35:56 |
barrett9h |
oops, forgot to add derelict/sdl/ttf.d |
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@14
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[14]
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10/03/06 21:55:58 |
barrett9h |
Only show player's ships.
Made cursor planet more visible, and fixed orbit … |
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@13
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[13]
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10/03/06 21:10:59 |
barrett9h |
ops, forgot to add the new file src/text.d |
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@11
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[11]
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10/03/06 18:48:53 |
barrett9h |
Text messages using SDL_ttf. Must have "font.ttf" in current … |
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@10
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[10]
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10/02/06 10:41:20 |
barrett9h |
Added moons.
Joining player (and bot) now get the largest planet. |
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@9
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[9]
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10/02/06 10:36:48 |
barrett9h |
Compute and draw player's scores.
Automatic color distribution now uses … |
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@8
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[8]
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10/01/06 09:50:29 |
barrett9h |
build script and dlls for windows |
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@7
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[7]
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09/29/06 19:04:09 |
barrett9h |
AI doesn't attack the sun anymore.
AI attacks and moves some ships at … |
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@6
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[6]
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09/29/06 13:47:41 |
barrett9h |
This D newbie just learned how to make custom foreach. list.d updated.
No … |
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@5
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[5]
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09/28/06 14:19:06 |
barrett9h |
Initial upload. |
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@3
|
[3]
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09/28/06 12:15:15 |
root |
initial repository setup |