Changeset 46
- Timestamp:
- 08/28/04 22:39:34 (4 years ago)
- Files:
-
- trunk/DerelictAL (added)
- trunk/DerelictAL/Makefile (added)
- trunk/DerelictAL/README (added)
- trunk/DerelictAL/derelict (added)
- trunk/DerelictAL/derelict/openal (added)
- trunk/DerelictAL/derelict/openal/al.d (added)
- trunk/DerelictAL/derelict/openal/alctypes.d (added)
- trunk/DerelictAL/derelict/openal/altypes.d (added)
- trunk/DerelictAL/derelict/openal/alu.d (added)
- trunk/DerelictGL/README (modified) (2 diffs)
- trunk/DerelictGL/derelict/opengl/gl.d (modified) (1 diff)
- trunk/DerelictGLU/derelict/glu/glu.d (modified) (1 diff)
- trunk/DerelictSDL/derelict/sdl/sdl.d (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
- Modified
- Copied
- Moved
trunk/DerelictGL/README
r33 r46 5 5 without the need to link to an import library. This gives you control over how 6 6 to handle the case where the OpenGL shared library is not available on the 7 user's machine. DerelictGL also exposes all avai alable core OpenGL functions7 user's machine. DerelictGL also exposes all available core OpenGL functions 8 8 and extensions up to version 1.5 through Joel Anderson's port of Ben Woodhouse's 9 9 GL Easy Extensions (GLee) library. … … 56 56 and not a DLL. 57 57 58 If you prefer li onking to DerelictGL without including GLee, you can either include58 If you prefer linking to DerelictGL without including GLee, you can either include 59 59 GL.d and GL.obj on your project's build path, or make the DerelictGL library with 60 60 the command 'make lib_noglee' (see BUILDING below). You will then have to setup trunk/DerelictGL/derelict/opengl/gl.d
r38 r46 198 198 { 199 199 void *symbol = ExeModule_GetSymbol(hgl, procname); 200 if( null == symbol)200 if(symbol is null) 201 201 throw new Exception("Failed to load opengl proc address " ~ procname); 202 202 return symbol; trunk/DerelictGLU/derelict/glu/glu.d
r31 r46 42 42 { 43 43 void *symbol = ExeModule_GetSymbol(hglu, procname); 44 if( null == symbol)44 if(symbol is null) 45 45 throw new Exception("Failed to load glu proc address " ~ procname); 46 46 return symbol; trunk/DerelictSDL/derelict/sdl/sdl.d
r44 r46 325 325 static ~this() 326 326 { 327 ExeModule_Release(hsdl);328 329 327 if(exeModuleInited) 328 { 329 ExeModule_Release(hsdl); 330 330 ExeModule_Uninit(); 331 } 331 } 332 }
