root/trunk/src/gio/SocketService.d

Revision 951, 7.1 kB (checked in by Mike Wey, 2 weeks ago)

Merge github pull request 7.

Line 
1 /*
2  * This file is part of gtkD.
3  *
4  * gtkD is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License
6  * as published by the Free Software Foundation; either version 3
7  * of the License, or (at your option) any later version, with
8  * some exceptions, please read the COPYING file.
9  *
10  * gtkD is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * along with gtkD; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
18  */
19  
20 // generated automatically - do not change
21 // find conversion definition on APILookup.txt
22 // implement new conversion functionalities on the wrap.utils pakage
23
24 /*
25  * Conversion parameters:
26  * inFile  = GSocketService.html
27  * outPack = gio
28  * outFile = SocketService
29  * strct   = GSocketService
30  * realStrct=
31  * ctorStrct=
32  * clss    = SocketService
33  * interf  =
34  * class Code: No
35  * interface Code: No
36  * template for:
37  * extend  =
38  * implements:
39  * prefixes:
40  *  - g_socket_service_
41  * omit structs:
42  * omit prefixes:
43  * omit code:
44  * omit signals:
45  * imports:
46  * structWrap:
47  * module aliases:
48  * local aliases:
49  * overrides:
50  */
51
52 module gio.SocketService;
53
54 public  import gtkc.giotypes;
55
56 private import gtkc.gio;
57 private import glib.ConstructionException;
58
59 private import gobject.Signals;
60 public  import gtkc.gdktypes;
61
62
63
64
65 private import gio.SocketListener;
66
67 /**
68  * Description
69  * A GSocketService is an object that represents a service that is
70  * provided to the network or over local sockets. When a new
71  * connection is made to the service the "incoming"
72  * signal is emitted.
73  * A GSocketService is a subclass of GSocketListener and you need
74  * to add the addresses you want to accept connections on to the
75  * with the GSocketListener APIs.
76  * There are two options for implementing a network service based on
77  * GSocketService. The first is to create the service using
78  * g_socket_service_new() and to connect to the "incoming"
79  * signal. The second is to subclass GSocketService and override the
80  * default signal handler implementation.
81  * In either case, the handler must immediately return, or else it
82  * will block additional incoming connections from being serviced.
83  * If you are interested in writing connection handlers that contain
84  * blocking code then see GThreadedSocketService.
85  * The socket service runs on the main loop in the main thread, and is
86  * not threadsafe in general. However, the calls to start and stop
87  * the service are threadsafe so these can be used from threads that
88  * handle incoming clients.
89  */
90 public class SocketService : SocketListener
91 {
92    
93     /** the main Gtk struct */
94     protected GSocketService* gSocketService;
95    
96    
97     public GSocketService* getSocketServiceStruct()
98     {
99         return gSocketService;
100     }
101    
102    
103     /** the main Gtk struct as a void* */
104     protected override void* getStruct()
105     {
106         return cast(void*)gSocketService;
107     }
108    
109     /**
110      * Sets our main struct and passes it to the parent class
111      */
112     public this (GSocketService* gSocketService)
113     {
114         if(gSocketService is null)
115         {
116             this = null;
117             return;
118         }
119         //Check if there already is a D object for this gtk struct
120         void* ptr = getDObject(cast(GObject*)gSocketService);
121         if( ptr !is null )
122         {
123             this = cast(SocketService)ptr;
124             return;
125         }
126         super(cast(GSocketListener*)gSocketService);
127         this.gSocketService = gSocketService;
128     }
129    
130     protected override void setStruct(GObject* obj)
131     {
132         super.setStruct(obj);
133         gSocketService = cast(GSocketService*)obj;
134     }
135    
136     /**
137      */
138     int[string] connectedSignals;
139    
140     bool delegate(GSocketConnection*, GObject*, SocketService)[] onIncomingListeners;
141     /**
142      * The ::incoming signal is emitted when a new incoming connection
143      * to service needs to be handled. The handler must initiate the
144      * handling of connection, but may not block; in essence,
145      * asynchronous operations must be used.
146      * TRUE to stop other handlers from being called
147      * Since 2.22
148      * See Also
149      * GThreadedSocketService, GSocketListener.
150      */
151     void addOnIncoming(bool delegate(GSocketConnection*, GObject*, SocketService) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0)
152     {
153         if ( !("incoming" in connectedSignals) )
154         {
155             Signals.connectData(
156             getStruct(),
157             "incoming",
158             cast(GCallback)&callBackIncoming,
159             cast(void*)this,
160             null,
161             connectFlags);
162             connectedSignals["incoming"] = 1;
163         }
164         onIncomingListeners ~= dlg;
165     }
166     extern(C) static gboolean callBackIncoming(GSocketService* serviceStruct, GSocketConnection* connection, GObject* sourceObject, SocketService socketService)
167     {
168         foreach ( bool delegate(GSocketConnection*, GObject*, SocketService) dlg ; socketService.onIncomingListeners )
169         {
170             if ( dlg(connection, sourceObject, socketService) )
171             {
172                 return 1;
173             }
174         }
175        
176         return 0;
177     }
178    
179    
180     /**
181      * Creates a new GSocketService with no sockets to listen for.
182      * New listeners can be added with e.g. g_socket_listener_add_address()
183      * or g_socket_listener_add_inet_port().
184      * Since 2.22
185      * Throws: ConstructionException GTK+ fails to create the object.
186      */
187     public this ()
188     {
189         // GSocketService * g_socket_service_new (void);
190         auto p = g_socket_service_new();
191         if(p is null)
192         {
193             throw new ConstructionException("null returned by g_socket_service_new()");
194         }
195         this(cast(GSocketService*) p);
196     }
197    
198     /**
199      * Starts the service, i.e. start accepting connections
200      * from the added sockets when the mainloop runs.
201      * This call is threadsafe, so it may be called from a thread
202      * handling an incomming client request.
203      * Since 2.22
204      */
205     public void start()
206     {
207         // void g_socket_service_start (GSocketService *service);
208         g_socket_service_start(gSocketService);
209     }
210    
211     /**
212      * Stops the service, i.e. stops accepting connections
213      * from the added sockets when the mainloop runs.
214      * This call is threadsafe, so it may be called from a thread
215      * handling an incomming client request.
216      * Since 2.22
217      */
218     public void stop()
219     {
220         // void g_socket_service_stop (GSocketService *service);
221         g_socket_service_stop(gSocketService);
222     }
223    
224     /**
225      * Check whether the service is active or not. An active
226      * service will accept new clients that connect, while
227      * a non-active service will let connecting clients queue
228      * up until the service is started.
229      * Since 2.22
230      * Signal Details
231      * The "incoming" signal
232      * gboolean user_function (GSocketService *service,
233      *  GSocketConnection *connection,
234      *  GObject *source_object,
235      *  gpointer user_data) : Run Last
236      * The ::incoming signal is emitted when a new incoming connection
237      * to service needs to be handled. The handler must initiate the
238      * handling of connection, but may not block; in essence,
239      * asynchronous operations must be used.
240      * Since 2.22
241      * Returns: TRUE if the service is active, FALSE otherwiseReturns: TRUE to stop other handlers from being called
242      */
243     public int isActive()
244     {
245         // gboolean g_socket_service_is_active (GSocketService *service);
246         return g_socket_service_is_active(gSocketService);
247     }
248 }
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