root/trunk/freeuniverse


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Rev Chgset Date Author Log Message
(edit) @180 [180] 06/19/08 19:59:42 Phr00t --
(edit) @179 [179] 06/19/08 19:15:31 Phr00t --
(edit) @178 [178] 07/23/07 16:23:48 Phr00t ship prices tweak
(edit) @177 [177] 07/23/07 16:14:20 Phr00t efficiency improvements, weapon balancing WIP
(edit) @176 [176] 07/18/07 22:17:21 Phr00t new graphics, new size dynamics, graphical fixes, GUI improvements, tweaks
(edit) @175 [175] 07/18/07 13:17:29 Phr00t Added new list names, many names now possible
(edit) @174 [174] 07/17/07 16:33:02 Phr00t fixing up fonts, buttons WIP
(edit) @173 [173] 07/16/07 13:58:39 Phr00t updated derelict packages to compile with later DMD compiler
(edit) @172 [172] 07/16/07 13:10:03 clayasaurus open font
(edit) @171 [171] 07/16/07 13:08:21 clayasaurus new dlls
(edit) @170 [170] 07/16/07 13:03:27 clayasaurus templates
(edit) @169 [169] 07/16/07 13:02:42 clayasaurus updated derelict
(edit) @168 [168] 07/16/07 13:00:55 clayasaurus gl stuff
(edit) @167 [167] 07/16/07 12:59:48 clayasaurus derelict stuff
(edit) @166 [166] 07/16/07 12:57:00 clayasaurus updated to newer arc and derelict
(edit) @165 [165] 07/15/07 16:56:24 Phr00t updated readme with ungroup feature
(edit) @164 [164] 07/15/07 16:48:54 Phr00t more sound fixes
(edit) @163 [163] 07/15/07 15:34:46 Phr00t removed old sound
(edit) @162 [162] 07/15/07 15:22:41 Phr00t updated sounds, improved names
(edit) @161 [161] 07/14/07 16:15:19 Phr00t Adding graphics
(edit) @160 [160] 07/14/07 16:08:44 Phr00t Name generation, fixed linux game loading, linux binary updated, win32 …
(edit) @159 [159] 07/13/07 19:45:24 Phr00t modified to compile with linux out-of-the-box
(edit) @157 [157] 04/23/07 21:02:49 Phr00t interface improvements, job tweaks and fixes
(edit) @156 [156] 04/20/07 10:36:33 Phr00t improved item quality on ship explosion
(edit) @155 [155] 04/19/07 20:19:21 Phr00t balance tweaks, new small features, almost beta 2 :)
(edit) @154 [154] 04/19/07 10:37:34 Phr00t updated the readme
(edit) @153 [153] 04/19/07 09:26:41 Phr00t small bug fixes/improvements
(edit) @152 [152] 04/18/07 22:03:34 Phr00t large balancing update, many bug fixes
(edit) @151 [151] 04/17/07 22:00:51 Phr00t bug fixes WIP
(edit) @150 [150] 04/17/07 18:01:32 Phr00t adding some documentation
(edit) @149 [149] 04/16/07 17:54:50 Phr00t pressing enter now selects yourself
(edit) @148 [148] 04/16/07 17:50:43 Phr00t freelists for particles (speedup!), graphics improvements, bug fixes
(edit) @147 [147] 04/16/07 13:37:21 Phr00t many fixes (AI, weapons, prices)
(edit) @146 [146] 04/15/07 15:52:10 Phr00t compiled with dmd v1.012
(edit) @145 [145] 04/15/07 15:48:05 Phr00t more fixes (faction adjustments, bugs, graphics)
(edit) @144 [144] 04/15/07 12:20:04 Phr00t fixed comment on resolved bug
(edit) @143 [143] 04/15/07 12:19:29 Phr00t more fixes (AI, job stuff)
(edit) @142 [142] 04/15/07 11:15:47 Phr00t tons of fixes (balancing, bugs)
(edit) @141 [141] 04/14/07 22:03:34 Phr00t engine sound fixes, AI fixes, gfx fix
(edit) @140 [140] 04/14/07 20:32:54 Phr00t sound/balance WIP
(edit) @139 [139] 04/14/07 11:01:45 Phr00t mostly heavy balance tweaks, other fixes
(edit) @138 [138] 04/13/07 20:15:21 Phr00t engine sound repairs WIP
(edit) @137 [137] 04/13/07 19:00:30 Phr00t balance WIP
(edit) @136 [136] 04/13/07 15:59:40 Phr00t updated progress comments
(edit) @135 [135] 04/13/07 15:21:02 Phr00t ship balancing, storm damage reduction
(edit) @134 [134] 04/12/07 21:51:25 Phr00t more non-friction fixes, new weapons and weapon adjustments. yes, I know …
(edit) @133 [133] 04/11/07 19:59:08 Phr00t friction free beta
(edit) @132 [132] 04/11/07 10:26:46 Phr00t space friction removal WIP, adding DLLs
(edit) @130 [130] 04/07/07 01:15:42 clayasaurus sound fix
(edit) @129 [129] 04/06/07 16:00:36 clayasaurus compile with latest dmd
(edit) @128 [128] 12/20/06 23:57:16 clayasaurus updated derelict to work with 177
(edit) @126 [126] 12/09/06 11:22:44 Phr00t compiles with dmd v0.177
(edit) @121 [121] 11/25/06 22:33:19 Phr00t compiles with DMD v0.175
(edit) @120 [120] 11/25/06 10:07:23 Phr00t sound introduction, other fixes
(edit) @119 [119] 11/23/06 23:10:55 Phr00t more balance tweaks
(edit) @118 [118] 11/23/06 22:00:48 Phr00t improved internal object holder, now AI won't pickup quest items
(edit) @117 [117] 11/23/06 11:12:43 Phr00t porthole addition, color organized items, storm reduction, other fixes
(edit) @116 [116] 11/21/06 20:51:22 Phr00t cloak selection bug fix, more color ranges
(edit) @115 [115] 11/21/06 19:51:55 Phr00t should be NO more crashes!
(edit) @114 [114] 11/21/06 19:41:33 Phr00t finally fixed crash bug, modifier tweaks, added some stack tracing with …
(edit) @113 [113] 11/19/06 22:12:43 Phr00t minor balancing tweaks, more bug fixes
(edit) @112 [112] 11/19/06 18:48:49 Phr00t many more bug fixes (jobs, item factions)
(edit) @111 [111] 11/18/06 13:24:39 Phr00t had to remove a debug line, oops!
(edit) @110 [110] 11/18/06 13:19:15 Phr00t all modifiers implemented (still need testing), more bug fixes (mostly …
(edit) @109 [109] 11/18/06 10:51:22 Phr00t good modifier progress, small bug fixes
(edit) @108 [108] 11/17/06 14:53:35 Phr00t bug fixes, bad modifiers implemented!
(edit) @107 [107] 11/16/06 21:21:26 Phr00t bug fixes
(edit) @106 [106] 11/15/06 21:38:19 Phr00t ship AI bugfix
(edit) @105 [105] 11/15/06 20:45:29 Phr00t more gfx, modifier WIP, balance adjustments (storms, ships), name changes
(edit) @104 [104] 11/15/06 17:08:14 clayasaurus latest gui and sound code fixes
(edit) @103 [103] 11/09/06 19:21:26 clayasaurus transparent recource manager for texture and sounds work
(edit) @102 [102] 11/08/06 16:44:07 clayasaurus guisprite seems to work now
(edit) @101 [101] 11/08/06 14:44:28 Sequoh more cleanup
(edit) @100 [100] 11/08/06 14:22:24 Sequoh code beautification
(edit) @99 [99] 11/08/06 13:56:05 Sequoh Updates to serialization library (no need to register classes any more, …
(edit) @98 [98] 11/08/06 10:41:18 clayasaurus fixing up guisprite, simplifying its polygon
(edit) @97 [97] 11/08/06 10:28:11 clayasaurus getting GUI system running
(edit) @96 [96] 11/08/06 10:27:20 clayasaurus getting GUI system running
(edit) @95 [95] 11/07/06 15:54:23 clayasaurus slight font bug fix
(edit) @94 [94] 11/06/06 23:38:36 clayasaurus GUI code in better position for re-animation
(edit) @93 [93] 11/06/06 19:50:10 clayasaurus subtle changes to arc codebase for gui reasons
(edit) @92 [92] 11/06/06 14:29:43 clayasaurus moved collision code into one staticcollision module
(edit) @91 [91] 11/05/06 01:45:23 clayasaurus code compiles, next step is to test sig/slot and then make this GUI work
(edit) @90 [90] 11/04/06 17:09:43 clayasaurus slowly integrating GUI system
(edit) @89 [89] 11/04/06 15:13:54 Phr00t many bug fixes (factions, AI, crashes, jobs), storm tweaks
(edit) @88 [88] 11/04/06 12:49:21 clayasaurus close freeuniverse successfully even when program randomly crashes
(edit) @87 [87] 11/03/06 21:22:22 Phr00t job target indicators, protect job improvements, job object trimming
(edit) @86 [86] 11/02/06 20:19:45 clayasaurus preping arc for GUI system
(edit) @85 [85] 11/02/06 19:00:06 Phr00t new item graphic, player saving fixes, planet/station item generation …
(edit) @84 [84] 10/31/06 13:14:19 Sequoh missing import added
(edit) @83 [83] 10/29/06 17:11:26 Phr00t small space storm updates, cell information on sensor
(edit) @82 [82] 10/29/06 10:04:36 Sequoh Projectile drawing order change
(edit) @81 [81] 10/29/06 03:50:45 Sequoh simplified objectholder.describe
(edit) @80 [80] 10/29/06 03:47:30 Sequoh fix to dockinfo serialization
(edit) @79 [79] 10/28/06 14:40:09 Phr00t AI fixes, player faction effects
(edit) @78 [78] 10/28/06 12:10:58 Phr00t planets defend themselves, followers will not help attack friendly targets …
(edit) @77 [77] 10/27/06 04:43:45 Sequoh initialize and serialize FU_SHIP.AIClass and .AIAction
(edit) @76 [76] 10/27/06 04:39:17 Sequoh fixed docked ship selection in ship buy screen
(edit) @75 [75] 10/26/06 10:06:07 clayasaurus public domain rbtree
(edit) @74 [74] 10/24/06 22:40:01 clayasaurus roots changed to node, suprised this didn't cause problems before
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