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Version 9 (modified by LeoD, 13 years ago)

Welcome to Defend

Defend will be a cross-platform real time strategy game written in D.

What is done

  • A simple scene graph
  • Loading and rendering .OBJ meshes
  • Generating and rendering a terrain
  • Base for the multiplayer protocol
  • Synchronized object management
  • Pathfinding
  • Finding out over which terrain tile the mouse is


  • Units
  • Buildings
  • HUD
  • Improve pathfinding (for example make it ready for being parallelized)
  • Mesh animations
  • Find a good (better) way to synchronize the whole world over network
  • AI
  • ...

Libraries used

Currently, Defend is using these libraries: