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$(SPEC_S Final$(COMMA) Const$(COMMA) and Invariant, |
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$(P |
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Being able to specify what parts of variables data can change, and under |
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what conditions, can add greatly to the understandability of interfaces, |
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being able to analyse code for correctness, and improve code |
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generation. |
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) |
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$(P |
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With invariant, const and final, the programmer can carefully control |
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these attributes. |
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) |
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<h2>Invariant Storage Class</h2> |
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$(P |
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An invariant declaration cannot change, ever, and any data |
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that can be referenced through the invariant cannot ever |
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change. Initializers for invariant declarations can be placed into |
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ROM (Read Only Memory). |
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) |
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--- |
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invariant int x = 3; // x is set to 3 |
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invariant int y; // y is set to int.init, which is 0 |
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x = 4; // error, x is invariant |
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y = 5; // error, y is invariant |
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--- |
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$(P |
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The initializer for an invariant declaration must be evaluatable |
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at compile time: |
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) |
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--- |
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int foo(int f) { return f * 3; } |
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int i = 5; |
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invariant int x = 3 * 4; // ok, 12 |
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invariant int y = i + 1; // error, cannot evaluate at compile time |
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invariant int z = foo(2) + 1; // ok, foo(2) can be evaluated at compile time, 7 |
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--- |
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$(P |
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Data referred to by an invariant is also invariant: |
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) |
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--- |
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invariant char[] s = "foo"; |
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s[0] = 'a'; // error, invariant |
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--- |
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$(P |
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An implementation is allowed to replace an instance of an invariant |
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declaration with the initializer for that declaration. |
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Therefore, it is not legal to take the address of an invariant: |
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) |
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--- |
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invariant int i = 3; |
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invariant* p = &i; // error, cannot take address of invariant |
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--- |
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$(P |
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Invariant members of a class or struct do not take up |
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any space in instances of those objects: |
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) |
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--- |
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struct S |
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{ int x; |
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invariant int y; |
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} |
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writefln(S.sizeof); // prints 4, not 8 |
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--- |
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$(P |
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The type of an invariant declaration is itself invariant. |
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) |
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<h2>Const Storage Class</h2> |
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$(P |
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A const declaration is exactly like an invariant declaration, |
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with the following differences: |
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) |
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$(UL |
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$(LI Any data referenced by the const declaration cannot be |
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changed from the const declaration, but it might be changed |
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by other references to the same data.) |
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$(LI The type of a const declaration is itself const.) |
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) |
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<h2>Final Storage Class</h2> |
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$(P |
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A final declaration is one that, once initialized, can never |
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change its value. |
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) |
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--- |
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final int x = 3; |
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x = 4; // error, x is final |
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--- |
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$(P |
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Final declarations can be initialized either by an initializer, |
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or by a constructor: |
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) |
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--- |
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final int x; |
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static this() |
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{ |
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x = 4; // ok, can initialize final x inside constructor |
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x = 5; // still ok, because still in constructor |
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} |
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... |
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x = 6; // error, x is final |
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class C |
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{ |
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final int s; |
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this() |
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{ s = 3; // ok, can initialize in constructor |
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} |
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} |
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--- |
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$(P |
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Final declarations are stored and do take up space, |
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therefore their address can be taken. |
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) |
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$(P |
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Taking the address of a final variable of type T results in a |
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type that's const(T)*. |
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) |
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--- |
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final int x = 3; |
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auto p = &x; // p is const(int)* |
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*p = 4; // error, *p is const |
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--- |
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$(P |
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Final declarations are themselves neither invariant nor const. |
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) |
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--- |
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int x = 4; |
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final int* p = &x; |
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p = null; // error, p is final |
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*p = 3; // ok, x is now 3 |
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--- |
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<h2>Invariant Type</h2> |
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$(P |
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Data that will never change its value can be typed as invariant. |
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The invariant keyword can be used as a $(I type constructor): |
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) |
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--- |
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invariant(char)[] s = "hello"; |
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--- |
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$(P |
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The invariant applies to the type within the following parentheses. |
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So, while s can be assigned new values, the contents of s[] cannot |
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be: |
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) |
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--- |
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s[0] = 'b'; // error, s[] is invariant |
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s = null; // ok, s itself is not invariant |
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--- |
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$(P |
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Invariantness is transitive, meaning it applies to anything that |
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can be referenced from the invariant type: |
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) |
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--- |
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invariant(char*)** p = ...; |
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p = ...; // ok, p is not final |
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*p = ...; // *p is not invariant |
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**p = ...; // error, **p is invariant |
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***p = ...; // error, ***p is invariant |
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--- |
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$(P |
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The invariantness also only applies to what is referred to, not |
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the declaration itself: |
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) |
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--- |
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invariant(char*) p = ...; |
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p = ...; // ok, invariant doesn't apply to p itself |
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*p = ...; // error, invariant applies to what p refers to |
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--- |
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<h2>Creating Invariant Data</h2> |
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$(P |
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The first way is to use a literal that is already invariant, |
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such as string literals. String literals are always invariant. |
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) |
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--- |
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auto s = "hello"; // s is invariant(char)[5] |
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char[] p = "world"; // error, cannot implicitly convert invariant |
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// to mutable |
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--- |
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$(P |
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The second way is to cast data to invariant. |
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When doing so, it is up to the programmer to ensure that no |
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other mutable references to the same data exist. |
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) |
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--- |
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char[] s = ...; |
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invariant(char)[] p = cast(invariant)s; // undefined behavior |
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invariant(char)[] p = cast(invariant)s.dup; // ok, unique reference |
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--- |
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$(P |
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The .idup property is a convenient way to create an invariant |
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copy of an array: |
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) |
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--- |
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auto p = s.idup; |
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p[0] = ...; // error, p[] is invariant |
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--- |
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<h2>Removing Invariant With A Cast</h2> |
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$(P |
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The invariant type can be removed with a cast: |
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) |
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--- |
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invariant int* p = ...; |
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int* q = cast(int*)p; |
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--- |
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$(P |
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This does not mean, however, that one can change the data: |
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) |
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--- |
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*q = 3; // allowed by compiler, but result is undefined behavior |
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--- |
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$(P |
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The ability to cast away invariant-correctness is necessary in |
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some cases where the static typing is incorrect and not fixable, such |
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as when referencing code in a library one cannot change. |
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Casting is, as always, a blunt and effective instrument, and |
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when using it to cast away invariant-correctness, one must assume |
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the responsibility to ensure the invariantness of the data, as |
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the compiler will no longer be able to statically do so. |
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) |
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<h2>Invariant Doesn't Apply To Declared Symbols</h2> |
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$(P |
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Consider the struct: |
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) |
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--- |
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struct S |
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{ |
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int x; |
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int* p; |
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} |
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--- |
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$(P |
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In order to be able to use structs as user-defined wrappers |
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for builtin types, it must be possible to declare a struct instance |
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as having its members be mutable, but what it refers to to |
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not be mutable. But all that's syntactically available is: |
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) |
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--- |
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invariant(S) s; |
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--- |
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$(P |
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Therefore, the invariant qualifier doesn't apply to the symbol |
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itself being declared. It only applies to anything indirectly |
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referenced by the symbol. Hence, |
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) |
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--- |
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s.x = 3; // ok |
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*s.p = 3; // error, it's invariant |
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--- |
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$(P |
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For consistency's sake, then this must apply generally: |
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) |
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--- |
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int x; |
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invariant(int*) p; |
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p = cast(invariant)&x; // ok |
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*p = 3; // error, invariant |
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invariant(int) y; |
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y = 3; // ok |
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auto q = cast(invariant)&y; // q's type is invariant(int)* |
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*q = 4; // error, invariant |
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--- |
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$(P |
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A similar situation applies to classes. Given: |
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) |
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--- |
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class C |
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{ |
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int x; |
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int* p; |
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} |
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invariant(C) c; |
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c = new C; // (1) ok |
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c.x = 3; // (2) error, invariant |
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*c.p = 4; // (3) error, invariant |
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--- |
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$(P |
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Note that the c.x is an error, while the s.x is not. The reason is |
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that c is already a reference type - so the invariant does not |
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apply to c itself (1), but it does apply to what c refers to (2) and |
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anything transitively referred to (3). |
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) |
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<h2>Invariant Member Functions</h2> |
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$(P |
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Invariant member functions are guaranteed that the object |
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and anything referred to by the this reference is invariant. |
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They are declared as: |
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) |
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--- |
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struct S |
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{ int x; |
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invariant void foo() |
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{ |
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x = 4; // error, x is invariant |
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this.x = 4; // error, x is invariant |
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} |
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} |
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--- |
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<h2>Const Type</h2> |
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$(P |
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Const types are like invariant types, except that const |
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forms a read-only $(I view) of data. Other aliases to that |
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same data may change it at any time. |
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) |
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<h2>Const Member Functions</h2> |
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$(P |
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Const member functions are functions that are not allowed to |
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change any part of the object through the member function's |
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this reference. |
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) |
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<h2>Implicit Conversions</h2> |
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$(P |
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Mutable and invariant types can be implicitly converted to const. |
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Mutable types cannot be implicitly converted to invariant, |
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and vice versa. |
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) |
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<h2>Comparing D Invariant, Const and Final with C++ Const</h2> |
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<table border=2 cellpadding=4 cellspacing=0 class="comp"> |
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<caption>Final, Const, Invariant Comparison</caption> |
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<thead> |
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$(TR |
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$(TH Feature) |
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$(TH D) |
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$(TH C++98) |
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) |
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</thead> |
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<tbody> |
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$(TR |
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$(TD final keyword) |
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$(TD Yes) |
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$(TD No) |
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) |
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$(TR |
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$(TD const keyword) |
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$(TD Yes) |
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$(TD Yes) |
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) |
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$(TR |
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$(TD invariant keyword) |
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$(TD Yes) |
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$(TD No) |
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) |
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$(TR |
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$(TD const notation) |
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$(TD Functional: |
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--- |
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// ptr to const ptr to const int |
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const(int*)* p; |
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--- |
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) |
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$(TD Postfix: |
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$(CPPCODE |
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// ptr to const ptr to const int |
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const int *const *p; |
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) |
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) |
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) |
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$(TR |
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$(TD transitive const) |
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$(TD Yes: |
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--- |
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const int** p; // const ptr to const ptr to const int |
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**p = 3; // error |
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--- |
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) |
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$(TD No: |
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$(CPPCODE |
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int** const p; // const ptr to ptr to int |
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**p = 3; // ok |
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) |
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) |
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) |
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$(TR |
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$(TD cast away const) |
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$(TD Yes: |
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--- |
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const(int)* p; // ptr to const int |
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int* q = cast(int*)p; // ok |
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--- |
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) |
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$(TD Yes: |
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$(CPPCODE |
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const int* p; // ptr to const int |
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int* q = const_cast<int*>p; // ok |
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) |
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) |
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) |
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|
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$(TR |
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$(TD modification after casting away const) |
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$(TD No: |
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--- |
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const(int)* p; // ptr to const int |
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int* q = cast(int*)p; |
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*q = 3; // undefined behavior |
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--- |
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) |
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$(TD Yes: |
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$(CPPCODE |
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const int* p; // ptr to const int |
|---|
| 485 |
int* q = const_cast<int*>p; |
|---|
| 486 |
*q = 3; // ok |
|---|
| 487 |
) |
|---|
| 488 |
) |
|---|
| 489 |
) |
|---|
| 490 |
|
|---|
| 491 |
$(TR |
|---|
| 492 |
$(TD overloading of top level const) |
|---|
| 493 |
$(TD No: |
|---|
| 494 |
--- |
|---|
| 495 |
void foo(int x); |
|---|
| 496 |
void foo(const int x); // error |
|---|
| 497 |
--- |
|---|
| 498 |
) |
|---|
| 499 |
$(TD No: |
|---|
| 500 |
$(CPPCODE |
|---|
| 501 |
void foo(int x); |
|---|
| 502 |
void foo(const int x); // error |
|---|
| 503 |
) |
|---|
| 504 |
) |
|---|
| 505 |
) |
|---|
| 506 |
|
|---|
| 507 |
$(TR |
|---|
| 508 |
$(TD aliasing of const with mutable) |
|---|
| 509 |
$(TD Yes: |
|---|
| 510 |
--- |
|---|
| 511 |
void foo(const int* x, int* y) |
|---|
| 512 |
{ |
|---|
| 513 |
bar(*x); // bar(3) |
|---|
| 514 |
*y = 4; |
|---|
| 515 |
bar(*x); // bar(4) |
|---|
| 516 |
} |
|---|
| 517 |
... |
|---|
| 518 |
int i = 3; |
|---|
| 519 |
foo(&i, &i); |
|---|
| 520 |
--- |
|---|
| 521 |
) |
|---|
| 522 |
$(TD Yes: |
|---|
| 523 |
$(CPPCODE |
|---|
| 524 |
void foo(const int* x, int* y) |
|---|
| 525 |
{ |
|---|
| 526 |
bar(*x); // bar(3) |
|---|
| 527 |
*y = 4; |
|---|
| 528 |
bar(*x); // bar(4) |
|---|
| 529 |
} |
|---|
| 530 |
... |
|---|
| 531 |
int i = 3; |
|---|
| 532 |
foo(&i, &i); |
|---|
| 533 |
) |
|---|
| 534 |
) |
|---|
| 535 |
) |
|---|
| 536 |
|
|---|
| 537 |
$(TR |
|---|
| 538 |
$(TD aliasing of invariant with mutable) |
|---|
| 539 |
$(TD Yes: |
|---|
| 540 |
--- |
|---|
| 541 |
void foo(invariant int* x, int* y) |
|---|
| 542 |
{ |
|---|
| 543 |
bar(*x); // bar(3) |
|---|
| 544 |
*y = 4; // undefined behavior |
|---|
| 545 |
bar(*x); // bar(??) |
|---|
| 546 |
} |
|---|
| 547 |
... |
|---|
| 548 |
int i = 3; |
|---|
| 549 |
foo(cast(invariant)&i, &i); |
|---|
| 550 |
--- |
|---|
| 551 |
) |
|---|
| 552 |
$(TD No invariants) |
|---|
| 553 |
) |
|---|
| 554 |
|
|---|
| 555 |
$(TR |
|---|
| 556 |
$(TD type of string literal) |
|---|
| 557 |
$(TD invariant(char)[]) |
|---|
| 558 |
$(TD const char*) |
|---|
| 559 |
) |
|---|
| 560 |
|
|---|
| 561 |
|
|---|
| 562 |
$(TR |
|---|
| 563 |
$(TD implicit conversion of string literal to non-const) |
|---|
| 564 |
$(TD not allowed) |
|---|
| 565 |
$(TD allowed, but deprecated) |
|---|
| 566 |
) |
|---|
| 567 |
|
|---|
| 568 |
</tbody> |
|---|
| 569 |
</table> |
|---|
| 570 |
|
|---|
| 571 |
) |
|---|
| 572 |
|
|---|
| 573 |
Macros: |
|---|
| 574 |
TITLE=Final$(COMMA) Const$(COMMA) and Invariant |
|---|
| 575 |
WIKI=FinalConstInvariant |
|---|
| 576 |
NO=<td class="compNo">No</td> |
|---|
| 577 |
NO1=<td class="compNo"><a href="$1">No</a></td> |
|---|
| 578 |
YES=<td class="compYes">Yes</td> |
|---|
| 579 |
YES1=<td class="compYes"><a href="$1">Yes</a></td> |
|---|
| 580 |
D_CODE = <pre class="d_code2">$0</pre> |
|---|
| 581 |
CPPCODE2 = <pre class="cppcode2">$0</pre> |
|---|
| 582 |
ERROR = $(RED $(B error)) |
|---|
| 583 |
COMMA=, |
|---|
| 584 |
META_KEYWORDS=D Programming Language, const, |
|---|
| 585 |
final, invariant |
|---|
| 586 |
META_DESCRIPTION=Comparison of const between the |
|---|
| 587 |
D programming language, C++, and C++0x |
|---|