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Version 12 (modified by LeoD, 13 years ago)
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Welcome to Defend

Defend will be a cross-platform real time strategy game written in D.

What is done

  • A simple scene graph
  • Loading and rendering .OBJ meshes
  • Generating and rendering a terrain
  • Multiplayer protocol
  • Synchronized object management
  • Pathfinding
  • Finding out over which terrain tile the mouse is

TODO

  • Units
  • Buildings
  • HUD
  • Improve pathfinding (it's very slow currently, could probably be optimized and parallelized)
  • Mesh animations
  • AI
  • ...

Libraries used

Currently, Defend is using these libraries: