Note: This website is archived. For up-to-date information about D projects and development, please visit
Version 6 (modified by LeoD, 14 years ago)

Welcome to Defend

Defend is a cross-platform real time strategy game written in D.

What is done

  • A simple scene graph
  • Loading and rendering .OBJ meshes
  • Generating and rendering a terrain
  • Base for the multiplayer protocol
  • Synchronized object management


  • Pathfinding
  • Let the user place objects on the terrain
  • Find a good way to synchronize the whole world over network
  • Generate lightmaps for the terrain
  • AI

Libraries used

Currently, Defend is using these libraries: