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Ddoc |
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$(SPEC_S Attributes, |
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$(GRAMMAR |
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$(GNAME AttributeSpecifier): |
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$(I Attribute) $(B :) |
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$(I Attribute) $(I DeclarationBlock) |
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$(GNAME Attribute): |
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$(LINK2 #linkage, $(I LinkageAttribute)) |
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$(LINK2 #align, $(I AlignAttribute)) |
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| 13 |
$(LINK2 pragma.html, $(I Pragma)) |
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| 14 |
$(LINK2 #deprecated, $(B deprecated)) |
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| 15 |
$(GLINK ProtectionAttribute) |
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$(B static) |
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$(B final) |
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$(B synchronized) |
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$(LINK2 #override, $(B override)) |
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$(LINK2 #abstract, $(B abstract)) |
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| 21 |
$(LINK2 #const, $(B const)) |
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| 22 |
$(LINK2 #auto, $(B auto)) |
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| 23 |
$(LINK2 #scope, $(B scope)) |
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$(V2 $(LINK2 #gshared, $(B __gshared)) |
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$(LINK2 #shared, $(B shared)) |
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| 26 |
$(LINK2 #immutable, $(B immutable)) |
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| 27 |
$(LINK2 #inout, $(B inout)) |
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| 28 |
$(LINK2 #disable, $(B @disable)) |
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) |
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$(GNAME DeclarationBlock): |
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$(LINK2 module.html#DeclDef, $(I DeclDef)) |
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$(B { }) |
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$(B {) $(LINK2 module.html#DeclDefs, $(I DeclDefs)) $(B }) |
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) |
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|
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$(P Attributes are a way to modify one or more declarations. |
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The general forms are: |
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) |
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| 40 |
|
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| 41 |
--- |
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attribute declaration; // affects the declaration |
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attribute: // affects all declarations until the end of |
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// the current scope |
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declaration; |
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declaration; |
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| 48 |
... |
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attribute // affects all declarations in the block |
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{ |
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| 52 |
declaration; |
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| 53 |
declaration; |
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| 54 |
... |
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} |
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| 56 |
--- |
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$(P For attributes with an optional else clause:) |
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|
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| 60 |
--- |
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| 61 |
attribute |
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declaration; |
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| 63 |
else |
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declaration; |
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attribute // affects all declarations in the block |
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{ |
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declaration; |
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declaration; |
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| 70 |
... |
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} |
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else |
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{ |
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declaration; |
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declaration; |
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... |
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} |
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--- |
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<h2>$(LNAME2 linkage, Linkage Attribute)</h2> |
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| 81 |
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| 82 |
$(GRAMMAR |
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$(GNAME LinkageAttribute): |
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$(B extern) |
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| 85 |
$(B extern) $(B $(LPAREN)) $(I LinkageType) $(B $(RPAREN)) |
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| 86 |
|
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| 87 |
$(GNAME LinkageType): |
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| 88 |
$(B C) |
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| 89 |
$(B C++) |
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| 90 |
$(B D) |
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| 91 |
$(B Windows) |
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$(B Pascal) |
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| 93 |
$(B System) |
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) |
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| 95 |
|
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| 96 |
$(P D provides an easy way to call C functions and operating |
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system API functions, as compatibility with both is essential. |
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The $(I LinkageType) is case sensitive, and is meant to be |
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| 99 |
extensible by the implementation (they are not keywords). |
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| 100 |
$(B C) and $(B D) must be supplied, the others are what |
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makes sense for the implementation. |
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$(B C++) is reserved for future use. |
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$(B System) is the same as $(B Windows) on Windows platforms, |
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and $(B C) on other platforms. |
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| 105 |
$(B Implementation Note:) |
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for Win32 platforms, $(B Windows) and $(B Pascal) should exist. |
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) |
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| 108 |
|
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$(P C function calling conventions are |
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specified by: |
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) |
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|
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| 113 |
--------------- |
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extern (C): |
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int foo(); // call foo() with C conventions |
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--------------- |
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|
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$(P D conventions are:) |
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|
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--------------- |
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extern (D): |
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--------------- |
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$(P or:) |
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|
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--------------- |
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extern: |
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| 128 |
--------------- |
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| 129 |
|
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| 130 |
|
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| 131 |
$(P Windows API conventions are:) |
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|
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--------------- |
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extern (Windows): |
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void *VirtualAlloc( |
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void *lpAddress, |
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| 137 |
uint dwSize, |
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uint flAllocationType, |
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uint flProtect |
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); |
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| 141 |
--------------- |
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| 142 |
|
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<h2>$(LNAME2 align, Align Attribute)</h2> |
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| 144 |
|
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$(GRAMMAR |
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$(GNAME AlignAttribute): |
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$(B align) |
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$(B align) $(B $(LPAREN)) $(LINK2 lex.html#IntegerLiteral, $(I IntegerLiteral)) $(B $(RPAREN)) |
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) |
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| 150 |
|
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| 151 |
$(P Specifies the alignment of struct members. $(B align) by itself |
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sets it to the default, which matches the default member alignment |
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of the companion C compiler. $(I Integer) specifies the alignment |
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| 154 |
which matches the behavior of the companion C compiler when non-default |
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alignments are used. |
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| 156 |
) |
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| 157 |
|
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$(P Matching the behavior of the companion C compiler can have some |
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surprising results, such as the following for Digital Mars C++: |
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) |
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|
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--------------- |
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struct S |
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{ align(4) byte a; // placed at offset 0 |
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align(4) byte b; // placed at offset 1 |
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} |
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--------------- |
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|
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$(P $(I AlignAttribute) is meant for C ABI compatiblity, which is not |
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| 170 |
the same thing as binary compatibility across diverse platforms. |
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For that, use packed structs: |
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) |
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| 173 |
|
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--------------- |
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align (1) struct S |
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{ byte a; // placed at offset 0 |
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byte[3] filler1; |
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byte b; // placed at offset 4 |
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byte[3] filler2; |
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| 180 |
} |
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| 181 |
--------------- |
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| 182 |
|
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$(P A value of 1 means that no alignment is done; |
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| 184 |
members are packed together. |
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) |
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| 186 |
|
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$(P Do not align references or pointers that were allocated |
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using $(I NewExpression) on boundaries that are not |
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| 189 |
a multiple of $(TT size_t). The garbage collector assumes that pointers |
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| 190 |
and references to gc allocated objects will be on $(TT size_t) |
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byte boundaries. If they are not, undefined behavior will |
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| 192 |
result. |
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| 193 |
) |
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| 194 |
|
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$(P $(I AlignAttribute) is ignored when applied to declarations |
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that are not struct members. |
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Whether it applies to class members or not is implementation defined. |
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) |
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|
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$(P The $(I AlignAttribute) is reset to the default when |
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entering a struct, union, class, or function scope, and restored |
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when exiting that scope. |
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It is not inherited from a base class. |
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) |
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|
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<h2>$(LNAME2 deprecated, Deprecated Attribute)</h2> |
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|
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$(P It is often necessary to deprecate a feature in a library, |
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yet retain it for backwards compatibility. Such |
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declarations can be marked as deprecated, which means |
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that the compiler can be set to produce an error |
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if any code refers to deprecated |
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declarations: |
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) |
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|
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--------------- |
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deprecated |
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{ |
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void oldFoo(); |
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} |
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--------------- |
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|
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$(P $(B Implementation Note:) The compiler should have a switch |
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specifying if deprecated declarations should be compiled with |
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out complaint or not. |
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) |
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|
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|
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<h2>Protection Attribute</h2> |
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| 230 |
|
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$(GRAMMAR |
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$(GNAME ProtectionAttribute): |
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| 233 |
$(B private) |
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$(B package) |
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$(B protected) |
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$(B public) |
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$(B export) |
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) |
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|
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$(P Protection is an attribute that is one of |
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$(B private), $(B package), $(B protected), |
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$(B public) or $(B export). |
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| 243 |
) |
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|
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$(P Private means that only members of the enclosing class can access |
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the member, or members and functions in the same module as the |
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enclosing class. |
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Private members cannot be overridden. |
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Private module members are equivalent to $(B static) declarations |
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in C programs. |
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) |
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|
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$(P Package extends private so that package members can be accessed |
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from code in other modules that are in the same package. |
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This applies to the innermost package only, if a module is in |
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nested packages. |
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) |
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|
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$(P Protected means that only members of the enclosing class or any |
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classes derived from that class, |
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or members and functions in the same module |
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as the enclosing class, can access the member. |
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If accessing a protected instance member through a derived class member |
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| 264 |
function, |
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that member can only be accessed for the object instance |
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which is the $(SINGLEQUOTE this) object for the member function call. |
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Protected module members are illegal. |
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) |
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|
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$(P Public means that any code within the executable can access the member. |
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) |
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|
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$(P Export means that any code outside the executable can access the |
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| 274 |
member. Export |
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| 275 |
is analogous to exporting definitions from a DLL. |
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) |
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|
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<h2>$(LNAME2 const, Const Attribute)</h2> |
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| 279 |
|
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| 280 |
$(GRAMMAR |
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| 281 |
$(B const) |
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| 282 |
) |
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| 283 |
|
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$(P The $(B const) attribute declares constants that can be |
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| 285 |
evaluated at compile time. For example: |
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) |
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| 287 |
|
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--------------- |
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const int foo = 7; |
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|
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const |
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{ |
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double bar = foo + 6; |
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} |
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--------------- |
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|
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$(V1 |
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$(P A const declaration without an initializer must be initialized |
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in a constructor (for class fields) or in a static constructor |
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(for static class members, or module variable declarations). |
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) |
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|
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--------------- |
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const int x; |
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const int y; |
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| 306 |
|
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static this() |
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{ |
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x = 3; // ok |
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// error: y not initialized |
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} |
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|
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void foo() |
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{ |
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x = 4; // error, x is const and not in static constructor |
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| 316 |
} |
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|
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class C |
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| 319 |
{ |
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| 320 |
const int a; |
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| 321 |
const int b; |
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| 322 |
static const int c; |
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| 323 |
static const int d; |
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| 324 |
|
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| 325 |
this() |
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{ a = 3; // ok |
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a = 4; // ok, multiple initialization allowed |
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| 328 |
C p = this; |
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| 329 |
p.a = 4; // error, only members of this instance |
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| 330 |
c = 5; // error, should initialize in static constructor |
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| 331 |
// error, b is not initialized |
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| 332 |
} |
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| 333 |
|
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this(int x) |
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| 335 |
{ |
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| 336 |
this(); // ok, forwarding constructor |
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| 337 |
} |
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| 338 |
|
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| 339 |
static this() |
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| 340 |
{ |
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c = 3; // ok |
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| 342 |
// error, d is not initialized |
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| 343 |
} |
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| 344 |
} |
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| 345 |
--------------- |
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| 346 |
|
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$(P It is not an error to have const module variable declarations without |
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| 348 |
initializers if there is no constructor. This is to support the practice |
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| 349 |
of having modules serve only as declarations that are not linked in, |
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| 350 |
the implementation of it will be in another module that is linked in. |
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| 351 |
) |
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| 352 |
) |
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| 353 |
|
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| 354 |
$(V2 |
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| 355 |
<h2>$(LNAME2 immutable, immutable Attribute)</h2> |
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| 356 |
|
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| 357 |
<h2>$(LNAME2 gshared, __gshared Attribute)</h2> |
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| 358 |
|
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| 359 |
<h2>$(LNAME2 shared, shared Attribute)</h2> |
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| 360 |
|
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| 361 |
<h2>$(LNAME2 inout, inout Attribute)</h2> |
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| 362 |
|
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| 363 |
<h2>$(LNAME2 disable, @disable Attribute)</h2> |
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| 364 |
|
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| 365 |
$(P A reference to a declaration marked with the $(CODE @disable) attribute causes |
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| 366 |
a compile time error. |
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| 367 |
This can be used to explicitly disallow certain operations or overloads |
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| 368 |
at compile time rather than relying on generating a runtime error. |
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| 369 |
) |
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| 370 |
|
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| 371 |
--- |
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| 372 |
struct T |
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| 373 |
{ |
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| 374 |
@disable this(this) { } // disabling this makes T not copyable |
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| 375 |
} |
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| 376 |
|
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| 377 |
struct S |
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| 378 |
{ |
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| 379 |
T t; // uncopyable member makes S also not copyable |
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| 380 |
} |
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| 381 |
|
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| 382 |
@disable void foo() { } |
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| 383 |
|
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| 384 |
void main() |
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| 385 |
{ |
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| 386 |
S s; |
|---|
| 387 |
S t = s; // error, S is not copyable |
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| 388 |
foo(); // error, foo is disabled |
|---|
| 389 |
} |
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| 390 |
--- |
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| 391 |
) |
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| 392 |
|
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| 393 |
<h2>$(LNAME2 override, Override Attribute)</h2> |
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| 394 |
|
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| 395 |
$(GRAMMAR |
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| 396 |
$(B override) |
|---|
| 397 |
) |
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| 398 |
|
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| 399 |
$(P The $(B override) attribute applies to virtual functions. |
|---|
| 400 |
It means that the function must override a function with the |
|---|
| 401 |
same name and parameters in a base class. The override attribute |
|---|
| 402 |
is useful for catching errors when a base class's member function |
|---|
| 403 |
gets its parameters changed, and all derived classes need to have |
|---|
| 404 |
their overriding functions updated. |
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| 405 |
) |
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| 406 |
|
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| 407 |
--------------- |
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| 408 |
class Foo |
|---|
| 409 |
{ |
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| 410 |
int bar(); |
|---|
| 411 |
int abc(int x); |
|---|
| 412 |
} |
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| 413 |
|
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| 414 |
class Foo2 : Foo |
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| 415 |
{ |
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| 416 |
override |
|---|
| 417 |
{ |
|---|
| 418 |
int bar(char c); // error, no bar(char) in Foo |
|---|
| 419 |
int abc(int x); // ok |
|---|
| 420 |
} |
|---|
| 421 |
} |
|---|
| 422 |
--------------- |
|---|
| 423 |
|
|---|
| 424 |
<h2>Static Attribute</h2> |
|---|
| 425 |
|
|---|
| 426 |
$(GRAMMAR |
|---|
| 427 |
$(B static) |
|---|
| 428 |
) |
|---|
| 429 |
|
|---|
| 430 |
$(P The $(B static) attribute applies to functions and data. |
|---|
| 431 |
It means that the declaration does not apply to a particular |
|---|
| 432 |
instance of an object, but to the type of the object. In |
|---|
| 433 |
other words, it means there is no $(B this) reference. |
|---|
| 434 |
$(B static) is ignored when applied to other declarations. |
|---|
| 435 |
) |
|---|
| 436 |
|
|---|
| 437 |
--------------- |
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| 438 |
class Foo |
|---|
| 439 |
{ |
|---|
| 440 |
static int bar() { return 6; } |
|---|
| 441 |
int foobar() { return 7; } |
|---|
| 442 |
} |
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| 443 |
|
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| 444 |
... |
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| 445 |
|
|---|
| 446 |
Foo f = new Foo; |
|---|
| 447 |
Foo.bar(); // produces 6 |
|---|
| 448 |
Foo.foobar(); // error, no instance of Foo |
|---|
| 449 |
f.bar(); // produces 6; |
|---|
| 450 |
f.foobar(); // produces 7; |
|---|
| 451 |
--------------- |
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| 452 |
|
|---|
| 453 |
$(P |
|---|
| 454 |
Static functions are never virtual. |
|---|
| 455 |
) |
|---|
| 456 |
$(P |
|---|
| 457 |
Static data has only one instance for the entire program, |
|---|
| 458 |
not once per object. |
|---|
| 459 |
) |
|---|
| 460 |
$(P |
|---|
| 461 |
Static does not have the additional C meaning of being local |
|---|
| 462 |
to a file. Use the $(B private) attribute in D to achieve that. |
|---|
| 463 |
For example: |
|---|
| 464 |
) |
|---|
| 465 |
|
|---|
| 466 |
--------------- |
|---|
| 467 |
module foo; |
|---|
| 468 |
int x = 3; // x is global |
|---|
| 469 |
private int y = 4; // y is local to module foo |
|---|
| 470 |
--------------- |
|---|
| 471 |
|
|---|
| 472 |
|
|---|
| 473 |
<h2>$(LNAME2 auto, Auto Attribute)</h2> |
|---|
| 474 |
|
|---|
| 475 |
$(GRAMMAR |
|---|
| 476 |
$(B auto) |
|---|
| 477 |
) |
|---|
| 478 |
|
|---|
| 479 |
$(P The $(B auto) attribute is used when there are no other attributes |
|---|
| 480 |
and type inference is desired. |
|---|
| 481 |
) |
|---|
| 482 |
|
|---|
| 483 |
--- |
|---|
| 484 |
auto i = 6.8; // declare i as a double |
|---|
| 485 |
--- |
|---|
| 486 |
|
|---|
| 487 |
<h2>$(LNAME2 scope, Scope Attribute)</h2> |
|---|
| 488 |
|
|---|
| 489 |
$(GRAMMAR |
|---|
| 490 |
$(B scope) |
|---|
| 491 |
) |
|---|
| 492 |
|
|---|
| 493 |
$(P |
|---|
| 494 |
The $(B scope) attribute is used for local variables and for class |
|---|
| 495 |
declarations. For class declarations, the $(B scope) attribute creates |
|---|
| 496 |
a $(I scope) class. |
|---|
| 497 |
For local declarations, $(B scope) implements the RAII (Resource |
|---|
| 498 |
Acquisition Is Initialization) protocol. This means that the |
|---|
| 499 |
destructor for an object is automatically called when the |
|---|
| 500 |
reference to it goes out of scope. The destructor is called even |
|---|
| 501 |
if the scope is exited via a thrown exception, thus $(B scope) |
|---|
| 502 |
is used to guarantee cleanup. |
|---|
| 503 |
) |
|---|
| 504 |
$(P |
|---|
| 505 |
If there is more than one $(B scope) variable going out of scope |
|---|
| 506 |
at the same point, then the destructors are called in the reverse |
|---|
| 507 |
order that the variables were constructed. |
|---|
| 508 |
) |
|---|
| 509 |
$(P |
|---|
| 510 |
$(B scope) cannot be applied to globals, statics, data members, ref |
|---|
| 511 |
or out parameters. Arrays of $(B scope)s are not allowed, and $(B scope) |
|---|
| 512 |
function return values are not allowed. Assignment to a $(B scope), |
|---|
| 513 |
other than initialization, is not allowed. |
|---|
| 514 |
$(B Rationale:) These restrictions may get relaxed in the future |
|---|
| 515 |
if a compelling reason to appears. |
|---|
| 516 |
) |
|---|
| 517 |
|
|---|
| 518 |
<h2>$(LNAME2 abstract, Abstract Attribute)</h2> |
|---|
| 519 |
|
|---|
| 520 |
$(P |
|---|
| 521 |
If a class is abstract, it cannot be instantiated |
|---|
| 522 |
directly. It can only be instantiated as a base class of |
|---|
| 523 |
another, non-abstract, class. |
|---|
| 524 |
) |
|---|
| 525 |
$(P |
|---|
| 526 |
Classes become abstract if they are defined within an |
|---|
| 527 |
abstract attribute, or if any of the virtual member functions |
|---|
| 528 |
within it are declared as abstract. |
|---|
| 529 |
) |
|---|
| 530 |
$(P |
|---|
| 531 |
Non-virtual functions cannot be declared as abstract. |
|---|
| 532 |
) |
|---|
| 533 |
$(P |
|---|
| 534 |
Functions declared as abstract can still have function |
|---|
| 535 |
bodies. This is so that even though they must be overridden, |
|---|
| 536 |
they can still provide $(SINGLEQUOTE base class functionality.) |
|---|
| 537 |
) |
|---|
| 538 |
|
|---|
| 539 |
) |
|---|
| 540 |
|
|---|
| 541 |
Macros: |
|---|
| 542 |
TITLE=Attributes |
|---|
| 543 |
WIKI=Attribute |
|---|