Version 11 (modified by LeoD, 17 years ago) |
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Welcome to Defend
Defend will be a cross-platform real time strategy game written in D.
What is done
- A simple scene graph
- Loading and rendering .OBJ meshes
- Generating and rendering a terrain
- Multiplayer protocol
- Synchronized object management
- Pathfinding
- Finding out over which terrain tile the mouse is
TODO
- Units
- Buildings
- HUD
- Improve pathfinding (for example make it ready for being parallelized)
- Mesh animations
- AI
- ...
Libraries used
Currently, Defend is using these libraries: