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module lua.lua; |
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private import lua.luaconf, lua.lauxlib; |
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extern (C): |
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const char[] LUA_VERSION = "Lua 5.1"; |
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const char[] LUA_RELEASE = "Lua 5.1.3"; |
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const LUA_VERSION_NUM = 501; |
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const char[] LUA_COPYRIGHT = "Copyright (C) 1994-2008 Lua.org, PUC-Rio"; |
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const char[] LUA_AUTHORS = "R. Ierusalimschy, L. H. de Figueiredo & W. Celes"; |
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// mark for precompiled code (`<esc>Lua') |
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const char[] LUA_SIGNATURE = "\033Lua"; |
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// option for multiple returns in `lua_pcall' and `lua_call' |
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const LUA_MULTRET = -1; |
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// pseudo-indices |
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const LUA_REGISTRYINDEX = -10000; |
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const LUA_ENVIRONINDEX = -10001; |
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const LUA_GLOBALSINDEX = -10002; |
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int lua_upvalueindex (int i) { return LUA_GLOBALSINDEX-i; } |
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// thread status; 0 is OK |
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const LUA_YIELD = 1; |
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const LUA_ERRRUN = 2; |
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const LUA_ERRSYNTAX = 3; |
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const LUA_ERRMEM = 4; |
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const LUA_ERRERR = 5; |
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const LUA_ERRFILE = LUA_ERRERR+1; |
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// don't specify lua_State in detail |
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alias void* lua_State; |
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typedef int function(lua_State *L)lua_CFunction; |
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// functions that read/write blocks when loading/dumping Lua chunks |
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alias char * function(lua_State *L, void *ud, size_t *sz)lua_Reader; |
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alias int function(lua_State *L, void *p, size_t sz, void *ud)lua_Writer; |
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// prototype for memory-allocation functions |
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alias void * function(void *ud, void *ptr, size_t osize, size_t nsize)lua_Alloc; |
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// basic types |
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const LUA_TNONE = -1; |
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const LUA_TNIL = 0; |
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const LUA_TBOOLEAN = 1; |
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const LUA_TLIGHTUSERDATA = 2; |
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const LUA_TNUMBER = 3; |
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const LUA_TSTRING = 4; |
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const LUA_TTABLE = 5; |
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const LUA_TFUNCTION = 6; |
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const LUA_TUSERDATA = 7; |
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const LUA_TTHREAD = 8; |
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const LUA_MINSTACK = 20; |
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// type of numbers in Lua */ |
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alias double lua_Number; |
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alias ptrdiff_t lua_Integer; |
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// state manipulation |
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lua_State * lua_newstate(lua_Alloc f, void *ud); |
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void lua_close(lua_State *L); |
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lua_State * lua_newthread(lua_State *L); |
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lua_CFunction lua_atpanic(lua_State *L, lua_CFunction panicf); |
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// basic stack manipulation |
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int lua_gettop(lua_State *L); |
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void lua_settop(lua_State *L, int idx); |
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void lua_pushvalue(lua_State *L, int idx); |
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void lua_remove(lua_State *L, int idx); |
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void lua_insert(lua_State *L, int idx); |
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void lua_replace(lua_State *L, int idx); |
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int lua_checkstack(lua_State *L, int sz); |
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void lua_xmove(lua_State *from, lua_State *to, int n); |
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// access functions (stack -> C) |
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int lua_isnumber(lua_State *L, int idx); |
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int lua_isstring(lua_State *L, int idx); |
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int lua_iscfunction(lua_State *L, int idx); |
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int lua_isuserdata(lua_State *L, int idx); |
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int lua_type(lua_State *L, int idx); |
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char * lua_typename(lua_State *L, int tp); |
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int lua_equal(lua_State *L, int idx1, int idx2); |
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int lua_rawequal(lua_State *L, int idx1, int idx2); |
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int lua_lessthan(lua_State *L, int idx1, int idx2); |
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lua_Number lua_tonumber(lua_State *L, int idx); |
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lua_Integer lua_tointeger(lua_State *L, int idx); |
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int lua_toboolean(lua_State *L, int idx); |
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char * lua_tolstring(lua_State *L, int idx, size_t *len); |
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size_t lua_objlen(lua_State *L, int idx); |
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lua_CFunction lua_tocfunction(lua_State *L, int idx); |
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void * lua_touserdata(lua_State *L, int idx); |
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lua_State * lua_tothread(lua_State *L, int idx); |
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void * lua_topointer(lua_State *L, int idx); |
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// push functions (C -> stack) |
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void lua_pushnil(lua_State *L); |
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void lua_pushnumber(lua_State *L, lua_Number n); |
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void lua_pushinteger(lua_State *L, lua_Integer n); |
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void lua_pushlstring(lua_State *L, char *s, size_t l); |
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void lua_pushstring(lua_State *L, char *s); |
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char * lua_pushvfstring(lua_State *L, char *fmt, ...); |
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char * lua_pushfstring(lua_State *L, char *fmt,...); |
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void lua_pushcclosure(lua_State *L, lua_CFunction fn, int n); |
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void lua_pushboolean(lua_State *L, int b); |
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void lua_pushlightuserdata(lua_State *L, void *p); |
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int lua_pushthread(lua_State *L); |
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// get functions (Lua -> stack) |
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void lua_gettable(lua_State *L, int idx); |
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void lua_getfield(lua_State *L, int idx, char *k); |
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void lua_rawget(lua_State *L, int idx); |
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void lua_rawgeti(lua_State *L, int idx, int n); |
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void lua_createtable(lua_State *L, int narr, int nrec); |
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void * lua_newuserdata(lua_State *L, size_t sz); |
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int lua_getmetatable(lua_State *L, int objindex); |
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void lua_getfenv(lua_State *L, int idx); |
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// set functions (stack -> Lua) |
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void lua_settable(lua_State *L, int idx); |
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void lua_setfield(lua_State *L, int idx, char *k); |
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void lua_rawset(lua_State *L, int idx); |
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void lua_rawseti(lua_State *L, int idx, int n); |
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int lua_setmetatable(lua_State *L, int objindex); |
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int lua_setfenv(lua_State *L, int idx); |
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// `load' and `call' functions (load and run Lua code) |
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void lua_call(lua_State *L, int nargs, int nresults); |
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int lua_pcall(lua_State *L, int nargs, int nresults, int errfunc); |
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int lua_cpcall(lua_State *L, lua_CFunction func, void *ud); |
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int lua_load(lua_State *L, lua_Reader reader, void *dt, char *chunkname); |
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int lua_dump(lua_State *L, lua_Writer writer, void *data); |
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// coroutine functions |
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int lua_yield(lua_State *L, int nresults); |
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int lua_resume(lua_State *L, int narg); |
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int lua_status(lua_State *L); |
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// garbage-collection function and options |
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const LUA_GCSTOP = 0; |
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const LUA_GCRESTART = 1; |
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const LUA_GCCOLLECT = 2; |
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const LUA_GCCOUNT = 3; |
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const LUA_GCCOUNTB = 4; |
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const LUA_GCSTEP = 5; |
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const LUA_GCSETPAUSE = 6; |
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const LUA_GCSETSTEPMUL = 7; |
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int lua_gc(lua_State *L, int what, int data); |
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// miscellaneous functions |
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int lua_error(lua_State *L); |
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int lua_next(lua_State *L, int idx); |
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void lua_concat(lua_State *L, int n); |
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lua_Alloc lua_getallocf(lua_State *L, void **ud); |
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void lua_setallocf(lua_State *L, lua_Alloc f, void *ud); |
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// some useful macros |
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void lua_pop(lua_State* L, int n) { lua_settop(L, -(n)-1); } |
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void lua_newtable(lua_State* L) { lua_createtable(L, 0, 0); } |
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void lua_register(lua_State* L, char* n, lua_CFunction f) { lua_pushcfunction(L, f); lua_setglobal(L, n); } |
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void lua_pushcfunction(lua_State* L, lua_CFunction f) { lua_pushcclosure(L, f, 0); } |
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int lua_strlen(lua_State* L, int i) { return lua_objlen(L, i); } |
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bool lua_isfunction(lua_State* L, int n) { return lua_type(L, n) == LUA_TFUNCTION; } |
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bool lua_istable(lua_State* L, int n) { return lua_type(L, n) == LUA_TTABLE; } |
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bool lua_islightuserdata(lua_State* L, int n) { return lua_type(L, n) == LUA_TLIGHTUSERDATA; } |
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bool lua_isnil(lua_State* L, int n) { return lua_type(L, n) == LUA_TNIL; } |
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bool lua_isboolean(lua_State* L, int n) { return lua_type(L, n) == LUA_TBOOLEAN; } |
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bool lua_isthread(lua_State* L, int n) { return lua_type(L, n) == LUA_TTHREAD; } |
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bool lua_isnone(lua_State* L, int n) { return lua_type(L, n) == LUA_TNONE; } |
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bool lua_isnoneornil(lua_State* L, int n) { return lua_type(L, n) <= 0; } |
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void lua_pushliteral(lua_State* L, char[] s) { lua_pushlstring(L, (s ~ \0).ptr, s.length); } |
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void lua_setglobal(lua_State* L, char* s) { lua_setfield(L, LUA_GLOBALSINDEX, s); } |
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void lua_getglobal(lua_State* L, char* s) { lua_getfield(L, LUA_GLOBALSINDEX, s); } |
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char* lua_tostring(lua_State* L, int i) { return lua_tolstring(L, i, null); } |
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// compatibility macros and functions |
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lua_State* lua_open() { return luaL_newstate(); } |
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void lua_getregistry(lua_State* L) { lua_pushvalue(L, LUA_REGISTRYINDEX); } |
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int lua_getgccount(lua_State* L) { return lua_gc(L, LUA_GCCOUNT, 0); } |
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alias lua_Reader lua_Chunkreader; |
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alias lua_Writer lua_Chunkwriter; |
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// hack |
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void lua_setlevel (lua_State *from, lua_State *to); |
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// Debug API |
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// Event codes |
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const LUA_HOOKCALL = 0; |
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const LUA_HOOKRET = 1; |
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const LUA_HOOKLINE = 2; |
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const LUA_HOOKCOUNT = 3; |
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const LUA_HOOKTAILRET = 4; |
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// Event masks |
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const LUA_MASKCALL = 1 << LUA_HOOKCALL; |
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const LUA_MASKRET = 1 << LUA_HOOKRET; |
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const LUA_MASKLINE = 1 << LUA_HOOKLINE; |
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const LUA_MASKCOUNT = 1 << LUA_HOOKCOUNT; |
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alias void function(lua_State *L, lua_Debug *ar)lua_Hook; |
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int lua_getstack(lua_State *L, int level, lua_Debug *ar); |
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int lua_getinfo(lua_State *L, char *what, lua_Debug *ar); |
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char * lua_getlocal(lua_State *L, lua_Debug *ar, int n); |
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char * lua_setlocal(lua_State *L, lua_Debug *ar, int n); |
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char * lua_getupvalue(lua_State *L, int funcindex, int n); |
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char * lua_setupvalue(lua_State *L, int funcindex, int n); |
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int lua_sethook(lua_State *L, lua_Hook func, int mask, int count); |
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lua_Hook lua_gethook(lua_State *L); |
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int lua_gethookmask(lua_State *L); |
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int lua_gethookcount(lua_State *L); |
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struct lua_Debug |
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{ |
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int event; |
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char *name; |
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char *namewhat; |
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char *what; |
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char *source; |
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int currentline; |
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int nups; |
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int linedefined; |
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int lastlinedefined; |
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char [LUA_IDSIZE]short_src; |
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int i_ci; |
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} |
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/****************************************************************************** |
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* Copyright (C) 1994-2008 Lua.org, PUC-Rio. All rights reserved. |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining |
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* a copy of this software and associated documentation files (the |
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* "Software"), to deal in the Software without restriction, including |
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* without limitation the rights to use, copy, modify, merge, publish, |
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* distribute, sublicense, and/or sell copies of the Software, and to |
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* permit persons to whom the Software is furnished to do so, subject to |
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* the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be |
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* included in all copies or substantial portions of the Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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******************************************************************************/ |
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