| 1 |
/**************************************************************************** |
|---|
| 2 |
|
|---|
| 3 |
GLUI User Interface Toolkit |
|---|
| 4 |
--------------------------- |
|---|
| 5 |
|
|---|
| 6 |
glui_bitmaps.cpp |
|---|
| 7 |
|
|---|
| 8 |
Draws the hardcoded images listed in glui_bitmap_img_data with OpenGL. |
|---|
| 9 |
|
|---|
| 10 |
FIXME: upload the images to a texture. This will allow them to be: |
|---|
| 11 |
- Drawn with alpha blending |
|---|
| 12 |
- Drawn at random sizes and angles onscreen |
|---|
| 13 |
- Drawn much faster than with glDrawPixels |
|---|
| 14 |
|
|---|
| 15 |
-------------------------------------------------- |
|---|
| 16 |
|
|---|
| 17 |
Copyright (c) 1998 Paul Rademacher |
|---|
| 18 |
|
|---|
| 19 |
WWW: http://sourceforge.net/projects/glui/ |
|---|
| 20 |
Forums: http://sourceforge.net/forum/?group_id=92496 |
|---|
| 21 |
|
|---|
| 22 |
Converted to ZLIB license with Paul's permission. |
|---|
| 23 |
|
|---|
| 24 |
*****************************************************************************/ |
|---|
| 25 |
module luigi.themes.bitmaps; |
|---|
| 26 |
|
|---|
| 27 |
import luigi.opengl; |
|---|
| 28 |
import luigi.base; |
|---|
| 29 |
|
|---|
| 30 |
import std.stdio : writefln; |
|---|
| 31 |
|
|---|
| 32 |
enum StdBitmaps |
|---|
| 33 |
{ |
|---|
| 34 |
Checkbox_Off = 0, |
|---|
| 35 |
Checkbox_On, |
|---|
| 36 |
Radiobutton_Off, |
|---|
| 37 |
Radiobutton_On, |
|---|
| 38 |
Up_Arrow, |
|---|
| 39 |
Down_Arrow, |
|---|
| 40 |
Left_Arrow, |
|---|
| 41 |
Right_Arrow, |
|---|
| 42 |
Spinner_Up_Off, |
|---|
| 43 |
Spinner_Up_On, |
|---|
| 44 |
Spinner_Down_Off, |
|---|
| 45 |
Spinner_Down_On, |
|---|
| 46 |
Checkbox_Off_Dis, /*** Disabled control bitmaps ***/ |
|---|
| 47 |
Checkbox_On_Dis, |
|---|
| 48 |
Radiobutton_Off_Dis, |
|---|
| 49 |
Radiobutton_On_Dis, |
|---|
| 50 |
Spinner_Up_Dis, |
|---|
| 51 |
Spinner_Down_Dis, |
|---|
| 52 |
Listbox_Up, |
|---|
| 53 |
Listbox_Down, |
|---|
| 54 |
Listbox_Up_Dis, |
|---|
| 55 |
} |
|---|
| 56 |
|
|---|
| 57 |
|
|---|
| 58 |
// These must be in the same order as the GLUI_STDBITMAP enums from glui.h! |
|---|
| 59 |
ubyte*[21] bitmap_arrays = [ |
|---|
| 60 |
img_checkbox_off.ptr, |
|---|
| 61 |
img_checkbox_on.ptr, |
|---|
| 62 |
img_radiobutton_off.ptr, |
|---|
| 63 |
img_radiobutton_on.ptr, |
|---|
| 64 |
img_uparrow.ptr, |
|---|
| 65 |
img_downarrow.ptr, |
|---|
| 66 |
img_leftarrow.ptr, |
|---|
| 67 |
img_rightarrow.ptr, |
|---|
| 68 |
img_spinup_off.ptr, |
|---|
| 69 |
img_spinup_on.ptr, |
|---|
| 70 |
img_spindown_off.ptr, |
|---|
| 71 |
img_spindown_on.ptr, |
|---|
| 72 |
img_checkbox_off_dis.ptr, |
|---|
| 73 |
img_checkbox_on_dis.ptr, |
|---|
| 74 |
img_radiobutton_off_dis.ptr, |
|---|
| 75 |
img_radiobutton_on_dis.ptr, |
|---|
| 76 |
img_spinup_dis.ptr, |
|---|
| 77 |
img_spindown_dis.ptr, |
|---|
| 78 |
img_listbox_up.ptr, |
|---|
| 79 |
img_listbox_down.ptr, |
|---|
| 80 |
img_listbox_up_dis.ptr, |
|---|
| 81 |
]; |
|---|
| 82 |
|
|---|
| 83 |
|
|---|
| 84 |
/************************************ GLUI_Bitmap::load_from_array() ********/ |
|---|
| 85 |
/** |
|---|
| 86 |
GLUI_Bitmap is a simple 2D texture map. It's used |
|---|
| 87 |
to represent small textures like checkboxes, arrows, etc. |
|---|
| 88 |
via the GLUI_StdBitmaps class. |
|---|
| 89 |
*/ |
|---|
| 90 |
struct Bitmap |
|---|
| 91 |
{ |
|---|
| 92 |
public: |
|---|
| 93 |
|
|---|
| 94 |
/** Create bitmap from grayscale byte image */ |
|---|
| 95 |
void init_grayscale(ubyte* array) |
|---|
| 96 |
{ |
|---|
| 97 |
format = GL_LUMINANCE; |
|---|
| 98 |
m_width = array[0]; m_height = array[1]; |
|---|
| 99 |
pixels = array[2..m_width*m_height]; |
|---|
| 100 |
} |
|---|
| 101 |
|
|---|
| 102 |
void draw(Point p) |
|---|
| 103 |
{ |
|---|
| 104 |
if (width*height != 0 ) |
|---|
| 105 |
{ |
|---|
| 106 |
glPixelStorei(GL_UNPACK_ALIGNMENT,1); |
|---|
| 107 |
glRasterPos2f(0.5f + p.x, 0.5f + p.y + height); |
|---|
| 108 |
glDrawPixels( |
|---|
| 109 |
width, height, format, GL_UNSIGNED_BYTE, pixels.ptr); |
|---|
| 110 |
} |
|---|
| 111 |
} |
|---|
| 112 |
int width() { return m_width; } |
|---|
| 113 |
int height() { return m_height; } |
|---|
| 114 |
Size size() { return Size(m_width,m_height); } |
|---|
| 115 |
|
|---|
| 116 |
private: |
|---|
| 117 |
ubyte[] pixels; |
|---|
| 118 |
int m_width=0, m_height=0; |
|---|
| 119 |
uint format = GL_LUMINANCE; |
|---|
| 120 |
} |
|---|
| 121 |
|
|---|
| 122 |
|
|---|
| 123 |
/** |
|---|
| 124 |
* Keeps an array of Bitmap objects to represent all the |
|---|
| 125 |
* images used in the UI: checkboxes, arrows, etc. |
|---|
| 126 |
*/ |
|---|
| 127 |
class StdBitmapSet |
|---|
| 128 |
{ |
|---|
| 129 |
public: |
|---|
| 130 |
this() |
|---|
| 131 |
{ |
|---|
| 132 |
for (int i=0; i<bitmaps.length; i++) { |
|---|
| 133 |
bitmaps[i].init_grayscale(bitmap_arrays[i]); |
|---|
| 134 |
} |
|---|
| 135 |
} |
|---|
| 136 |
~this() {}; |
|---|
| 137 |
|
|---|
| 138 |
/** Return the width (in pixels) of the n'th standard bitmap. */ |
|---|
| 139 |
int width (int i) |
|---|
| 140 |
{ |
|---|
| 141 |
assert(i>=0 && i<=StdBitmaps.max); |
|---|
| 142 |
return bitmaps[i].width; |
|---|
| 143 |
} |
|---|
| 144 |
/** Return the height (in pixels) of the n'th standard bitmap. */ |
|---|
| 145 |
int height(int i) |
|---|
| 146 |
{ |
|---|
| 147 |
assert(i>=0 && i<=StdBitmaps.max); |
|---|
| 148 |
return bitmaps[i].height; |
|---|
| 149 |
} |
|---|
| 150 |
|
|---|
| 151 |
/** Draw the n'th standard bitmap (one of the enums |
|---|
| 152 |
listed in GLUI_StdBitmaps_Codes) at pixel corner (x,y). |
|---|
| 153 |
*/ |
|---|
| 154 |
void draw(int i, Point p) |
|---|
| 155 |
{ |
|---|
| 156 |
assert(i>=0 && i<=StdBitmaps.max); |
|---|
| 157 |
bitmaps[i].draw(p); |
|---|
| 158 |
} |
|---|
| 159 |
|
|---|
| 160 |
Bitmap opIndex(uint i) { return bitmaps[i]; } |
|---|
| 161 |
|
|---|
| 162 |
private: |
|---|
| 163 |
Bitmap[StdBitmaps.max+1] bitmaps; |
|---|
| 164 |
}; |
|---|
| 165 |
|
|---|
| 166 |
|
|---|
| 167 |
|
|---|
| 168 |
|
|---|
| 169 |
/** |
|---|
| 170 |
Bitmaps for all GLUI images. |
|---|
| 171 |
|
|---|
| 172 |
These were converted from original PPM images |
|---|
| 173 |
(mostly lost) with the tools/ppm2array program. |
|---|
| 174 |
|
|---|
| 175 |
The images here are extracted in typical OpenGL |
|---|
| 176 |
bottom-to-top fashion. |
|---|
| 177 |
|
|---|
| 178 |
FIXME: don't use grayscale brightness here--this prevents |
|---|
| 179 |
people changing the background color. Instead, use a code |
|---|
| 180 |
indicating the underlying purpose of the pixel: |
|---|
| 181 |
0 = shadows; outlines; UI elements (check boxes, arrows) |
|---|
| 182 |
64 = disabled shadows and UI elements |
|---|
| 183 |
128 = shadowing, disabled |
|---|
| 184 |
192 = disabled white; background |
|---|
| 185 |
255 = highlights; checkbox/radio background |
|---|
| 186 |
|
|---|
| 187 |
I'm thinking the way to do this would be to have an |
|---|
| 188 |
enum { |
|---|
| 189 |
BG = 0, // Background shines through-- totally alpha transparent |
|---|
| 190 |
BS, // Background of scrollbar/spin box-- opaque gray |
|---|
| 191 |
SB, // Shadowed-black element-- strong alpha blend to black |
|---|
| 192 |
SD, // Shadowed-dark element-- weak alpha blend to black |
|---|
| 193 |
HL, // Highlight-light-- weak alpha blend to white |
|---|
| 194 |
HW, // Highlight-white-- strong alpha blend to white |
|---|
| 195 |
UB, // User-interface black-- arrows, checkboxes, radio buttons |
|---|
| 196 |
UW, // User-interface white-- backgrounds of checkboxes and radio buttons |
|---|
| 197 |
}; |
|---|
| 198 |
|
|---|
| 199 |
Orion Sky Lawlor, olawlor@acm.org |
|---|
| 200 |
@ This stuff was orignally in C++ and labelled LGPL, but Bill Baxter |
|---|
| 201 |
@ got Lawlor's permission to make it ZLIB via email on Aug 13, 2006 |
|---|
| 202 |
*/ |
|---|
| 203 |
|
|---|
| 204 |
/*----------------------- checkboxes --------------------------*/ |
|---|
| 205 |
ubyte img_checkbox_off[171] = [ 13, 13, /* width, height */ |
|---|
| 206 |
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 128, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 192, 255, 128, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 192, 255, 128, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 192, 255, 128, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 192, 255, 128, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 192, 255, 128, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 192, 255, 128, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 192, 255, 128, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 192, 255, 128, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 192, 255, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 255, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 255, |
|---|
| 207 |
]; |
|---|
| 208 |
|
|---|
| 209 |
|
|---|
| 210 |
ubyte img_checkbox_off_dis[171] = [ 13, 13, /* width, height */ |
|---|
| 211 |
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 128, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 64, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 64, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 64, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 64, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 64, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 64, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 64, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 64, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 64, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 192, 255, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 255, |
|---|
| 212 |
]; |
|---|
| 213 |
|
|---|
| 214 |
|
|---|
| 215 |
ubyte img_checkbox_on[171] = [ 13, 13, /* width, height */ |
|---|
| 216 |
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 128, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 192, 255, 128, 0, 255, 255, 255, 0, 255, 255, 255, 255, 255, 192, 255, 128, 0, 255, 255, 0, 0, 0, 255, 255, 255, 255, 192, 255, 128, 0, 255, 0, 0, 0, 0, 0, 255, 255, 255, 192, 255, 128, 0, 255, 0, 0, 255, 0, 0, 0, 255, 255, 192, 255, 128, 0, 255, 0, 255, 255, 255, 0, 0, 0, 255, 192, 255, 128, 0, 255, 255, 255, 255, 255, 255, 0, 0, 255, 192, 255, 128, 0, 255, 255, 255, 255, 255, 255, 255, 0, 255, 192, 255, 128, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 192, 255, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 255, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 255, |
|---|
| 217 |
]; |
|---|
| 218 |
|
|---|
| 219 |
|
|---|
| 220 |
ubyte img_checkbox_on_dis[171] = [ 13, 13, /* width, height */ |
|---|
| 221 |
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 128, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 64, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 64, 192, 192, 192, 64, 192, 192, 192, 192, 192, 192, 255, 128, 64, 192, 192, 64, 64, 64, 192, 192, 192, 192, 192, 255, 128, 64, 192, 64, 64, 64, 64, 64, 192, 192, 192, 192, 255, 128, 64, 192, 64, 64, 192, 64, 64, 64, 192, 192, 192, 255, 128, 64, 192, 64, 192, 192, 192, 64, 64, 64, 192, 192, 255, 128, 64, 192, 192, 192, 192, 192, 192, 64, 64, 192, 192, 255, 128, 64, 192, 192, 192, 192, 192, 192, 192, 64, 192, 192, 255, 128, 64, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 255, 128, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 192, 255, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 255, |
|---|
| 222 |
]; |
|---|
| 223 |
|
|---|
| 224 |
|
|---|
| 225 |
/*------------------------------- arrows -------------------------------------*/ |
|---|
| 226 |
ubyte img_downarrow[258] = [ 16, 16, /* width, height */ |
|---|
| 227 |
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 0, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 0, 0, 0, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 0, 0, 0, 0, 0, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 0, 0, 0, 0, 0, 0, 0, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 128, 0, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 0, |
|---|
| 228 |
]; |
|---|
| 229 |
|
|---|
| 230 |
|
|---|
| 231 |
ubyte img_leftarrow[258] = [ 16, 16, /* width, height */ |
|---|
| 232 |
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 0, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 0, 0, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 0, 0, 0, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 0, 0, 0, 0, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 0, 0, 0, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 0, 0, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 0, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 128, 0, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 0, |
|---|
| 233 |
]; |
|---|
| 234 |
|
|---|
| 235 |
ubyte img_rightarrow[258] = [ 16, 16, /* width, height */ |
|---|
| 236 |
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 0, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 0, 0, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 0, 0, 0, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 0, 0, 0, 0, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 0, 0, 0, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 0, 0, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 0, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 128, 0, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 0, |
|---|
| 237 |
]; |
|---|
| 238 |
|
|---|
| 239 |
ubyte img_uparrow[258] = [ 16, 16, /* width, height */ |
|---|
| 240 |
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 0, 0, 0, 0, 0, 0, 0, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 0, 0, 0, 0, 0, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 0, 0, 0, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 0, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 192, 255, 192, 192, 192, 192, 192, 192, 192, 192, 192, 192, |
|---|