| 102 | | glClearIndex = cast(pfglClearIndex)getProc("glClearIndex"); |
|---|
| 103 | | glClearColor = cast(pfglClearColor)getProc("glClearColor"); |
|---|
| 104 | | glClear = cast(pfglClear)getProc("glClear"); |
|---|
| 105 | | glIndexMask = cast(pfglIndexMask)getProc("glIndexMask"); |
|---|
| 106 | | glColorMask = cast(pfglColorMask)getProc("glColorMask"); |
|---|
| 107 | | glAlphaFunc = cast(pfglAlphaFunc)getProc("glAlphaFunc"); |
|---|
| 108 | | glBlendFunc = cast(pfglBlendFunc)getProc("glBlendFunc"); |
|---|
| 109 | | glLogicOp = cast(pfglLogicOp)getProc("glLogicOp"); |
|---|
| 110 | | glCullFace = cast(pfglCullFace)getProc("glCullFace"); |
|---|
| 111 | | glFrontFace = cast(pfglFrontFace)getProc("glFrontFace"); |
|---|
| 112 | | glPointSize = cast(pfglPointSize)getProc("glPointSize"); |
|---|
| 113 | | glLineWidth = cast(pfglLineWidth)getProc("glLineWidth"); |
|---|
| 114 | | glLineStipple = cast(pfglLineStipple)getProc("glLineStipple"); |
|---|
| 115 | | glPolygonMode = cast(pfglPolygonMode)getProc("glPolygonMode"); |
|---|
| 116 | | glPolygonOffset = cast(pfglPolygonOffset)getProc("glPolygonOffset"); |
|---|
| 117 | | glPolygonStipple = cast(pfglPolygonStipple)getProc("glPolygonStipple"); |
|---|
| 118 | | glGetPolygonStipple = cast(pfglGetPolygonStipple)getProc("glGetPolygonStipple"); |
|---|
| 119 | | glEdgeFlag = cast(pfglEdgeFlag)getProc("glEdgeFlag"); |
|---|
| 120 | | glEdgeFlagv = cast(pfglEdgeFlagv)getProc("glEdgeFlagv"); |
|---|
| 121 | | glScissor = cast(pfglScissor)getProc("glScissor"); |
|---|
| 122 | | glClipPlane = cast(pfglClipPlane)getProc("glClipPlane"); |
|---|
| 123 | | glGetClipPlane = cast(pfglGetClipPlane)getProc("glGetClipPlane"); |
|---|
| 124 | | glDrawBuffer = cast(pfglDrawBuffer)getProc("glDrawBuffer"); |
|---|
| 125 | | glReadBuffer = cast(pfglReadBuffer)getProc("glReadBuffer"); |
|---|
| 126 | | glEnable = cast(pfglEnable)getProc("glEnable"); |
|---|
| 127 | | glDisable = cast(pfglDisable)getProc("glDisable"); |
|---|
| 128 | | glIsEnabled = cast(pfglIsEnabled)getProc("glIsEnabled"); |
|---|
| 129 | | glEnableClientState = cast(pfglEnableClientState)getProc("glEnableClientState"); |
|---|
| 130 | | glDisableClientState = cast(pfglDisableClientState)getProc("glDisableClientState"); |
|---|
| 131 | | glGetBooleanv = cast(pfglGetBooleanv)getProc("glGetBooleanv"); |
|---|
| 132 | | glGetDoublev = cast(pfglGetDoublev)getProc("glGetDoublev"); |
|---|
| 133 | | glGetFloatv = cast(pfglGetFloatv)getProc("glGetFloatv"); |
|---|
| 134 | | glGetIntegerv = cast(pfglGetIntegerv)getProc("glGetIntegerv"); |
|---|
| 135 | | glPushAttrib = cast(pfglPushAttrib)getProc("glPushAttrib"); |
|---|
| 136 | | glPopAttrib = cast(pfglPopAttrib)getProc("glPopAttrib"); |
|---|
| 137 | | glPushClientAttrib = cast(pfglPushClientAttrib)getProc("glPushClientAttrib"); |
|---|
| 138 | | glPopClientAttrib = cast(pfglPopClientAttrib)getProc("glPopClientAttrib"); |
|---|
| 139 | | glRenderMode = cast(pfglRenderMode)getProc("glRenderMode"); |
|---|
| 140 | | glGetError = cast(pfglGetError)getProc("glGetError"); |
|---|
| 141 | | glGetString = cast(pfglGetString)getProc("glGetString"); |
|---|
| 142 | | glFinish = cast(pfglFinish)getProc("glFinish"); |
|---|
| 143 | | glFlush = cast(pfglFlush)getProc("glFlush"); |
|---|
| 144 | | glHint = cast(pfglHint)getProc("glHint"); |
|---|
| 145 | | glClearDepth = cast(pfglClearDepth)getProc("glClearDepth"); |
|---|
| 146 | | glDepthFunc = cast(pfglDepthFunc)getProc("glDepthFunc"); |
|---|
| 147 | | glDepthMask = cast(pfglDepthMask)getProc("glDepthMask"); |
|---|
| 148 | | glDepthRange = cast(pfglDepthRange)getProc("glDepthRange"); |
|---|
| 149 | | glClearAccum = cast(pfglClearAccum)getProc("glClearAccum"); |
|---|
| 150 | | glAccum = cast(pfglAccum)getProc("glAccum"); |
|---|
| 151 | | glMatrixMode = cast(pfglMatrixMode)getProc("glMatrixMode"); |
|---|
| 152 | | glOrtho = cast(pfglOrtho)getProc("glOrtho"); |
|---|
| 153 | | glFrustum = cast(pfglFrustum)getProc("glFrustum"); |
|---|
| 154 | | glViewport = cast(pfglViewport)getProc("glViewport"); |
|---|
| 155 | | glPushMatrix = cast(pfglPushMatrix)getProc("glPushMatrix"); |
|---|
| 156 | | glPopMatrix = cast(pfglPopMatrix)getProc("glPopMatrix"); |
|---|
| 157 | | glLoadIdentity = cast(pfglLoadIdentity)getProc("glLoadIdentity"); |
|---|
| 158 | | glLoadMatrixd = cast(pfglLoadMatrixd)getProc("glLoadMatrixd"); |
|---|
| 159 | | glLoadMatrixf = cast(pfglLoadMatrixf)getProc("glLoadMatrixf"); |
|---|
| 160 | | glMultMatrixd = cast(pfglMultMatrixd)getProc("glMultMatrixd"); |
|---|
| 161 | | glMultMatrixf = cast(pfglMultMatrixf)getProc("glMultMatrixf"); |
|---|
| 162 | | glRotated = cast(pfglRotated)getProc("glRotated"); |
|---|
| 163 | | glRotatef = cast(pfglRotatef)getProc("glRotatef"); |
|---|
| 164 | | glScaled = cast(pfglScaled)getProc("glScaled"); |
|---|
| 165 | | glScalef = cast(pfglScalef)getProc("glScalef"); |
|---|
| 166 | | glTranslated = cast(pfglTranslated)getProc("glTranslated"); |
|---|
| 167 | | glTranslatef = cast(pfglTranslatef)getProc("glTranslatef"); |
|---|
| 168 | | glIsList = cast(pfglIsList)getProc("glIsList"); |
|---|
| 169 | | glDeleteLists = cast(pfglDeleteLists)getProc("glDeleteLists"); |
|---|
| 170 | | glGenLists = cast(pfglGenLists)getProc("glGenLists"); |
|---|
| 171 | | glNewList = cast(pfglNewList)getProc("glNewList"); |
|---|
| 172 | | glEndList = cast(pfglEndList)getProc("glEndList"); |
|---|
| 173 | | glCallList = cast(pfglCallList)getProc("glCallList"); |
|---|
| 174 | | glCallLists = cast(pfglCallLists)getProc("glCallLists"); |
|---|
| 175 | | glListBase = cast(pfglListBase)getProc("glListBase"); |
|---|
| 176 | | glBegin = cast(pfglBegin)getProc("glBegin"); |
|---|
| 177 | | glEnd = cast(pfglEnd)getProc("glEnd"); |
|---|
| 178 | | glVertex2d = cast(pfglVertex2d)getProc("glVertex2d"); |
|---|
| 179 | | glVertex2f = cast(pfglVertex2f)getProc("glVertex2f"); |
|---|
| 180 | | glVertex2i = cast(pfglVertex2i)getProc("glVertex2i"); |
|---|
| 181 | | glVertex2s = cast(pfglVertex2s)getProc("glVertex2s"); |
|---|
| 182 | | glVertex3d = cast(pfglVertex3d)getProc("glVertex3d"); |
|---|
| 183 | | glVertex3f = cast(pfglVertex3f)getProc("glVertex3f"); |
|---|
| 184 | | glVertex3i = cast(pfglVertex3i)getProc("glVertex3i"); |
|---|
| 185 | | glVertex3s = cast(pfglVertex3s)getProc("glVertex3s"); |
|---|
| 186 | | glVertex4d = cast(pfglVertex4d)getProc("glVertex4d"); |
|---|
| 187 | | glVertex4f = cast(pfglVertex4f)getProc("glVertex4f"); |
|---|
| 188 | | glVertex4i = cast(pfglVertex4i)getProc("glVertex4i"); |
|---|
| 189 | | glVertex4s = cast(pfglVertex4s)getProc("glVertex4s"); |
|---|
| 190 | | glVertex2dv = cast(pfglVertex2dv)getProc("glVertex2dv"); |
|---|
| 191 | | glVertex2fv = cast(pfglVertex2fv)getProc("glVertex2fv"); |
|---|
| 192 | | glVertex2iv = cast(pfglVertex2iv)getProc("glVertex2iv"); |
|---|
| 193 | | glVertex2sv = cast(pfglVertex2sv)getProc("glVertex2sv"); |
|---|
| 194 | | glVertex3dv = cast(pfglVertex3dv)getProc("glVertex3dv"); |
|---|
| 195 | | glVertex3fv = cast(pfglVertex3fv)getProc("glVertex3fv"); |
|---|
| 196 | | glVertex3iv = cast(pfglVertex3iv)getProc("glVertex3iv"); |
|---|
| 197 | | glVertex3sv = cast(pfglVertex3sv)getProc("glVertex3sv"); |
|---|
| 198 | | glVertex4dv = cast(pfglVertex4dv)getProc("glVertex4dv"); |
|---|
| 199 | | glVertex4fv = cast(pfglVertex4fv)getProc("glVertex4fv"); |
|---|
| 200 | | glVertex4iv = cast(pfglVertex4iv)getProc("glVertex4iv"); |
|---|
| 201 | | glVertex4sv = cast(pfglVertex4sv)getProc("glVertex4sv"); |
|---|
| 202 | | glNormal3b = cast(pfglNormal3b)getProc("glNormal3b"); |
|---|
| 203 | | glNormal3d = cast(pfglNormal3d)getProc("glNormal3d"); |
|---|
| 204 | | glNormal3f = cast(pfglNormal3f)getProc("glNormal3f"); |
|---|
| 205 | | glNormal3i = cast(pfglNormal3i)getProc("glNormal3i"); |
|---|
| 206 | | glNormal3s = cast(pfglNormal3s)getProc("glNormal3s"); |
|---|
| 207 | | glNormal3bv = cast(pfglNormal3bv)getProc("glNormal3bv"); |
|---|
| 208 | | glNormal3dv = cast(pfglNormal3dv)getProc("glNormal3dv"); |
|---|
| 209 | | glNormal3fv = cast(pfglNormal3fv)getProc("glNormal3fv"); |
|---|
| 210 | | glNormal3iv = cast(pfglNormal3iv)getProc("glNormal3iv"); |
|---|
| 211 | | glNormal3sv = cast(pfglNormal3sv)getProc("glNormal3sv"); |
|---|
| 212 | | glIndexd = cast(pfglIndexd)getProc("glIndexd"); |
|---|
| 213 | | glIndexf = cast(pfglIndexf)getProc("glIndexf"); |
|---|
| 214 | | glIndexi = cast(pfglIndexi)getProc("glIndexi"); |
|---|
| 215 | | glIndexs = cast(pfglIndexs)getProc("glIndexs"); |
|---|
| 216 | | glIndexub = cast(pfglIndexub)getProc("glIndexub"); |
|---|
| 217 | | glIndexdv = cast(pfglIndexdv)getProc("glIndexdv"); |
|---|
| 218 | | glIndexfv = cast(pfglIndexfv)getProc("glIndexfv"); |
|---|
| 219 | | glIndexiv = cast(pfglIndexiv)getProc("glIndexiv"); |
|---|
| 220 | | glIndexsv = cast(pfglIndexsv)getProc("glIndexsv"); |
|---|
| 221 | | glIndexubv = cast(pfglIndexubv)getProc("glIndexubv"); |
|---|
| 222 | | glColor3b = cast(pfglColor3b)getProc("glColor3b"); |
|---|
| 223 | | glColor3d = cast(pfglColor3d)getProc("glColor3d"); |
|---|
| 224 | | glColor3f = cast(pfglColor3f)getProc("glColor3f"); |
|---|
| 225 | | glColor3i = cast(pfglColor3i)getProc("glColor3i"); |
|---|
| 226 | | glColor3s = cast(pfglColor3s)getProc("glColor3s"); |
|---|
| 227 | | glColor3ub = cast(pfglColor3ub)getProc("glColor3ub"); |
|---|
| 228 | | glColor3ui = cast(pfglColor3ui)getProc("glColor3ui"); |
|---|
| 229 | | glColor3us = cast(pfglColor3us)getProc("glColor3us"); |
|---|
| 230 | | glColor4b = cast(pfglColor4b)getProc("glColor4b"); |
|---|
| 231 | | glColor4d = cast(pfglColor4d)getProc("glColor4d"); |
|---|
| 232 | | glColor4i = cast(pfglColor4i)getProc("glColor4i"); |
|---|
| 233 | | glColor4s = cast(pfglColor4s)getProc("glColor4s"); |
|---|
| 234 | | glColor4ub = cast(pfglColor4ub)getProc("glColor4ub"); |
|---|
| 235 | | glColor4ui = cast(pfglColor4ui)getProc("glColor4ui"); |
|---|
| 236 | | glColor4us = cast(pfglColor4us)getProc("glColor4us"); |
|---|
| 237 | | glColor3bv = cast(pfglColor3bv)getProc("glColor3bv"); |
|---|
| 238 | | glColor3dv = cast(pfglColor3dv)getProc("glColor3dv"); |
|---|
| 239 | | glColor3fv = cast(pfglColor3fv)getProc("glColor3fv"); |
|---|
| 240 | | glColor3iv = cast(pfglColor3iv)getProc("glColor3iv"); |
|---|
| 241 | | glColor3sv = cast(pfglColor3sv)getProc("glColor3sv"); |
|---|
| 242 | | glColor3ubv = cast(pfglColor3ubv)getProc("glColor3ubv"); |
|---|
| 243 | | glColor3uiv = cast(pfglColor3uiv)getProc("glColor3uiv"); |
|---|
| 244 | | glColor3usv = cast(pfglColor3usv)getProc("glColor3usv"); |
|---|
| 245 | | glColor4bv = cast(pfglColor4bv)getProc("glColor4bv"); |
|---|
| 246 | | glColor4dv = cast(pfglColor4dv)getProc("glColor4dv"); |
|---|
| 247 | | glColor4fv = cast(pfglColor4fv)getProc("glColor4fv"); |
|---|
| 248 | | glColor4iv = cast(pfglColor4iv)getProc("glColor4iv"); |
|---|
| 249 | | glColor4sv = cast(pfglColor4sv)getProc("glColor4sv"); |
|---|
| 250 | | glColor4ubv = cast(pfglColor4ubv)getProc("glColor4ubv"); |
|---|
| 251 | | glColor4uiv = cast(pfglColor4uiv)getProc("glColor4uiv"); |
|---|
| 252 | | glColor4usv = cast(pfglColor4usv)getProc("glColor4usv"); |
|---|
| 253 | | glTexCoord1d = cast(pfglTexCoord1d)getProc("glTexCoord1d"); |
|---|
| 254 | | glTexCoord1f = cast(pfglTexCoord1f)getProc("glTexCoord1f"); |
|---|
| 255 | | glTexCoord1i = cast(pfglTexCoord1i)getProc("glTexCoord1i"); |
|---|
| 256 | | glTexCoord1s = cast(pfglTexCoord1s)getProc("glTexCoord1s"); |
|---|
| 257 | | glTexCoord2d = cast(pfglTexCoord2d)getProc("glTexCoord2d"); |
|---|
| 258 | | glTexCoord2f = cast(pfglTexCoord2f)getProc("glTexCoord2f"); |
|---|
| 259 | | glTexCoord2i = cast(pfglTexCoord2i)getProc("glTexCoord2i"); |
|---|
| 260 | | glTexCoord2s = cast(pfglTexCoord2s)getProc("glTexCoord2s"); |
|---|
| 261 | | glTexCoord3d = cast(pfglTexCoord3d)getProc("glTexCoord3d"); |
|---|
| 262 | | glTexCoord3f = cast(pfglTexCoord3f)getProc("glTexCoord3f"); |
|---|
| 263 | | glTexCoord3i = cast(pfglTexCoord3i)getProc("glTexCoord3i"); |
|---|
| 264 | | glTexCoord3s = cast(pfglTexCoord3s)getProc("glTexCoord3s"); |
|---|
| 265 | | glTexCoord4d = cast(pfglTexCoord4d)getProc("glTexCoord4d"); |
|---|
| 266 | | glTexCoord4f = cast(pfglTexCoord4f)getProc("glTexCoord4f"); |
|---|
| 267 | | glTexCoord4i = cast(pfglTexCoord4i)getProc("glTexCoord4i"); |
|---|
| 268 | | glTexCoord4s = cast(pfglTexCoord4s)getProc("glTexCoord4s"); |
|---|
| 269 | | glTexCoord1dv = cast(pfglTexCoord1dv)getProc("glTexCoord1dv"); |
|---|
| 270 | | glTexCoord1fv = cast(pfglTexCoord1fv)getProc("glTexCoord1fv"); |
|---|
| 271 | | glTexCoord1iv = cast(pfglTexCoord1iv)getProc("glTexCoord1iv"); |
|---|
| 272 | | glTexCoord1sv = cast(pfglTexCoord1sv)getProc("glTexCoord1sv"); |
|---|
| 273 | | glTexCoord2dv = cast(pfglTexCoord2dv)getProc("glTexCoord2dv"); |
|---|
| 274 | | glTexCoord2fv = cast(pfglTexCoord2fv)getProc("glTexCoord2fv"); |
|---|
| 275 | | glTexCoord2iv = cast(pfglTexCoord2iv)getProc("glTexCoord2iv"); |
|---|
| 276 | | glTexCoord2sv = cast(pfglTexCoord2sv)getProc("glTexCoord2sv"); |
|---|
| 277 | | glTexCoord3dv = cast(pfglTexCoord3dv)getProc("glTexCoord3dv"); |
|---|
| 278 | | glTexCoord3fv = cast(pfglTexCoord3fv)getProc("glTexCoord3fv"); |
|---|
| 279 | | glTexCoord3iv = cast(pfglTexCoord3iv)getProc("glTexCoord3iv"); |
|---|
| 280 | | glTexCoord3sv = cast(pfglTexCoord3sv)getProc("glTexCoord3sv"); |
|---|
| 281 | | glTexCoord4dv = cast(pfglTexCoord4dv)getProc("glTexCoord4dv"); |
|---|
| 282 | | glTexCoord4fv = cast(pfglTexCoord4fv)getProc("glTexCoord4fv"); |
|---|
| 283 | | glTexCoord4iv = cast(pfglTexCoord4iv)getProc("glTexCoord4iv"); |
|---|
| 284 | | glTexCoord4sv = cast(pfglTexCoord4sv)getProc("glTexCoord4sv"); |
|---|
| 285 | | glRasterPos2d = cast(pfglRasterPos2d)getProc("glRasterPos2d"); |
|---|
| 286 | | glRasterPos2f = cast(pfglRasterPos2f)getProc("glRasterPos2f"); |
|---|
| 287 | | glRasterPos2i = cast(pfglRasterPos2i)getProc("glRasterPos2i"); |
|---|
| 288 | | glRasterPos2s = cast(pfglRasterPos2s)getProc("glRasterPos2s"); |
|---|
| 289 | | glRasterPos3d = cast(pfglRasterPos3d)getProc("glRasterPos3d"); |
|---|
| 290 | | glRasterPos3f = cast(pfglRasterPos3f)getProc("glRasterPos3f"); |
|---|
| 291 | | glRasterPos3i = cast(pfglRasterPos3i)getProc("glRasterPos3i"); |
|---|
| 292 | | glRasterPos3s = cast(pfglRasterPos3s)getProc("glRasterPos3s"); |
|---|
| 293 | | glRasterPos4d = cast(pfglRasterPos4d)getProc("glRasterPos4d"); |
|---|
| 294 | | glRasterPos4f = cast(pfglRasterPos4f)getProc("glRasterPos4f"); |
|---|
| 295 | | glRasterPos4i = cast(pfglRasterPos4i)getProc("glRasterPos4i"); |
|---|
| 296 | | glRasterPos4s = cast(pfglRasterPos4s)getProc("glRasterPos4s"); |
|---|
| 297 | | glRasterPos2dv = cast(pfglRasterPos2dv)getProc("glRasterPos2dv"); |
|---|
| 298 | | glRasterPos2fv = cast(pfglRasterPos2fv)getProc("glRasterPos2fv"); |
|---|
| 299 | | glRasterPos2iv = cast(pfglRasterPos2iv)getProc("glRasterPos2iv"); |
|---|
| 300 | | glRasterPos2sv = cast(pfglRasterPos2sv)getProc("glRasterPos2sv"); |
|---|
| 301 | | glRasterPos3dv = cast(pfglRasterPos3dv)getProc("glRasterPos3dv"); |
|---|
| 302 | | glRasterPos3fv = cast(pfglRasterPos3fv)getProc("glRasterPos3fv"); |
|---|
| 303 | | glRasterPos3iv = cast(pfglRasterPos3iv)getProc("glRasterPos3iv"); |
|---|
| 304 | | glRasterPos3sv = cast(pfglRasterPos3sv)getProc("glRasterPos3sv"); |
|---|
| 305 | | glRasterPos4dv = cast(pfglRasterPos4dv)getProc("glRasterPos4dv"); |
|---|
| 306 | | glRasterPos4fv = cast(pfglRasterPos4fv)getProc("glRasterPos4fv"); |
|---|
| 307 | | glRasterPos4iv = cast(pfglRasterPos4iv)getProc("glRasterPos4iv"); |
|---|
| 308 | | glRasterPos4sv = cast(pfglRasterPos4sv)getProc("glRasterPos4sv"); |
|---|
| 309 | | glRectd = cast(pfglRectd)getProc("glRectd"); |
|---|
| 310 | | glRectf = cast(pfglRectf)getProc("glRectf"); |
|---|
| 311 | | glRecti = cast(pfglRecti)getProc("glRecti"); |
|---|
| 312 | | glRects = cast(pfglRects)getProc("glRects"); |
|---|
| 313 | | glRectdv = cast(pfglRectdv)getProc("glRectdv"); |
|---|
| 314 | | glRectfv = cast(pfglRectfv)getProc("glRectfv"); |
|---|
| 315 | | glRectiv = cast(pfglRectiv)getProc("glRectiv"); |
|---|
| 316 | | glRectsv = cast(pfglRectsv)getProc("glRectsv"); |
|---|
| 317 | | glShadeModel = cast(pfglShadeModel)getProc("glShadeModel"); |
|---|
| 318 | | glLightf = cast(pfglLightf)getProc("glLightf"); |
|---|
| 319 | | glLighti = cast(pfglLighti)getProc("glLighti"); |
|---|
| 320 | | glLightfv = cast(pfglLightfv)getProc("glLightfv"); |
|---|
| 321 | | glLightiv = cast(pfglLightiv)getProc("glLightiv"); |
|---|
| 322 | | glGetLightfv = cast(pfglGetLightfv)getProc("glGetLightfv"); |
|---|
| 323 | | glGetLightiv = cast(pfglGetLightiv)getProc("glGetLightiv"); |
|---|
| 324 | | glLightModelf = cast(pfglLightModelf)getProc("glLightModelf"); |
|---|
| 325 | | glLightModeli = cast(pfglLightModeli)getProc("glLightModeli"); |
|---|
| 326 | | glLightModelfv = cast(pfglLightModelfv)getProc("glLightModelfv"); |
|---|
| 327 | | glLightModeliv = cast(pfglLightModeliv)getProc("glLightModeliv"); |
|---|
| 328 | | glMaterialf = cast(pfglMaterialf)getProc("glMaterialf"); |
|---|
| 329 | | glMateriali = cast(pfglMateriali)getProc("glMateriali"); |
|---|
| 330 | | glMaterialfv = cast(pfglMaterialfv)getProc("glMaterialfv"); |
|---|
| 331 | | glMaterialiv = cast(pfglMaterialiv)getProc("glMaterialiv"); |
|---|
| 332 | | glGetMaterialfv = cast(pfglGetMaterialfv)getProc("glGetMaterialfv"); |
|---|
| 333 | | glGetMaterialiv = cast(pfglGetMaterialiv)getProc("glGetMaterialiv"); |
|---|
| 334 | | glColorMaterial = cast(pfglColorMaterial)getProc("glColorMaterial"); |
|---|
| 335 | | glPixelZoom = cast(pfglPixelZoom)getProc("glPixelZoom"); |
|---|
| 336 | | glPixelStoref = cast(pfglPixelStoref)getProc("glPixelStoref"); |
|---|
| 337 | | glPixelStorei = cast(pfglPixelStorei)getProc("glPixelStorei"); |
|---|
| 338 | | glPixelTransferf = cast(pfglPixelTransferf)getProc("glPixelTransferf"); |
|---|
| 339 | | glPixelTransferi = cast(pfglPixelTransferi)getProc("glPixelTransferi"); |
|---|
| 340 | | glPixelMapfv = cast(pfglPixelMapfv)getProc("glPixelMapfv"); |
|---|
| 341 | | glPixelMapuiv = cast(pfglPixelMapuiv)getProc("glPixelMapuiv"); |
|---|
| 342 | | glPixelMapusv = cast(pfglPixelMapusv)getProc("glPixelMapusv"); |
|---|
| 343 | | glGetPixelMapfv = cast(pfglGetPixelMapfv)getProc("glGetPixelMapfv"); |
|---|
| 344 | | glGetPixelMapuiv = cast(pfglGetPixelMapuiv)getProc("glGetPixelMapuiv"); |
|---|
| 345 | | glGetPixelMapusv = cast(pfglGetPixelMapusv)getProc("glGetPixelMapusv"); |
|---|
| 346 | | glBitmap = cast(pfglBitmap)getProc("glBitmap"); |
|---|
| 347 | | glReadPixels = cast(pfglReadPixels)getProc("glReadPixels"); |
|---|
| 348 | | glDrawPixels = cast(pfglDrawPixels)getProc("glDrawPixels"); |
|---|
| 349 | | glCopyPixels = cast(pfglCopyPixels)getProc("glCopyPixels"); |
|---|
| 350 | | glStencilFunc = cast(pfglStencilFunc)getProc("glStencilFunc"); |
|---|
| 351 | | glStencilMask = cast(pfglStencilMask)getProc("glStencilMask"); |
|---|
| 352 | | glStencilOp = cast(pfglStencilOp)getProc("glStencilOp"); |
|---|
| 353 | | glClearStencil = cast(pfglClearStencil)getProc("glClearStencil"); |
|---|
| 354 | | glTexGend = cast(pfglTexGend)getProc("glTexGend"); |
|---|
| 355 | | glTexGenf = cast(pfglTexGenf)getProc("glTexGenf"); |
|---|
| 356 | | glTexGeni = cast(pfglTexGeni)getProc("glTexGeni"); |
|---|
| 357 | | glTexGendv = cast(pfglTexGendv)getProc("glTexGendv"); |
|---|
| 358 | | glTexGenfv = cast(pfglTexGenfv)getProc("glTexGenfv"); |
|---|
| 359 | | glTexGeniv = cast(pfglTexGeniv)getProc("glTexGeniv"); |
|---|
| 360 | | glTexEnvf = cast(pfglTexEnvf)getProc("glTexEnvf"); |
|---|
| 361 | | glTexEnvi = cast(pfglTexEnvi)getProc("glTexEnvi"); |
|---|
| 362 | | glTexEnvfv = cast(pfglTexEnvfv)getProc("glTexEnvfv"); |
|---|
| 363 | | glTexEnviv = cast(pfglTexEnviv)getProc("glTexEnviv"); |
|---|
| 364 | | glGetTexEnvfv = cast(pfglGetTexEnvfv)getProc("glGetTexEnvfv"); |
|---|
| 365 | | glGetTexEnviv = cast(pfglGetTexEnviv)getProc("glGetTexEnviv"); |
|---|
| 366 | | glTexParameterf = cast(pfglTexParameterf)getProc("glTexParameterf"); |
|---|
| 367 | | glTexParameteri = cast(pfglTexParameteri)getProc("glTexParameteri"); |
|---|
| 368 | | glTexParameterfv = cast(pfglTexParameterfv)getProc("glTexParameterfv"); |
|---|
| 369 | | glTexParameteriv = cast(pfglTexParameteriv)getProc("glTexParameteriv"); |
|---|
| 370 | | glGetTexParameterfv = cast(pfglGetTexParameterfv)getProc("glGetTexParameterfv"); |
|---|
| 371 | | glGetTexParameteriv = cast(pfglGetTexParameteriv)getProc("glGetTexParameteriv"); |
|---|
| 372 | | glGetTexLevelParameterfv = cast(pfglGetTexLevelParameterfv)getProc("glGetTexLevelParameterfv"); |
|---|
| 373 | | glGetTexLevelParameteriv = cast(pfglGetTexLevelParameteriv)getProc("glGetTexLevelParameteriv"); |
|---|
| 374 | | glTexImage1D = cast(pfglTexImage1D)getProc("glTexImage1D"); |
|---|
| 375 | | glTexImage2D = cast(pfglTexImage2D)getProc("glTexImage2D"); |
|---|
| 376 | | glGetTexImage = cast(pfglGetTexImage)getProc("glGetTexImage"); |
|---|
| 377 | | glMap1d = cast(pfglMap1d)getProc("glMap1d"); |
|---|
| 378 | | glMap1f = cast(pfglMap1f)getProc("glMap1f"); |
|---|
| 379 | | glMap2d = cast(pfglMap2d)getProc("glMap2d"); |
|---|
| 380 | | glMap2f = cast(pfglMap2f)getProc("glMap2f"); |
|---|
| 381 | | glGetMapdv = cast(pfglGetMapdv)getProc("glGetMapdv"); |
|---|
| 382 | | glGetMapfv = cast(pfglGetMapfv)getProc("glGetMapfv"); |
|---|
| 383 | | glEvalCoord1d = cast(pfglEvalCoord1d)getProc("glEvalCoord1d"); |
|---|
| 384 | | glEvalCoord1f = cast(pfglEvalCoord1f)getProc("glEvalCoord1f"); |
|---|
| 385 | | glEvalCoord1dv = cast(pfglEvalCoord1dv)getProc("glEvalCoord1dv"); |
|---|
| 386 | | glEvalCoord1fv = cast(pfglEvalCoord1fv)getProc("glEvalCoord1fv"); |
|---|
| 387 | | glEvalCoord2d = cast(pfglEvalCoord2d)getProc("glEvalCoord2d"); |
|---|
| 388 | | glEvalCoord2f = cast(pfglEvalCoord2f)getProc("glEvalCoord2f"); |
|---|
| 389 | | glEvalCoord2dv = cast(pfglEvalCoord2dv)getProc("glEvalCoord2dv"); |
|---|
| 390 | | glEvalCoord2fv = cast(pfglEvalCoord2fv)getProc("glEvalCoord2fv"); |
|---|
| 391 | | glMapGrid1d = cast(pfglMapGrid1d)getProc("glMapGrid1d"); |
|---|
| 392 | | glMapGrid1f = cast(pfglMapGrid1f)getProc("glMapGrid1f"); |
|---|
| 393 | | glMapGrid2d = cast(pfglMapGrid2d)getProc("glMapGrid2d"); |
|---|
| 394 | | glMapGrid2f = cast(pfglMapGrid2f)getProc("glMapGrid2f"); |
|---|
| 395 | | glEvalPoint1 = cast(pfglEvalPoint1)getProc("glEvalPoint1"); |
|---|
| 396 | | glEvalPoint2 = cast(pfglEvalPoint2)getProc("glEvalPoint2"); |
|---|
| 397 | | glEvalMesh1 = cast(pfglEvalMesh1)getProc("glEvalMesh1"); |
|---|
| 398 | | glEvalMesh2 = cast(pfglEvalMesh2)getProc("glEvalMesh2"); |
|---|
| 399 | | glFogf = cast(pfglFogf)getProc("glFogf"); |
|---|
| 400 | | glFogi = cast(pfglFogi)getProc("glFogi"); |
|---|
| 401 | | glFogfv = cast(pfglFogfv)getProc("glFogfv"); |
|---|
| 402 | | glFogiv = cast(pfglFogiv)getProc("glFogiv"); |
|---|
| 403 | | glFeedbackBuffer = cast(pfglFeedbackBuffer)getProc("glFeedbackBuffer"); |
|---|
| 404 | | glPassThrough = cast(pfglPassThrough)getProc("glPassThrough"); |
|---|
| 405 | | glSelectBuffer = cast(pfglSelectBuffer)getProc("glSelectBuffer"); |
|---|
| 406 | | glInitNames = cast(pfglInitNames)getProc("glInitNames"); |
|---|
| 407 | | glLoadName = cast(pfglLoadName)getProc("glLoadName"); |
|---|
| 408 | | glPushName = cast(pfglPushName)getProc("glPushName"); |
|---|
| 409 | | glPopName = cast(pfglPopName)getProc("glPopName"); |
|---|
| | 103 | glClearIndex = cast(pfglClearIndex)getProc("glClearIndex"); |
|---|
| | 104 | glClearColor = cast(pfglClearColor)getProc("glClearColor"); |
|---|
| | 105 | glClear = cast(pfglClear)getProc("glClear"); |
|---|
| | 106 | glIndexMask = cast(pfglIndexMask)getProc("glIndexMask"); |
|---|
| | 107 | glColorMask = cast(pfglColorMask)getProc("glColorMask"); |
|---|
| | 108 | glAlphaFunc = cast(pfglAlphaFunc)getProc("glAlphaFunc"); |
|---|
| | 109 | glBlendFunc = cast(pfglBlendFunc)getProc("glBlendFunc"); |
|---|
| | 110 | glLogicOp = cast(pfglLogicOp)getProc("glLogicOp"); |
|---|
| | 111 | glCullFace = cast(pfglCullFace)getProc("glCullFace"); |
|---|
| | 112 | glFrontFace = cast(pfglFrontFace)getProc("glFrontFace"); |
|---|
| | 113 | glPointSize = cast(pfglPointSize)getProc("glPointSize"); |
|---|
| | 114 | glLineWidth = cast(pfglLineWidth)getProc("glLineWidth"); |
|---|
| | 115 | glLineStipple = cast(pfglLineStipple)getProc("glLineStipple"); |
|---|
| | 116 | glPolygonMode = cast(pfglPolygonMode)getProc("glPolygonMode"); |
|---|
| | 117 | glPolygonOffset = cast(pfglPolygonOffset)getProc("glPolygonOffset"); |
|---|
| | 118 | glPolygonStipple = cast(pfglPolygonStipple)getProc("glPolygonStipple"); |
|---|
| | 119 | glGetPolygonStipple = cast(pfglGetPolygonStipple)getProc("glGetPolygonStipple"); |
|---|
| | 120 | glEdgeFlag = cast(pfglEdgeFlag)getProc("glEdgeFlag"); |
|---|
| | 121 | glEdgeFlagv = cast(pfglEdgeFlagv)getProc("glEdgeFlagv"); |
|---|
| | 122 | glScissor = cast(pfglScissor)getProc("glScissor"); |
|---|
| | 123 | glClipPlane = cast(pfglClipPlane)getProc("glClipPlane"); |
|---|
| | 124 | glGetClipPlane = cast(pfglGetClipPlane)getProc("glGetClipPlane"); |
|---|
| | 125 | glDrawBuffer = cast(pfglDrawBuffer)getProc("glDrawBuffer"); |
|---|
| | 126 | glReadBuffer = cast(pfglReadBuffer)getProc("glReadBuffer"); |
|---|
| | 127 | glEnable = cast(pfglEnable)getProc("glEnable"); |
|---|
| | 128 | glDisable = cast(pfglDisable)getProc("glDisable"); |
|---|
| | 129 | glIsEnabled = cast(pfglIsEnabled)getProc("glIsEnabled"); |
|---|
| | 130 | glEnableClientState = cast(pfglEnableClientState)getProc("glEnableClientState"); |
|---|
| | 131 | glDisableClientState = cast(pfglDisableClientState)getProc("glDisableClientState"); |
|---|
| | 132 | glGetBooleanv = cast(pfglGetBooleanv)getProc("glGetBooleanv"); |
|---|
| | 133 | glGetDoublev = cast(pfglGetDoublev)getProc("glGetDoublev"); |
|---|
| | 134 | glGetFloatv = cast(pfglGetFloatv)getProc("glGetFloatv"); |
|---|
| | 135 | glGetIntegerv = cast(pfglGetIntegerv)getProc("glGetIntegerv"); |
|---|
| | 136 | glPushAttrib = cast(pfglPushAttrib)getProc("glPushAttrib"); |
|---|
| | 137 | glPopAttrib = cast(pfglPopAttrib)getProc("glPopAttrib"); |
|---|
| | 138 | glPushClientAttrib = cast(pfglPushClientAttrib)getProc("glPushClientAttrib"); |
|---|
| | 139 | glPopClientAttrib = cast(pfglPopClientAttrib)getProc("glPopClientAttrib"); |
|---|
| | 140 | glRenderMode = cast(pfglRenderMode)getProc("glRenderMode"); |
|---|
| | 141 | glGetError = cast(pfglGetError)getProc("glGetError"); |
|---|
| | 142 | glGetString = cast(pfglGetString)getProc("glGetString"); |
|---|
| | 143 | glFinish = cast(pfglFinish)getProc("glFinish"); |
|---|
| | 144 | glFlush = cast(pfglFlush)getProc("glFlush"); |
|---|
| | 145 | glHint = cast(pfglHint)getProc("glHint"); |
|---|
| | 146 | glClearDepth = cast(pfglClearDepth)getProc("glClearDepth"); |
|---|
| | 147 | glDepthFunc = cast(pfglDepthFunc)getProc("glDepthFunc"); |
|---|
| | 148 | glDepthMask = cast(pfglDepthMask)getProc("glDepthMask"); |
|---|
| | 149 | glDepthRange = cast(pfglDepthRange)getProc("glDepthRange"); |
|---|
| | 150 | glClearAccum = cast(pfglClearAccum)getProc("glClearAccum"); |
|---|
| | 151 | glAccum = cast(pfglAccum)getProc("glAccum"); |
|---|
| | 152 | glMatrixMode = cast(pfglMatrixMode)getProc("glMatrixMode"); |
|---|
| | 153 | glOrtho = cast(pfglOrtho)getProc("glOrtho"); |
|---|
| | 154 | glFrustum = cast(pfglFrustum)getProc("glFrustum"); |
|---|
| | 155 | glViewport = cast(pfglViewport)getProc("glViewport"); |
|---|
| | 156 | glPushMatrix = cast(pfglPushMatrix)getProc("glPushMatrix"); |
|---|
| | 157 | glPopMatrix = cast(pfglPopMatrix)getProc("glPopMatrix"); |
|---|
| | 158 | glLoadIdentity = cast(pfglLoadIdentity)getProc("glLoadIdentity"); |
|---|
| | 159 | glLoadMatrixd = cast(pfglLoadMatrixd)getProc("glLoadMatrixd"); |
|---|
| | 160 | glLoadMatrixf = cast(pfglLoadMatrixf)getProc("glLoadMatrixf"); |
|---|
| | 161 | glMultMatrixd = cast(pfglMultMatrixd)getProc("glMultMatrixd"); |
|---|
| | 162 | glMultMatrixf = cast(pfglMultMatrixf)getProc("glMultMatrixf"); |
|---|
| | 163 | glRotated = cast(pfglRotated)getProc("glRotated"); |
|---|
| | 164 | glRotatef = cast(pfglRotatef)getProc("glRotatef"); |
|---|
| | 165 | glScaled = cast(pfglScaled)getProc("glScaled"); |
|---|
| | 166 | glScalef = cast(pfglScalef)getProc("glScalef"); |
|---|
| | 167 | glTranslated = cast(pfglTranslated)getProc("glTranslated"); |
|---|
| | 168 | glTranslatef = cast(pfglTranslatef)getProc("glTranslatef"); |
|---|
| | 169 | glIsList = cast(pfglIsList)getProc("glIsList"); |
|---|
| | 170 | glDeleteLists = cast(pfglDeleteLists)getProc("glDeleteLists"); |
|---|
| | 171 | glGenLists = cast(pfglGenLists)getProc("glGenLists"); |
|---|
| | 172 | glNewList = cast(pfglNewList)getProc("glNewList"); |
|---|
| | 173 | glEndList = cast(pfglEndList)getProc("glEndList"); |
|---|
| | 174 | glCallList = cast(pfglCallList)getProc("glCallList"); |
|---|
| | 175 | glCallLists = cast(pfglCallLists)getProc("glCallLists"); |
|---|
| | 176 | glListBase = cast(pfglListBase)getProc("glListBase"); |
|---|
| | 177 | glBegin = cast(pfglBegin)getProc("glBegin"); |
|---|
| | 178 | glEnd = cast(pfglEnd)getProc("glEnd"); |
|---|
| | 179 | glVertex2d = cast(pfglVertex2d)getProc("glVertex2d"); |
|---|
| | 180 | glVertex2f = cast(pfglVertex2f)getProc("glVertex2f"); |
|---|
| | 181 | glVertex2i = cast(pfglVertex2i)getProc("glVertex2i"); |
|---|
| | 182 | glVertex2s = cast(pfglVertex2s)getProc("glVertex2s"); |
|---|
| | 183 | glVertex3d = cast(pfglVertex3d)getProc("glVertex3d"); |
|---|
| | 184 | glVertex3f = cast(pfglVertex3f)getProc("glVertex3f"); |
|---|
| | 185 | glVertex3i = cast(pfglVertex3i)getProc("glVertex3i"); |
|---|
| | 186 | glVertex3s = cast(pfglVertex3s)getProc("glVertex3s"); |
|---|
| | 187 | glVertex4d = cast(pfglVertex4d)getProc("glVertex4d"); |
|---|
| | 188 | glVertex4f = cast(pfglVertex4f)getProc("glVertex4f"); |
|---|
| | 189 | glVertex4i = cast(pfglVertex4i)getProc("glVertex4i"); |
|---|
| | 190 | glVertex4s = cast(pfglVertex4s)getProc("glVertex4s"); |
|---|
| | 191 | glVertex2dv = cast(pfglVertex2dv)getProc("glVertex2dv"); |
|---|
| | 192 | glVertex2fv = cast(pfglVertex2fv)getProc("glVertex2fv"); |
|---|
| | 193 | glVertex2iv = cast(pfglVertex2iv)getProc("glVertex2iv"); |
|---|
| | 194 | glVertex2sv = cast(pfglVertex2sv)getProc("glVertex2sv"); |
|---|
| | 195 | glVertex3dv = cast(pfglVertex3dv)getProc("glVertex3dv"); |
|---|
| | 196 | glVertex3fv = cast(pfglVertex3fv)getProc("glVertex3fv"); |
|---|
| | 197 | glVertex3iv = cast(pfglVertex3iv)getProc("glVertex3iv"); |
|---|
| | 198 | glVertex3sv = cast(pfglVertex3sv)getProc("glVertex3sv"); |
|---|
| | 199 | glVertex4dv = cast(pfglVertex4dv)getProc("glVertex4dv"); |
|---|
| | 200 | glVertex4fv = cast(pfglVertex4fv)getProc("glVertex4fv"); |
|---|
| | 201 | glVertex4iv = cast(pfglVertex4iv)getProc("glVertex4iv"); |
|---|
| | 202 | glVertex4sv = cast(pfglVertex4sv)getProc("glVertex4sv"); |
|---|
| | 203 | glNormal3b = cast(pfglNormal3b)getProc("glNormal3b"); |
|---|
| | 204 | glNormal3d = cast(pfglNormal3d)getProc("glNormal3d"); |
|---|
| | 205 | glNormal3f = cast(pfglNormal3f)getProc("glNormal3f"); |
|---|
| | 206 | glNormal3i = cast(pfglNormal3i)getProc("glNormal3i"); |
|---|
| | 207 | glNormal3s = cast(pfglNormal3s)getProc("glNormal3s"); |
|---|
| | 208 | glNormal3bv = cast(pfglNormal3bv)getProc("glNormal3bv"); |
|---|
| | 209 | glNormal3dv = cast(pfglNormal3dv)getProc("glNormal3dv"); |
|---|
| | 210 | glNormal3fv = cast(pfglNormal3fv)getProc("glNormal3fv"); |
|---|
| | 211 | glNormal3iv = cast(pfglNormal3iv)getProc("glNormal3iv"); |
|---|
| | 212 | glNormal3sv = cast(pfglNormal3sv)getProc("glNormal3sv"); |
|---|
| | 213 | glIndexd = cast(pfglIndexd)getProc("glIndexd"); |
|---|
| | 214 | glIndexf = cast(pfglIndexf)getProc("glIndexf"); |
|---|
| | 215 | glIndexi = cast(pfglIndexi)getProc("glIndexi"); |
|---|
| | 216 | glIndexs = cast(pfglIndexs)getProc("glIndexs"); |
|---|
| | 217 | glIndexub = cast(pfglIndexub)getProc("glIndexub"); |
|---|
| | 218 | glIndexdv = cast(pfglIndexdv)getProc("glIndexdv"); |
|---|
| | 219 | glIndexfv = cast(pfglIndexfv)getProc("glIndexfv"); |
|---|
| | 220 | glIndexiv = cast(pfglIndexiv)getProc("glIndexiv"); |
|---|
| | 221 | glIndexsv = cast(pfglIndexsv)getProc("glIndexsv"); |
|---|
| | 222 | glIndexubv = cast(pfglIndexubv)getProc("glIndexubv"); |
|---|
| | 223 | glColor3b = cast(pfglColor3b)getProc("glColor3b"); |
|---|
| | 224 | glColor3d = cast(pfglColor3d)getProc("glColor3d"); |
|---|
| | 225 | glColor3f = cast(pfglColor3f)getProc("glColor3f"); |
|---|
| | 226 | glColor3i = cast(pfglColor3i)getProc("glColor3i"); |
|---|
| | 227 | glColor3s = cast(pfglColor3s)getProc("glColor3s"); |
|---|
| | 228 | glColor3ub = cast(pfglColor3ub)getProc("glColor3ub"); |
|---|
| | 229 | glColor3ui = cast(pfglColor3ui)getProc("glColor3ui"); |
|---|
| | 230 | glColor3us = cast(pfglColor3us)getProc("glColor3us"); |
|---|
| | 231 | glColor4b = cast(pfglColor4b)getProc("glColor4b"); |
|---|
| | 232 | glColor4d = cast(pfglColor4d)getProc("glColor4d"); |
|---|
| | 233 | glColor4i = cast(pfglColor4i)getProc("glColor4i"); |
|---|
| | 234 | glColor4s = cast(pfglColor4s)getProc("glColor4s"); |
|---|
| | 235 | glColor4ub = cast(pfglColor4ub)getProc("glColor4ub"); |
|---|
| | 236 | glColor4ui = cast(pfglColor4ui)getProc("glColor4ui"); |
|---|
| | 237 | glColor4us = cast(pfglColor4us)getProc("glColor4us"); |
|---|
| | 238 | glColor3bv = cast(pfglColor3bv)getProc("glColor3bv"); |
|---|
| | 239 | glColor3dv = cast(pfglColor3dv)getProc("glColor3dv"); |
|---|
| | 240 | glColor3fv = cast(pfglColor3fv)getProc("glColor3fv"); |
|---|
| | 241 | glColor3iv = cast(pfglColor3iv)getProc("glColor3iv"); |
|---|
| | 242 | glColor3sv = cast(pfglColor3sv)getProc("glColor3sv"); |
|---|
| | 243 | glColor3ubv = cast(pfglColor3ubv)getProc("glColor3ubv"); |
|---|
| | 244 | glColor3uiv = cast(pfglColor3uiv)getProc("glColor3uiv"); |
|---|
| | 245 | glColor3usv = cast(pfglColor3usv)getProc("glColor3usv"); |
|---|
| | 246 | glColor4bv = cast(pfglColor4bv)getProc("glColor4bv"); |
|---|
| | 247 | glColor4dv = cast(pfglColor4dv)getProc("glColor4dv"); |
|---|
| | 248 | glColor4fv = cast(pfglColor4fv)getProc("glColor4fv"); |
|---|
| | 249 | glColor4iv = cast(pfglColor4iv)getProc("glColor4iv"); |
|---|
| | 250 | glColor4sv = cast(pfglColor4sv)getProc("glColor4sv"); |
|---|
| | 251 | glColor4ubv = cast(pfglColor4ubv)getProc("glColor4ubv"); |
|---|
| | 252 | glColor4uiv = cast(pfglColor4uiv)getProc("glColor4uiv"); |
|---|
| | 253 | glColor4usv = cast(pfglColor4usv)getProc("glColor4usv"); |
|---|
| | 254 | glTexCoord1d = cast(pfglTexCoord1d)getProc("glTexCoord1d"); |
|---|
| | 255 | glTexCoord1f = cast(pfglTexCoord1f)getProc("glTexCoord1f"); |
|---|
| | 256 | glTexCoord1i = cast(pfglTexCoord1i)getProc("glTexCoord1i"); |
|---|
| | 257 | glTexCoord1s = cast(pfglTexCoord1s)getProc("glTexCoord1s"); |
|---|
| | 258 | glTexCoord2d = cast(pfglTexCoord2d)getProc("glTexCoord2d"); |
|---|
| | 259 | glTexCoord2f = cast(pfglTexCoord2f)getProc("glTexCoord2f"); |
|---|
| | 260 | glTexCoord2i = cast(pfglTexCoord2i)getProc("glTexCoord2i"); |
|---|
| | 261 | glTexCoord2s = cast(pfglTexCoord2s)getProc("glTexCoord2s"); |
|---|
| | 262 | glTexCoord3d = cast(pfglTexCoord3d)getProc("glTexCoord3d"); |
|---|
| | 263 | glTexCoord3f = cast(pfglTexCoord3f)getProc("glTexCoord3f"); |
|---|
| | 264 | glTexCoord3i = cast(pfglTexCoord3i)getProc("glTexCoord3i"); |
|---|
| | 265 | glTexCoord3s = cast(pfglTexCoord3s)getProc("glTexCoord3s"); |
|---|
| | 266 | glTexCoord4d = cast(pfglTexCoord4d)getProc("glTexCoord4d"); |
|---|
| | 267 | glTexCoord4f = cast(pfglTexCoord4f)getProc("glTexCoord4f"); |
|---|
| | 268 | glTexCoord4i = cast(pfglTexCoord4i)getProc("glTexCoord4i"); |
|---|
| | 269 | glTexCoord4s = cast(pfglTexCoord4s)getProc("glTexCoord4s"); |
|---|
| | 270 | glTexCoord1dv = cast(pfglTexCoord1dv)getProc("glTexCoord1dv"); |
|---|
| | 271 | glTexCoord1fv = cast(pfglTexCoord1fv)getProc("glTexCoord1fv"); |
|---|
| | 272 | glTexCoord1iv = cast(pfglTexCoord1iv)getProc("glTexCoord1iv"); |
|---|
| | 273 | glTexCoord1sv = cast(pfglTexCoord1sv)getProc("glTexCoord1sv"); |
|---|
| | 274 | glTexCoord2dv = cast(pfglTexCoord2dv)getProc("glTexCoord2dv"); |
|---|
| | 275 | glTexCoord2fv = cast(pfglTexCoord2fv)getProc("glTexCoord2fv"); |
|---|
| | 276 | glTexCoord2iv = cast(pfglTexCoord2iv)getProc("glTexCoord2iv"); |
|---|
| | 277 | glTexCoord2sv = cast(pfglTexCoord2sv)getProc("glTexCoord2sv"); |
|---|
| | 278 | glTexCoord3dv = cast(pfglTexCoord3dv)getProc("glTexCoord3dv"); |
|---|
| | 279 | glTexCoord3fv = cast(pfglTexCoord3fv)getProc("glTexCoord3fv"); |
|---|
| | 280 | glTexCoord3iv = cast(pfglTexCoord3iv)getProc("glTexCoord3iv"); |
|---|
| | 281 | glTexCoord3sv = cast(pfglTexCoord3sv)getProc("glTexCoord3sv"); |
|---|
| | 282 | glTexCoord4dv = cast(pfglTexCoord4dv)getProc("glTexCoord4dv"); |
|---|
| | 283 | glTexCoord4fv = cast(pfglTexCoord4fv)getProc("glTexCoord4fv"); |
|---|
| | 284 | glTexCoord4iv = cast(pfglTexCoord4iv)getProc("glTexCoord4iv"); |
|---|
| | 285 | glTexCoord4sv = cast(pfglTexCoord4sv)getProc("glTexCoord4sv"); |
|---|
| | 286 | glRasterPos2d = cast(pfglRasterPos2d)getProc("glRasterPos2d"); |
|---|
| | 287 | glRasterPos2f = cast(pfglRasterPos2f)getProc("glRasterPos2f"); |
|---|
| | 288 | glRasterPos2i = cast(pfglRasterPos2i)getProc("glRasterPos2i"); |
|---|
| | 289 | glRasterPos2s = cast(pfglRasterPos2s)getProc("glRasterPos2s"); |
|---|
| | 290 | glRasterPos3d = cast(pfglRasterPos3d)getProc("glRasterPos3d"); |
|---|
| | 291 | glRasterPos3f = cast(pfglRasterPos3f)getProc("glRasterPos3f"); |
|---|
| | 292 | glRasterPos3i = cast(pfglRasterPos3i)getProc("glRasterPos3i"); |
|---|
| | 293 | glRasterPos3s = cast(pfglRasterPos3s)getProc("glRasterPos3s"); |
|---|
| | 294 | glRasterPos4d = cast(pfglRasterPos4d)getProc("glRasterPos4d"); |
|---|
| | 295 | glRasterPos4f = cast(pfglRasterPos4f)getProc("glRasterPos4f"); |
|---|
| | 296 | glRasterPos4i = cast(pfglRasterPos4i)getProc("glRasterPos4i"); |
|---|
| | 297 | glRasterPos4s = cast(pfglRasterPos4s)getProc("glRasterPos4s"); |
|---|
| | 298 | glRasterPos2dv = cast(pfglRasterPos2dv)getProc("glRasterPos2dv"); |
|---|
| | 299 | glRasterPos2fv = cast(pfglRasterPos2fv)getProc("glRasterPos2fv"); |
|---|
| | 300 | glRasterPos2iv = cast(pfglRasterPos2iv)getProc("glRasterPos2iv"); |
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| | 301 | glRasterPos2sv = cast(pfglRasterPos2sv)getProc("glRasterPos2sv"); |
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| | 302 | glRasterPos3dv = cast(pfglRasterPos3dv)getProc("glRasterPos3dv"); |
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| | 303 | glRasterPos3fv = cast(pfglRasterPos3fv)getProc("glRasterPos3fv"); |
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| | 304 | glRasterPos3iv = cast(pfglRasterPos3iv)getProc("glRasterPos3iv"); |
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| | 305 | glRasterPos3sv = cast(pfglRasterPos3sv)getProc("glRasterPos3sv"); |
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| | 306 | glRasterPos4dv = cast(pfglRasterPos4dv)getProc("glRasterPos4dv"); |
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| | 307 | glRasterPos4fv = cast(pfglRasterPos4fv)getProc("glRasterPos4fv"); |
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| | 308 | glRasterPos4iv = cast(pfglRasterPos4iv)getProc("glRasterPos4iv"); |
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| | 309 | glRasterPos4sv = cast(pfglRasterPos4sv)getProc("glRasterPos4sv"); |
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| | 310 | glRectd = cast(pfglRectd)getProc("glRectd");&nb |
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