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/* |
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* This file is part of gtkD. |
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* |
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* gtkD is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License |
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* as published by the Free Software Foundation; either version 3 |
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* of the License, or (at your option) any later version, with |
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* some exceptions, please read the COPYING file. |
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* |
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* gtkD is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with gtkD; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA |
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*/ |
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// generated automatically - do not change |
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// find conversion definition on APILookup.txt |
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// implement new conversion functionalities on the wrap.utils pakage |
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/* |
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* Conversion parameters: |
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* inFile = GThreadedSocketService.html |
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* outPack = gio |
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* outFile = ThreadedSocketService |
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* strct = GThreadedSocketService |
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* realStrct= |
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* ctorStrct=GSocketService |
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* clss = ThreadedSocketService |
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* interf = |
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* class Code: No |
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* interface Code: No |
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* template for: |
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* extend = |
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* implements: |
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* prefixes: |
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* - g_threaded_socket_service_ |
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* omit structs: |
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* omit prefixes: |
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* omit code: |
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* omit signals: |
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* imports: |
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* structWrap: |
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* module aliases: |
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* local aliases: |
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* overrides: |
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*/ |
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module gio.ThreadedSocketService; |
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public import gtkc.giotypes; |
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private import gtkc.gio; |
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private import glib.ConstructionException; |
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private import gobject.Signals; |
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public import gtkc.gdktypes; |
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private import gio.SocketService; |
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/** |
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* Description |
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* A GThreadedSocketService is a simple subclass of GSocketService |
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* that handles incoming connections by creating a worker thread and |
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* dispatching the connection to it by emitting the ::run signal in |
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* the new thread. |
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* The signal handler may perform blocking IO and need not return |
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* until the connection is closed. |
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* The service is implemented using a thread pool, so there is a |
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* limited amount of threads availible to serve incomming requests. |
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* The service automatically stops the GSocketService from accepting |
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* new connections when all threads are busy. |
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* As with GSocketService, you may connect to "run", |
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* or subclass and override the default handler. |
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*/ |
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public class ThreadedSocketService : SocketService |
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{ |
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/** the main Gtk struct */ |
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protected GThreadedSocketService* gThreadedSocketService; |
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public GThreadedSocketService* getThreadedSocketServiceStruct() |
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{ |
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return gThreadedSocketService; |
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} |
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/** the main Gtk struct as a void* */ |
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protected override void* getStruct() |
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{ |
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return cast(void*)gThreadedSocketService; |
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} |
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/** |
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* Sets our main struct and passes it to the parent class |
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*/ |
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public this (GThreadedSocketService* gThreadedSocketService) |
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{ |
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if(gThreadedSocketService is null) |
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{ |
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this = null; |
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return; |
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} |
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//Check if there already is a D object for this gtk struct |
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void* ptr = getDObject(cast(GObject*)gThreadedSocketService); |
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if( ptr !is null ) |
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{ |
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this = cast(ThreadedSocketService)ptr; |
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return; |
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} |
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super(cast(GSocketService*)gThreadedSocketService); |
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this.gThreadedSocketService = gThreadedSocketService; |
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} |
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protected override void setStruct(GObject* obj) |
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{ |
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super.setStruct(obj); |
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gThreadedSocketService = cast(GThreadedSocketService*)obj; |
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} |
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/** |
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*/ |
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int[string] connectedSignals; |
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bool delegate(GSocketConnection*, GObject*, ThreadedSocketService)[] onRunListeners; |
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/** |
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* The ::run signal is emitted in a worker thread in response to an |
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* incoming connection. This thread is dedicated to handling |
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* connection and may perform blocking IO. The signal handler need |
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* not return until the connection is closed. |
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* TRUE to stope further signal handlers from being called |
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* See Also |
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* GSocketService. |
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*/ |
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void addOnRun(bool delegate(GSocketConnection*, GObject*, ThreadedSocketService) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) |
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{ |
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if ( !("run" in connectedSignals) ) |
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{ |
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Signals.connectData( |
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getStruct(), |
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"run", |
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cast(GCallback)&callBackRun, |
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cast(void*)this, |
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null, |
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connectFlags); |
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connectedSignals["run"] = 1; |
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} |
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onRunListeners ~= dlg; |
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} |
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extern(C) static gboolean callBackRun(GThreadedSocketService* serviceStruct, GSocketConnection* connection, GObject* sourceObject, ThreadedSocketService threadedSocketService) |
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{ |
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foreach ( bool delegate(GSocketConnection*, GObject*, ThreadedSocketService) dlg ; threadedSocketService.onRunListeners ) |
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{ |
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if ( dlg(connection, sourceObject, threadedSocketService) ) |
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{ |
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return 1; |
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} |
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} |
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return 0; |
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} |
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/** |
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* Creates a new GThreadedSocketService with no listeners. Listeners |
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* must be added with g_socket_service_add_listeners(). |
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* Since 2.22 |
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* Params: |
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* maxThreads = the maximal number of threads to execute concurrently |
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* handling incoming clients, -1 means no limit |
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* Throws: ConstructionException GTK+ fails to create the object. |
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*/ |
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public this (int maxThreads) |
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{ |
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// GSocketService * g_threaded_socket_service_new (int max_threads); |
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auto p = g_threaded_socket_service_new(maxThreads); |
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if(p is null) |
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{ |
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throw new ConstructionException("null returned by g_threaded_socket_service_new(maxThreads)"); |
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} |
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this(cast(GThreadedSocketService*) p); |
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} |
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} |
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