Changeset 26
- Timestamp:
- 12/12/07 05:04:08 (1 year ago)
- Files:
-
- trunk/guisterax/README (modified) (2 diffs)
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trunk/guisterax/README
r5 r26 1 1 2 GUISTERAX 0. 12 GUISTERAX 0.3 3 3 4 4 Code, graphics and sound by Guillaume 'Charlie' Chereau (charlie137@gmail.com) 5 5 6 6 ABOUT : 7 I did this game because I wanted to learn the D language and also the 3D software Blender. 8 It took me just a few weeks to get this first version. 9 There are still many things to improve on this game. 7 Guisterax is a small yet fun to play game written in the D language 8 It is largely inspired by the classic asteroid game. 9 10 The goal of the game is to shoot at asteroids to break them into smaller parts until they disappear. 11 You can also collect gold and use it to buy upgrades for you space ship. 10 12 11 13 CONTROL : 12 14 Use the arrows to move the ship, 13 15 and space to fire. 14 Escape quit the game16 Escape at any time quit the game 15 17 16 18 COMPILE: … … 18 20 Under windows, the only easy way I know is to use mingw32 19 21 22 I also now added a few other target in the make file, so you can try : 23 make dmd // compile with dmd instead of gdc 24 make mingw // compile with gdc under mingw 25 make debug // compile in debug mode 26 27 There is also a dsss.conf file, so if you use dsss, just type : 28 dsss build 29 20 30 CONTACT: 21 31 Email : charlie137@gmail.com
