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module c.gl.gl; |
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/* |
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* Mesa 3-D graphics library |
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* Version: 6.3 |
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* |
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved. |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and associated documentation files (the "Software"), |
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* to deal in the Software without restriction, including without limitation |
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* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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* and/or sell copies of the Software, and to permit persons to whom the |
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* Software is furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included |
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* in all copies or substantial portions of the Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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*/ |
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import c.gl.glext; |
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private import std.loader; |
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public import c.gl._types; |
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|
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/* |
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* Constants |
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*/ |
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// Boolean values |
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const ubyte GL_FALSE = 0x0; |
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const ubyte GL_TRUE = 0x1; |
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|
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// Data types |
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const GLuint GL_BYTE = 0x1400; |
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const GLuint GL_UNSIGNED_BYTE = 0x1401; |
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const GLuint GL_SHORT = 0x1402; |
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const GLuint GL_UNSIGNED_SHORT = 0x1403; |
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const GLuint GL_INT = 0x1404; |
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const GLuint GL_UNSIGNED_INT = 0x1405; |
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const GLuint GL_FLOAT = 0x1406; |
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const GLuint GL_DOUBLE = 0x140A; |
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const GLuint GL_2_BYTES = 0x1407; |
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const GLuint GL_3_BYTES = 0x1408; |
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const GLuint GL_4_BYTES = 0x1409; |
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|
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// Primitives |
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const GLuint GL_POINTS = 0x0000; |
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const GLuint GL_LINES = 0x0001; |
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const GLuint GL_LINE_LOOP = 0x0002; |
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const GLuint GL_LINE_STRIP = 0x0003; |
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const GLuint GL_TRIANGLES = 0x0004; |
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const GLuint GL_TRIANGLE_STRIP = 0x0005; |
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const GLuint GL_TRIANGLE_FAN = 0x0006; |
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const GLuint GL_QUADS = 0x0007; |
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const GLuint GL_QUAD_STRIP = 0x0008; |
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const GLuint GL_POLYGON = 0x0009; |
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|
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// Vertex Arrays |
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const GLuint GL_VERTEX_ARRAY = 0x8074; |
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const GLuint GL_NORMAL_ARRAY = 0x8075; |
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const GLuint GL_COLOR_ARRAY = 0x8076; |
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const GLuint GL_INDEX_ARRAY = 0x8077; |
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const GLuint GL_TEXTURE_COORD_ARRAY = 0x8078; |
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const GLuint GL_EDGE_FLAG_ARRAY = 0x8079; |
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const GLuint GL_VERTEX_ARRAY_SIZE = 0x807A; |
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const GLuint GL_VERTEX_ARRAY_TYPE = 0x807B; |
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const GLuint GL_VERTEX_ARRAY_STRIDE = 0x807C; |
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const GLuint GL_NORMAL_ARRAY_TYPE = 0x807E; |
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const GLuint GL_NORMAL_ARRAY_STRIDE = 0x807F; |
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const GLuint GL_COLOR_ARRAY_SIZE = 0x8081; |
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const GLuint GL_COLOR_ARRAY_TYPE = 0x8082; |
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const GLuint GL_COLOR_ARRAY_STRIDE = 0x8083; |
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const GLuint GL_INDEX_ARRAY_TYPE = 0x8085; |
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const GLuint GL_INDEX_ARRAY_STRIDE = 0x8086; |
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const GLuint GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; |
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const GLuint GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; |
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const GLuint GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; |
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const GLuint GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C; |
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const GLuint GL_VERTEX_ARRAY_POINTER = 0x808E; |
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const GLuint GL_NORMAL_ARRAY_POINTER = 0x808F; |
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const GLuint GL_COLOR_ARRAY_POINTER = 0x8090; |
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const GLuint GL_INDEX_ARRAY_POINTER = 0x8091; |
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const GLuint GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; |
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const GLuint GL_EDGE_FLAG_ARRAY_POINTER = 0x8093; |
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const GLuint GL_V2F = 0x2A20; |
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const GLuint GL_V3F = 0x2A21; |
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const GLuint GL_C4UB_V2F = 0x2A22; |
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const GLuint GL_C4UB_V3F = 0x2A23; |
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const GLuint GL_C3F_V3F = 0x2A24; |
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const GLuint GL_N3F_V3F = 0x2A25; |
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const GLuint GL_C4F_N3F_V3F = 0x2A26; |
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const GLuint GL_T2F_V3F = 0x2A27; |
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const GLuint GL_T4F_V4F = 0x2A28; |
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const GLuint GL_T2F_C4UB_V3F = 0x2A29; |
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const GLuint GL_T2F_C3F_V3F = 0x2A2A; |
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const GLuint GL_T2F_N3F_V3F = 0x2A2B; |
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const GLuint GL_T2F_C4F_N3F_V3F = 0x2A2C; |
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const GLuint GL_T4F_C4F_N3F_V4F = 0x2A2D; |
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|
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// Matrix Mode |
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const GLuint GL_MATRIX_MODE = 0x0BA0; |
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const GLuint GL_MODELVIEW = 0x1700; |
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const GLuint GL_PROJECTION = 0x1701; |
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const GLuint GL_TEXTURE = 0x1702; |
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|
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// Points |
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const GLuint GL_POINT_SMOOTH = 0x0B10; |
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const GLuint GL_POINT_SIZE = 0x0B11; |
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const GLuint GL_POINT_SIZE_GRANULARITY = 0x0B13; |
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const GLuint GL_POINT_SIZE_RANGE = 0x0B12; |
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|
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// Lines |
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const GLuint GL_LINE_SMOOTH = 0x0B20; |
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const GLuint GL_LINE_STIPPLE = 0x0B24; |
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const GLuint GL_LINE_STIPPLE_PATTERN = 0x0B25; |
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const GLuint GL_LINE_STIPPLE_REPEAT = 0x0B26; |
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const GLuint GL_LINE_WIDTH = 0x0B21; |
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const GLuint GL_LINE_WIDTH_GRANULARITY = 0x0B23; |
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const GLuint GL_LINE_WIDTH_RANGE = 0x0B22; |
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|
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// Polygons |
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const GLuint GL_POINT = 0x1B00; |
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const GLuint GL_LINE = 0x1B01; |
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const GLuint GL_FILL = 0x1B02; |
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const GLuint GL_CW = 0x0900; |
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const GLuint GL_CCW = 0x0901; |
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const GLuint GL_FRONT = 0x0404; |
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const GLuint GL_BACK = 0x0405; |
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const GLuint GL_POLYGON_MODE = 0x0B40; |
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const GLuint GL_POLYGON_SMOOTH = 0x0B41; |
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const GLuint GL_POLYGON_STIPPLE = 0x0B42; |
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const GLuint GL_EDGE_FLAG = 0x0B43; |
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const GLuint GL_CULL_FACE = 0x0B44; |
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const GLuint GL_CULL_FACE_MODE = 0x0B45; |
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const GLuint GL_FRONT_FACE = 0x0B46; |
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const GLuint GL_POLYGON_OFFSET_FACTOR = 0x8038; |
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const GLuint GL_POLYGON_OFFSET_UNITS = 0x2A00; |
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const GLuint GL_POLYGON_OFFSET_POINT = 0x2A01; |
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const GLuint GL_POLYGON_OFFSET_LINE = 0x2A02; |
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const GLuint GL_POLYGON_OFFSET_FILL = 0x8037; |
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|
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// Display Lists |
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const GLuint GL_COMPILE = 0x1300; |
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const GLuint GL_COMPILE_AND_EXECUTE = 0x1301; |
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const GLuint GL_LIST_BASE = 0x0B32; |
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const GLuint GL_LIST_INDEX = 0x0B33; |
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const GLuint GL_LIST_MODE = 0x0B30; |
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|
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// Depth buffer |
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const GLuint GL_NEVER = 0x0200; |
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const GLuint GL_LESS = 0x0201; |
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const GLuint GL_EQUAL = 0x0202; |
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const GLuint GL_LEQUAL = 0x0203; |
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const GLuint GL_GREATER = 0x0204; |
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const GLuint GL_NOTEQUAL = 0x0205; |
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const GLuint GL_GEQUAL = 0x0206; |
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const GLuint GL_ALWAYS = 0x0207; |
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const GLuint GL_DEPTH_TEST = 0x0B71; |
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const GLuint GL_DEPTH_BITS = 0x0D56; |
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const GLuint GL_DEPTH_CLEAR_VALUE = 0x0B73; |
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const GLuint GL_DEPTH_FUNC = 0x0B74; |
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const GLuint GL_DEPTH_RANGE = 0x0B70; |
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const GLuint GL_DEPTH_WRITEMASK = 0x0B72; |
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const GLuint GL_DEPTH_COMPONENT = 0x1902; |
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|
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// Lighting |
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const GLuint GL_LIGHTING = 0x0B50; |
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const GLuint GL_LIGHT0 = 0x4000; |
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const GLuint GL_LIGHT1 = 0x4001; |
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const GLuint GL_LIGHT2 = 0x4002; |
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const GLuint GL_LIGHT3 = 0x4003; |
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const GLuint GL_LIGHT4 = 0x4004; |
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const GLuint GL_LIGHT5 = 0x4005; |
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const GLuint GL_LIGHT6 = 0x4006; |
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const GLuint GL_LIGHT7 = 0x4007; |
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const GLuint GL_SPOT_EXPONENT = 0x1205; |
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const GLuint GL_SPOT_CUTOFF = 0x1206; |
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const GLuint GL_CONSTANT_ATTENUATION = 0x1207; |
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const GLuint GL_LINEAR_ATTENUATION = 0x1208; |
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const GLuint GL_QUADRATIC_ATTENUATION = 0x1209; |
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const GLuint GL_AMBIENT = 0x1200; |
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const GLuint GL_DIFFUSE = 0x1201; |
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const GLuint GL_SPECULAR = 0x1202; |
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const GLuint GL_SHININESS = 0x1601; |
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const GLuint GL_EMISSION = 0x1600; |
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const GLuint GL_POSITION = 0x1203; |
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const GLuint GL_SPOT_DIRECTION = 0x1204; |
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const GLuint GL_AMBIENT_AND_DIFFUSE = 0x1602; |
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const GLuint GL_COLOR_INDEXES = 0x1603; |
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const GLuint GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; |
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const GLuint GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51; |
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const GLuint GL_LIGHT_MODEL_AMBIENT = 0x0B53; |
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const GLuint GL_FRONT_AND_BACK = 0x0408; |
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const GLuint GL_SHADE_MODEL = 0x0B54; |
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const GLuint GL_FLAT = 0x1D00; |
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const GLuint GL_SMOOTH = 0x1D01; |
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const GLuint GL_COLOR_MATERIAL = 0x0B57; |
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const GLuint GL_COLOR_MATERIAL_FACE = 0x0B55; |
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const GLuint GL_COLOR_MATERIAL_PARAMETER = 0x0B56; |
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const GLuint GL_NORMALIZE = 0x0BA1; |
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|
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// User clipping planes |
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const GLuint GL_CLIP_PLANE0 = 0x3000; |
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const GLuint GL_CLIP_PLANE1 = 0x3001; |
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const GLuint GL_CLIP_PLANE2 = 0x3002; |
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const GLuint GL_CLIP_PLANE3 = 0x3003; |
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const GLuint GL_CLIP_PLANE4 = 0x3004; |
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const GLuint GL_CLIP_PLANE5 = 0x3005; |
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|
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// Accumulation buffer |
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const GLuint GL_ACCUM_RED_BITS = 0x0D58; |
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const GLuint GL_ACCUM_GREEN_BITS = 0x0D59; |
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const GLuint GL_ACCUM_BLUE_BITS = 0x0D5A; |
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const GLuint GL_ACCUM_ALPHA_BITS = 0x0D5B; |
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const GLuint GL_ACCUM_CLEAR_VALUE = 0x0B80; |
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const GLuint GL_ACCUM = 0x0100; |
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const GLuint GL_ADD = 0x0104; |
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const GLuint GL_LOAD = 0x0101; |
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const GLuint GL_MULT = 0x0103; |
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const GLuint GL_RETURN = 0x0102; |
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|
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// Alpha testing |
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const GLuint GL_ALPHA_TEST = 0x0BC0; |
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const GLuint GL_ALPHA_TEST_REF = 0x0BC2; |
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const GLuint GL_ALPHA_TEST_FUNC = 0x0BC1; |
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|
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// Blending |
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const GLuint GL_BLEND = 0x0BE2; |
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const GLuint GL_BLEND_SRC = 0x0BE1; |
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const GLuint GL_BLEND_DST = 0x0BE0; |
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const GLuint GL_ZERO = 0x0; |
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const GLuint GL_ONE = 0x1; |
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const GLuint GL_SRC_COLOR = 0x0300; |
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const GLuint GL_ONE_MINUS_SRC_COLOR = 0x0301; |
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const GLuint GL_SRC_ALPHA = 0x0302; |
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const GLuint GL_ONE_MINUS_SRC_ALPHA = 0x0303; |
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const GLuint GL_DST_ALPHA = 0x0304; |
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const GLuint GL_ONE_MINUS_DST_ALPHA = 0x0305; |
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const GLuint GL_DST_COLOR = 0x0306; |
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const GLuint GL_ONE_MINUS_DST_COLOR = 0x0307; |
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const GLuint GL_SRC_ALPHA_SATURATE = 0x0308; |
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|
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// Render Mode |
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const GLuint GL_FEEDBACK = 0x1C01; |
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const GLuint GL_RENDER = 0x1C00; |
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const GLuint GL_SELECT = 0x1C02; |
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|
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// Feedback |
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const GLuint GL_2D = 0x0600; |
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const GLuint GL_3D = 0x0601; |
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const GLuint GL_3D_COLOR = 0x0602; |
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const GLuint GL_3D_COLOR_TEXTURE = 0x0603; |
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const GLuint GL_4D_COLOR_TEXTURE = 0x0604; |
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const GLuint GL_POINT_TOKEN = 0x0701; |
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const GLuint GL_LINE_TOKEN = 0x0702; |
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const GLuint GL_LINE_RESET_TOKEN = 0x0707; |
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| 262 |
const GLuint GL_POLYGON_TOKEN = 0x0703; |
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const GLuint GL_BITMAP_TOKEN = 0x0704; |
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const GLuint GL_DRAW_PIXEL_TOKEN = 0x0705; |
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| 265 |
const GLuint GL_COPY_PIXEL_TOKEN = 0x0706; |
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const GLuint GL_PASS_THROUGH_TOKEN = 0x0700; |
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| 267 |
const GLuint GL_FEEDBACK_BUFFER_POINTER = 0x0DF0; |
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const GLuint GL_FEEDBACK_BUFFER_SIZE = 0x0DF1; |
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const GLuint GL_FEEDBACK_BUFFER_TYPE = 0x0DF2; |
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|
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// Selection |
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const GLuint GL_SELECTION_BUFFER_POINTER = 0x0DF3; |
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const GLuint GL_SELECTION_BUFFER_SIZE = 0x0DF4; |
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|
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// Fog |
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| 276 |
const GLuint GL_FOG = 0x0B60; |
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const GLuint GL_FOG_MODE = 0x0B65; |
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| 278 |
const GLuint GL_FOG_DENSITY = 0x0B62; |
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| 279 |
const GLuint GL_FOG_COLOR = 0x0B66; |
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| 280 |
const GLuint GL_FOG_INDEX = 0x0B61; |
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| 281 |
const GLuint GL_FOG_START = 0x0B63; |
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| 282 |
const GLuint GL_FOG_END = 0x0B64; |
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| 283 |
const GLuint GL_LINEAR = 0x2601; |
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| 284 |
const GLuint GL_EXP = 0x0800; |
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| 285 |
const GLuint GL_EXP2 = 0x0801; |
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| 286 |
|
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// Logic Ops |
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| 288 |
const GLuint GL_LOGIC_OP = 0x0BF1; |
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| 289 |
const GLuint GL_INDEX_LOGIC_OP = 0x0BF1; |
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const GLuint GL_COLOR_LOGIC_OP = 0x0BF2; |
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| 291 |
const GLuint GL_LOGIC_OP_MODE = 0x0BF0; |
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| 292 |
const GLuint GL_CLEAR = 0x1500; |
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| 293 |
const GLuint GL_SET = 0x150F; |
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| 294 |
const GLuint GL_COPY = 0x1503; |
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| 295 |
const GLuint GL_COPY_INVERTED = 0x150C; |
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| 296 |
const GLuint GL_NOOP = 0x1505; |
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const GLuint GL_INVERT = 0x150A; |
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| 298 |
const GLuint GL_AND = 0x1501; |
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const GLuint GL_NAND = 0x150E; |
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const GLuint GL_OR = 0x1507; |
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const GLuint GL_NOR = 0x1508; |
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| 302 |
const GLuint GL_XOR = 0x1506; |
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| 303 |
const GLuint GL_EQUIV = 0x1509; |
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| 304 |
const GLuint GL_AND_REVERSE = 0x1502; |
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| 305 |
const GLuint GL_AND_INVERTED = 0x1504; |
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| 306 |
const GLuint GL_OR_REVERSE = 0x150B; |
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const GLuint GL_OR_INVERTED = 0x150D; |
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|
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// Stencil |
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| 310 |
const GLuint GL_STENCIL_TEST = 0x0B90; |
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| 311 |
const GLuint GL_STENCIL_WRITEMASK = 0x0B98; |
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| 312 |
const GLuint GL_STENCIL_BITS = 0x0D57; |
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| 313 |
const GLuint GL_STENCIL_FUNC = 0x0B92; |
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| 314 |
const GLuint GL_STENCIL_VALUE_MASK = 0x0B93; |
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| 315 |
const GLuint GL_STENCIL_REF = 0x0B97; |
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| 316 |
const GLuint GL_STENCIL_FAIL = 0x0B94; |
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| 317 |
const GLuint GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; |
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| 318 |
const GLuint GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; |
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| 319 |
const GLuint GL_STENCIL_CLEAR_VALUE = 0x0B91; |
|---|
| 320 |
const GLuint GL_STENCIL_INDEX = 0x1901; |
|---|
| 321 |
const GLuint GL_KEEP = 0x1E00; |
|---|
| 322 |
const GLuint GL_REPLACE = 0x1E01; |
|---|
| 323 |
const GLuint GL_INCR = 0x1E02; |
|---|
| 324 |
const GLuint GL_DECR = 0x1E03; |
|---|
| 325 |
|
|---|
| 326 |
// Buffers, Pixel Drawing/Reading |
|---|
| 327 |
const GLuint GL_NONE = 0x0; |
|---|
| 328 |
const GLuint GL_LEFT = 0x0406; |
|---|
| 329 |
const GLuint GL_RIGHT = 0x0407; |
|---|
| 330 |
//const GLuint GL_FRONT = 0x0404; |
|---|
| 331 |
//const GLuint GL_BACK = 0x0405; |
|---|
| 332 |
//const GLuint GL_FRONT_AND_BACK = 0x0408; |
|---|
| 333 |
const GLuint GL_FRONT_LEFT = 0x0400; |
|---|
| 334 |
const GLuint GL_FRONT_RIGHT = 0x0401; |
|---|
| 335 |
const GLuint GL_BACK_LEFT = 0x0402; |
|---|
| 336 |
const GLuint GL_BACK_RIGHT = 0x0403; |
|---|
| 337 |
const GLuint GL_AUX0 = 0x0409; |
|---|
| 338 |
const GLuint GL_AUX1 = 0x040A; |
|---|
| 339 |
const GLuint GL_AUX2 = 0x040B; |
|---|
| 340 |
const GLuint GL_AUX3 = 0x040C; |
|---|
| 341 |
const GLuint GL_COLOR_INDEX = 0x1900; |
|---|
| 342 |
const GLuint GL_RED = 0x1903; |
|---|
| 343 |
const GLuint GL_GREEN = 0x1904; |
|---|
| 344 |
const GLuint GL_BLUE = 0x1905; |
|---|
| 345 |
const GLuint GL_ALPHA = 0x1906; |
|---|
| 346 |
const GLuint GL_LUMINANCE = 0x1909; |
|---|
| 347 |
const GLuint GL_LUMINANCE_ALPHA = 0x190A; |
|---|
| 348 |
const GLuint GL_ALPHA_BITS = 0x0D55; |
|---|
| 349 |
const GLuint GL_RED_BITS = 0x0D52; |
|---|
| 350 |
const GLuint GL_GREEN_BITS = 0x0D53; |
|---|
| 351 |
const GLuint GL_BLUE_BITS = 0x0D54; |
|---|
| 352 |
const GLuint GL_INDEX_BITS = 0x0D51; |
|---|
| 353 |
const GLuint GL_SUBPIXEL_BITS = 0x0D50; |
|---|
| 354 |
const GLuint GL_AUX_BUFFERS = 0x0C00; |
|---|
| 355 |
const GLuint GL_READ_BUFFER = 0x0C02; |
|---|
| 356 |
const GLuint GL_DRAW_BUFFER = 0x0C01; |
|---|
| 357 |
const GLuint GL_DOUBLEBUFFER = 0x0C32; |
|---|
| 358 |
const GLuint GL_STEREO = 0x0C33; |
|---|
| 359 |
const GLuint GL_BITMAP = 0x1A00; |
|---|
| 360 |
const GLuint GL_COLOR = 0x1800; |
|---|
| 361 |
const GLuint GL_DEPTH = 0x1801; |
|---|
| 362 |
const GLuint GL_STENCIL = 0x1802; |
|---|
| 363 |
const GLuint GL_DITHER = 0x0BD0; |
|---|
| 364 |
const GLuint GL_RGB = 0x1907; |
|---|
| 365 |
const GLuint GL_RGBA = 0x1908; |
|---|
| 366 |
|
|---|
| 367 |
// Implementation limits |
|---|
| 368 |
const GLuint GL_MAX_LIST_NESTING = 0x0B31; |
|---|
| 369 |
const GLuint GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35; |
|---|
| 370 |
const GLuint GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; |
|---|
| 371 |
const GLuint GL_MAX_NAME_STACK_DEPTH = 0x0D37; |
|---|
| 372 |
const GLuint GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; |
|---|
| 373 |
const GLuint GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; |
|---|
| 374 |
const GLuint GL_MAX_EVAL_ORDER = 0x0D30; |
|---|
| 375 |
const GLuint GL_MAX_LIGHTS = 0x0D31; |
|---|
| 376 |
const GLuint GL_MAX_CLIP_PLANES = 0x0D32; |
|---|
| 377 |
const GLuint GL_MAX_TEXTURE_SIZE = 0x0D33; |
|---|
| 378 |
const GLuint GL_MAX_PIXEL_MAP_TABLE = 0x0D34; |
|---|
| 379 |
const GLuint GL_MAX_VIEWPORT_DIMS = 0x0D3A; |
|---|
| 380 |
const GLuint GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B; |
|---|
| 381 |
|
|---|
| 382 |
// Gets |
|---|
| 383 |
const GLuint GL_ATTRIB_STACK_DEPTH = 0x0BB0; |
|---|
| 384 |
const GLuint GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1; |
|---|
| 385 |
const GLuint GL_COLOR_CLEAR_VALUE = 0x0C22; |
|---|
| 386 |
const GLuint GL_COLOR_WRITEMASK = 0x0C23; |
|---|
| 387 |
const GLuint GL_CURRENT_INDEX = 0x0B01; |
|---|
| 388 |
const GLuint GL_CURRENT_COLOR = 0x0B00; |
|---|
| 389 |
const GLuint GL_CURRENT_NORMAL = 0x0B02; |
|---|
| 390 |
const GLuint GL_CURRENT_RASTER_COLOR = 0x0B04; |
|---|
| 391 |
const GLuint GL_CURRENT_RASTER_DISTANCE = 0x0B09; |
|---|
| 392 |
const GLuint GL_CURRENT_RASTER_INDEX = 0x0B05; |
|---|
| 393 |
const GLuint GL_CURRENT_RASTER_POSITION = 0x0B07; |
|---|
| 394 |
const GLuint GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06; |
|---|
| 395 |
const GLuint GL_CURRENT_RASTER_POSITION_VALID = 0x0B08; |
|---|
| 396 |
const GLuint GL_CURRENT_TEXTURE_COORDS = 0x0B03; |
|---|
| 397 |
const GLuint GL_INDEX_CLEAR_VALUE = 0x0C20; |
|---|
| 398 |
const GLuint GL_INDEX_MODE = 0x0C30; |
|---|
| 399 |
const GLuint GL_INDEX_WRITEMASK = 0x0C21; |
|---|
| 400 |
const GLuint GL_MODELVIEW_MATRIX = 0x0BA6; |
|---|
| 401 |
const GLuint GL_MODELVIEW_STACK_DEPTH = 0x0BA3; |
|---|
| 402 |
const GLuint GL_NAME_STACK_DEPTH = 0x0D70; |
|---|
| 403 |
const GLuint GL_PROJECTION_MATRIX = 0x0BA7; |
|---|
| 404 |
const GLuint GL_PROJECTION_STACK_DEPTH = 0x0BA4; |
|---|
| 405 |
const GLuint GL_RENDER_MODE = 0x0C40; |
|---|
| 406 |
const GLuint GL_RGBA_MODE = 0x0C31; |
|---|
| 407 |
const GLuint GL_TEXTURE_MATRIX = 0x0BA8; |
|---|
| 408 |
const GLuint GL_TEXTURE_STACK_DEPTH = 0x0BA5; |
|---|
| 409 |
const GLuint GL_VIEWPORT = 0x0BA2; |
|---|
| 410 |
|
|---|
| 411 |
// Evaluators |
|---|
| 412 |
const GLuint GL_AUTO_NORMAL = 0x0D80; |
|---|
| 413 |
const GLuint GL_MAP1_COLOR_4 = 0x0D90; |
|---|
| 414 |
const GLuint GL_MAP1_GRID_DOMAIN = 0x0DD0; |
|---|
| 415 |
const GLuint GL_MAP1_GRID_SEGMENTS = 0x0DD1; |
|---|
| 416 |
const GLuint GL_MAP1_INDEX = 0x0D91; |
|---|
| 417 |
const GLuint GL_MAP1_NORMAL = 0x0D92; |
|---|
| 418 |
const GLuint GL_MAP1_TEXTURE_COORD_1 = 0x0D93; |
|---|
| 419 |
const GLuint GL_MAP1_TEXTURE_COORD_2 = 0x0D94; |
|---|
| 420 |
const GLuint GL_MAP1_TEXTURE_COORD_3 = 0x0D95; |
|---|
| 421 |
const GLuint GL_MAP1_TEXTURE_COORD_4 = 0x0D96; |
|---|
| 422 |
const GLuint GL_MAP1_VERTEX_3 = 0x0D97; |
|---|
| 423 |
const GLuint GL_MAP1_VERTEX_4 = 0x0D98; |
|---|
| 424 |
const GLuint GL_MAP2_COLOR_4 = 0x0DB0; |
|---|
| 425 |
const GLuint GL_MAP2_GRID_DOMAIN = 0x0DD2; |
|---|
| 426 |
const GLuint GL_MAP2_GRID_SEGMENTS = 0x0DD3; |
|---|
| 427 |
const GLuint GL_MAP2_INDEX = 0x0DB1; |
|---|
| 428 |
const GLuint GL_MAP2_NORMAL = 0x0DB2; |
|---|
| 429 |
const GLuint GL_MAP2_TEXTURE_COORD_1 = 0x0DB3; |
|---|
| 430 |
const GLuint GL_MAP2_TEXTURE_COORD_2 = 0x0DB4; |
|---|
| 431 |
const GLuint GL_MAP2_TEXTURE_COORD_3 = 0x0DB5; |
|---|
| 432 |
const GLuint GL_MAP2_TEXTURE_COORD_4 = 0x0DB6; |
|---|
| 433 |
const GLuint GL_MAP2_VERTEX_3 = 0x0DB7; |
|---|
| 434 |
const GLuint GL_MAP2_VERTEX_4 = 0x0DB8; |
|---|
| 435 |
const GLuint GL_COEFF = 0x0A00; |
|---|
| 436 |
const GLuint GL_DOMAIN = 0x0A02; |
|---|
| 437 |
const GLuint GL_ORDER = 0x0A01; |
|---|
| 438 |
|
|---|
| 439 |
// Hints |
|---|
| 440 |
const GLuint GL_FOG_HINT = 0x0C54; |
|---|
| 441 |
const GLuint GL_LINE_SMOOTH_HINT = 0x0C52; |
|---|
| 442 |
const GLuint GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; |
|---|
| 443 |
const GLuint GL_POINT_SMOOTH_HINT = 0x0C51; |
|---|
| 444 |
const GLuint GL_POLYGON_SMOOTH_HINT = 0x0C53; |
|---|
| 445 |
const GLuint GL_DONT_CARE = 0x1100; |
|---|
| 446 |
const GLuint GL_FASTEST = 0x1101; |
|---|
| 447 |
const GLuint GL_NICEST = 0x1102; |
|---|
| 448 |
|
|---|
| 449 |
// Scissor box |
|---|
| 450 |
const GLuint GL_SCISSOR_TEST = 0x0C11; |
|---|
| 451 |
const GLuint GL_SCISSOR_BOX = 0x0C10; |
|---|
| 452 |
|
|---|
| 453 |
// Pixel Mode / Transfer |
|---|
| 454 |
const GLuint GL_MAP_COLOR = 0x0D10; |
|---|
| 455 |
const GLuint GL_MAP_STENCIL = 0x0D11; |
|---|
| 456 |
const GLuint GL_INDEX_SHIFT = 0x0D12; |
|---|
| 457 |
const GLuint GL_INDEX_OFFSET = 0x0D13; |
|---|
| 458 |
const GLuint GL_RED_SCALE = 0x0D14; |
|---|
| 459 |
const GLuint GL_RED_BIAS = 0x0D15; |
|---|
| 460 |
const GLuint GL_GREEN_SCALE = 0x0D18; |
|---|
| 461 |
const GLuint GL_GREEN_BIAS = 0x0D19; |
|---|
| 462 |
const GLuint GL_BLUE_SCALE = 0x0D1A; |
|---|
| 463 |
const GLuint GL_BLUE_BIAS = 0x0D1B; |
|---|
| 464 |
const GLuint GL_ALPHA_SCALE = 0x0D1C; |
|---|
| 465 |
const GLuint GL_ALPHA_BIAS = 0x0D1D; |
|---|
| 466 |
const GLuint GL_DEPTH_SCALE = 0x0D1E; |
|---|
| 467 |
const GLuint GL_DEPTH_BIAS = 0x0D1F; |
|---|
| 468 |
const GLuint GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1; |
|---|
| 469 |
const GLuint GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0; |
|---|
| 470 |
const GLuint GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2; |
|---|
| 471 |
const GLuint GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3; |
|---|
| 472 |
const GLuint GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4; |
|---|
| 473 |
const GLuint GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5; |
|---|
| 474 |
const GLuint GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6; |
|---|
| 475 |
const GLuint GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7; |
|---|
| 476 |
const GLuint GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8; |
|---|
| 477 |
const GLuint GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9; |
|---|
| 478 |
const GLuint GL_PIXEL_MAP_S_TO_S = 0x0C71; |
|---|
| 479 |
const GLuint GL_PIXEL_MAP_I_TO_I = 0x0C70; |
|---|
| 480 |
const GLuint GL_PIXEL_MAP_I_TO_R = 0x0C72; |
|---|
| 481 |
const GLuint GL_PIXEL_MAP_I_TO_G = 0x0C73; |
|---|
| 482 |
const GLuint GL_PIXEL_MAP_I_TO_B = 0x0C74; |
|---|
| 483 |
const GLuint GL_PIXEL_MAP_I_TO_A = 0x0C75; |
|---|
| 484 |
const GLuint GL_PIXEL_MAP_R_TO_R = 0x0C76; |
|---|
| 485 |
const GLuint GL_PIXEL_MAP_G_TO_G = 0x0C77; |
|---|
| 486 |
const GLuint GL_PIXEL_MAP_B_TO_B = 0x0C78; |
|---|
| 487 |
const GLuint GL_PIXEL_MAP_A_TO_A = 0x0C79; |
|---|
| 488 |
const GLuint GL_PACK_ALIGNMENT = 0x0D05; |
|---|
| 489 |
const GLuint GL_PACK_LSB_FIRST = 0x0D01; |
|---|
| 490 |
const GLuint GL_PACK_ROW_LENGTH = 0x0D02; |
|---|
| 491 |
const GLuint GL_PACK_SKIP_PIXELS = 0x0D04; |
|---|
| 492 |
const GLuint GL_PACK_SKIP_ROWS = 0x0D03; |
|---|
| 493 |
const GLuint GL_PACK_SWAP_BYTES = 0x0D00; |
|---|
| 494 |
const GLuint GL_UNPACK_ALIGNMENT = 0x0CF5; |
|---|
| 495 |
const GLuint GL_UNPACK_LSB_FIRST = 0x0CF1; |
|---|
| 496 |
const GLuint GL_UNPACK_ROW_LENGTH = 0x0CF2; |
|---|
| 497 |
const GLuint GL_UNPACK_SKIP_PIXELS = 0x0CF4; |
|---|
| 498 |
const GLuint GL_UNPACK_SKIP_ROWS = 0x0CF3; |
|---|
| 499 |
const GLuint GL_UNPACK_SWAP_BYTES = 0x0CF0; |
|---|
| 500 |
const GLuint GL_ZOOM_X = 0x0D16; |
|---|
| 501 |
const GLuint GL_ZOOM_Y = 0x0D17; |
|---|
| 502 |
|
|---|
| 503 |
// Texture mapping |
|---|
| 504 |
const GLuint GL_TEXTURE_ENV = 0x2300; |
|---|
| 505 |
const GLuint GL_TEXTURE_ENV_MODE = 0x2200; |
|---|
| 506 |
const GLuint GL_TEXTURE_1D = 0x0DE0; |
|---|
| 507 |
const GLuint GL_TEXTURE_2D = 0x0DE1; |
|---|
| 508 |
const GLuint GL_TEXTURE_WRAP_S = 0x2802; |
|---|
| 509 |
const GLuint GL_TEXTURE_WRAP_T = 0x2803; |
|---|
| 510 |
const GLuint GL_TEXTURE_MAG_FILTER = 0x2800; |
|---|
| 511 |
const GLuint GL_TEXTURE_MIN_FILTER = 0x2801; |
|---|
| 512 |
const GLuint GL_TEXTURE_ENV_COLOR = 0x2201; |
|---|
| 513 |
const GLuint GL_TEXTURE_GEN_S = 0x0C60; |
|---|
| 514 |
const GLuint GL_TEXTURE_GEN_T = 0x0C61; |
|---|
| 515 |
const GLuint GL_TEXTURE_GEN_MODE = 0x2500; |
|---|
| 516 |
const GLuint GL_TEXTURE_BORDER_COLOR = 0x1004; |
|---|
| 517 |
const GLuint GL_TEXTURE_WIDTH = 0x1000; |
|---|
| 518 |
const GLuint GL_TEXTURE_HEIGHT = 0x1001; |
|---|
| 519 |
const GLuint GL_TEXTURE_BORDER = 0x1005; |
|---|
| 520 |
const GLuint GL_TEXTURE_COMPONENTS = 0x1003; |
|---|
| 521 |
const GLuint GL_TEXTURE_RED_SIZE = 0x805C; |
|---|
| 522 |
const GLuint GL_TEXTURE_GREEN_SIZE = 0x805D; |
|---|
| 523 |
const GLuint GL_TEXTURE_BLUE_SIZE = 0x805E; |
|---|
| 524 |
const GLuint GL_TEXTURE_ALPHA_SIZE = 0x805F; |
|---|
| 525 |
const GLuint GL_TEXTURE_LUMINANCE_SIZE = 0x8060; |
|---|
| 526 |
const GLuint GL_TEXTURE_INTENSITY_SIZE = 0x8061; |
|---|
| 527 |
const GLuint GL_NEAREST_MIPMAP_NEAREST = 0x2700; |
|---|
| 528 |
const GLuint GL_NEAREST_MIPMAP_LINEAR = 0x2702; |
|---|
| 529 |
const GLuint GL_LINEAR_MIPMAP_NEAREST = 0x2701; |
|---|
| 530 |
const GLuint GL_LINEAR_MIPMAP_LINEAR = 0x2703; |
|---|
| 531 |
const GLuint GL_OBJECT_LINEAR = 0x2401; |
|---|
| 532 |
const GLuint GL_OBJECT_PLANE = 0x2501; |
|---|
| 533 |
const GLuint GL_EYE_LINEAR = 0x2400; |
|---|
| 534 |
const GLuint GL_EYE_PLANE = 0x2502; |
|---|
| 535 |
const GLuint GL_SPHERE_MAP = 0x2402; |
|---|
| 536 |
const GLuint GL_DECAL = 0x2101; |
|---|
| 537 |
const GLuint GL_MODULATE = 0x2100; |
|---|
| 538 |
const GLuint GL_NEAREST = 0x2600; |
|---|
| 539 |
const GLuint GL_REPEAT = 0x2901; |
|---|
| 540 |
const GLuint GL_CLAMP = 0x2900; |
|---|
| 541 |
const GLuint GL_S = 0x2000; |
|---|
| 542 |
const GLuint GL_T = 0x2001; |
|---|
| 543 |
const GLuint GL_R = 0x2002; |
|---|
| 544 |
const GLuint GL_Q = 0x2003; |
|---|
| 545 |
const GLuint GL_TEXTURE_GEN_R = 0x0C62; |
|---|
| 546 |
const GLuint GL_TEXTURE_GEN_Q = 0x0C63; |
|---|
| 547 |
|
|---|
| 548 |
// Utility |
|---|
| 549 |
const GLuint GL_VENDOR = 0x1F00; |
|---|
| 550 |
const GLuint GL_RENDERER = 0x1F01; |
|---|
| 551 |
const GLuint GL_VERSION = 0x1F02; |
|---|
| 552 |
const GLuint GL_EXTENSIONS = 0x1F03; |
|---|
| 553 |
|
|---|
| 554 |
// Errors |
|---|
| 555 |
const GLuint GL_NO_ERROR = 0x0; |
|---|
| 556 |
const GLuint GL_INVALID_VALUE = 0x0501; |
|---|
| 557 |
const GLuint GL_INVALID_ENUM = 0x0500; |
|---|
| 558 |
const GLuint GL_INVALID_OPERATION = 0x0502; |
|---|
| 559 |
const GLuint GL_STACK_OVERFLOW = 0x0503; |
|---|
| 560 |
const GLuint GL_STACK_UNDERFLOW = 0x0504; |
|---|
| 561 |
const GLuint GL_OUT_OF_MEMORY = 0x0505; |
|---|
| 562 |
|
|---|
| 563 |
// glPush/PopAttrib bits |
|---|
| 564 |
const GLuint GL_CURRENT_BIT = 0x00000001; |
|---|
| 565 |
const GLuint GL_POINT_BIT = 0x00000002; |
|---|
| 566 |
const GLuint GL_LINE_BIT = 0x00000004; |
|---|
| 567 |
const GLuint GL_POLYGON_BIT = 0x00000008; |
|---|
| 568 |
const GLuint GL_POLYGON_STIPPLE_BIT = 0x00000010; |
|---|
| 569 |
const GLuint GL_PIXEL_MODE_BIT = 0x00000020; |
|---|
| 570 |
const GLuint GL_LIGHTING_BIT = 0x00000040; |
|---|
| 571 |
const GLuint GL_FOG_BIT = 0x00000080; |
|---|
| 572 |
const GLuint GL_DEPTH_BUFFER_BIT = 0x00000100; |
|---|
| 573 |
const GLuint GL_ACCUM_BUFFER_BIT = 0x00000200; |
|---|
| 574 |
const GLuint GL_STENCIL_BUFFER_BIT = 0x00000400; |
|---|
| 575 |
const GLuint GL_VIEWPORT_BIT = 0x00000800; |
|---|
| 576 |
const GLuint GL_TRANSFORM_BIT = 0x00001000; |
|---|
| 577 |
const GLuint GL_ENABLE_BIT = 0x00002000; |
|---|
| 578 |
const GLuint GL_COLOR_BUFFER_BIT = 0x00004000; |
|---|
| 579 |
const GLuint GL_HINT_BIT = 0x00008000; |
|---|
| 580 |
const GLuint GL_EVAL_BIT = 0x00010000; |
|---|
| 581 |
const GLuint GL_LIST_BIT = 0x00020000; |
|---|
| 582 |
const GLuint GL_TEXTURE_BIT = 0x00040000; |
|---|
| 583 |
const GLuint GL_SCISSOR_BIT = 0x00080000; |
|---|
| 584 |
const GLuint GL_ALL_ATTRIB_BITS = 0x000FFFFF; |
|---|
| 585 |
|
|---|
| 586 |
// OpenGL 1.1 |
|---|
| 587 |
const GLuint GL_PROXY_TEXTURE_1D = 0x8063; |
|---|
| 588 |
const GLuint GL_PROXY_TEXTURE_2D = 0x8064; |
|---|
| 589 |
const GLuint GL_TEXTURE_PRIORITY = 0x8066; |
|---|
| 590 |
const GLuint GL_TEXTURE_RESIDENT = 0x8067; |
|---|
| 591 |
const GLuint GL_TEXTURE_BINDING_1D = 0x8068; |
|---|
| 592 |
const GLuint GL_TEXTURE_BINDING_2D = 0x8069; |
|---|
| 593 |
const GLuint GL_TEXTURE_INTERNAL_FORMAT = 0x1003; |
|---|
| 594 |
const GLuint GL_ALPHA4 = 0x803B; |
|---|
| 595 |
const GLuint GL_ALPHA8 = 0x803C; |
|---|
| 596 |
const GLuint GL_ALPHA12 = 0x803D; |
|---|
| 597 |
const GLuint GL_ALPHA16 = 0x803E; |
|---|
| 598 |
const GLuint GL_LUMINANCE4 = 0x803F; |
|---|
| 599 |
const GLuint GL_LUMINANCE8 = 0x8040; |
|---|
| 600 |
const GLuint GL_LUMINANCE12 = 0x8041; |
|---|
| 601 |
const GLuint GL_LUMINANCE16 = 0x8042; |
|---|
| 602 |
const GLuint GL_LUMINANCE4_ALPHA4 = 0x8043; |
|---|
| 603 |
const GLuint GL_LUMINANCE6_ALPHA2 = 0x8044; |
|---|
| 604 |
const GLuint GL_LUMINANCE8_ALPHA8 = 0x8045; |
|---|
| 605 |
const GLuint GL_LUMINANCE12_ALPHA4 = 0x8046; |
|---|
| 606 |
const GLuint GL_LUMINANCE12_ALPHA12 = 0x8047; |
|---|
| 607 |
const GLuint GL_LUMINANCE16_ALPHA16 = 0x8048; |
|---|
| 608 |
const GLuint GL_INTENSITY = 0x8049; |
|---|
| 609 |
const GLuint GL_INTENSITY4 = 0x804A; |
|---|
| 610 |
const GLuint GL_INTENSITY8 = 0x804B; |
|---|
| 611 |
const GLuint GL_INTENSITY12 = 0x804C; |
|---|
| 612 |
const GLuint GL_INTENSITY16 = 0x804D; |
|---|
| 613 |
const GLuint GL_R3_G3_B2 = 0x2A10; |
|---|
| 614 |
const GLuint GL_RGB4 = 0x804F; |
|---|
| 615 |
const GLuint GL_RGB5 = 0x8050; |
|---|
| 616 |
const GLuint GL_RGB8 = 0x8051; |
|---|
| 617 |
const GLuint GL_RGB10 = 0x8052; |
|---|
| 618 |
const GLuint GL_RGB12 = 0x8053; |
|---|
| 619 |
const GLuint GL_RGB16 = 0x8054; |
|---|
| 620 |
const GLuint GL_RGBA2 = 0x8055; |
|---|
| 621 |
const GLuint GL_RGBA4 = 0x8056; |
|---|
| 622 |
const GLuint GL_RGB5_A1 = 0x8057; |
|---|
| 623 |
const GLuint GL_RGBA8 = 0x8058; |
|---|
| 624 |
const GLuint GL_RGB10_A2 = 0x8059; |
|---|
| 625 |
const GLuint GL_RGBA12 = 0x805A; |
|---|
| 626 |
const GLuint GL_RGBA16 = 0x805B; |
|---|
| 627 |
const GLuint GL_CLIENT_PIXEL_STORE_BIT = 0x00000001; |
|---|
| 628 |
const GLuint GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002; |
|---|
| 629 |
const GLuint GL_ALL_CLIENT_ATTRIB_BITS = 0xFFFFFFFF; |
|---|
| 630 |
const GLuint GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF; |
|---|
| 631 |
|
|---|
| 632 |
// OpenGL 1.2 |
|---|
| 633 |
const GLuint GL_RESCALE_NORMAL = 0x803A; |
|---|
| 634 |
const GLuint GL_CLAMP_TO_EDGE = 0x812F; |
|---|
| 635 |
const GLuint GL_MAX_ELEMENTS_VERTICES = 0x80E8; |
|---|
| 636 |
const GLuint GL_MAX_ELEMENTS_INDICES = 0x80E9; |
|---|
| 637 |
const GLuint GL_BGR = 0x80E0; |
|---|
| 638 |
const GLuint GL_BGRA = 0x80E1; |
|---|
| 639 |
const GLuint GL_UNSIGNED_BYTE_3_3_2 = 0x8032; |
|---|
| 640 |
const GLuint GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362; |
|---|
| 641 |
const GLuint GL_UNSIGNED_SHORT_5_6_5 = 0x8363; |
|---|
| 642 |
const GLuint GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364; |
|---|
| 643 |
const GLuint GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; |
|---|
| 644 |
const GLuint GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365; |
|---|
| 645 |
const GLuint GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; |
|---|
| 646 |
const GLuint GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366; |
|---|
| 647 |
const GLuint GL_UNSIGNED_INT_8_8_8_8 = 0x8035; |
|---|
| 648 |
const GLuint GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367; |
|---|
| 649 |
const GLuint GL_UNSIGNED_INT_10_10_10_2 = 0x8036; |
|---|
| 650 |
const GLuint GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; |
|---|
| 651 |
const GLuint GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8; |
|---|
| 652 |
const GLuint GL_SINGLE_COLOR = 0x81F9; |
|---|
| 653 |
const GLuint GL_SEPARATE_SPECULAR_COLOR = 0x81FA; |
|---|
| 654 |
const GLuint GL_TEXTURE_MIN_LOD = 0x813A; |
|---|
| 655 |
const GLuint GL_TEXTURE_MAX_LOD = 0x813B; |
|---|
| 656 |
const GLuint GL_TEXTURE_BASE_LEVEL = 0x813C; |
|---|
| 657 |
const GLuint GL_TEXTURE_MAX_LEVEL = 0x813D; |
|---|
| 658 |
const GLuint GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; |
|---|
| 659 |
const GLuint GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13; |
|---|
| 660 |
const GLuint GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; |
|---|
| 661 |
const GLuint GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23; |
|---|
| 662 |
const GLuint GL_ALIASED_POINT_SIZE_RANGE = 0x846D; |
|---|
| 663 |
const GLuint GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; |
|---|
| 664 |
const GLuint GL_PACK_SKIP_IMAGES = 0x806B; |
|---|
| 665 |
const GLuint GL_PACK_IMAGE_HEIGHT = 0x806C; |
|---|
| 666 |
const GLuint GL_UNPACK_SKIP_IMAGES = 0x806D; |
|---|
| 667 |
const GLuint GL_UNPACK_IMAGE_HEIGHT = 0x806E; |
|---|
| 668 |
const GLuint GL_TEXTURE_3D = 0x806F; |
|---|
| 669 |
const GLuint GL_PROXY_TEXTURE_3D = 0x8070; |
|---|
| 670 |
const GLuint GL_TEXTURE_DEPTH = 0x8071; |
|---|
| 671 |
const GLuint GL_TEXTURE_WRAP_R = 0x8072; |
|---|
| 672 |
const GLuint GL_MAX_3D_TEXTURE_SIZE = 0x8073; |
|---|
| 673 |
const GLuint GL_TEXTURE_BINDING_3D = 0x806A; |
|---|
| 674 |
|
|---|
| 675 |
// OpenGL 1.3 |
|---|
| 676 |
const GLuint GL_TEXTURE0 = 0x84C0; |
|---|
| 677 |
const GLuint GL_TEXTURE1 = 0x84C1; |
|---|
| 678 |
const GLuint GL_TEXTURE2 = 0x84C2; |
|---|
| 679 |
const GLuint GL_TEXTURE3 = 0x84C3; |
|---|
| 680 |
const GLuint GL_TEXTURE4 = 0x84C4; |
|---|
| 681 |
const GLuint GL_TEXTURE5 = 0x84C5; |
|---|
| 682 |
const GLuint GL_TEXTURE6 = 0x84C6; |
|---|
| 683 |
const GLuint GL_TEXTURE7 = 0x84C7; |
|---|
| 684 |
const GLuint GL_TEXTURE8 = 0x84C8; |
|---|
| 685 |
const GLuint GL_TEXTURE9 = 0x84C9; |
|---|
| 686 |
const GLuint GL_TEXTURE10 = 0x84CA; |
|---|
| 687 |
const GLuint GL_TEXTURE11 = 0x84CB; |
|---|
| 688 |
const GLuint GL_TEXTURE12 = 0x84CC; |
|---|
| 689 |
const GLuint GL_TEXTURE13 = 0x84CD; |
|---|
| 690 |
const GLuint GL_TEXTURE14 = 0x84CE; |
|---|
| 691 |
const GLuint GL_TEXTURE15 = 0x84CF; |
|---|
| 692 |
const GLuint GL_TEXTURE16 = 0x84D0; |
|---|
| 693 |
const GLuint GL_TEXTURE17 = 0x84D1; |
|---|
| 694 |
const GLuint GL_TEXTURE18 = 0x84D2; |
|---|
| 695 |
const GLuint GL_TEXTURE19 = 0x84D3; |
|---|
| 696 |
const GLuint GL_TEXTURE20 = 0x84D4; |
|---|
| 697 |
const GLuint GL_TEXTURE21 = 0x84D5; |
|---|
| 698 |
const GLuint GL_TEXTURE22 = 0x84D6; |
|---|
| 699 |
const GLuint GL_TEXTURE23 = 0x84D7; |
|---|
| 700 |
const GLuint GL_TEXTURE24 = 0x84D8; |
|---|
| 701 |
const GLuint GL_TEXTURE25 = 0x84D9; |
|---|
| 702 |
const GLuint GL_TEXTURE26 = 0x84DA; |
|---|
| 703 |
const GLuint GL_TEXTURE27 = 0x84DB; |
|---|
| 704 |
const GLuint GL_TEXTURE28 = 0x84DC; |
|---|
| 705 |
const GLuint GL_TEXTURE29 = 0x84DD; |
|---|
| 706 |
const GLuint GL_TEXTURE30 = 0x84DE; |
|---|
| 707 |
const GLuint GL_TEXTURE31 = 0x84DF; |
|---|
| 708 |
const GLuint GL_ACTIVE_TEXTURE = 0x84E0; |
|---|
| 709 |
const GLuint GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; |
|---|
| 710 |
const GLuint GL_MAX_TEXTURE_UNITS = 0x84E2; |
|---|
| 711 |
const GLuint GL_NORMAL_MAP = 0x8511; |
|---|
| 712 |
const GLuint GL_REFLECTION_MAP = 0x8512; |
|---|
| 713 |
const GLuint GL_TEXTURE_CUBE_MAP = 0x8513; |
|---|
| 714 |
const GLuint GL_TEXTURE_BINDING_CUBE_MAP = 0x8514; |
|---|
| 715 |
const GLuint GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; |
|---|
| 716 |
const GLuint GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; |
|---|
| 717 |
const GLuint GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; |
|---|
| 718 |
const GLuint GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; |
|---|
| 719 |
const GLuint GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; |
|---|
| 720 |
const GLuint GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; |
|---|
| 721 |
const GLuint GL_PROXY_TEXTURE_CUBE_MAP = 0x851B; |
|---|
| 722 |
const GLuint GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; |
|---|
| 723 |
const GLuint GL_COMPRESSED_ALPHA = 0x84E9; |
|---|
| 724 |
const GLuint GL_COMPRESSED_LUMINANCE = 0x84EA; |
|---|
| 725 |
const GLuint GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB; |
|---|
| 726 |
const GLuint GL_COMPRESSED_INTENSITY = 0x84EC; |
|---|
| 727 |
const GLuint GL_COMPRESSED_RGB = 0x84ED; |
|---|
| 728 |
const GLuint GL_COMPRESSED_RGBA = 0x84EE; |
|---|
| 729 |
const GLuint GL_TEXTURE_COMPRESSION_HINT = 0x84EF; |
|---|
| 730 |
const GLuint GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0; |
|---|
| 731 |
const GLuint GL_TEXTURE_COMPRESSED = 0x86A1; |
|---|
| 732 |
const GLuint GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; |
|---|
| 733 |
const GLuint GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3; |
|---|
| 734 |
const GLuint GL_MULTISAMPLE = 0x809D; |
|---|
| 735 |
const GLuint GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E; |
|---|
| 736 |
const GLuint GL_SAMPLE_ALPHA_TO_ONE = 0x809F; |
|---|
| 737 |
const GLuint GL_SAMPLE_COVERAGE = 0x80A0; |
|---|
| 738 |
const GLuint GL_SAMPLE_BUFFERS = 0x80A8; |
|---|
| 739 |
const GLuint GL_SAMPLES = 0x80A9; |
|---|
| 740 |
const GLuint GL_SAMPLE_COVERAGE_VALUE = 0x80AA; |
|---|
| 741 |
const GLuint GL_SAMPLE_COVERAGE_INVERT = 0x80AB; |
|---|
| 742 |
const GLuint GL_MULTISAMPLE_BIT = 0x20000000; |
|---|
| 743 |
const GLuint GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3; |
|---|
| 744 |
const GLuint GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4; |
|---|
| 745 |
const GLuint GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5; |
|---|
| 746 |
const GLuint GL_TRANSPOSE_COLOR_MATRIX = 0x84E6; |
|---|
| 747 |
const GLuint GL_COMBINE = 0x8570; |
|---|
| 748 |
const GLuint GL_COMBINE_RGB = 0x8571; |
|---|
| 749 |
const GLuint GL_COMBINE_ALPHA = 0x8572; |
|---|
| 750 |
const GLuint GL_SOURCE0_RGB = 0x8580; |
|---|
| 751 |
const GLuint GL_SOURCE1_RGB = 0x8581; |
|---|
| 752 |
const GLuint GL_SOURCE2_RGB = 0x8582; |
|---|
| 753 |
const GLuint GL_SOURCE0_ALPHA = 0x8588; |
|---|
| 754 |
const GLuint GL_SOURCE1_ALPHA = 0x8589; |
|---|
| 755 |
const GLuint GL_SOURCE2_ALPHA = 0x858A; |
|---|
| 756 |
const GLuint GL_OPERAND0_RGB = 0x8590; |
|---|
| 757 |
const GLuint GL_OPERAND1_RGB = 0x8591; |
|---|
| 758 |
const GLuint GL_OPERAND2_RGB = 0x8592; |
|---|
| 759 |
const GLuint GL_OPERAND0_ALPHA = 0x8598; |
|---|
| 760 |
const GLuint GL_OPERAND1_ALPHA = 0x8599; |
|---|
| 761 |
const GLuint GL_OPERAND2_ALPHA = 0x859A; |
|---|
| 762 |
const GLuint GL_RGB_SCALE = 0x8573; |
|---|
| 763 |
const GLuint GL_ADD_SIGNED = 0x8574; |
|---|
| 764 |
const GLuint GL_INTERPOLATE = 0x8575; |
|---|
| 765 |
const GLuint GL_SUBTRACT = 0x84E7; |
|---|
| 766 |
const GLuint GL_CONSTANT = 0x8576; |
|---|
| 767 |
const GLuint GL_PRIMARY_COLOR = 0x8577; |
|---|
| 768 |
const GLuint GL_PREVIOUS = 0x8578; |
|---|
| 769 |
const GLuint GL_DOT3_RGB = 0x86AE; |
|---|
| 770 |
const GLuint GL_DOT3_RGBA = 0x86AF; |
|---|
| 771 |
const GLuint GL_CLAMP_TO_BORDER = 0x812D; |
|---|
| 772 |
|
|---|
| 773 |
// OpenGL 1.4 |
|---|
| 774 |
const GLuint GL_BLEND_DST_RGB = 0x80C8; |
|---|
| 775 |
const GLuint GL_BLEND_SRC_RGB = 0x80C9; |
|---|
| 776 |
const GLuint GL_BLEND_DST_ALPHA = 0x80CA; |
|---|
| 777 |
const GLuint GL_BLEND_SRC_ALPHA = 0x80CB; |
|---|
| 778 |
const GLuint GL_POINT_SIZE_MIN = 0x8126; |
|---|
| 779 |
const GLuint GL_POINT_SIZE_MAX = 0x8127; |
|---|
| 780 |
const GLuint GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; |
|---|
| 781 |
const GLuint GL_POINT_DISTANCE_ATTENUATION = 0x8129; |
|---|
| 782 |
const GLuint GL_GENERATE_MIPMAP = 0x8191; |
|---|
| 783 |
const GLuint GL_GENERATE_MIPMAP_HINT = 0x8192; |
|---|
| 784 |
const GLuint GL_DEPTH_COMPONENT16 = 0x81A5; |
|---|
| 785 |
const GLuint GL_DEPTH_COMPONENT24 = 0x81A6; |
|---|
| 786 |
const GLuint GL_DEPTH_COMPONENT32 = 0x81A7; |
|---|
| 787 |
const GLuint GL_MIRRORED_REPEAT = 0x8370; |
|---|
| 788 |
const GLuint GL_FOG_COORDINATE_SOURCE = 0x8450; |
|---|
| 789 |
const GLuint GL_FOG_COORDINATE = 0x8451; |
|---|
| 790 |
const GLuint GL_FRAGMENT_DEPTH = 0x8452; |
|---|
| 791 |
const GLuint GL_CURRENT_FOG_COORDINATE = 0x8453; |
|---|
| 792 |
const GLuint GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454; |
|---|
| 793 |
const GLuint GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455; |
|---|
| 794 |
const GLuint GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456; |
|---|
| 795 |
const GLuint GL_FOG_COORDINATE_ARRAY = 0x8457; |
|---|
| 796 |
const GLuint GL_COLOR_SUM = 0x8458; |
|---|
| 797 |
const GLuint GL_CURRENT_SECONDARY_COLOR = 0x8459; |
|---|
| 798 |
const GLuint GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A; |
|---|
| 799 |
const GLuint GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B; |
|---|
| 800 |
const GLuint GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C; |
|---|
| 801 |
const GLuint GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D; |
|---|
| 802 |
const GLuint GL_SECONDARY_COLOR_ARRAY = 0x845E; |
|---|
| 803 |
const GLuint GL_MAX_TEXTURE_LOD_BIAS = 0x84FD; |
|---|
| 804 |
const GLuint GL_TEXTURE_FILTER_CONTROL = 0x8500; |
|---|
| 805 |
const GLuint GL_TEXTURE_LOD_BIAS = 0x8501; |
|---|
| 806 |
const GLuint GL_INCR_WRAP = 0x8507; |
|---|
| 807 |
const GLuint GL_DECR_WRAP = 0x8508; |
|---|
| 808 |
const GLuint GL_TEXTURE_DEPTH_SIZE = 0x884A; |
|---|
| 809 |
const GLuint GL_DEPTH_TEXTURE_MODE = 0x884B; |
|---|
| 810 |
const GLuint GL_TEXTURE_COMPARE_MODE = 0x884C; |
|---|
| 811 |
const GLuint GL_TEXTURE_COMPARE_FUNC = 0x884D; |
|---|
| 812 |
const GLuint GL_COMPARE_R_TO_TEXTURE = 0x884E; |
|---|
| 813 |
|
|---|
| 814 |
// OpenGL 1.5 |
|---|
| 815 |
const GLuint GL_BUFFER_SIZE = 0x8764; |
|---|
| 816 |
const GLuint GL_BUFFER_USAGE = 0x8765; |
|---|
| 817 |
const GLuint GL_QUERY_COUNTER_BITS = 0x8864; |
|---|
| 818 |
const GLuint GL_CURRENT_QUERY = 0x8865; |
|---|
| 819 |
const GLuint GL_QUERY_RESULT = 0x8866; |
|---|
| 820 |
const GLuint GL_QUERY_RESULT_AVAILABLE = 0x8867; |
|---|
| 821 |
const GLuint GL_ARRAY_BUFFER = 0x8892; |
|---|
| 822 |
const GLuint GL_ELEMENT_ARRAY_BUFFER = 0x8893; |
|---|
| 823 |
const GLuint GL_ARRAY_BUFFER_BINDING = 0x8894; |
|---|
| 824 |
const GLuint GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; |
|---|
| 825 |
const GLuint GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; |
|---|
| 826 |
const GLuint GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897; |
|---|
| 827 |
const GLuint GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898; |
|---|
| 828 |
const GLuint GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899; |
|---|
| 829 |
const GLuint GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING= 0x889A; |
|---|
| 830 |
const GLuint GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B; |
|---|
| 831 |
const GLuint GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING= 0x889C; |
|---|
| 832 |
const GLuint GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING= 0x889D; |
|---|
| 833 |
const GLuint GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E; |
|---|
| 834 |
const GLuint GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING= 0x889F; |
|---|
| 835 |
const GLuint GL_READ_ONLY = 0x88B8; |
|---|
| 836 |
const GLuint GL_WRITE_ONLY = 0x88B9; |
|---|
| 837 |
const GLuint GL_READ_WRITE = 0x88BA; |
|---|
| 838 |
const GLuint GL_BUFFER_ACCESS = 0x88BB; |
|---|
| 839 |
const GLuint GL_BUFFER_MAPPED = 0x88BC; |
|---|
| 840 |
const GLuint GL_BUFFER_MAP_POINTER = 0x88BD; |
|---|
| 841 |
const GLuint GL_STREAM_DRAW = 0x88E0; |
|---|
| 842 |
const GLuint GL_STREAM_READ = 0x88E1; |
|---|
| 843 |
const GLuint GL_STREAM_COPY = 0x88E2; |
|---|
| 844 |
const GLuint GL_STATIC_DRAW = 0x88E4; |
|---|
| 845 |
const GLuint GL_STATIC_READ = 0x88E5; |
|---|
| 846 |
const GLuint GL_STATIC_COPY = 0x88E6; |
|---|
| 847 |
const GLuint GL_DYNAMIC_DRAW = 0x88E8; |
|---|
| 848 |
const GLuint GL_DYNAMIC_READ = 0x88E9; |
|---|
| 849 |
const GLuint GL_DYNAMIC_COPY = 0x88EA; |
|---|
| 850 |
const GLuint GL_SAMPLES_PASSED = 0x8914; |
|---|
| 851 |
const GLuint GL_FOG_COORD_SRC = GL_FOG_COORDINATE_SOURCE; |
|---|
| 852 |
const GLuint GL_FOG_COORD = GL_FOG_COORDINATE; |
|---|
| 853 |
const GLuint GL_CURRENT_FOG_COORD = GL_CURRENT_FOG_COORDINATE; |
|---|
| 854 |
const GLuint GL_FOG_COORD_ARRAY_TYPE = GL_FOG_COORDINATE_ARRAY_TYPE; |
|---|
| 855 |
const GLuint GL_FOG_COORD_ARRAY_STRIDE = GL_FOG_COORDINATE_ARRAY_STRIDE; |
|---|
| 856 |
const GLuint GL_FOG_COORD_ARRAY_POINTER = GL_FOG_COORDINATE_ARRAY_POINTER; |
|---|
| 857 |
const GLuint GL_FOG_COORD_ARRAY = GL_FOG_COORDINATE_ARRAY; |
|---|
| 858 |
const GLuint GL_FOG_COORD_ARRAY_BUFFER_BINDING = GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING; |
|---|
| 859 |
const GLuint GL_SRC0_RGB = GL_SOURCE0_RGB; |
|---|
| 860 |
const GLuint GL_SRC1_RGB = GL_SOURCE1_RGB; |
|---|
| 861 |
const GLuint GL_SRC2_RGB = GL_SOURCE2_RGB; |
|---|
| 862 |
const GLuint GL_SRC0_ALPHA = GL_SOURCE0_ALPHA; |
|---|
| 863 |
const GLuint GL_SRC1_ALPHA = GL_SOURCE1_ALPHA; |
|---|
| 864 |
const GLuint GL_SRC2_ALPHA = GL_SOURCE2_ALPHA; |
|---|
| 865 |
|
|---|
| 866 |
// OpenGL 2.0 |
|---|
| 867 |
const GLuint GL_BLEND_EQUATION_RGB = 0x8009; |
|---|
| 868 |
const GLuint GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; |
|---|
| 869 |
const GLuint GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; |
|---|
| 870 |
const GLuint GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; |
|---|
| 871 |
const GLuint GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; |
|---|
| 872 |
const GLuint GL_CURRENT_VERTEX_ATTRIB = 0x8626; |
|---|
| 873 |
const GLuint GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642; |
|---|
| 874 |
const GLuint GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643; |
|---|
| 875 |
const GLuint GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; |
|---|
| 876 |
const GLuint GL_STENCIL_BACK_FUNC = 0x8800; |
|---|
| 877 |
const GLuint GL_STENCIL_BACK_FAIL = 0x8801; |
|---|
| 878 |
const GLuint GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; |
|---|
| 879 |
const GLuint GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; |
|---|
| 880 |
const GLuint GL_MAX_DRAW_BUFFERS = 0x8824; |
|---|
| 881 |
const GLuint GL_DRAW_BUFFER0 = 0x8825; |
|---|
| 882 |
const GLuint GL_DRAW_BUFFER1 = 0x8826; |
|---|
| 883 |
const GLuint GL_DRAW_BUFFER2 = 0x8827; |
|---|
| 884 |
const GLuint GL_DRAW_BUFFER3 = 0x8828; |
|---|
| 885 |
const GLuint GL_DRAW_BUFFER4 = 0x8829; |
|---|
| 886 |
const GLuint GL_DRAW_BUFFER5 = 0x882A; |
|---|
| 887 |
const GLuint GL_DRAW_BUFFER6 = 0x882B; |
|---|
| 888 |
const GLuint GL_DRAW_BUFFER7 = 0x882C; |
|---|
| 889 |
const GLuint GL_DRAW_BUFFER8 = 0x882D; |
|---|
| 890 |
const GLuint GL_DRAW_BUFFER9 = 0x882E; |
|---|
| 891 |
const GLuint GL_DRAW_BUFFER10 = 0x882F; |
|---|
| 892 |
const GLuint GL_DRAW_BUFFER11 = 0x8830; |
|---|
| 893 |
const GLuint GL_DRAW_BUFFER12 = 0x8831; |
|---|
| 894 |
const GLuint GL_DRAW_BUFFER13 = 0x8832; |
|---|
| 895 |
const GLuint GL_DRAW_BUFFER14 = 0x8833; |
|---|
| 896 |
const GLuint GL_DRAW_BUFFER15 = 0x8834; |
|---|
| 897 |
const GLuint GL_BLEND_EQUATION_ALPHA = 0x883D; |
|---|
| 898 |
const GLuint GL_POINT_SPRITE = 0x8861; |
|---|
| 899 |
const GLuint GL_COORD_REPLACE = 0x8862; |
|---|
| 900 |
const GLuint GL_MAX_VERTEX_ATTRIBS = 0x8869; |
|---|
| 901 |
const GLuint GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; |
|---|
| 902 |
const GLuint GL_MAX_TEXTURE_COORDS = 0x8871; |
|---|
| 903 |
const GLuint GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872; |
|---|
| 904 |
const GLuint GL_FRAGMENT_SHADER = 0x8B30; |
|---|
| 905 |
const GLuint GL_VERTEX_SHADER = 0x8B31; |
|---|
| 906 |
const GLuint GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; |
|---|
| 907 |
const GLuint GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; |
|---|
| 908 |
const GLuint GL_MAX_VARYING_FLOATS = 0x8B4B; |
|---|
| 909 |
const GLuint GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; |
|---|
| 910 |
const GLuint GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS= 0x8B4D; |
|---|
| 911 |
const GLuint GL_SHADER_TYPE = 0x8B4F; |
|---|
| 912 |
const GLuint GL_FLOAT_VEC2 = 0x8B50; |
|---|
| 913 |
const GLuint GL_FLOAT_VEC3 = 0x8B51; |
|---|
| 914 |
const GLuint GL_FLOAT_VEC4 = 0x8B52; |
|---|
| 915 |
const GLuint GL_INT_VEC2 = 0x8B53; |
|---|
| 916 |
const GLuint GL_INT_VEC3 = 0x8B54; |
|---|
| 917 |
const GLuint GL_INT_VEC4 = 0x8B55; |
|---|
| 918 |
const GLuint GL_BOOL = 0x8B56; |
|---|
| 919 |
const GLuint GL_BOOL_VEC2 = 0x8B57; |
|---|
| 920 |
const GLuint GL_BOOL_VEC3 = 0x8B58; |
|---|
| 921 |
const GLuint GL_BOOL_VEC4 = 0x8B59; |
|---|
| 922 |
const GLuint GL_FLOAT_MAT2 = 0x8B5A; |
|---|
| 923 |
const GLuint GL_FLOAT_MAT3 = 0x8B5B; |
|---|
| 924 |
const GLuint GL_FLOAT_MAT4 = 0x8B5C; |
|---|
| 925 |
const GLuint GL_SAMPLER_1D = 0x8B5D; |
|---|
| 926 |
const GLuint GL_SAMPLER_2D = 0x8B5E; |
|---|
| 927 |
const GLuint GL_SAMPLER_3D = 0x8B5F; |
|---|
| 928 |
const GLuint GL_SAMPLER_CUBE = 0x8B60; |
|---|
| 929 |
const GLuint GL_SAMPLER_1D_SHADOW = 0x8B61; |
|---|
| 930 |
const GLuint GL_SAMPLER_2D_SHADOW = 0x8B62; |
|---|
| 931 |
const GLuint GL_DELETE_STATUS = 0x8B80; |
|---|
| 932 |
const GLuint GL_COMPILE_STATUS = 0x8B81; |
|---|
| 933 |
const GLuint GL_LINK_STATUS = 0x8B82; |
|---|
| 934 |
const GLuint GL_VALIDATE_STATUS = 0x8B83; |
|---|
| 935 |
const GLuint GL_INFO_LOG_LENGTH = 0x8B84; |
|---|
| 936 |
const GLuint GL_ATTACHED_SHADERS = 0x8B85; |
|---|
| 937 |
const GLuint GL_ACTIVE_UNIFORMS = 0x8B86; |
|---|
| 938 |
const GLuint GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87; |
|---|
| 939 |
const GLuint GL_SHADER_SOURCE_LENGTH = 0x8B88; |
|---|
| 940 |
const GLuint GL_ACTIVE_ATTRIBUTES = 0x8B89; |
|---|
| 941 |
const GLuint GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A; |
|---|
| 942 |
const GLuint GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; |
|---|
| 943 |
const GLuint GL_SHADING_LANGUAGE_VERSION = 0x8B8C; |
|---|
| 944 |
const GLuint GL_CURRENT_PROGRAM = 0x8B8D; |
|---|
| 945 |
const GLuint GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0; |
|---|
| 946 |
const GLuint GL_LOWER_LEFT = 0x8CA1; |
|---|
| 947 |
const GLuint GL_UPPER_LEFT = 0x8CA2; |
|---|
| 948 |
const GLuint GL_STENCIL_BACK_REF = 0x8CA3; |
|---|
| 949 |
const GLuint GL_STENCIL_BACK_VALUE_MASK = 0x8CA4; |
|---|
| 950 |
const GLuint GL_STENCIL_BACK_WRITEMASK = 0x8CA5; |
|---|
| 951 |
|
|---|
| 952 |
// ARB_Imaging |
|---|
| 953 |
const GLuint GL_CONSTANT_COLOR = 0x8001; |
|---|
| 954 |
const GLuint GL_ONE_MINUS_CONSTANT_COLOR = 0x8002; |
|---|
| 955 |
const GLuint GL_CONSTANT_ALPHA = 0x8003; |
|---|
| 956 |
const GLuint GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; |
|---|
| 957 |
const GLuint GL_BLEND_COLOR = 0x8005; |
|---|
| 958 |
const GLuint GL_FUNC_ADD = 0x8006; |
|---|
| 959 |
const GLuint GL_MIN = 0x8007; |
|---|
| 960 |
const GLuint GL_MAX = 0x8008; |
|---|
| 961 |
const GLuint GL_BLEND_EQUATION = 0x8009; |
|---|
| 962 |
const GLuint GL_FUNC_SUBTRACT = 0x800A; |
|---|
| 963 |
const GLuint GL_FUNC_REVERSE_SUBTRACT = 0x800B; |
|---|
| 964 |
const GLuint GL_CONVOLUTION_1D = 0x8010; |
|---|
| 965 |
const GLuint GL_CONVOLUTION_2D = 0x8011; |
|---|
| 966 |
const GLuint GL_SEPARABLE_2D = 0x8012; |
|---|
| 967 |
const GLuint GL_CONVOLUTION_BORDER_MODE = 0x8013; |
|---|
| 968 |
const GLuint GL_CONVOLUTION_FILTER_SCALE = 0x8014; |
|---|
| 969 |
const GLuint GL_CONVOLUTION_FILTER_BIAS = 0x8015; |
|---|
| 970 |
const GLuint GL_REDUCE = 0x8016; |
|---|
| 971 |
const GLuint GL_CONVOLUTION_FORMAT = 0x8017; |
|---|
| 972 |
const GLuint GL_CONVOLUTION_WIDTH = 0x8018; |
|---|
| 973 |
const GLuint GL_CONVOLUTION_HEIGHT = 0x8019; |
|---|
| 974 |
const GLuint GL_MAX_CONVOLUTION_WIDTH = 0x801A; |
|---|
| 975 |
const GLuint GL_MAX_CONVOLUTION_HEIGHT = 0x801B; |
|---|
| 976 |
const GLuint GL_POST_CONVOLUTION_RED_SCALE = 0x801C; |
|---|
| 977 |
const GLuint GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D; |
|---|
| 978 |
const GLuint GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E; |
|---|
| 979 |
const GLuint GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F; |
|---|
| 980 |
const GLuint GL_POST_CONVOLUTION_RED_BIAS = 0x8020; |
|---|
| 981 |
const GLuint GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021; |
|---|
| 982 |
const GLuint GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022; |
|---|
| 983 |
const GLuint GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023; |
|---|
| 984 |
const GLuint GL_HISTOGRAM = 0x8024; |
|---|
| 985 |
const GLuint GL_PROXY_HISTOGRAM = 0x8025; |
|---|
| 986 |
const GLuint GL_HISTOGRAM_WIDTH = 0x8026; |
|---|
| 987 |
const GLuint GL_HISTOGRAM_FORMAT = 0x8027; |
|---|
| 988 |
const GLuint GL_HISTOGRAM_RED_SIZE = 0x8028; |
|---|
| 989 |
const GLuint GL_HISTOGRAM_GREEN_SIZE = 0x8029; |
|---|
| 990 |
const GLuint GL_HISTOGRAM_BLUE_SIZE = 0x802A; |
|---|
| 991 |
const GLuint GL_HISTOGRAM_ALPHA_SIZE = 0x802B; |
|---|
| 992 |
const GLuint GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C; |
|---|
| 993 |
const GLuint GL_HISTOGRAM_SINK = 0x802D; |
|---|
| 994 |
const GLuint GL_MINMAX = 0x802E; |
|---|
| 995 |
const GLuint GL_MINMAX_FORMAT = 0x802F; |
|---|
| 996 |
const GLuint GL_MINMAX_SINK = 0x8030; |
|---|
| 997 |
const GLuint GL_TABLE_TOO_LARGE = 0x8031; |
|---|
| 998 |
const GLuint GL_COLOR_MATRIX = 0x80B1; |
|---|
| 999 |
const GLuint GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2; |
|---|
| 1000 |
const GLuint GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3; |
|---|
| 1001 |
const GLuint GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4; |
|---|
| 1002 |
const GLuint GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5; |
|---|
| 1003 |
const GLuint GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6; |
|---|
| 1004 |
const GLuint GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7; |
|---|
| 1005 |
const GLuint GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8; |
|---|
| 1006 |
const GLuint GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9; |
|---|
| 1007 |
const GLuint GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA; |
|---|
| 1008 |
const GLuint GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB; |
|---|
| 1009 |
const GLuint GL_COLOR_TABLE = 0x80D0; |
|---|
| 1010 |
const GLuint GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1; |
|---|
| 1011 |
const GLuint GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2; |
|---|
| 1012 |
const GLuint GL_PROXY_COLOR_TABLE = 0x80D3; |
|---|
| 1013 |
const GLuint GL_PROXY_POST_CONVOLUTION_COLOR_TABLE= 0x80D4; |
|---|
| 1014 |
const GLuint GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE= 0x80D5; |
|---|
| 1015 |
const GLuint GL_COLOR_TABLE_SCALE = 0x80D6; |
|---|
| 1016 |
const GLuint GL_COLOR_TABLE_BIAS = 0x80D7; |
|---|
| 1017 |
const GLuint GL_COLOR_TABLE_FORMAT = 0x80D8; |
|---|
| 1018 |
const GLuint GL_COLOR_TABLE_WIDTH = 0x80D9; |
|---|
| 1019 |
const GLuint GL_COLOR_TABLE_RED_SIZE = 0x80DA; |
|---|
| 1020 |
const GLuint GL_COLOR_TABLE_GREEN_SIZE = 0x80DB; |
|---|
| 1021 |
const GLuint GL_COLOR_TABLE_BLUE_SIZE = 0x80DC; |
|---|
| 1022 |
const GLuint GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD; |
|---|
| 1023 |
const GLuint GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE; |
|---|
| 1024 |
const GLuint GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF; |
|---|
| 1025 |
const GLuint GL_CONSTANT_BORDER = 0x8151; |
|---|
| 1026 |
const GLuint GL_REPLICATE_BORDER = 0x8153; |
|---|
| 1027 |
const GLuint GL_CONVOLUTION_BORDER_COLOR = 0x8154; |
|---|
| 1028 |
|
|---|
| 1029 |
|
|---|
| 1030 |
/* |
|---|
| 1031 |
* Functions |
|---|
| 1032 |
*/ |
|---|
| 1033 |
private HXModule gldrv; |
|---|
| 1034 |
|
|---|
| 1035 |
private void* getProc (char[] procname) { |
|---|
| 1036 |
void* symbol = ExeModule_GetSymbol(gldrv, procname); |
|---|
| 1037 |
if (symbol is null) { |
|---|
| 1038 |
printf (("Failed to load OpenGL proc address " ~ procname ~ ".\n\0").ptr); |
|---|
| 1039 |
} |
|---|
| 1040 |
return symbol; |
|---|
| 1041 |
} |
|---|
| 1042 |
|
|---|
| 1043 |
static this () { |
|---|
| 1044 |
version (Windows) { |
|---|
| 1045 |
gldrv = ExeModule_Load("OpenGL32.dll"); |
|---|
| 1046 |
} else version (linux) { |
|---|
| 1047 |
gldrv = ExeModule_Load("libGL.so"); |
|---|
| 1048 |
} else version (darwin) { |
|---|
| 1049 |
gldrv = ExeModule_Load("/System/Library/Frameworks/OpenGL.framework"); |
|---|
| 1050 |
} |
|---|
| 1051 |
glClearIndex = cast(pfglClearIndex)getProc("glClearIndex"); |
|---|
| 1052 |
glClearColor = cast(pfglClearColor)getProc("glClearColor"); |
|---|
| 1053 |
glClear = cast(pfglClear)getProc("glClear"); |
|---|
| 1054 |
glIndexMask = cast(pfglIndexMask)getProc("glIndexMask"); |
|---|
| 1055 |
glColorMask = cast(pfglColorMask)getProc("glColorMask"); |
|---|
| 1056 |
glAlphaFunc = cast(pfglAlphaFunc)getProc("glAlphaFunc"); |
|---|
| 1057 |
glBlendFunc = cast(pfglBlendFunc)getProc("glBlendFunc"); |
|---|
| 1058 |
glLogicOp = cast(pfglLogicOp)getProc("glLogicOp"); |
|---|
| 1059 |
glCullFace = cast(pfglCullFace)getProc("glCullFace"); |
|---|
| 1060 |
glFrontFace = cast(pfglFrontFace)getProc("glFrontFace"); |
|---|
| 1061 |
glPointSize = cast(pfglPointSize)getProc("glPointSize"); |
|---|
| 1062 |
glLineWidth = cast(pfglLineWidth)getProc("glLineWidth"); |
|---|
| 1063 |
glLineStipple = cast(pfglLineStipple)getProc("glLineStipple"); |
|---|
| 1064 |
glPolygonMode = cast(pfglPolygonMode)getProc("glPolygonMode"); |
|---|
| 1065 |
glPolygonOffset = cast(pfglPolygonOffset)getProc("glPolygonOffset"); |
|---|
| 1066 |
glPolygonStipple = cast(pfglPolygonStipple)getProc("glPolygonStipple"); |
|---|
| 1067 |
glGetPolygonStipple = cast(pfglGetPolygonStipple)getProc("glGetPolygonStipple"); |
|---|
| 1068 |
glEdgeFlag = cast(pfglEdgeFlag)getProc("glEdgeFlag"); |
|---|
| 1069 |
glEdgeFlagv = cast(pfglEdgeFlagv)getProc("glEdgeFlagv"); |
|---|
| 1070 |
glScissor = cast(pfglScissor)getProc("glScissor"); |
|---|
| 1071 |
glClipPlane = cast(pfglClipPlane)getProc("glClipPlane"); |
|---|
| 1072 |
glGetClipPlane = cast(pfglGetClipPlane)getProc("glGetClipPlane"); |
|---|
| 1073 |
glDrawBuffer = cast(pfglDrawBuffer)getProc("glDrawBuffer"); |
|---|
| 1074 |
glReadBuffer = cast(pfglReadBuffer)getProc("glReadBuffer"); |
|---|
| 1075 |
glEnable = cast(pfglEnable)getProc("glEnable"); |
|---|
| 1076 |
glDisable = cast(pfglDisable)getProc("glDisable"); |
|---|
| 1077 |
glIsEnabled = cast(pfglIsEnabled)getProc("glIsEnabled"); |
|---|
| 1078 |
glEnableClientState = cast(pfglEnableClientState)getProc("glEnableClientState"); |
|---|
| 1079 |
glDisableClientState = cast(pfglDisableClientState)getProc("glDisableClientState"); |
|---|
| 1080 |
glGetBooleanv = cast(pfglGetBooleanv)getProc("glGetBooleanv"); |
|---|
| 1081 |
glGetDoublev = cast(pfglGetDoublev)getProc("glGetDoublev"); |
|---|
| 1082 |
glGetFloatv = cast(pfglGetFloatv)getProc("glGetFloatv"); |
|---|
| 1083 |
glGetIntegerv = cast(pfglGetIntegerv)getProc("glGetIntegerv"); |
|---|
| 1084 |
glPushAttrib = cast(pfglPushAttrib)getProc("glPushAttrib"); |
|---|
| 1085 |
glPopAttrib = cast(pfglPopAttrib)getProc("glPopAttrib"); |
|---|
| 1086 |
glPushClientAttrib = cast(pfglPushClientAttrib)getProc("glPushClientAttrib"); |
|---|
| 1087 |
glPopClientAttrib = cast(pfglPopClientAttrib)getProc("glPopClientAttrib"); |
|---|
| 1088 |
glRenderMode = cast(pfglRenderMode)getProc("glRenderMode"); |
|---|
| 1089 |
glGetError = cast(pfglGetError)getProc("glGetError"); |
|---|
| 1090 |
glGetString = cast(pfglGetString)getProc("glGetString"); |
|---|
| 1091 |
glFinish = cast(pfglFinish)getProc("glFinish"); |
|---|
| 1092 |
glFlush = cast(pfglFlush)getProc("glFlush"); |
|---|
| 1093 |
glHint = cast(pfglHint)getProc("glHint"); |
|---|
| 1094 |
|
|---|
| 1095 |
glClearDepth = cast(pfglClearDepth)getProc("glClearDepth"); |
|---|
| 1096 |
glDepthFunc = cast(pfglDepthFunc)getProc("glDepthFunc"); |
|---|
| 1097 |
glDepthMask = cast(pfglDepthMask)getProc("glDepthMask"); |
|---|
| 1098 |
glDepthRange = cast(pfglDepthRange)getProc("glDepthRange"); |
|---|
| 1099 |
|
|---|
| 1100 |
glClearAccum = cast(pfglClearAccum)getProc("glClearAccum"); |
|---|
| 1101 |
glAccum = cast(pfglAccum)getProc("glAccum"); |
|---|
| 1102 |
|
|---|
| 1103 |
glMatrixMode = cast(pfglMatrixMode)getProc("glMatrixMode"); |
|---|
| 1104 |
glOrtho = cast(pfglOrtho)getProc("glOrtho"); |
|---|
| 1105 |
glFrustum = cast(pfglFrustum)getProc("glFrustum"); |
|---|
| 1106 |
glViewport = cast(pfglViewport)getProc("glViewport"); |
|---|
| 1107 |
glPushMatrix = cast(pfglPushMatrix)getProc("glPushMatrix"); |
|---|
| 1108 |
glPopMatrix = cast(pfglPopMatrix)getProc("glPopMatrix"); |
|---|
| 1109 |
glLoadIdentity = cast(pfglLoadIdentity)getProc("glLoadIdentity"); |
|---|
| 1110 |
glLoadMatrixd = cast(pfglLoadMatrixd)getProc("glLoadMatrixd"); |
|---|
| 1111 |
glLoadMatrixf = cast(pfglLoadMatrixf)getProc("glLoadMatrixf"); |
|---|
| 1112 |
glMultMatrixd = cast(pfglMultMatrixd)getProc("glMultMatrixd"); |
|---|
| 1113 |
glMultMatrixf = cast(pfglMultMatrixf)getProc("glMultMatrixf"); |
|---|
| 1114 |
glRotated = cast(pfglRotated)getProc("glRotated"); |
|---|
| 1115 |
glRotatef = cast(pfglRotatef)getProc("glRotatef"); |
|---|
| 1116 |
glScaled = cast(pfglScaled)getProc("glScaled"); |
|---|
| 1117 |
glScalef = cast(pfglScalef)getProc("glScalef"); |
|---|
| 1118 |
glTranslated = cast(pfglTranslated)getProc("glTranslated"); |
|---|
| 1119 |
glTranslatef = cast(pfglTranslatef)getProc("glTranslatef"); |
|---|
| 1120 |
|
|---|
| 1121 |
glIsList = cast(pfglIsList)getProc("glIsList"); |
|---|
| 1122 |
glDeleteLists = cast(pfglDeleteLists)getProc("glDeleteLists"); |
|---|
| 1123 |
glGenLists = cast(pfglGenLists)getProc("glGenLists"); |
|---|
| 1124 |
glNewList = cast(pfglNewList)getProc("glNewList"); |
|---|
| 1125 |
glEndList = cast(pfglEndList)getProc("glEndList"); |
|---|
| 1126 |
glCallList = cast(pfglCallList)getProc("glCallList"); |
|---|
| 1127 |
glCallLists = cast(pfglCallLists)getProc("glCallLists"); |
|---|
| 1128 |
glListBase = cast(pfglListBase)getProc("glListBase"); |
|---|
| 1129 |
|
|---|
| 1130 |
glBegin = cast(pfglBegin)getProc("glBegin"); |
|---|
| 1131 |
glEnd = cast(pfglEnd)getProc("glEnd"); |
|---|
| 1132 |
glVertex2d = cast(pfglVertex2d)getProc("glVertex2d"); |
|---|
| 1133 |
glVertex2f = cast(pfglVertex2f)getProc("glVertex2f"); |
|---|
| 1134 |
glVertex2i = cast(pfglVertex2i)getProc("glVertex2i"); |
|---|
| 1135 |
glVertex2s = cast(pfglVertex2s)getProc("glVertex2s"); |
|---|
| 1136 |
glVertex3d = cast(pfglVertex3d)getProc("glVertex3d"); |
|---|
| 1137 |
glVertex3f = cast(pfglVertex3f)getProc("glVertex3f"); |
|---|
| 1138 |
glVertex3i = cast(pfglVertex3i)getProc("glVertex3i"); |
|---|
| 1139 |
glVertex3s = cast(pfglVertex3s)getProc("glVertex3s"); |
|---|
| 1140 |
glVertex4d = cast(pfglVertex4d)getProc("glVertex4d"); |
|---|
| 1141 |
glVertex4f = cast(pfglVertex4f)getProc("glVertex4f"); |
|---|
| 1142 |
glVertex4i = cast(pfglVertex4i)getProc("glVertex4i"); |
|---|
| 1143 |
glVertex4s = cast(pfglVertex4s)getProc("glVertex4s"); |
|---|
| 1144 |
glVertex2dv = cast(pfglVertex2dv)getProc("glVertex2dv"); |
|---|
| 1145 |
glVertex2fv = cast(pfglVertex2fv)getProc("glVertex2fv"); |
|---|
| 1146 |
glVertex2iv = cast(pfglVertex2iv)getProc("glVertex2iv"); |
|---|
| 1147 |
glVertex2sv = cast(pfglVertex2sv)getProc("glVertex2sv"); |
|---|
| 1148 |
glVertex3dv = cast(pfglVertex3dv)getProc("glVertex3dv"); |
|---|
| 1149 |
glVertex3fv = cast(pfglVertex3fv)getProc("glVertex3fv"); |
|---|
| 1150 |
glVertex3iv = cast(pfglVertex3iv)getProc("glVertex3iv"); |
|---|
| 1151 |
glVertex3sv = cast(pfglVertex3sv)getProc("glVertex3sv"); |
|---|
| 1152 |
glVertex4dv = cast(pfglVertex4dv)getProc("glVertex4dv"); |
|---|
| 1153 |
glVertex4fv = cast(pfglVertex4fv)getProc("glVertex4fv"); |
|---|
| 1154 |
glVertex4iv = cast(pfglVertex4iv)getProc("glVertex4iv"); |
|---|
| 1155 |
glVertex4sv = cast(pfglVertex4sv)getProc("glVertex4sv"); |
|---|
| 1156 |
glNormal3b = cast(pfglNormal3b)getProc("glNormal3b"); |
|---|
| 1157 |
glNormal3d = cast(pfglNormal3d)getProc("glNormal3d"); |
|---|
| 1158 |
glNormal3f = cast(pfglNormal3f)getProc("glNormal3f"); |
|---|
| 1159 |
glNormal3i = cast(pfglNormal3i)getProc("glNormal3i"); |
|---|
| 1160 |
glNormal3s = cast(pfglNormal3s)getProc("glNormal3s"); |
|---|
| 1161 |
glNormal3bv = cast(pfglNormal3bv)getProc("glNormal3bv"); |
|---|
| 1162 |
glNormal3dv = cast(pfglNormal3dv)getProc("glNormal3dv"); |
|---|
| 1163 |
glNormal3fv = cast(pfglNormal3fv)getProc("glNormal3fv"); |
|---|
| 1164 |
glNormal3iv = cast(pfglNormal3iv)getProc("glNormal3iv"); |
|---|
| 1165 |
glNormal3sv = cast(pfglNormal3sv)getProc("glNormal3sv"); |
|---|
| 1166 |
glIndexd = cast(pfglIndexd)getProc("glIndexd"); |
|---|
| 1167 |
glIndexf = cast(pfglIndexf)getProc("glIndexf"); |
|---|
| 1168 |
glIndexi = cast(pfglIndexi)getProc("glIndexi"); |
|---|
| 1169 |
glIndexs = cast(pfglIndexs)getProc("glIndexs"); |
|---|
| 1170 |
glIndexub = cast(pfglIndexub)getProc("glIndexub"); |
|---|
| 1171 |
glIndexdv = cast(pfglIndexdv)getProc("glIndexdv"); |
|---|
| 1172 |
glIndexfv = cast(pfglIndexfv)getProc("glIndexfv"); |
|---|
| 1173 |
glIndexiv = cast(pfglIndexiv)getProc("glIndexiv"); |
|---|
| 1174 |
glIndexsv = cast(pfglIndexsv)getProc("glIndexsv"); |
|---|
| 1175 |
glIndexubv = cast(pfglIndexubv)getProc("glIndexubv"); |
|---|
| 1176 |
glColor3b = cast(pfglColor3b)getProc("glColor3b"); |
|---|
| 1177 |
glColor3d = cast(pfglColor3d)getProc("glColor3d"); |
|---|
| 1178 |
glColor3f = cast(pfglColor3f)getProc("glColor3f"); |
|---|
| 1179 |
glColor3i = cast(pfglColor3i)getProc("glColor3i"); |
|---|
| 1180 |
glColor3s = cast(pfglColor3s)getProc("glColor3s"); |
|---|
| 1181 |
glColor3ub = cast(pfglColor3ub)getProc("glColor3ub"); |
|---|
| 1182 |
glColor3ui = cast(pfglColor3ui)getProc("glColor3ui"); |
|---|
| 1183 |
glColor3us = cast(pfglColor3us)getProc("glColor3us"); |
|---|
| 1184 |
glColor4b = cast(pfglColor4b)getProc("glColor4b"); |
|---|
| 1185 |
glColor4d = cast(pfglColor4d)getProc("glColor4d"); |
|---|
| 1186 |
glColor4f = cast(pfglColor4f)getProc("glColor4f"); |
|---|
| 1187 |
glColor4i = cast(pfglColor4i)getProc("glColor4i"); |
|---|
| 1188 |
glColor4s = cast(pfglColor4s)getProc("glColor4s"); |
|---|
| 1189 |
glColor4ub = cast(pfglColor4ub)getProc("glColor4ub"); |
|---|
| 1190 |
glColor4ui = cast(pfglColor4ui)getProc("glColor4ui"); |
|---|
| 1191 |
glColor4us = cast(pfglColor4us)getProc("glColor4us"); |
|---|
| 1192 |
glColor3bv = cast(pfglColor3bv)getProc("glColor3bv"); |
|---|
| 1193 |
glColor3dv = cast(pfglColor3dv)getProc("glColor3dv"); |
|---|
| 1194 |
glColor3fv = cast(pfglColor3fv)getProc("glColor3fv"); |
|---|
| 1195 |
glColor3iv = cast(pfglColor3iv)getProc("glColor3iv"); |
|---|
| 1196 |
glColor3sv = cast(pfglColor3sv)getProc("glColor3sv"); |
|---|
| 1197 |
glColor3ubv = cast(pfglColor3ubv)getProc("glColor3ubv"); |
|---|
| 1198 |
glColor3uiv = cast(pfglColor3uiv)getProc("glColor3uiv"); |
|---|
| 1199 |
glColor3usv = cast(pfglColor3usv)getProc("glColor3usv"); |
|---|
| 1200 |
glColor4bv = cast(pfglColor4bv)getProc("glColor4bv"); |
|---|
| 1201 |
glColor4dv = cast(pfglColor4dv)getProc("glColor4dv"); |
|---|
| 1202 |
glColor4fv = cast(pfglColor4fv)getProc("glColor4fv"); |
|---|
| 1203 |
glColor4iv = cast(pfglColor4iv)getProc("glColor4iv"); |
|---|
| 1204 |
glColor4sv = cast(pfglColor4sv)getProc("glColor4sv"); |
|---|
| 1205 |
glColor4ubv = cast(pfglColor4ubv)getProc("glColor4ubv"); |
|---|
| 1206 |
glColor4uiv = cast(pfglColor4uiv)getProc("glColor4uiv"); |
|---|
| 1207 |
glColor4usv = cast(pfglColor4usv)getProc("glColor4usv"); |
|---|
| 1208 |
glTexCoord1d = cast(pfglTexCoord1d)getProc("glTexCoord1d"); |
|---|
| 1209 |
glTexCoord1f = cast(pfglTexCoord1f)getProc("glTexCoord1f"); |
|---|
| 1210 |
glTexCoord1i = cast(pfglTexCoord1i)getProc("glTexCoord1i"); |
|---|
| 1211 |
glTexCoord1s = cast(pfglTexCoord1s)getProc("glTexCoord1s"); |
|---|
| 1212 |
glTexCoord2d = cast(pfglTexCoord2d)getProc("glTexCoord2d"); |
|---|
| 1213 |
glTexCoord2f = cast(pfglTexCoord2f)getProc("glTexCoord2f"); |
|---|
| 1214 |
glTexCoord2i = cast(pfglTexCoord2i)getProc("glTexCoord2i"); |
|---|
| 1215 |
glTexCoord2s = cast(pfglTexCoord2s)getProc("glTexCoord2s"); |
|---|
| 1216 |
glTexCoord3d = cast(pfglTexCoord3d)getProc("glTexCoord3d"); |
|---|
| 1217 |
glTexCoord3f = cast(pfglTexCoord3f)getProc("glTexCoord3f"); |
|---|
| 1218 |
glTexCoord3i = cast(pfglTexCoord3i)getProc("glTexCoord3i"); |
|---|
| 1219 |
glTexCoord3s = cast(pfglTexCoord3s)getProc("glTexCoord3s"); |
|---|
| 1220 |
glTexCoord4d = cast(pfglTexCoord4d)getProc("glTexCoord4d"); |
|---|
| 1221 |
glTexCoord4f = cast(pfglTexCoord4f)getProc("glTexCoord4f"); |
|---|
| 1222 |
glTexCoord4i = cast(pfglTexCoord4i)getProc("glTexCoord4i"); |
|---|
| 1223 |
glTexCoord4s = cast(pfglTexCoord4s)getProc("glTexCoord4s"); |
|---|
| 1224 |
glTexCoord1dv = cast(pfglTexCoord1dv)getProc("glTexCoord1dv"); |
|---|
| 1225 |
glTexCoord1fv = cast(pfglTexCoord1fv)getProc("glTexCoord1fv"); |
|---|
| 1226 |
glTexCoord1iv = cast(pfglTexCoord1iv)getProc("glTexCoord1iv"); |
|---|
| 1227 |
glTexCoord1sv = cast(pfglTexCoord1sv)getProc("glTexCoord1sv"); |
|---|
| 1228 |
glTexCoord2dv = cast(pfglTexCoord2dv)getProc("glTexCoord2dv"); |
|---|
| 1229 |
glTexCoord2fv = cast(pfglTexCoord2fv)getProc("glTexCoord2fv"); |
|---|
| 1230 |
glTexCoord2iv = cast(pfglTexCoord2iv)getProc("glTexCoord2iv"); |
|---|
| 1231 |
glTexCoord2sv = cast(pfglTexCoord2sv)getProc("glTexCoord2sv"); |
|---|
| 1232 |
glTexCoord3dv = cast(pfglTexCoord3dv)getProc("glTexCoord3dv"); |
|---|
| 1233 |
glTexCoord3fv = cast(pfglTexCoord3fv)getProc("glTexCoord3fv"); |
|---|
| 1234 |
glTexCoord3iv = cast(pfglTexCoord3iv)getProc("glTexCoord3iv"); |
|---|
| 1235 |
glTexCoord3sv = cast(pfglTexCoord3sv)getProc("glTexCoord3sv"); |
|---|
| 1236 |
glTexCoord4dv = cast(pfglTexCoord4dv)getProc("glTexCoord4dv"); |
|---|
| 1237 |
glTexCoord4fv = cast(pfglTexCoord4fv)getProc("glTexCoord4fv"); |
|---|
| 1238 |
glTexCoord4iv = cast(pfglTexCoord4iv)getProc("glTexCoord4iv"); |
|---|
| 1239 |
glTexCoord4sv = cast(pfglTexCoord4sv)getProc("glTexCoord4sv"); |
|---|
| 1240 |
glRasterPos2d = cast(pfglRasterPos2d)getProc("glRasterPos2d"); |
|---|
| 1241 |
glRasterPos2f = cast(pfglRasterPos2f)getProc("glRasterPos2f"); |
|---|
| 1242 |
glRasterPos2i = cast(pfglRasterPos2i)getProc("glRasterPos2i"); |
|---|
| 1243 |
glRasterPos2s = cast(pfglRasterPos2s)getProc("glRasterPos2s"); |
|---|
| 1244 |
glRasterPos3d = cast(pfglRasterPos3d)getProc("glRasterPos3d"); |
|---|
| 1245 |
glRasterPos3f = cast(pfglRasterPos3f)getProc("glRasterPos3f"); |
|---|
| 1246 |
glRasterPos3i = cast(pfglRasterPos3i)getProc("glRasterPos3i"); |
|---|
| 1247 |
glRasterPos3s = cast(pfglRasterPos3s)getProc("glRasterPos3s"); |
|---|
| 1248 |
glRasterPos4d = cast(pfglRasterPos4d)getProc("glRasterPos4d"); |
|---|
| 1249 |
glRasterPos4f = cast(pfglRasterPos4f)getProc("glRasterPos4f"); |
|---|
| 1250 |
glRasterPos4i = cast(pfglRasterPos4i)getProc("glRasterPos4i"); |
|---|
| 1251 |
glRasterPos4s = cast(pfglRasterPos4s)getProc("glRasterPos4s"); |
|---|
| 1252 |
glRasterPos2dv = cast(pfglRasterPos2dv)getProc("glRasterPos2dv"); |
|---|
| 1253 |
glRasterPos2fv = cast(pfglRasterPos2fv)getProc("glRasterPos2fv"); |
|---|
| 1254 |
glRasterPos2iv = cast(pfglRasterPos2iv)getProc("glRasterPos2iv"); |
|---|
| 1255 |
glRasterPos2sv = cast(pfglRasterPos2sv)getProc("glRasterPos2sv"); |
|---|
| 1256 |
glRasterPos3dv = cast(pfglRasterPos3dv)getProc("glRasterPos3dv"); |
|---|
| 1257 |
glRasterPos3fv = cast(pfglRasterPos3fv)getProc("glRasterPos3fv"); |
|---|
| 1258 |
glRasterPos3iv = cast(pfglRasterPos3iv)getProc("glRasterPos3iv"); |
|---|
| 1259 |
glRasterPos3sv = cast(pfglRasterPos3sv)getProc("glRasterPos3sv"); |
|---|
| 1260 |
glRasterPos4dv = cast(pfglRasterPos4dv)getProc("glRasterPos4dv"); |
|---|
| 1261 |
glRasterPos4fv = cast(pfglRasterPos4fv)getProc("glRasterPos4fv"); |
|---|
| 1262 |
glRasterPos4iv = cast(pfglRasterPos4iv)getProc("glRasterPos4iv"); |
|---|
| 1263 |
glRasterPos4sv = cast(pfglRasterPos4sv)getProc("glRasterPos4sv"); |
|---|
| 1264 |
glRectd = cast(pfglRectd)getProc("glRectd"); |
|---|
| 1265 |
glRectf = cast(pfglRectf)getProc("glRectf"); |
|---|
| 1266 |
glRecti = cast(pfglRecti)getProc("glRecti"); |
|---|
| 1267 |
glRects = cast(pfglRects)getProc("glRects"); |
|---|
| 1268 |
glRectdv = cast(pfglRectdv)getProc("glRectdv"); |
|---|
| 1269 |
glRectfv = cast(pfglRectfv)getProc("glRectfv"); |
|---|
| 1270 |
glRectiv = cast(pfglRectiv)getProc("glRectiv"); |
|---|
| 1271 |
glRectsv = cast(pfglRectsv)getProc("glRectsv"); |
|---|
| 1272 |
|
|---|
| 1273 |
glVertexPointer = cast(pfglVertexPointer)getProc("glVertexPointer"); |
|---|
| 1274 |
glNormalPointer = cast(pfglNormalPointer)getProc("glNormalPointer"); |
|---|
| 1275 |
glColorPointer = cast(pfglColorPointer)getProc("glColorPointer"); |
|---|
| 1276 |
glIndexPointer = cast(pfglIndexPointer)getProc("glIndexPointer"); |
|---|
| 1277 |
glTexCoordPointer = cast(pfglTexCoordPointer)getProc("glTexCoordPointer"); |
|---|
| 1278 |
glEdgeFlagPointer = cast(pfglEdgeFlagPointer)getProc("glEdgeFlagPointer"); |
|---|
| 1279 |
glGetPointerv = cast(pfglGetPointerv)getProc("glGetPointerv"); |
|---|
| 1280 |
glArrayElement = cast(pfglArrayElement)getProc("glArrayElement"); |
|---|
| 1281 |
glDrawArrays = cast(pfglDrawArrays)getProc("glDrawArrays"); |
|---|
| 1282 |
glDrawElements = cast(pfglDrawElements)getProc("glDrawElements"); |
|---|
| 1283 |
glInterleavedArrays = cast(pfglInterleavedArrays)getProc("glInterleavedArrays"); |
|---|
| 1284 |
|
|---|
| 1285 |
glShadeModel = cast(pfglShadeModel)getProc("glShadeModel"); |
|---|
| 1286 |
glLightf = cast(pfglLightf)getProc("glLightf"); |
|---|
| 1287 |
glLighti = cast(pfglLighti)getProc("glLighti"); |
|---|
| 1288 |
glLightfv = cast(pfglLightfv)getProc("glLightfv"); |
|---|
| 1289 |
glLightiv = cast(pfglLightiv)getProc("glLightiv"); |
|---|
| 1290 |
glGetLightfv = cast(pfglGetLightfv)getProc("glGetLightfv"); |
|---|
| 1291 |
glGetLightiv = cast(pfglGetLightiv)getProc("glGetLightiv"); |
|---|
| 1292 |
glLightModelf = cast(pfglLightModelf)getProc("glLightModelf"); |
|---|
| 1293 |
glLightModeli = cast(pfglLightModeli)getProc("glLightModeli"); |
|---|
| 1294 |
glLightModelfv = cast(pfglLightModelfv)getProc("glLightModelfv"); |
|---|
| 1295 |
glLightModeliv = cast(pfglLightModeliv)getProc("glLightModeliv"); |
|---|
| 1296 |
glMaterialf = cast(pfglMaterialf)getProc("glMaterialf"); |
|---|
| 1297 |
glMateriali = cast(pfglMateriali)getProc("glMateriali"); |
|---|
| 1298 |
glMaterialfv = cast(pfglMaterialfv)getProc("glMaterialfv"); |
|---|
| 1299 |
glMaterialiv = cast(pfglMaterialiv)getProc("glMaterialiv"); |
|---|
| 1300 |
glGetMaterialfv = cast(pfglGetMaterialfv)getProc("glGetMaterialfv"); |
|---|
| 1301 |
glGetMaterialiv = cast(pfglGetMaterialiv)getProc("glGetMaterialiv"); |
|---|
| 1302 |
glColorMaterial = cast(pfglColorMaterial)getProc("glColorMaterial"); |
|---|
| 1303 |
|
|---|
| 1304 |
glPixelZoom = cast(pfglPixelZoom)getProc("glPixelZoom"); |
|---|
| 1305 |
glPixelStoref = cast(pfglPixelStoref)getProc("glPixelStoref"); |
|---|
| 1306 |
glPixelStorei = cast(pfglPixelStorei)getProc("glPixelStorei"); |
|---|
| 1307 |
glPixelTransferf = cast(pfglPixelTransferf)getProc("glPixelTransferf"); |
|---|
| 1308 |
glPixelTransferi = cast(pfglPixelTransferi)getProc("glPixelTransferi"); |
|---|
| 1309 |
glPixelMapfv = cast(pfglPixelMapfv)getProc("glPixelMapfv"); |
|---|
| 1310 |
glPixelMapuiv = cast(pfglPixelMapuiv)getProc("glPixelMapuiv"); |
|---|
| 1311 |
glPixelMapusv = cast(pfglPixelMapusv)getProc("glPixelMapusv"); |
|---|
| 1312 |
glGetPixelMapfv = cast(pfglGetPixelMapfv)getProc("glGetPixelMapfv"); |
|---|
| 1313 |
glGetPixelMapuiv = cast(pfglGetPixelMapuiv)getProc("glGetPixelMapuiv"); |
|---|
| 1314 |
glGetPixelMapusv = cast(pfglGetPixelMapusv)getProc("glGetPixelMapusv"); |
|---|
| 1315 |
glBitmap = cast(pfglBitmap)getProc("glBitmap"); |
|---|
| 1316 |
glReadPixels = cast(pfglReadPixels)getProc("glReadPixels"); |
|---|
| 1317 |
glDrawPixels = cast(pfglDrawPixels)getProc("glDrawPixels"); |
|---|
| 1318 |
glCopyPixels = cast(pfglCopyPixels)getProc("glCopyPixels"); |
|---|
| 1319 |
|
|---|
| 1320 |
glStencilFunc = cast(pfglStencilFunc)getProc("glStencilFunc"); |
|---|
| 1321 |
glStencilMask = cast(pfglStencilMask)getProc("glStencilMask"); |
|---|
| 1322 |
glStencilOp = cast(pfglStencilOp)getProc("glStencilOp"); |
|---|
| 1323 |
glClearStencil = cast(pfglClearStencil)getProc("glClearStencil"); |
|---|
| 1324 |
|
|---|
| 1325 |
glTexGend = cast(pfglTexGend)getProc("glTexGend"); |
|---|
| 1326 |
glTexGenf = cast(pfglTexGenf)getProc("glTexGenf"); |
|---|
| 1327 |
glTexGeni = cast(pfglTexGeni)getProc("glTexGeni"); |
|---|
| 1328 |
glTexGendv = cast(pfglTexGendv)getProc("glTexGendv"); |
|---|
| 1329 |
glTexGenfv = cast(pfglTexGenfv)getProc("glTexGenfv"); |
|---|
| 1330 |
glTexGeniv = cast(pfglTexGeniv)getProc("glTexGeniv"); |
|---|
| 1331 |
glGetTexGendv = cast(pfglGetTexGendv)getProc("glGetTexGendv"); |
|---|
| 1332 |
glGetTexGenfv = cast(pfglGetTexGenfv)getProc("glGetTexGenfv"); |
|---|
| 1333 |
glGetTexGeniv = cast(pfglGetTexGeniv)getProc("glGetTexGeniv"); |
|---|
| 1334 |
glTexEnvf = cast(pfglTexEnvf)getProc("glTexEnvf"); |
|---|
| 1335 |
glTexEnvi = cast(pfglTexEnvi)getProc("glTexEnvi"); |
|---|
| 1336 |
glTexEnvfv = cast(pfglTexEnvfv)getProc("glTexEnvfv"); |
|---|
| 1337 |
glTexEnviv = cast(pfglTexEnviv)getProc("glTexEnviv"); |
|---|
| 1338 |
glGetTexEnvfv = cast(pfglGetTexEnvfv)getProc("glGetTexEnvfv"); |
|---|
| 1339 |
glGetTexEnviv = cast(pfglGetTexEnviv)getProc("glGetTexEnviv"); |
|---|
| 1340 |
glTexParameterf = cast(pfglTexParameterf)getProc("glTexParameterf"); |
|---|
| 1341 |
glTexParameteri = cast(pfglTexParameteri)getProc("glTexParameteri"); |
|---|
| 1342 |
glTexParameterfv = cast(pfglTexParameterfv)getProc("glTexParameterfv"); |
|---|
| 1343 |
glTexParameteriv = cast(pfglTexParameteriv)getProc("glTexParameteriv"); |
|---|
| 1344 |
glGetTexParameterfv = cast(pfglGetTexParameterfv)getProc("glGetTexParameterfv"); |
|---|
| 1345 |
glGetTexParameteriv = cast(pfglGetTexParameteriv)getProc("glGetTexParameteriv"); |
|---|
| 1346 |
glGetTexLevelParameterfv = cast(pfglGetTexLevelParameterfv)getProc("glGetTexLevelParameterfv"); |
|---|
| 1347 |
glGetTexLevelParameteriv = cast(pfglGetTexLevelParameteriv)getProc("glGetTexLevelParameteriv"); |
|---|
| 1348 |
glTexImage1D = cast(pfglTexImage1D)getProc("glTexImage1D"); |
|---|
| 1349 |
glTexImage2D = cast(pfglTexImage2D)getProc("glTexImage2D"); |
|---|
| 1350 |
glGetTexImage = cast(pfglGetTexImage)getProc("glGetTexImage"); |
|---|
| 1351 |
|
|---|
| 1352 |
glMap1d = cast(pfglMap1d)getProc("glMap1d"); |
|---|
| 1353 |
glMap1f = cast(pfglMap1f)getProc("glMap1f"); |
|---|
| 1354 |
glMap2d = cast(pfglMap2d)getProc("glMap2d"); |
|---|
| 1355 |
glMap2f = cast(pfglMap2f)getProc("glMap2f"); |
|---|
| 1356 |
glGetMapdv = cast(pfglGetMapdv)getProc("glGetMapdv"); |
|---|
| 1357 |
glGetMapfv = cast(pfglGetMapfv)getProc("glGetMapfv"); |
|---|
| 1358 |
glGetMapiv = cast(pfglGetMapiv)getProc("glGetMapiv"); |
|---|
| 1359 |
glEvalCoord1d = cast(pfglEvalCoord1d)getProc("glEvalCoord1d"); |
|---|
| 1360 |
glEvalCoord1f = cast(pfglEvalCoord1f)getProc("glEvalCoord1f"); |
|---|
| 1361 |
glEvalCoord1dv = cast(pfglEvalCoord1dv)getProc("glEvalCoord1dv"); |
|---|
| 1362 |
glEvalCoord1fv = cast(pfglEvalCoord1fv)getProc("glEvalCoord1fv"); |
|---|
| 1363 |
glEvalCoord2d = cast(pfglEvalCoord2d)getProc("glEvalCoord2d"); |
|---|
| 1364 |
glEvalCoord2f = cast(pfglEvalCoord2f)getProc("glEvalCoord2f"); |
|---|
| 1365 |
glEvalCoord2dv = cast(pfglEvalCoord2dv)getProc("glEvalCoord2dv"); |
|---|
| 1366 |
glEvalCoord2fv = cast(pfglEvalCoord2fv)getProc("glEvalCoord2fv"); |
|---|
| 1367 |
glMapGrid1d = cast(pfglMapGrid1d)getProc("glMapGrid1d"); |
|---|
| 1368 |
glMapGrid1f = cast(pfglMapGrid1f)getProc("glMapGrid1f"); |
|---|
| 1369 |
glMapGrid2d = cast(pfglMapGrid2d)getProc("glMapGrid2d"); |
|---|
| 1370 |
glMapGrid2f = cast(pfglMapGrid2f)getProc("glMapGrid2f"); |
|---|
| 1371 |
glEvalPoint1 = cast(pfglEvalPoint1)getProc("glEvalPoint1"); |
|---|
| 1372 |
glEvalPoint2 = cast(pfglEvalPoint2)getProc("glEvalPoint2"); |
|---|
| 1373 |
glEvalMesh1 = cast(pfglEvalMesh1)getProc("glEvalMesh1"); |
|---|
| 1374 |
glEvalMesh2 = cast(pfglEvalMesh2)getProc("glEvalMesh2"); |
|---|
| 1375 |
|
|---|
| 1376 |
glFogf = cast(pfglFogf)getProc("glFogf"); |
|---|
| 1377 |
glFogi = cast(pfglFogi)getProc("glFogi"); |
|---|
| 1378 |
glFogfv = cast(pfglFogfv)getProc("glFogfv"); |
|---|
| 1379 |
glFogiv = cast(pfglFogiv)getProc("glFogiv"); |
|---|
| 1380 |
|
|---|
| 1381 |
glFeedbackBuffer = cast(pfglFeedbackBuffer)getProc("glFeedbackBuffer"); |
|---|
| 1382 |
glPassThrough = cast(pfglPassThrough)getProc("glPassThrough"); |
|---|
| 1383 |
glSelectBuffer = cast(pfglSelectBuffer)getProc("glSelectBuffer"); |
|---|
| 1384 |
glInitNames = cast(pfglInitNames)getProc("glInitNames"); |
|---|
| 1385 |
glLoadName = cast(pfglLoadName)getProc("glLoadName"); |
|---|
| 1386 |
glPushName = cast(pfglPushName)getProc("glPushName"); |
|---|
| 1387 |
glPopName = cast(pfglPopName)getProc("glPopName"); |
|---|
| 1388 |
|
|---|
| 1389 |
glGenTextures = cast(pfglGenTextures)getProc("glGenTextures"); |
|---|
| 1390 |
glDeleteTextures = cast(pfglDeleteTextures)getProc("glDeleteTextures"); |
|---|
| 1391 |
glBindTexture = cast(pfglBindTexture)getProc("glBindTexture"); |
|---|
| 1392 |
glPrioritizeTextures = cast(pfglPrioritizeTextures)getProc("glPrioritizeTextures"); |
|---|
| 1393 |
glAreTexturesResident = cast(pfglAreTexturesResident)getProc("glAreTexturesResident"); |
|---|
| 1394 |
glIsTexture = cast(pfglIsTexture)getProc("glIsTexture"); |
|---|
| 1395 |
glTexSubImage1D = cast(pfglTexSubImage1D)getProc("glTexSubImage1D"); |
|---|
| 1396 |
glTexSubImage2D = cast(pfglTexSubImage2D)getProc("glTexSubImage2D"); |
|---|
| 1397 |
glCopyTexImage1D = cast(pfglCopyTexImage1D)getProc("glCopyTexImage1D"); |
|---|
| 1398 |
glCopyTexImage2D = cast(pfglCopyTexImage2D)getProc("glCopyTexImage2D"); |
|---|
| 1399 |
glCopyTexSubImage1D = cast(pfglCopyTexSubImage1D)getProc("glCopyTexSubImage1D"); |
|---|
| 1400 |
glCopyTexSubImage2D = cast(pfglCopyTexSubImage2D)getProc("glCopyTexSubImage2D"); |
|---|
| 1401 |
|
|---|
| 1402 |
glDrawRangeElements = cast(pfglDrawRangeElements)getProc("glDrawRangeElements"); |
|---|
| 1403 |
glTexImage3D = cast(pfglTexImage3D)getProc("glTexImage3D"); |
|---|
| 1404 |
glTexSubImage3D = cast(pfglTexSubImage3D)getProc("glTexSubImage3D"); |
|---|
| 1405 |
glCopyTexSubImage3D = cast(pfglCopyTexSubImage3D)getProc("glCopyTexSubImage3D"); |
|---|
| 1406 |
|
|---|
| 1407 |
glActiveTexture = cast(pfglActiveTexture)getProc("glActiveTexture"); |
|---|
| 1408 |
glClientActiveTexture = cast(pfglClientActiveTexture)getProc("glClientActiveTexture"); |
|---|
| 1409 |
glMultiTexCoord1d = cast(pfglMultiTexCoord1d)getProc("glMultiTexCoord1d"); |
|---|
| 1410 |
glMultiTexCoord1dv = cast(pfglMultiTexCoord1dv)getProc("glMultiTexCoord1dv"); |
|---|
| 1411 |
glMultiTexCoord1f = cast(pfglMultiTexCoord1f)getProc("glMultiTexCoord1f"); |
|---|
| 1412 |
glMultiTexCoord1fv = cast(pfglMultiTexCoord1fv)getProc("glMultiTexCoord1fv"); |
|---|
| 1413 |
glMultiTexCoord1i = cast(pfglMultiTexCoord1i)getProc("glMultiTexCoord1i"); |
|---|
| 1414 |
glMultiTexCoord1iv = cast(pfglMultiTexCoord1iv)getProc("glMultiTexCoord1iv"); |
|---|
| 1415 |
glMultiTexCoord1s = cast(pfglMultiTexCoord1s)getProc("glMultiTexCoord1s"); |
|---|
| 1416 |
glMultiTexCoord1sv = cast(pfglMultiTexCoord1sv)getProc("glMultiTexCoord1sv"); |
|---|
| 1417 |
glMultiTexCoord2d = cast(pfglMultiTexCoord2d)getProc("glMultiTexCoord2d"); |
|---|
| 1418 |
glMultiTexCoord2dv = cast(pfglMultiTexCoord2dv)getProc("glMultiTexCoord2dv"); |
|---|
| 1419 |
glMultiTexCoord2f = cast(pfglMultiTexCoord2f)getProc("glMultiTexCoord2f"); |
|---|
| 1420 |
glMultiTexCoord2fv = cast(pfglMultiTexCoord2fv)getProc("glMultiTexCoord2fv"); |
|---|
| 1421 |
glMultiTexCoord2i = cast(pfglMultiTexCoord2i)getProc("glMultiTexCoord2i"); |
|---|
| 1422 |
glMultiTexCoord2iv = cast(pfglMultiTexCoord2iv)getProc("glMultiTexCoord2iv"); |
|---|
| 1423 |
glMultiTexCoord2s = cast(pfglMultiTexCoord2s)getProc("glMultiTexCoord2s"); |
|---|
| 1424 |
glMultiTexCoord2sv = cast(pfglMultiTexCoord2sv)getProc("glMultiTexCoord2sv"); |
|---|
| 1425 |
glMultiTexCoord3d = cast(pfglMultiTexCoord3d)getProc("glMultiTexCoord3d"); |
|---|
| 1426 |
glMultiTexCoord3dv = cast(pfglMultiTexCoord3dv)getProc("glMultiTexCoord3dv"); |
|---|
| 1427 |
glMultiTexCoord3f = cast(pfglMultiTexCoord3f)getProc("glMultiTexCoord3f"); |
|---|
| 1428 |
glMultiTexCoord3fv = cast(pfglMultiTexCoord3fv)getProc("glMultiTexCoord3fv"); |
|---|
| 1429 |
glMultiTexCoord3i = cast(pfglMultiTexCoord3i)getProc("glMultiTexCoord3i"); |
|---|
| 1430 |
glMultiTexCoord3iv = cast(pfglMultiTexCoord3iv)getProc("glMultiTexCoord3iv"); |
|---|
| 1431 |
glMultiTexCoord3s = cast(pfglMultiTexCoord3s)getProc("glMultiTexCoord3s"); |
|---|
| 1432 |
glMultiTexCoord3sv = cast(pfglMultiTexCoord3sv)getProc("glMultiTexCoord3sv"); |
|---|
| 1433 |
glMultiTexCoord4d = cast(pfglMultiTexCoord4d)getProc("glMultiTexCoord4d"); |
|---|
| 1434 |
glMultiTexCoord4dv = cast(pfglMultiTexCoord4dv)getProc("glMultiTexCoord4dv"); |
|---|
| 1435 |
glMultiTexCoord4f = cast(pfglMultiTexCoord4f)getProc("glMultiTexCoord4f"); |
|---|
| 1436 |
glMultiTexCoord4fv = cast(pfglMultiTexCoord4fv)getProc("glMultiTexCoord4fv"); |
|---|
| 1437 |
glMultiTexCoord4i = cast(pfglMultiTexCoord4i)getProc("glMultiTexCoord4i"); |
|---|
| 1438 |
glMultiTexCoord4iv = cast(pfglMultiTexCoord4iv)getProc("glMultiTexCoord4iv"); |
|---|
| 1439 |
glMultiTexCoord4s = cast(pfglMultiTexCoord4s)getProc("glMultiTexCoord4s"); |
|---|
| 1440 |
glMultiTexCoord4sv = cast(pfglMultiTexCoord4sv)getProc("glMultiTexCoord4sv"); |
|---|
| 1441 |
glLoadTransposeMatrixd = cast(pfglLoadTransposeMatrixd)getProc("glLoadTransposeMatrixd"); |
|---|
| 1442 |
glLoadTransposeMatrixf = cast(pfglLoadTransposeMatrixf)getProc("glLoadTransposeMatrixf"); |
|---|
| 1443 |
glMultTransposeMatrixd = cast(pfglMultTransposeMatrixd)getProc("glMultTransposeMatrixd"); |
|---|
| 1444 |
glMultTransposeMatrixf = cast(pfglMultTransposeMatrixf)getProc("glMultTransposeMatrixf"); |
|---|
| 1445 |
glSampleCoverage = cast(pfglSampleCoverage)getProc("glSampleCoverage"); |
|---|
| 1446 |
glCompressedTexImage1D = cast(pfglCompressedTexImage1D)getProc("glCompressedTexImage1D"); |
|---|
| 1447 |
glCompressedTexImage2D = cast(pfglCompressedTexImage2D)getProc("glCompressedTexImage2D"); |
|---|
| 1448 |
glCompressedTexImage3D = cast(pfglCompressedTexImage3D)getProc("glCompressedTexImage3D"); |
|---|
| 1449 |
glCompressedTexSubImage1D = cast(pfglCompressedTexSubImage1D)getProc("glCompressedTexSubImage1D"); |
|---|
| 1450 |
glCompressedTexSubImage2D = cast(pfglCompressedTexSubImage2D)getProc("glCompressedTexSubImage2D"); |
|---|
| 1451 |
glCompressedTexSubImage3D = cast(pfglCompressedTexSubImage3D)getProc("glCompressedTexSubImage3D"); |
|---|
| 1452 |
glGetCompressedTexImage = cast(pfglGetCompressedTexImage)getProc("glGetCompressedTexImage"); |
|---|
| 1453 |
|
|---|
| 1454 |
glBlendFuncSeparate = cast(pfglBlendFuncSeparate)getProc("glBlendFuncSeparate"); |
|---|
| 1455 |
glFogCoordf = cast(pfglFogCoordf)getProc("glFogCoordf"); |
|---|
| 1456 |
glFogCoordfv = cast(pfglFogCoordfv)getProc("glFogCoordfv"); |
|---|
| 1457 |
glFogCoordd = cast(pfglFogCoordd)getProc("glFogCoordd"); |
|---|
| 1458 |
glFogCoorddv = cast(pfglFogCoorddv)getProc("glFogCoorddv"); |
|---|
| 1459 |
glFogCoordPointer = cast(pfglFogCoordPointer)getProc("glFogCoordPointer"); |
|---|
| 1460 |
glMultiDrawArrays = cast(pfglMultiDrawArrays)getProc("glMultiDrawArrays"); |
|---|
| 1461 |
glMultiDrawElements = cast(pfglMultiDrawElements)getProc("glMultiDrawElements"); |
|---|
| 1462 |
glPointParameterf = cast(pfglPointParameterf)getProc("glPointParameterf"); |
|---|
| 1463 |
glPointParameterfv = cast(pfglPointParameterfv)getProc("glPointParameterfv"); |
|---|
| 1464 |
glPointParameteri = cast(pfglPointParameteri)getProc("glPointParameteri"); |
|---|
| 1465 |
glPointParameteriv = cast(pfglPointParameteriv)getProc("glPointParameteriv"); |
|---|
| 1466 |
glSecondaryColor3b = cast(pfglSecondaryColor3b)getProc("glSecondaryColor3b"); |
|---|
| 1467 |
glSecondaryColor3bv = cast(pfglSecondaryColor3bv)getProc("glSecondaryColor3bv"); |
|---|
| 1468 |
glSecondaryColor3d = cast(pfglSecondaryColor3d)getProc("glSecondaryColor3d"); |
|---|
| 1469 |
glSecondaryColor3dv = cast(pfglSecondaryColor3dv)getProc("glSecondaryColor3dv"); |
|---|
| 1470 |
glSecondaryColor3f = cast(pfglSecondaryColor3f)getProc("glSecondaryColor3f"); |
|---|
| 1471 |
glSecondaryColor3fv = cast(pfglSecondaryColor3fv)getProc("glSecondaryColor3fv"); |
|---|
| 1472 |
glSecondaryColor3i = cast(pfglSecondaryColor3i)getProc("glSecondaryColor3i"); |
|---|
| 1473 |
glSecondaryColor3iv = cast(pfglSecondaryColor3iv)getProc("glSecondaryColor3iv"); |
|---|
| 1474 |
glSecondaryColor3s = cast(pfglSecondaryColor3s)getProc("glSecondaryColor3s"); |
|---|
| 1475 |
glSecondaryColor3sv = cast(pfglSecondaryColor3sv)getProc("glSecondaryColor3sv"); |
|---|
| 1476 |
glSecondaryColor3ub = cast(pfglSecondaryColor3ub)getProc("glSecondaryColor3ub"); |
|---|
| 1477 |
glSecondaryColor3ubv = cast(pfglSecondaryColor3ubv)getProc("glSecondaryColor3ubv"); |
|---|
| 1478 |
glSecondaryColor3ui = cast(pfglSecondaryColor3ui)getProc("glSecondaryColor3ui"); |
|---|
| 1479 |
glSecondaryColor3uiv = cast(pfglSecondaryColor3uiv)getProc("glSecondaryColor3uiv"); |
|---|
| 1480 |
glSecondaryColor3us = cast(pfglSecondaryColor3us)getProc("glSecondaryColor3us"); |
|---|
| 1481 |
glSecondaryColor3usv = cast(pfglSecondaryColor3usv)getProc("glSecondaryColor3usv"); |
|---|
| 1482 |
glSecondaryColorPointer = cast(pfglSecondaryColorPointer)getProc("glSecondaryColorPointer"); |
|---|
| 1483 |
glWindowPos2d = cast(pfglWindowPos2d)getProc("glWindowPos2d"); |
|---|
| 1484 |
glWindowPos2dv = cast(pfglWindowPos2dv)getProc("glWindowPos2dv"); |
|---|
| 1485 |
glWindowPos2f = cast(pfglWindowPos2f)getProc("glWindowPos2f"); |
|---|
| 1486 |
glWindowPos2fv = cast(pfglWindowPos2fv)getProc("glWindowPos2fv"); |
|---|
| 1487 |
glWindowPos2i = cast(pfglWindowPos2i)getProc("glWindowPos2i"); |
|---|
| 1488 |
glWindowPos2iv = cast(pfglWindowPos2iv)getProc("glWindowPos2iv"); |
|---|
| 1489 |
glWindowPos2s = cast(pfglWindowPos2s)getProc("glWindowPos2s"); |
|---|
| 1490 |
glWindowPos2sv = cast(pfglWindowPos2sv)getProc("glWindowPos2sv"); |
|---|
| 1491 |
glWindowPos3d = cast(pfglWindowPos3d)getProc("glWindowPos3d"); |
|---|
| 1492 |
glWindowPos3dv = cast(pfglWindowPos3dv)getProc("glWindowPos3dv"); |
|---|
| 1493 |
glWindowPos3f = cast(pfglWindowPos3f)getProc("glWindowPos3f"); |
|---|
| 1494 |
glWindowPos3fv = cast(pfglWindowPos3fv)getProc("glWindowPos3fv"); |
|---|
| 1495 |
glWindowPos3i = cast(pfglWindowPos3i)getProc("glWindowPos3i"); |
|---|
| 1496 |
glWindowPos3iv = cast(pfglWindowPos3iv)getProc("glWindowPos3iv"); |
|---|
| 1497 |
glWindowPos3s = cast(pfglWindowPos3s)getProc("glWindowPos3s"); |
|---|
| 1498 |
glWindowPos3sv = cast(pfglWindowPos3sv)getProc("glWindowPos3sv"); |
|---|
| 1499 |
|
|---|
| 1500 |
glGenQueries = cast(pfglGenQueries)getProc("glGenQueries"); |
|---|
| 1501 |
glDeleteQueries = cast(pfglDeleteQueries)getProc("glDeleteQueries"); |
|---|
| 1502 |
glIsQuery = cast(pfglIsQuery)getProc("glIsQuery"); |
|---|
| 1503 |
glBeginQuery = cast(pfglBeginQuery)getProc("glBeginQuery"); |
|---|
| 1504 |
glEndQuery = cast(pfglEndQuery)getProc("glEndQuery"); |
|---|
| 1505 |
glGetQueryiv = cast(pfglGetQueryiv)getProc("glGetQueryiv"); |
|---|
| 1506 |
glGetQueryObjectiv = cast(pfglGetQueryObjectiv)getProc("glGetQueryObjectiv"); |
|---|
| 1507 |
glGetQueryObjectuiv = cast(pfglGetQueryObjectuiv)getProc("glGetQueryObjectuiv"); |
|---|
| 1508 |
glBindBuffer = cast(pfglBindBuffer)getProc("glBindBuffer"); |
|---|
| 1509 |
glDeleteBuffers = cast(pfglDeleteBuffers)getProc("glDeleteBuffers"); |
|---|
| 1510 |
glGenBuffers = cast(pfglGenBuffers)getProc("glGenBuffers"); |
|---|
| 1511 |
glIsBuffer = cast(pfglIsBuffer)getProc("glIsBuffer"); |
|---|
| 1512 |
glBufferData = cast(pfglBufferData)getProc("glBufferData"); |
|---|
| 1513 |
glBufferSubData = cast(pfglBufferSubData)getProc("glBufferSubData"); |
|---|
| 1514 |
glGetBufferSubData = cast(pfglGetBufferSubData)getProc("glGetBufferSubData"); |
|---|
| 1515 |
glMapBuffer = cast(pfglMapBuffer)getProc("glMapBuffer"); |
|---|
| 1516 |
glUnmapBuffer = cast(pfglUnmapBuffer)getProc("glUnmapBuffer"); |
|---|
| 1517 |
glGetBufferParameteriv = cast(pfglGetBufferParameteriv)getProc("glGetBufferParameteriv"); |
|---|
| 1518 |
glGetBufferPointerv = cast(pfglGetBufferPointerv)getProc("glGetBufferPointerv"); |
|---|
| 1519 |
|
|---|
| 1520 |
glBlendEquationSeparate = cast(pfglBlendEquationSeparate)getProc("glBlendEquationSeparate"); |
|---|
| 1521 |
glDrawBuffers = cast(pfglDrawBuffers)getProc("glDrawBuffers"); |
|---|
| 1522 |
glStencilOpSeparate = cast(pfglStencilOpSeparate)getProc("glStencilOpSeparate"); |
|---|
| 1523 |
glStencilFuncSeparate = cast(pfglStencilFuncSeparate)getProc("glStencilFuncSeparate"); |
|---|
| 1524 |
glStencilMaskSeparate = cast(pfglStencilMaskSeparate)getProc("glStencilMaskSeparate"); |
|---|
| 1525 |
glAttachShader = cast(pfglAttachShader)getProc("glAttachShader"); |
|---|
| 1526 |
glBindAttribLocation = cast(pfglBindAttribLocation)getProc("glBindAttribLocation"); |
|---|
| 1527 |
glCompileShader = cast(pfglCompileShader)getProc("glCompileShader"); |
|---|
| 1528 |
glCreateProgram = cast(pfglCreateProgram)getProc("glCreateProgram"); |
|---|
| 1529 |
glCreateShader = cast(pfglCreateShader)getProc("glCreateShader"); |
|---|
| 1530 |
glDeleteProgram = cast(pfglDeleteProgram)getProc("glDeleteProgram"); |
|---|
| 1531 |
glDeleteShader = cast(pfglDeleteShader)getProc("glDeleteShader"); |
|---|
| 1532 |
glDetachShader = cast(pfglDetachShader)getProc("glDetachShader"); |
|---|
| 1533 |
glDisableVertexAttribArray = cast(pfglDisableVertexAttribArray)getProc("glDisableVertexAttribArray"); |
|---|
| 1534 |
glEnableVertexAttribArray = cast(pfglEnableVertexAttribArray)getProc("glEnableVertexAttribArray"); |
|---|
| 1535 |
glGetActiveAttrib = cast(pfglGetActiveAttrib)getProc("glGetActiveAttrib"); |
|---|
| 1536 |
glGetActiveUniform = cast(pfglGetActiveUniform)getProc("glGetActiveUniform"); |
|---|
| 1537 |
glGetAttachedShaders = cast(pfglGetAttachedShaders)getProc("glGetAttachedShaders"); |
|---|
| 1538 |
glGetAttribLocation = cast(pfglGetAttribLocation)getProc("glGetAttribLocation"); |
|---|
| 1539 |
glGetProgramiv = cast(pfglGetProgramiv)getProc("glGetProgramiv"); |
|---|
| 1540 |
glGetProgramInfoLog = cast(pfglGetProgramInfoLog)getProc("glGetProgramInfoLog"); |
|---|
| 1541 |
glGetShaderiv = cast(pfglGetShaderiv)getProc("glGetShaderiv"); |
|---|
| 1542 |
glGetShaderInfoLog = cast(pfglGetShaderInfoLog)getProc("glGetShaderInfoLog"); |
|---|
| 1543 |
glGetShaderSource = cast(pfglGetShaderSource)getProc("glGetShaderSource"); |
|---|
| 1544 |
glGetUniformLocation = cast(pfglGetUniformLocation)getProc("glGetUniformLocation"); |
|---|
| 1545 |
glGetUniformfv = cast(pfglGetUniformfv)getProc("glGetUniformfv"); |
|---|
| 1546 |
glGetUniformiv = cast(pfglGetUniformiv)getProc("glGetUniformiv"); |
|---|
| 1547 |
glGetVertexAttribdv = cast(pfglGetVertexAttribdv)getProc("glGetVertexAttribdv"); |
|---|
| 1548 |
glGetVertexAttribfv = cast(pfglGetVertexAttribfv)getProc("glGetVertexAttribfv"); |
|---|
| 1549 |
glGetVertexAttribiv = cast(pfglGetVertexAttribiv)getProc("glGetVertexAttribiv"); |
|---|
| 1550 |
glGetVertexAttribPointerv = cast(pfglGetVertexAttribPointerv)getProc("glGetVertexAttribPointerv"); |
|---|
| 1551 |
glIsProgram = cast(pfglIsProgram)getProc("glIsProgram"); |
|---|
| 1552 |
glIsShader = cast(pfglIsShader)getProc("glIsShader"); |
|---|
| 1553 |
glLinkProgram = cast(pfglLinkProgram)getProc("glLinkProgram"); |
|---|
| 1554 |
glShaderSource = cast(pfglShaderSource)getProc("glShaderSource"); |
|---|
| 1555 |
glUseProgram = cast(pfglUseProgram)getProc("glUseProgram"); |
|---|
| 1556 |
glUniform1f = cast(pfglUniform1f)getProc("glUniform1f"); |
|---|
| 1557 |
glUniform2f = cast(pfglUniform2f)getProc("glUniform2f"); |
|---|
| 1558 |
glUniform3f = cast(pfglUniform3f)getProc("glUniform3f"); |
|---|
| 1559 |
glUniform4f = cast(pfglUniform4f)getProc("glUniform4f"); |
|---|
| 1560 |
glUniform1i = cast(pfglUniform1i)getProc("glUniform1i"); |
|---|
| 1561 |
glUniform2i = cast(pfglUniform2i)getProc("glUniform2i"); |
|---|
| 1562 |
glUniform3i = cast(pfglUniform3i)getProc("glUniform3i"); |
|---|
| 1563 |
glUniform4i = cast(pfglUniform4i)getProc("glUniform4i"); |
|---|
| 1564 |
glUniform1fv = cast(pfglUniform1fv)getProc("glUniform1fv"); |
|---|
| 1565 |
glUniform2fv = cast(pfglUniform2fv)getProc("glUniform2fv"); |
|---|
| 1566 |
glUniform3fv = cast(pfglUniform3fv)getProc("glUniform3fv"); |
|---|
| 1567 |
glUniform4fv = cast(pfglUniform4fv)getProc("glUniform4fv"); |
|---|
| 1568 |
glUniform1iv = cast(pfglUniform1iv)getProc("glUniform1iv"); |
|---|
| 1569 |
glUniform2iv = cast(pfglUniform2iv)getProc("glUniform2iv"); |
|---|
| 1570 |
glUniform3iv = cast(pfglUniform3iv)getProc("glUniform3iv"); |
|---|
| 1571 |
glUniform4iv = cast(pfglUniform4iv)getProc("glUniform4iv"); |
|---|
| 1572 |
glUniformMatrix2fv = cast(pfglUniformMatrix2fv)getProc("glUniformMatrix2fv"); |
|---|
| 1573 |
glUniformMatrix3fv = cast(pfglUniformMatrix3fv)getProc("glUniformMatrix3fv"); |
|---|
| 1574 |
glUniformMatrix4fv = cast(pfglUniformMatrix4fv)getProc("glUniformMatrix4fv"); |
|---|
| 1575 |
glValidateProgram = cast(pfglValidateProgram)getProc("glValidateProgram"); |
|---|
| 1576 |
glVertexAttrib1d = cast(pfglVertexAttrib1d)getProc("glVertexAttrib1d"); |
|---|
| 1577 |
glVertexAttrib1dv = cast(pfglVertexAttrib1dv)getProc("glVertexAttrib1dv"); |
|---|
| 1578 |
glVertexAttrib1f = cast(pfglVertexAttrib1f)getProc("glVertexAttrib1f"); |
|---|
| 1579 |
glVertexAttrib1fv = cast(pfglVertexAttrib1fv)getProc("glVertexAttrib1fv"); |
|---|
| 1580 |
glVertexAttrib1s = cast(pfglVertexAttrib1s)getProc("glVertexAttrib1s"); |
|---|
| 1581 |
glVertexAttrib1sv = cast(pfglVertexAttrib1sv)getProc("glVertexAttrib1sv"); |
|---|
| 1582 |
glVertexAttrib2d = cast(pfglVertexAttrib2d)getProc("glVertexAttrib2d"); |
|---|
| 1583 |
glVertexAttrib2dv = cast(pfglVertexAttrib2dv)getProc("glVertexAttrib2dv"); |
|---|
| 1584 |
glVertexAttrib2f = cast(pfglVertexAttrib2f)getProc("glVertexAttrib2f"); |
|---|
| 1585 |
glVertexAttrib2fv = cast(pfglVertexAttrib2fv)getProc("glVertexAttrib2fv"); |
|---|
| 1586 |
glVertexAttrib2s = cast(pfglVertexAttrib2s)getProc("glVertexAttrib2s"); |
|---|
| 1587 |
glVertexAttrib2sv = cast(pfglVertexAttrib2sv)getProc("glVertexAttrib2sv"); |
|---|
| 1588 |
glVertexAttrib3d = cast(pfglVertexAttrib3d)getProc("glVertexAttrib3d"); |
|---|
| 1589 |
glVertexAttrib3dv = cast(pfglVertexAttrib3dv)getProc("glVertexAttrib3dv"); |
|---|
| 1590 |
glVertexAttrib3f = cast(pfglVertexAttrib3f)getProc("glVertexAttrib3f"); |
|---|
| 1591 |
glVertexAttrib3fv = cast(pfglVertexAttrib3fv)getProc("glVertexAttrib3fv"); |
|---|
| 1592 |
glVertexAttrib3s = cast(pfglVertexAttrib3s)getProc("glVertexAttrib3s"); |
|---|
| 1593 |
glVertexAttrib3sv = cast(pfglVertexAttrib3sv)getProc("glVertexAttrib3sv"); |
|---|
| 1594 |
glVertexAttrib4Nbv = cast(pfglVertexAttrib4Nbv)getProc("glVertexAttrib4Nbv"); |
|---|
| 1595 |
glVertexAttrib4Niv = cast(pfglVertexAttrib4Niv)getProc("glVertexAttrib4Niv"); |
|---|
| 1596 |
glVertexAttrib4Nsv = cast(pfglVertexAttrib4Nsv)getProc("glVertexAttrib4Nsv"); |
|---|
| 1597 |
glVertexAttrib4Nub = cast(pfglVertexAttrib4Nub)getProc("glVertexAttrib4Nub"); |
|---|
| 1598 |
glVertexAttrib4Nubv = cast(pfglVertexAttrib4Nubv)getProc("glVertexAttrib4Nubv"); |
|---|
| 1599 |
glVertexAttrib4Nuiv = cast(pfglVertexAttrib4Nuiv)getProc("glVertexAttrib4Nuiv"); |
|---|
| 1600 |
glVertexAttrib4Nusv = cast(pfglVertexAttrib4Nusv)getProc("glVertexAttrib4Nusv"); |
|---|
| 1601 |
glVertexAttrib4bv = cast(pfglVertexAttrib4bv)getProc("glVertexAttrib4bv"); |
|---|
| 1602 |
glVertexAttrib4d = cast(pfglVertexAttrib4d)getProc("glVertexAttrib4d"); |
|---|
| 1603 |
glVertexAttrib4dv = cast(pfglVertexAttrib4dv)getProc("glVertexAttrib4dv"); |
|---|
| 1604 |
glVertexAttrib4f = cast(pfglVertexAttrib4f)getProc("glVertexAttrib4f"); |
|---|
| 1605 |
glVertexAttrib4fv = cast(pfglVertexAttrib4fv)getProc("glVertexAttrib4fv"); |
|---|
| 1606 |
glVertexAttrib4iv = cast(pfglVertexAttrib4iv)getProc("glVertexAttrib4iv"); |
|---|
| 1607 |
glVertexAttrib4s = cast(pfglVertexAttrib4s)getProc("glVertexAttrib4s"); |
|---|
| 1608 |
glVertexAttrib4sv = cast(pfglVertexAttrib4sv)getProc("glVertexAttrib4sv"); |
|---|
| 1609 |
glVertexAttrib4ubv = cast(pfglVertexAttrib4ubv)getProc("glVertexAttrib4ubv"); |
|---|
| 1610 |
glVertexAttrib4uiv = cast(pfglVertexAttrib4uiv)getProc("glVertexAttrib4uiv"); |
|---|
| 1611 |
glVertexAttrib4usv = cast(pfglVertexAttrib4usv)getProc("glVertexAttrib4usv"); |
|---|
| 1612 |
glVertexAttribPointer = cast(pfglVertexAttribPointer)getProc("glVertexAttribPointer"); |
|---|
| 1613 |
} |
|---|
| 1614 |
|
|---|
| 1615 |
static ~this () { |
|---|
| 1616 |
ExeModule_Release(gldrv); |
|---|
| 1617 |
} |
|---|
| 1618 |
|
|---|
| 1619 |
version (Windows) { |
|---|
| 1620 |
extern (Windows): |
|---|
| 1621 |
} else { |
|---|
| 1622 |
extern (C): |
|---|
| 1623 |
} |
|---|
| 1624 |
|
|---|
| 1625 |
typedef GLvoid function(GLfloat) pfglClearIndex; |
|---|
| 1626 |
typedef GLvoid function(GLclampf, GLclampf, GLclampf, GLclampf) pfglClearColor; |
|---|
| 1627 |
typedef GLvoid function(GLbitfield) pfglClear; |
|---|
| 1628 |
typedef GLvoid function(GLuint) pfglIndexMask; |
|---|
| 1629 |
typedef GLvoid function(GLboolean, GLboolean, GLboolean, GLboolean) pfglColorMask; |
|---|
| 1630 |
typedef GLvoid function(GLenum, GLclampf) pfglAlphaFunc; |
|---|
| 1631 |
typedef GLvoid function(GLenum, GLenum) pfglBlendFunc; |
|---|
| 1632 |
typedef GLvoid function(GLenum) pfglLogicOp; |
|---|
| 1633 |
typedef GLvoid function(GLenum) pfglCullFace; |
|---|
| 1634 |
typedef GLvoid function(GLenum) pfglFrontFace; |
|---|
| 1635 |
typedef GLvoid function(GLfloat) pfglPointSize; |
|---|
| 1636 |
typedef GLvoid function(GLfloat) pfglLineWidth; |
|---|
| 1637 |
typedef GLvoid function(GLint, GLushort) pfglLineStipple; |
|---|
| 1638 |
typedef GLvoid function(GLenum, GLenum) pfglPolygonMode; |
|---|
| 1639 |
typedef GLvoid function(GLfloat, GLfloat) pfglPolygonOffset; |
|---|
| 1640 |
typedef GLvoid function(GLubyte*) pfglPolygonStipple; |
|---|
| 1641 |
typedef GLvoid function(GLubyte*) pfglGetPolygonStipple; |
|---|
| 1642 |
typedef GLvoid function(GLboolean) pfglEdgeFlag; |
|---|
| 1643 |
typedef GLvoid function(GLboolean*) pfglEdgeFlagv; |
|---|
| 1644 |
typedef GLvoid function(GLint, GLint, GLsizei, GLsizei) pfglScissor; |
|---|
| 1645 |
typedef GLvoid function(GLenum, GLdouble*) pfglClipPlane; |
|---|
| 1646 |
typedef GLvoid function(GLenum, GLdouble*) pfglGetClipPlane; |
|---|
| 1647 |
typedef GLvoid function(GLenum) pfglDrawBuffer; |
|---|
| 1648 |
typedef GLvoid function(GLenum) pfglReadBuffer; |
|---|
| 1649 |
typedef GLvoid function(GLenum) pfglEnable; |
|---|
| 1650 |
typedef GLvoid function(GLenum) pfglDisable; |
|---|
| 1651 |
typedef GLboolean function(GLenum) pfglIsEnabled; |
|---|
| 1652 |
typedef GLvoid function(GLenum) pfglEnableClientState; |
|---|
| 1653 |
typedef GLvoid function(GLenum) pfglDisableClientState; |
|---|
| 1654 |
typedef GLvoid function(GLenum, GLboolean*) pfglGetBooleanv; |
|---|
| 1655 |
typedef GLvoid function(GLenum, GLdouble*) pfglGetDoublev; |
|---|
| 1656 |
typedef GLvoid function(GLenum, GLfloat*) pfglGetFloatv; |
|---|
| 1657 |
typedef GLvoid function(GLenum, GLint*) pfglGetIntegerv; |
|---|
| 1658 |
typedef GLvoid function(GLbitfield) pfglPushAttrib; |
|---|
| 1659 |
typedef GLvoid function() pfglPopAttrib; |
|---|
| 1660 |
typedef GLvoid function(GLbitfield) pfglPushClientAttrib; |
|---|
| 1661 |
typedef GLvoid function() pfglPopClientAttrib; |
|---|
| 1662 |
typedef GLint function(GLenum) pfglRenderMode; |
|---|
| 1663 |
typedef GLenum function() pfglGetError; |
|---|
| 1664 |
typedef GLubyte* function(GLenum) pfglGetString; |
|---|
| 1665 |
typedef GLvoid function() pfglFinish; |
|---|
| 1666 |
typedef GLvoid function() pfglFlush; |
|---|
| 1667 |
typedef GLvoid function(GLenum, GLenum) pfglHint; |
|---|
| 1668 |
|
|---|
| 1669 |
pfglClearIndex glClearIndex; |
|---|
| 1670 |
pfglClearColor glClearColor; |
|---|
| 1671 |
pfglClear glClear; |
|---|
| 1672 |
pfglIndexMask glIndexMask; |
|---|
| 1673 |
pfglColorMask glColorMask; |
|---|
| 1674 |
pfglAlphaFunc glAlphaFunc; |
|---|
| 1675 |
pfglBlendFunc glBlendFunc; |
|---|
| 1676 |
pfglLogicOp glLogicOp; |
|---|
| 1677 |
pfglCullFace glCullFace; |
|---|
| 1678 |
pfglFrontFace glFrontFace; |
|---|
| 1679 |
pfglPointSize glPointSize; |
|---|
| 1680 |
pfglLineWidth glLineWidth; |
|---|
| 1681 |
pfglLineStipple glLineStipple; |
|---|
| 1682 |
pfglPolygonMode glPolygonMode; |
|---|
| 1683 |
pfglPolygonOffset glPolygonOffset; |
|---|
| 1684 |
pfglPolygonStipple glPolygonStipple; |
|---|
| 1685 |
pfglGetPolygonStipple glGetPolygonStipple; |
|---|
| 1686 |
pfglEdgeFlag glEdgeFlag; |
|---|
| 1687 |
pfglEdgeFlagv glEdgeFlagv; |
|---|
| 1688 |
pfglScissor glScissor; |
|---|
| 1689 |
pfglClipPlane glClipPlane; |
|---|
| 1690 |
pfglGetClipPlane glGetClipPlane; |
|---|
| 1691 |
pfglDrawBuffer glDrawBuffer; |
|---|
| 1692 |
pfglReadBuffer glReadBuffer; |
|---|
| 1693 |
pfglEnable glEnable; |
|---|
| 1694 |
pfglDisable glDisable; |
|---|
| 1695 |
pfglIsEnabled glIsEnabled; |
|---|
| 1696 |
pfglEnableClientState glEnableClientState; |
|---|
| 1697 |
pfglDisableClientState glDisableClientState; |
|---|
| 1698 |
pfglGetBooleanv glGetBooleanv; |
|---|
| 1699 |
pfglGetDoublev glGetDoublev; |
|---|
| 1700 |
pfglGetFloatv glGetFloatv; |
|---|
| 1701 |
pfglGetIntegerv glGetIntegerv; |
|---|
| 1702 |
pfglPushAttrib glPushAttrib; |
|---|
| 1703 |
pfglPopAttrib glPopAttrib; |
|---|
| 1704 |
pfglPushClientAttrib glPushClientAttrib; |
|---|
| 1705 |
pfglPopClientAttrib glPopClientAttrib; |
|---|
| 1706 |
pfglRenderMode glRenderMode; |
|---|
| 1707 |
pfglGetError glGetError; |
|---|
| 1708 |
pfglGetString glGetString; |
|---|
| 1709 |
pfglFinish glFinish; |
|---|
| 1710 |
pfglFlush glFlush; |
|---|
| 1711 |
pfglHint glHint; |
|---|
| 1712 |
|
|---|
| 1713 |
// Depth Buffer |
|---|
| 1714 |
typedef GLvoid function(GLclampd) pfglClearDepth; |
|---|
| 1715 |
typedef GLvoid function(GLenum) pfglDepthFunc; |
|---|
| 1716 |
typedef GLvoid function(GLboolean) pfglDepthMask; |
|---|
| 1717 |
typedef GLvoid function(GLclampd, GLclampd) pfglDepthRange; |
|---|
| 1718 |
|
|---|
| 1719 |
pfglClearDepth glClearDepth; |
|---|
| 1720 |
pfglDepthFunc glDepthFunc; |
|---|
| 1721 |
pfglDepthMask glDepthMask; |
|---|
| 1722 |
pfglDepthRange glDepthRange; |
|---|
| 1723 |
|
|---|
| 1724 |
// Accumulation Buffer |
|---|
| 1725 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat, GLfloat) pfglClearAccum; |
|---|
| 1726 |
typedef GLvoid function(GLenum, GLfloat) pfglAccum; |
|---|
| 1727 |
|
|---|
| 1728 |
pfglClearAccum glClearAccum; |
|---|
| 1729 |
pfglAccum glAccum; |
|---|
| 1730 |
|
|---|
| 1731 |
// Transformation |
|---|
| 1732 |
typedef GLvoid function(GLenum) pfglMatrixMode; |
|---|
| 1733 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble) pfglOrtho; |
|---|
| 1734 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble) pfglFrustum; |
|---|
| 1735 |
typedef GLvoid function(GLint, GLint, GLsizei, GLsizei) pfglViewport; |
|---|
| 1736 |
typedef GLvoid function() pfglPushMatrix; |
|---|
| 1737 |
typedef GLvoid function() pfglPopMatrix; |
|---|
| 1738 |
typedef GLvoid function() pfglLoadIdentity; |
|---|
| 1739 |
typedef GLvoid function(GLdouble*) pfglLoadMatrixd; |
|---|
| 1740 |
typedef GLvoid function(GLfloat*) pfglLoadMatrixf; |
|---|
| 1741 |
typedef GLvoid function(GLdouble*) pfglMultMatrixd; |
|---|
| 1742 |
typedef GLvoid function(GLfloat*) pfglMultMatrixf; |
|---|
| 1743 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble, GLdouble) pfglRotated; |
|---|
| 1744 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat, GLfloat) pfglRotatef; |
|---|
| 1745 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble) pfglScaled; |
|---|
| 1746 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat) pfglScalef; |
|---|
| 1747 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble) pfglTranslated; |
|---|
| 1748 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat) pfglTranslatef; |
|---|
| 1749 |
|
|---|
| 1750 |
pfglMatrixMode glMatrixMode; |
|---|
| 1751 |
pfglOrtho glOrtho; |
|---|
| 1752 |
pfglFrustum glFrustum; |
|---|
| 1753 |
pfglViewport glViewport; |
|---|
| 1754 |
pfglPushMatrix glPushMatrix; |
|---|
| 1755 |
pfglPopMatrix glPopMatrix; |
|---|
| 1756 |
pfglLoadIdentity glLoadIdentity; |
|---|
| 1757 |
pfglLoadMatrixd glLoadMatrixd; |
|---|
| 1758 |
pfglLoadMatrixf glLoadMatrixf; |
|---|
| 1759 |
pfglMultMatrixd glMultMatrixd; |
|---|
| 1760 |
pfglMultMatrixf glMultMatrixf; |
|---|
| 1761 |
pfglRotated glRotated; |
|---|
| 1762 |
pfglRotatef glRotatef; |
|---|
| 1763 |
pfglScaled glScaled; |
|---|
| 1764 |
pfglScalef glScalef; |
|---|
| 1765 |
pfglTranslated glTranslated; |
|---|
| 1766 |
pfglTranslatef glTranslatef; |
|---|
| 1767 |
|
|---|
| 1768 |
// Display Lists |
|---|
| 1769 |
typedef GLboolean function(GLuint) pfglIsList; |
|---|
| 1770 |
typedef GLvoid function(GLuint, GLsizei) pfglDeleteLists; |
|---|
| 1771 |
typedef GLuint function(GLsizei) pfglGenLists; |
|---|
| 1772 |
typedef GLvoid function(GLuint, GLenum) pfglNewList; |
|---|
| 1773 |
typedef GLvoid function() pfglEndList; |
|---|
| 1774 |
typedef GLvoid function(GLuint) pfglCallList; |
|---|
| 1775 |
typedef GLvoid function(GLsizei, GLenum, GLvoid*) pfglCallLists; |
|---|
| 1776 |
typedef GLvoid function(GLuint) pfglListBase; |
|---|
| 1777 |
|
|---|
| 1778 |
pfglIsList glIsList; |
|---|
| 1779 |
pfglDeleteLists glDeleteLists; |
|---|
| 1780 |
pfglGenLists glGenLists; |
|---|
| 1781 |
pfglNewList glNewList; |
|---|
| 1782 |
pfglEndList glEndList; |
|---|
| 1783 |
pfglCallList glCallList; |
|---|
| 1784 |
pfglCallLists glCallLists; |
|---|
| 1785 |
pfglListBase glListBase; |
|---|
| 1786 |
|
|---|
| 1787 |
// Drawing Functions |
|---|
| 1788 |
typedef GLvoid function(GLenum) pfglBegin; |
|---|
| 1789 |
typedef GLvoid function() pfglEnd; |
|---|
| 1790 |
typedef GLvoid function(GLdouble, GLdouble) pfglVertex2d; |
|---|
| 1791 |
typedef GLvoid function(GLfloat, GLfloat) pfglVertex2f; |
|---|
| 1792 |
typedef GLvoid function(GLint, GLint) pfglVertex2i; |
|---|
| 1793 |
typedef GLvoid function(GLshort, GLshort) pfglVertex2s; |
|---|
| 1794 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble) pfglVertex3d; |
|---|
| 1795 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat) pfglVertex3f; |
|---|
| 1796 |
typedef GLvoid function(GLint, GLint, GLint) pfglVertex3i; |
|---|
| 1797 |
typedef GLvoid function(GLshort, GLshort, GLshort) pfglVertex3s; |
|---|
| 1798 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble, GLdouble) pfglVertex4d; |
|---|
| 1799 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat, GLfloat) pfglVertex4f; |
|---|
| 1800 |
typedef GLvoid function(GLint, GLint, GLint, GLint) pfglVertex4i; |
|---|
| 1801 |
typedef GLvoid function(GLshort, GLshort, GLshort, GLshort) pfglVertex4s; |
|---|
| 1802 |
typedef GLvoid function(GLdouble*) pfglVertex2dv; |
|---|
| 1803 |
typedef GLvoid function(GLfloat*) pfglVertex2fv; |
|---|
| 1804 |
typedef GLvoid function(GLint*) pfglVertex2iv; |
|---|
| 1805 |
typedef GLvoid function(GLshort*) pfglVertex2sv; |
|---|
| 1806 |
typedef GLvoid function(GLdouble*) pfglVertex3dv; |
|---|
| 1807 |
typedef GLvoid function(GLfloat*) pfglVertex3fv; |
|---|
| 1808 |
typedef GLvoid function(GLint*) pfglVertex3iv; |
|---|
| 1809 |
typedef GLvoid function(GLshort*) pfglVertex3sv; |
|---|
| 1810 |
typedef GLvoid function(GLdouble*) pfglVertex4dv; |
|---|
| 1811 |
typedef GLvoid function(GLfloat*) pfglVertex4fv; |
|---|
| 1812 |
typedef GLvoid function(GLint*) pfglVertex4iv; |
|---|
| 1813 |
typedef GLvoid function(GLshort*) pfglVertex4sv; |
|---|
| 1814 |
typedef GLvoid function(GLbyte, GLbyte, GLbyte) pfglNormal3b; |
|---|
| 1815 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble) pfglNormal3d; |
|---|
| 1816 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat) pfglNormal3f; |
|---|
| 1817 |
typedef GLvoid function(GLint, GLint, GLint) pfglNormal3i; |
|---|
| 1818 |
typedef GLvoid function(GLshort, GLshort, GLshort) pfglNormal3s; |
|---|
| 1819 |
typedef GLvoid function(GLbyte*) pfglNormal3bv; |
|---|
| 1820 |
typedef GLvoid function(GLdouble*) pfglNormal3dv; |
|---|
| 1821 |
typedef GLvoid function(GLfloat*) pfglNormal3fv; |
|---|
| 1822 |
typedef GLvoid function(GLint*) pfglNormal3iv; |
|---|
| 1823 |
typedef GLvoid function(GLshort*) pfglNormal3sv; |
|---|
| 1824 |
typedef GLvoid function(GLdouble) pfglIndexd; |
|---|
| 1825 |
typedef GLvoid function(GLfloat) pfglIndexf; |
|---|
| 1826 |
typedef GLvoid function(GLint) pfglIndexi; |
|---|
| 1827 |
typedef GLvoid function(GLshort) pfglIndexs; |
|---|
| 1828 |
typedef GLvoid function(GLubyte) pfglIndexub; |
|---|
| 1829 |
typedef GLvoid function(GLdouble*) pfglIndexdv; |
|---|
| 1830 |
typedef GLvoid function(GLfloat*) pfglIndexfv; |
|---|
| 1831 |
typedef GLvoid function(GLint*) pfglIndexiv; |
|---|
| 1832 |
typedef GLvoid function(GLshort*) pfglIndexsv; |
|---|
| 1833 |
typedef GLvoid function(GLubyte*) pfglIndexubv; |
|---|
| 1834 |
typedef GLvoid function(GLbyte, GLbyte, GLbyte) pfglColor3b; |
|---|
| 1835 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble) pfglColor3d; |
|---|
| 1836 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat) pfglColor3f; |
|---|
| 1837 |
typedef GLvoid function(GLint, GLint, GLint) pfglColor3i; |
|---|
| 1838 |
typedef GLvoid function(GLshort, GLshort, GLshort) pfglColor3s; |
|---|
| 1839 |
typedef GLvoid function(GLubyte, GLubyte, GLubyte) pfglColor3ub; |
|---|
| 1840 |
typedef GLvoid function(GLuint, GLuint, GLuint) pfglColor3ui; |
|---|
| 1841 |
typedef GLvoid function(GLushort, GLushort, GLushort) pfglColor3us; |
|---|
| 1842 |
typedef GLvoid function(GLbyte, GLbyte, GLbyte, GLbyte) pfglColor4b; |
|---|
| 1843 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble, GLdouble) pfglColor4d; |
|---|
| 1844 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat, GLfloat) pfglColor4f; |
|---|
| 1845 |
typedef GLvoid function(GLint, GLint, GLint, GLint) pfglColor4i; |
|---|
| 1846 |
typedef GLvoid function(GLshort, GLshort, GLshort, GLshort) pfglColor4s; |
|---|
| 1847 |
typedef GLvoid function(GLubyte, GLubyte, GLubyte, GLubyte) pfglColor4ub; |
|---|
| 1848 |
typedef GLvoid function(GLuint, GLuint, GLuint, GLuint) pfglColor4ui; |
|---|
| 1849 |
typedef GLvoid function(GLushort, GLushort, GLushort, GLushort) pfglColor4us; |
|---|
| 1850 |
typedef GLvoid function(GLbyte*) pfglColor3bv; |
|---|
| 1851 |
typedef GLvoid function(GLdouble*) pfglColor3dv; |
|---|
| 1852 |
typedef GLvoid function(GLfloat*) pfglColor3fv; |
|---|
| 1853 |
typedef GLvoid function(GLint*) pfglColor3iv; |
|---|
| 1854 |
typedef GLvoid function(GLshort*) pfglColor3sv; |
|---|
| 1855 |
typedef GLvoid function(GLubyte*) pfglColor3ubv; |
|---|
| 1856 |
typedef GLvoid function(GLuint*) pfglColor3uiv; |
|---|
| 1857 |
typedef GLvoid function(GLushort*) pfglColor3usv; |
|---|
| 1858 |
typedef GLvoid function(GLbyte*) pfglColor4bv; |
|---|
| 1859 |
typedef GLvoid function(GLdouble*) pfglColor4dv; |
|---|
| 1860 |
typedef GLvoid function(GLfloat*) pfglColor4fv; |
|---|
| 1861 |
typedef GLvoid function(GLint*) pfglColor4iv; |
|---|
| 1862 |
typedef GLvoid function(GLshort*) pfglColor4sv; |
|---|
| 1863 |
typedef GLvoid function(GLubyte*) pfglColor4ubv; |
|---|
| 1864 |
typedef GLvoid function(GLuint*) pfglColor4uiv; |
|---|
| 1865 |
typedef GLvoid function(GLushort*) pfglColor4usv; |
|---|
| 1866 |
typedef GLvoid function(GLdouble) pfglTexCoord1d; |
|---|
| 1867 |
typedef GLvoid function(GLfloat) pfglTexCoord1f; |
|---|
| 1868 |
typedef GLvoid function(GLint) pfglTexCoord1i; |
|---|
| 1869 |
typedef GLvoid function(GLshort) pfglTexCoord1s; |
|---|
| 1870 |
typedef GLvoid function(GLdouble, GLdouble) pfglTexCoord2d; |
|---|
| 1871 |
typedef GLvoid function(GLfloat, GLfloat) pfglTexCoord2f; |
|---|
| 1872 |
typedef GLvoid function(GLint, GLint) pfglTexCoord2i; |
|---|
| 1873 |
typedef GLvoid function(GLshort, GLshort) pfglTexCoord2s; |
|---|
| 1874 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble) pfglTexCoord3d; |
|---|
| 1875 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat) pfglTexCoord3f; |
|---|
| 1876 |
typedef GLvoid function(GLint, GLint, GLint) pfglTexCoord3i; |
|---|
| 1877 |
typedef GLvoid function(GLshort, GLshort, GLshort) pfglTexCoord3s; |
|---|
| 1878 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble, GLdouble) pfglTexCoord4d; |
|---|
| 1879 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat, GLfloat) pfglTexCoord4f; |
|---|
| 1880 |
typedef GLvoid function(GLint, GLint, GLint, GLint) pfglTexCoord4i; |
|---|
| 1881 |
typedef GLvoid function(GLshort, GLshort, GLshort, GLshort) pfglTexCoord4s; |
|---|
| 1882 |
typedef GLvoid function(GLdouble*) pfglTexCoord1dv; |
|---|
| 1883 |
typedef GLvoid function(GLfloat*) pfglTexCoord1fv; |
|---|
| 1884 |
typedef GLvoid function(GLint*) pfglTexCoord1iv; |
|---|
| 1885 |
typedef GLvoid function(GLshort*) pfglTexCoord1sv; |
|---|
| 1886 |
typedef GLvoid function(GLdouble*) pfglTexCoord2dv; |
|---|
| 1887 |
typedef GLvoid function(GLfloat*) pfglTexCoord2fv; |
|---|
| 1888 |
typedef GLvoid function(GLint*) pfglTexCoord2iv; |
|---|
| 1889 |
typedef GLvoid function(GLshort*) pfglTexCoord2sv; |
|---|
| 1890 |
typedef GLvoid function(GLdouble*) pfglTexCoord3dv; |
|---|
| 1891 |
typedef GLvoid function(GLfloat*) pfglTexCoord3fv; |
|---|
| 1892 |
typedef GLvoid function(GLint*) pfglTexCoord3iv; |
|---|
| 1893 |
typedef GLvoid function(GLshort*) pfglTexCoord3sv; |
|---|
| 1894 |
typedef GLvoid function(GLdouble*) pfglTexCoord4dv; |
|---|
| 1895 |
typedef GLvoid function(GLfloat*) pfglTexCoord4fv; |
|---|
| 1896 |
typedef GLvoid function(GLint*) pfglTexCoord4iv; |
|---|
| 1897 |
typedef GLvoid function(GLshort*) pfglTexCoord4sv; |
|---|
| 1898 |
typedef GLvoid function(GLdouble, GLdouble) pfglRasterPos2d; |
|---|
| 1899 |
typedef GLvoid function(GLfloat, GLfloat) pfglRasterPos2f; |
|---|
| 1900 |
typedef GLvoid function(GLint, GLint) pfglRasterPos2i; |
|---|
| 1901 |
typedef GLvoid function(GLshort, GLshort) pfglRasterPos2s; |
|---|
| 1902 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble) pfglRasterPos3d; |
|---|
| 1903 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat) pfglRasterPos3f; |
|---|
| 1904 |
typedef GLvoid function(GLint, GLint, GLint) pfglRasterPos3i; |
|---|
| 1905 |
typedef GLvoid function(GLshort, GLshort, GLshort) pfglRasterPos3s; |
|---|
| 1906 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble, GLdouble) pfglRasterPos4d; |
|---|
| 1907 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat, GLfloat) pfglRasterPos4f; |
|---|
| 1908 |
typedef GLvoid function(GLint, GLint, GLint, GLint) pfglRasterPos4i; |
|---|
| 1909 |
typedef GLvoid function(GLshort, GLshort, GLshort, GLshort) pfglRasterPos4s; |
|---|
| 1910 |
typedef GLvoid function(GLdouble*) pfglRasterPos2dv; |
|---|
| 1911 |
typedef GLvoid function(GLfloat*) pfglRasterPos2fv; |
|---|
| 1912 |
typedef GLvoid function(GLint*) pfglRasterPos2iv; |
|---|
| 1913 |
typedef GLvoid function(GLshort*) pfglRasterPos2sv; |
|---|
| 1914 |
typedef GLvoid function(GLdouble*) pfglRasterPos3dv; |
|---|
| 1915 |
typedef GLvoid function(GLfloat*) pfglRasterPos3fv; |
|---|
| 1916 |
typedef GLvoid function(GLint*) pfglRasterPos3iv; |
|---|
| 1917 |
typedef GLvoid function(GLshort*) pfglRasterPos3sv; |
|---|
| 1918 |
typedef GLvoid function(GLdouble*) pfglRasterPos4dv; |
|---|
| 1919 |
typedef GLvoid function(GLfloat*) pfglRasterPos4fv; |
|---|
| 1920 |
typedef GLvoid function(GLint*) pfglRasterPos4iv; |
|---|
| 1921 |
typedef GLvoid function(GLshort*) pfglRasterPos4sv; |
|---|
| 1922 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble, GLdouble) pfglRectd; |
|---|
| 1923 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat, GLfloat) pfglRectf; |
|---|
| 1924 |
typedef GLvoid function(GLint, GLint, GLint, GLint) pfglRecti; |
|---|
| 1925 |
typedef GLvoid function(GLshort, GLshort, GLshort, GLshort) pfglRects; |
|---|
| 1926 |
typedef GLvoid function(GLdouble*, GLdouble*) pfglRectdv; |
|---|
| 1927 |
typedef GLvoid function(GLfloat*, GLfloat*) pfglRectfv; |
|---|
| 1928 |
typedef GLvoid function(GLint*, GLint*) pfglRectiv; |
|---|
| 1929 |
typedef GLvoid function(GLshort*, GLshort*) pfglRectsv; |
|---|
| 1930 |
|
|---|
| 1931 |
pfglBegin glBegin; |
|---|
| 1932 |
pfglEnd glEnd; |
|---|
| 1933 |
pfglVertex2d glVertex2d; |
|---|
| 1934 |
pfglVertex2f glVertex2f; |
|---|
| 1935 |
pfglVertex2i glVertex2i; |
|---|
| 1936 |
pfglVertex2s glVertex2s; |
|---|
| 1937 |
pfglVertex3d glVertex3d; |
|---|
| 1938 |
pfglVertex3f glVertex3f; |
|---|
| 1939 |
pfglVertex3i glVertex3i; |
|---|
| 1940 |
pfglVertex3s glVertex3s; |
|---|
| 1941 |
pfglVertex4d glVertex4d; |
|---|
| 1942 |
pfglVertex4f glVertex4f; |
|---|
| 1943 |
pfglVertex4i glVertex4i; |
|---|
| 1944 |
pfglVertex4s glVertex4s; |
|---|
| 1945 |
pfglVertex2dv glVertex2dv; |
|---|
| 1946 |
pfglVertex2fv glVertex2fv; |
|---|
| 1947 |
pfglVertex2iv glVertex2iv; |
|---|
| 1948 |
pfglVertex2sv glVertex2sv; |
|---|
| 1949 |
pfglVertex3dv glVertex3dv; |
|---|
| 1950 |
pfglVertex3fv glVertex3fv; |
|---|
| 1951 |
pfglVertex3iv glVertex3iv; |
|---|
| 1952 |
pfglVertex3sv glVertex3sv; |
|---|
| 1953 |
pfglVertex4dv glVertex4dv; |
|---|
| 1954 |
pfglVertex4fv glVertex4fv; |
|---|
| 1955 |
pfglVertex4iv glVertex4iv; |
|---|
| 1956 |
pfglVertex4sv glVertex4sv; |
|---|
| 1957 |
pfglNormal3b glNormal3b; |
|---|
| 1958 |
pfglNormal3d glNormal3d; |
|---|
| 1959 |
pfglNormal3f glNormal3f; |
|---|
| 1960 |
pfglNormal3i glNormal3i; |
|---|
| 1961 |
pfglNormal3s glNormal3s; |
|---|
| 1962 |
pfglNormal3bv glNormal3bv; |
|---|
| 1963 |
pfglNormal3dv glNormal3dv; |
|---|
| 1964 |
pfglNormal3fv glNormal3fv; |
|---|
| 1965 |
pfglNormal3iv glNormal3iv; |
|---|
| 1966 |
pfglNormal3sv glNormal3sv; |
|---|
| 1967 |
pfglIndexd glIndexd; |
|---|
| 1968 |
pfglIndexf glIndexf; |
|---|
| 1969 |
pfglIndexi glIndexi; |
|---|
| 1970 |
pfglIndexs glIndexs; |
|---|
| 1971 |
pfglIndexub glIndexub; |
|---|
| 1972 |
pfglIndexdv glIndexdv; |
|---|
| 1973 |
pfglIndexfv glIndexfv; |
|---|
| 1974 |
pfglIndexiv glIndexiv; |
|---|
| 1975 |
pfglIndexsv glIndexsv; |
|---|
| 1976 |
pfglIndexubv glIndexubv; |
|---|
| 1977 |
pfglColor3b glColor3b; |
|---|
| 1978 |
pfglColor3d glColor3d; |
|---|
| 1979 |
pfglColor3f glColor3f; |
|---|
| 1980 |
pfglColor3i glColor3i; |
|---|
| 1981 |
pfglColor3s glColor3s; |
|---|
| 1982 |
pfglColor3ub glColor3ub; |
|---|
| 1983 |
pfglColor3ui glColor3ui; |
|---|
| 1984 |
pfglColor3us glColor3us; |
|---|
| 1985 |
pfglColor4b glColor4b; |
|---|
| 1986 |
pfglColor4d glColor4d; |
|---|
| 1987 |
pfglColor4f glColor4f; |
|---|
| 1988 |
pfglColor4i glColor4i; |
|---|
| 1989 |
pfglColor4s glColor4s; |
|---|
| 1990 |
pfglColor4ub glColor4ub; |
|---|
| 1991 |
pfglColor4ui glColor4ui; |
|---|
| 1992 |
pfglColor4us glColor4us; |
|---|
| 1993 |
pfglColor3bv glColor3bv; |
|---|
| 1994 |
pfglColor3dv glColor3dv; |
|---|
| 1995 |
pfglColor3fv glColor3fv; |
|---|
| 1996 |
pfglColor3iv glColor3iv; |
|---|
| 1997 |
pfglColor3sv glColor3sv; |
|---|
| 1998 |
pfglColor3ubv glColor3ubv; |
|---|
| 1999 |
pfglColor3uiv glColor3uiv; |
|---|
| 2000 |
pfglColor3usv glColor3usv; |
|---|
| 2001 |
pfglColor4bv glColor4bv; |
|---|
| 2002 |
pfglColor4dv glColor4dv; |
|---|
| 2003 |
pfglColor4fv glColor4fv; |
|---|
| 2004 |
pfglColor4iv glColor4iv; |
|---|
| 2005 |
pfglColor4sv glColor4sv; |
|---|
| 2006 |
pfglColor4ubv glColor4ubv; |
|---|
| 2007 |
pfglColor4uiv glColor4uiv; |
|---|
| 2008 |
pfglColor4usv glColor4usv; |
|---|
| 2009 |
pfglTexCoord1d glTexCoord1d; |
|---|
| 2010 |
pfglTexCoord1f glTexCoord1f; |
|---|
| 2011 |
pfglTexCoord1i glTexCoord1i; |
|---|
| 2012 |
pfglTexCoord1s glTexCoord1s; |
|---|
| 2013 |
pfglTexCoord2d glTexCoord2d; |
|---|
| 2014 |
pfglTexCoord2f glTexCoord2f; |
|---|
| 2015 |
pfglTexCoord2i glTexCoord2i; |
|---|
| 2016 |
pfglTexCoord2s glTexCoord2s; |
|---|
| 2017 |
pfglTexCoord3d glTexCoord3d; |
|---|
| 2018 |
pfglTexCoord3f glTexCoord3f; |
|---|
| 2019 |
pfglTexCoord3i glTexCoord3i; |
|---|
| 2020 |
pfglTexCoord3s glTexCoord3s; |
|---|
| 2021 |
pfglTexCoord4d glTexCoord4d; |
|---|
| 2022 |
pfglTexCoord4f glTexCoord4f; |
|---|
| 2023 |
pfglTexCoord4i glTexCoord4i; |
|---|
| 2024 |
pfglTexCoord4s glTexCoord4s; |
|---|
| 2025 |
pfglTexCoord1dv glTexCoord1dv; |
|---|
| 2026 |
pfglTexCoord1fv glTexCoord1fv; |
|---|
| 2027 |
pfglTexCoord1iv glTexCoord1iv; |
|---|
| 2028 |
pfglTexCoord1sv glTexCoord1sv; |
|---|
| 2029 |
pfglTexCoord2dv glTexCoord2dv; |
|---|
| 2030 |
pfglTexCoord2fv glTexCoord2fv; |
|---|
| 2031 |
pfglTexCoord2iv glTexCoord2iv; |
|---|
| 2032 |
pfglTexCoord2sv glTexCoord2sv; |
|---|
| 2033 |
pfglTexCoord3dv glTexCoord3dv; |
|---|
| 2034 |
pfglTexCoord3fv glTexCoord3fv; |
|---|
| 2035 |
pfglTexCoord3iv glTexCoord3iv; |
|---|
| 2036 |
pfglTexCoord3sv glTexCoord3sv; |
|---|
| 2037 |
pfglTexCoord4dv glTexCoord4dv; |
|---|
| 2038 |
pfglTexCoord4fv glTexCoord4fv; |
|---|
| 2039 |
pfglTexCoord4iv glTexCoord4iv; |
|---|
| 2040 |
pfglTexCoord4sv glTexCoord4sv; |
|---|
| 2041 |
pfglRasterPos2d glRasterPos2d; |
|---|
| 2042 |
pfglRasterPos2f glRasterPos2f; |
|---|
| 2043 |
pfglRasterPos2i glRasterPos2i; |
|---|
| 2044 |
pfglRasterPos2s glRasterPos2s; |
|---|
| 2045 |
pfglRasterPos3d glRasterPos3d; |
|---|
| 2046 |
pfglRasterPos3f glRasterPos3f; |
|---|
| 2047 |
pfglRasterPos3i glRasterPos3i; |
|---|
| 2048 |
pfglRasterPos3s glRasterPos3s; |
|---|
| 2049 |
pfglRasterPos4d glRasterPos4d; |
|---|
| 2050 |
pfglRasterPos4f glRasterPos4f; |
|---|
| 2051 |
pfglRasterPos4i glRasterPos4i; |
|---|
| 2052 |
pfglRasterPos4s glRasterPos4s; |
|---|
| 2053 |
pfglRasterPos2dv glRasterPos2dv; |
|---|
| 2054 |
pfglRasterPos2fv glRasterPos2fv; |
|---|
| 2055 |
pfglRasterPos2iv glRasterPos2iv; |
|---|
| 2056 |
pfglRasterPos2sv glRasterPos2sv; |
|---|
| 2057 |
pfglRasterPos3dv glRasterPos3dv; |
|---|
| 2058 |
pfglRasterPos3fv glRasterPos3fv; |
|---|
| 2059 |
pfglRasterPos3iv glRasterPos3iv; |
|---|
| 2060 |
pfglRasterPos3sv glRasterPos3sv; |
|---|
| 2061 |
pfglRasterPos4dv glRasterPos4dv; |
|---|
| 2062 |
pfglRasterPos4fv glRasterPos4fv; |
|---|
| 2063 |
pfglRasterPos4iv glRasterPos4iv; |
|---|
| 2064 |
pfglRasterPos4sv glRasterPos4sv; |
|---|
| 2065 |
pfglRectd glRectd; |
|---|
| 2066 |
pfglRectf glRectf; |
|---|
| 2067 |
pfglRecti glRecti; |
|---|
| 2068 |
pfglRects glRects; |
|---|
| 2069 |
pfglRectdv glRectdv; |
|---|
| 2070 |
pfglRectfv glRectfv; |
|---|
| 2071 |
pfglRectiv glRectiv; |
|---|
| 2072 |
pfglRectsv glRectsv; |
|---|
| 2073 |
|
|---|
| 2074 |
// Vertex Arrays |
|---|
| 2075 |
typedef GLvoid function(GLint, GLenum, GLsizei stride, GLvoid*) pfglVertexPointer; |
|---|
| 2076 |
typedef GLvoid function(GLenum, GLsizei, GLvoid*) pfglNormalPointer; |
|---|
| 2077 |
typedef GLvoid function(GLint, GLenum, GLsizei, GLvoid*) pfglColorPointer; |
|---|
| 2078 |
typedef GLvoid function(GLenum, GLsizei, GLvoid*) pfglIndexPointer; |
|---|
| 2079 |
typedef GLvoid function(GLint, GLenum, GLsizei stride, GLvoid* ptr) pfglTexCoordPointer; |
|---|
| 2080 |
typedef GLvoid function(GLsizei, GLvoid* ptr) pfglEdgeFlagPointer; |
|---|
| 2081 |
typedef GLvoid function(GLenum, GLvoid**) pfglGetPointerv; |
|---|
| 2082 |
typedef GLvoid function(GLint) pfglArrayElement; |
|---|
| 2083 |
typedef GLvoid function(GLenum, GLint, GLsizei) pfglDrawArrays; |
|---|
| 2084 |
typedef GLvoid function(GLenum, GLsizei, GLenum, GLvoid*) pfglDrawElements; |
|---|
| 2085 |
typedef GLvoid function(GLenum, GLsizei, GLvoid*) pfglInterleavedArrays; |
|---|
| 2086 |
|
|---|
| 2087 |
pfglVertexPointer glVertexPointer; |
|---|
| 2088 |
pfglNormalPointer glNormalPointer; |
|---|
| 2089 |
pfglColorPointer glColorPointer; |
|---|
| 2090 |
pfglIndexPointer glIndexPointer; |
|---|
| 2091 |
pfglTexCoordPointer glTexCoordPointer; |
|---|
| 2092 |
pfglEdgeFlagPointer glEdgeFlagPointer; |
|---|
| 2093 |
pfglGetPointerv glGetPointerv; |
|---|
| 2094 |
pfglArrayElement glArrayElement; |
|---|
| 2095 |
pfglDrawArrays glDrawArrays; |
|---|
| 2096 |
pfglDrawElements glDrawElements; |
|---|
| 2097 |
pfglInterleavedArrays glInterleavedArrays; |
|---|
| 2098 |
|
|---|
| 2099 |
// Lighting |
|---|
| 2100 |
typedef GLvoid function(GLenum) pfglShadeModel; |
|---|
| 2101 |
typedef GLvoid function(GLenum, GLenum, GLfloat) pfglLightf; |
|---|
| 2102 |
typedef GLvoid function(GLenum, GLenum, GLint) pfglLighti; |
|---|
| 2103 |
typedef GLvoid function(GLenum, GLenum, GLfloat*) pfglLightfv; |
|---|
| 2104 |
typedef GLvoid function(GLenum, GLenum, GLint*) pfglLightiv; |
|---|
| 2105 |
typedef GLvoid function(GLenum, GLenum, GLfloat*) pfglGetLightfv; |
|---|
| 2106 |
typedef GLvoid function(GLenum, GLenum, GLint*) pfglGetLightiv; |
|---|
| 2107 |
typedef GLvoid function(GLenum, GLfloat) pfglLightModelf; |
|---|
| 2108 |
typedef GLvoid function(GLenum, GLint) pfglLightModeli; |
|---|
| 2109 |
typedef GLvoid function(GLenum, GLfloat*) pfglLightModelfv; |
|---|
| 2110 |
typedef GLvoid function(GLenum, GLint*) pfglLightModeliv; |
|---|
| 2111 |
typedef GLvoid function(GLenum, GLenum, GLfloat) pfglMaterialf; |
|---|
| 2112 |
typedef GLvoid function(GLenum, GLenum, GLint) pfglMateriali; |
|---|
| 2113 |
typedef GLvoid function(GLenum, GLenum, GLfloat*) pfglMaterialfv; |
|---|
| 2114 |
typedef GLvoid function(GLenum, GLenum, GLint*) pfglMaterialiv; |
|---|
| 2115 |
typedef GLvoid function(GLenum, GLenum, GLfloat*) pfglGetMaterialfv; |
|---|
| 2116 |
typedef GLvoid function(GLenum, GLenum, GLint*) pfglGetMaterialiv; |
|---|
| 2117 |
typedef GLvoid function(GLenum, GLenum) pfglColorMaterial; |
|---|
| 2118 |
|
|---|
| 2119 |
pfglShadeModel glShadeModel; |
|---|
| 2120 |
pfglLightf glLightf; |
|---|
| 2121 |
pfglLighti glLighti; |
|---|
| 2122 |
pfglLightfv glLightfv; |
|---|
| 2123 |
pfglLightiv glLightiv; |
|---|
| 2124 |
pfglGetLightfv glGetLightfv; |
|---|
| 2125 |
pfglGetLightiv glGetLightiv; |
|---|
| 2126 |
pfglLightModelf glLightModelf; |
|---|
| 2127 |
pfglLightModeli glLightModeli; |
|---|
| 2128 |
pfglLightModelfv glLightModelfv; |
|---|
| 2129 |
pfglLightModeliv glLightModeliv; |
|---|
| 2130 |
pfglMaterialf glMaterialf; |
|---|
| 2131 |
pfglMateriali glMateriali; |
|---|
| 2132 |
pfglMaterialfv glMaterialfv; |
|---|
| 2133 |
pfglMaterialiv glMaterialiv; |
|---|
| 2134 |
pfglGetMaterialfv glGetMaterialfv; |
|---|
| 2135 |
pfglGetMaterialiv glGetMaterialiv; |
|---|
| 2136 |
pfglColorMaterial glColorMaterial; |
|---|
| 2137 |
|
|---|
| 2138 |
// Raster functions |
|---|
| 2139 |
typedef GLvoid function(GLfloat, GLfloat) pfglPixelZoom; |
|---|
| 2140 |
typedef GLvoid function(GLenum, GLfloat) pfglPixelStoref; |
|---|
| 2141 |
typedef GLvoid function(GLenum, GLint) pfglPixelStorei; |
|---|
| 2142 |
typedef GLvoid function(GLenum, GLfloat) pfglPixelTransferf; |
|---|
| 2143 |
typedef GLvoid function(GLenum, GLint) pfglPixelTransferi; |
|---|
| 2144 |
typedef GLvoid function(GLenum, GLsizei, GLfloat*) pfglPixelMapfv; |
|---|
| 2145 |
typedef GLvoid function(GLenum, GLsizei, GLuint*) pfglPixelMapuiv; |
|---|
| 2146 |
typedef GLvoid function(GLenum, GLsizei, GLushort*) pfglPixelMapusv; |
|---|
| 2147 |
typedef GLvoid function(GLenum, GLfloat*) pfglGetPixelMapfv; |
|---|
| 2148 |
typedef GLvoid function(GLenum, GLuint*) pfglGetPixelMapuiv; |
|---|
| 2149 |
typedef GLvoid function(GLenum, GLushort*) pfglGetPixelMapusv; |
|---|
| 2150 |
typedef GLvoid function(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, GLubyte*) pfglBitmap; |
|---|
| 2151 |
typedef GLvoid function(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*) pfglReadPixels; |
|---|
| 2152 |
typedef GLvoid function(GLsizei, GLsizei, GLenum, GLenum, GLvoid*) pfglDrawPixels; |
|---|
| 2153 |
typedef GLvoid function(GLint, GLint, GLsizei, GLsizei, GLenum) pfglCopyPixels; |
|---|
| 2154 |
|
|---|
| 2155 |
pfglPixelZoom glPixelZoom; |
|---|
| 2156 |
pfglPixelStoref glPixelStoref; |
|---|
| 2157 |
pfglPixelStorei glPixelStorei; |
|---|
| 2158 |
pfglPixelTransferf glPixelTransferf; |
|---|
| 2159 |
pfglPixelTransferi glPixelTransferi; |
|---|
| 2160 |
pfglPixelMapfv glPixelMapfv; |
|---|
| 2161 |
pfglPixelMapuiv glPixelMapuiv; |
|---|
| 2162 |
pfglPixelMapusv glPixelMapusv; |
|---|
| 2163 |
pfglGetPixelMapfv glGetPixelMapfv; |
|---|
| 2164 |
pfglGetPixelMapuiv glGetPixelMapuiv; |
|---|
| 2165 |
pfglGetPixelMapusv glGetPixelMapusv; |
|---|
| 2166 |
pfglBitmap glBitmap; |
|---|
| 2167 |
pfglReadPixels glReadPixels; |
|---|
| 2168 |
pfglDrawPixels glDrawPixels; |
|---|
| 2169 |
pfglCopyPixels glCopyPixels; |
|---|
| 2170 |
|
|---|
| 2171 |
// Stenciling |
|---|
| 2172 |
typedef GLvoid function(GLenum, GLint, GLuint) pfglStencilFunc; |
|---|
| 2173 |
typedef GLvoid function(GLuint) pfglStencilMask; |
|---|
| 2174 |
typedef GLvoid function(GLenum, GLenum, GLenum) pfglStencilOp; |
|---|
| 2175 |
typedef GLvoid function(GLint) pfglClearStencil; |
|---|
| 2176 |
|
|---|
| 2177 |
pfglStencilFunc glStencilFunc; |
|---|
| 2178 |
pfglStencilMask glStencilMask; |
|---|
| 2179 |
pfglStencilOp glStencilOp; |
|---|
| 2180 |
pfglClearStencil glClearStencil; |
|---|
| 2181 |
|
|---|
| 2182 |
// Texture mapping |
|---|
| 2183 |
typedef GLvoid function(GLenum, GLenum, GLdouble) pfglTexGend; |
|---|
| 2184 |
typedef GLvoid function(GLenum, GLenum, GLfloat) pfglTexGenf; |
|---|
| 2185 |
typedef GLvoid function(GLenum, GLenum, GLint) pfglTexGeni; |
|---|
| 2186 |
typedef GLvoid function(GLenum, GLenum, GLdouble*) pfglTexGendv; |
|---|
| 2187 |
typedef GLvoid function(GLenum, GLenum, GLfloat*) pfglTexGenfv; |
|---|
| 2188 |
typedef GLvoid function(GLenum, GLenum, GLint*) pfglTexGeniv; |
|---|
| 2189 |
typedef GLvoid function(GLenum, GLenum, GLdouble*) pfglGetTexGendv; |
|---|
| 2190 |
typedef GLvoid function(GLenum, GLenum, GLfloat*) pfglGetTexGenfv; |
|---|
| 2191 |
typedef GLvoid function(GLenum, GLenum, GLint*) pfglGetTexGeniv; |
|---|
| 2192 |
typedef GLvoid function(GLenum, GLenum, GLfloat) pfglTexEnvf; |
|---|
| 2193 |
typedef GLvoid function(GLenum, GLenum, GLint) pfglTexEnvi; |
|---|
| 2194 |
typedef GLvoid function(GLenum, GLenum, GLfloat*) pfglTexEnvfv; |
|---|
| 2195 |
typedef GLvoid function(GLenum, GLenum, GLint*) pfglTexEnviv; |
|---|
| 2196 |
typedef GLvoid function(GLenum, GLenum, GLfloat*) pfglGetTexEnvfv; |
|---|
| 2197 |
typedef GLvoid function(GLenum, GLenum, GLint*) pfglGetTexEnviv; |
|---|
| 2198 |
typedef GLvoid function(GLenum, GLenum, GLfloat) pfglTexParameterf; |
|---|
| 2199 |
typedef GLvoid function(GLenum, GLenum, GLint) pfglTexParameteri; |
|---|
| 2200 |
typedef GLvoid function(GLenum, GLenum, GLfloat*) pfglTexParameterfv; |
|---|
| 2201 |
typedef GLvoid function(GLenum, GLenum, GLint*) pfglTexParameteriv; |
|---|
| 2202 |
typedef GLvoid function(GLenum, GLenum, GLfloat*) pfglGetTexParameterfv; |
|---|
| 2203 |
typedef GLvoid function(GLenum, GLenum, GLint*) pfglGetTexParameteriv; |
|---|
| 2204 |
typedef GLvoid function(GLenum, GLint, GLenum, GLfloat*) pfglGetTexLevelParameterfv; |
|---|
| 2205 |
typedef GLvoid function(GLenum, GLint, GLenum, GLint*) pfglGetTexLevelParameteriv; |
|---|
| 2206 |
typedef GLvoid function(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, GLvoid*) pfglTexImage1D; |
|---|
| 2207 |
typedef GLvoid function(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid*) pfglTexImage2D; |
|---|
| 2208 |
typedef GLvoid function(GLenum, GLint, GLenum, GLenum, GLvoid*) pfglGetTexImage; |
|---|
| 2209 |
|
|---|
| 2210 |
pfglTexGend glTexGend; |
|---|
| 2211 |
pfglTexGenf glTexGenf; |
|---|
| 2212 |
pfglTexGeni glTexGeni; |
|---|
| 2213 |
pfglTexGendv glTexGendv; |
|---|
| 2214 |
pfglTexGenfv glTexGenfv; |
|---|
| 2215 |
pfglTexGeniv glTexGeniv; |
|---|
| 2216 |
pfglGetTexGendv glGetTexGendv; |
|---|
| 2217 |
pfglGetTexGenfv glGetTexGenfv; |
|---|
| 2218 |
pfglGetTexGeniv glGetTexGeniv; |
|---|
| 2219 |
pfglTexEnvf glTexEnvf; |
|---|
| 2220 |
pfglTexEnvi glTexEnvi; |
|---|
| 2221 |
pfglTexEnvfv glTexEnvfv; |
|---|
| 2222 |
pfglTexEnviv glTexEnviv; |
|---|
| 2223 |
pfglGetTexEnvfv glGetTexEnvfv; |
|---|
| 2224 |
pfglGetTexEnviv glGetTexEnviv; |
|---|
| 2225 |
pfglTexParameterf glTexParameterf; |
|---|
| 2226 |
pfglTexParameteri glTexParameteri; |
|---|
| 2227 |
pfglTexParameterfv glTexParameterfv; |
|---|
| 2228 |
pfglTexParameteriv glTexParameteriv; |
|---|
| 2229 |
pfglGetTexParameterfv glGetTexParameterfv; |
|---|
| 2230 |
pfglGetTexParameteriv glGetTexParameteriv; |
|---|
| 2231 |
pfglGetTexLevelParameterfv glGetTexLevelParameterfv; |
|---|
| 2232 |
pfglGetTexLevelParameteriv glGetTexLevelParameteriv; |
|---|
| 2233 |
pfglTexImage1D glTexImage1D; |
|---|
| 2234 |
pfglTexImage2D glTexImage2D; |
|---|
| 2235 |
pfglGetTexImage glGetTexImage; |
|---|
| 2236 |
|
|---|
| 2237 |
// Evaluators |
|---|
| 2238 |
typedef GLvoid function(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble*) pfglMap1d; |
|---|
| 2239 |
typedef GLvoid function(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat*) pfglMap1f; |
|---|
| 2240 |
typedef GLvoid function(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble*) pfglMap2d; |
|---|
| 2241 |
typedef GLvoid function(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat*) pfglMap2f; |
|---|
| 2242 |
typedef GLvoid function(GLenum, GLenum, GLdouble*) pfglGetMapdv; |
|---|
| 2243 |
typedef GLvoid function(GLenum, GLenum, GLfloat*) pfglGetMapfv; |
|---|
| 2244 |
typedef GLvoid function(GLenum, GLenum, GLint*) pfglGetMapiv; |
|---|
| 2245 |
typedef GLvoid function(GLdouble) pfglEvalCoord1d; |
|---|
| 2246 |
typedef GLvoid function(GLfloat) pfglEvalCoord1f; |
|---|
| 2247 |
typedef GLvoid function(GLdouble*) pfglEvalCoord1dv; |
|---|
| 2248 |
typedef GLvoid function(GLfloat*) pfglEvalCoord1fv; |
|---|
| 2249 |
typedef GLvoid function(GLdouble, GLdouble) pfglEvalCoord2d; |
|---|
| 2250 |
typedef GLvoid function(GLfloat, GLfloat) pfglEvalCoord2f; |
|---|
| 2251 |
typedef GLvoid function(GLdouble*) pfglEvalCoord2dv; |
|---|
| 2252 |
typedef GLvoid function(GLfloat*) pfglEvalCoord2fv; |
|---|
| 2253 |
typedef GLvoid function(GLint, GLdouble, GLdouble) pfglMapGrid1d; |
|---|
| 2254 |
typedef GLvoid function(GLint, GLfloat, GLfloat) pfglMapGrid1f; |
|---|
| 2255 |
typedef GLvoid function(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble) pfglMapGrid2d; |
|---|
| 2256 |
typedef GLvoid function(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat) pfglMapGrid2f; |
|---|
| 2257 |
typedef GLvoid function(GLint) pfglEvalPoint1; |
|---|
| 2258 |
typedef GLvoid function(GLint, GLint) pfglEvalPoint2; |
|---|
| 2259 |
typedef GLvoid function(GLenum, GLint, GLint) pfglEvalMesh1; |
|---|
| 2260 |
typedef GLvoid function(GLenum, GLint, GLint, GLint, GLint) pfglEvalMesh2; |
|---|
| 2261 |
|
|---|
| 2262 |
pfglMap1d glMap1d; |
|---|
| 2263 |
pfglMap1f glMap1f; |
|---|
| 2264 |
pfglMap2d glMap2d; |
|---|
| 2265 |
pfglMap2f glMap2f; |
|---|
| 2266 |
pfglGetMapdv glGetMapdv; |
|---|
| 2267 |
pfglGetMapfv glGetMapfv; |
|---|
| 2268 |
pfglGetMapiv glGetMapiv; |
|---|
| 2269 |
pfglEvalCoord1d glEvalCoord1d; |
|---|
| 2270 |
pfglEvalCoord1f glEvalCoord1f; |
|---|
| 2271 |
pfglEvalCoord1dv glEvalCoord1dv; |
|---|
| 2272 |
pfglEvalCoord1fv glEvalCoord1fv; |
|---|
| 2273 |
pfglEvalCoord2d glEvalCoord2d; |
|---|
| 2274 |
pfglEvalCoord2f glEvalCoord2f; |
|---|
| 2275 |
pfglEvalCoord2dv glEvalCoord2dv; |
|---|
| 2276 |
pfglEvalCoord2fv glEvalCoord2fv; |
|---|
| 2277 |
pfglMapGrid1d glMapGrid1d; |
|---|
| 2278 |
pfglMapGrid1f glMapGrid1f; |
|---|
| 2279 |
pfglMapGrid2d glMapGrid2d; |
|---|
| 2280 |
pfglMapGrid2f glMapGrid2f; |
|---|
| 2281 |
pfglEvalPoint1 glEvalPoint1; |
|---|
| 2282 |
pfglEvalPoint2 glEvalPoint2; |
|---|
| 2283 |
pfglEvalMesh1 glEvalMesh1; |
|---|
| 2284 |
pfglEvalMesh2 glEvalMesh2; |
|---|
| 2285 |
|
|---|
| 2286 |
// Fog |
|---|
| 2287 |
typedef GLvoid function(GLenum, GLfloat) pfglFogf; |
|---|
| 2288 |
typedef GLvoid function(GLenum, GLint) pfglFogi; |
|---|
| 2289 |
typedef GLvoid function(GLenum, GLfloat*) pfglFogfv; |
|---|
| 2290 |
typedef GLvoid function(GLenum, GLint*) pfglFogiv; |
|---|
| 2291 |
|
|---|
| 2292 |
pfglFogf glFogf; |
|---|
| 2293 |
pfglFogi glFogi; |
|---|
| 2294 |
pfglFogfv glFogfv; |
|---|
| 2295 |
pfglFogiv glFogiv; |
|---|
| 2296 |
|
|---|
| 2297 |
// Selection and Feedback |
|---|
| 2298 |
typedef GLvoid function(GLsizei, GLenum, GLfloat*) pfglFeedbackBuffer; |
|---|
| 2299 |
typedef GLvoid function(GLfloat) pfglPassThrough; |
|---|
| 2300 |
typedef GLvoid function(GLsizei, GLuint*) pfglSelectBuffer; |
|---|
| 2301 |
typedef GLvoid function() pfglInitNames; |
|---|
| 2302 |
typedef GLvoid function(GLuint) pfglLoadName; |
|---|
| 2303 |
typedef GLvoid function(GLuint) pfglPushName; |
|---|
| 2304 |
typedef GLvoid function() pfglPopName; |
|---|
| 2305 |
|
|---|
| 2306 |
pfglFeedbackBuffer glFeedbackBuffer; |
|---|
| 2307 |
pfglPassThrough glPassThrough; |
|---|
| 2308 |
pfglSelectBuffer glSelectBuffer; |
|---|
| 2309 |
pfglInitNames glInitNames; |
|---|
| 2310 |
pfglLoadName glLoadName; |
|---|
| 2311 |
pfglPushName glPushName; |
|---|
| 2312 |
pfglPopName glPopName; |
|---|
| 2313 |
|
|---|
| 2314 |
// OpenGL 1.1 |
|---|
| 2315 |
typedef GLvoid function(GLsizei, GLuint*) pfglGenTextures; |
|---|
| 2316 |
typedef GLvoid function(GLsizei, GLuint*) pfglDeleteTextures; |
|---|
| 2317 |
typedef GLvoid function(GLenum, GLuint) pfglBindTexture; |
|---|
| 2318 |
typedef GLvoid function(GLsizei, GLuint*, GLclampf*) pfglPrioritizeTextures; |
|---|
| 2319 |
typedef GLboolean function(GLsizei, GLuint*, GLboolean*) pfglAreTexturesResident; |
|---|
| 2320 |
typedef GLboolean function(GLuint) pfglIsTexture; |
|---|
| 2321 |
typedef GLvoid function(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid*) pfglTexSubImage1D; |
|---|
| 2322 |
typedef GLvoid function(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*) pfglTexSubImage2D; |
|---|
| 2323 |
typedef GLvoid function(GLenum, GLint, GLenum internalformat, GLint, GLint, GLsizei, GLint) pfglCopyTexImage1D; |
|---|
| 2324 |
typedef GLvoid function(GLenum, GLint, GLenum internalformat, GLint, GLint, GLsizei, GLsizei, GLint) pfglCopyTexImage2D; |
|---|
| 2325 |
typedef GLvoid function(GLenum, GLint, GLint, GLint, GLint, GLsizei) pfglCopyTexSubImage1D; |
|---|
| 2326 |
typedef GLvoid function(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) pfglCopyTexSubImage2D; |
|---|
| 2327 |
|
|---|
| 2328 |
pfglGenTextures glGenTextures; |
|---|
| 2329 |
pfglDeleteTextures glDeleteTextures; |
|---|
| 2330 |
pfglBindTexture glBindTexture; |
|---|
| 2331 |
pfglPrioritizeTextures glPrioritizeTextures; |
|---|
| 2332 |
pfglAreTexturesResident glAreTexturesResident; |
|---|
| 2333 |
pfglIsTexture glIsTexture; |
|---|
| 2334 |
pfglTexSubImage1D glTexSubImage1D; |
|---|
| 2335 |
pfglTexSubImage2D glTexSubImage2D; |
|---|
| 2336 |
pfglCopyTexImage1D glCopyTexImage1D; |
|---|
| 2337 |
pfglCopyTexImage2D glCopyTexImage2D; |
|---|
| 2338 |
pfglCopyTexSubImage1D glCopyTexSubImage1D; |
|---|
| 2339 |
pfglCopyTexSubImage2D glCopyTexSubImage2D; |
|---|
| 2340 |
|
|---|
| 2341 |
// OpenGL 1.2 |
|---|
| 2342 |
typedef GLvoid function(GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid*) pfglDrawRangeElements; |
|---|
| 2343 |
typedef GLvoid function(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid*) pfglTexImage3D; |
|---|
| 2344 |
typedef GLvoid function(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid*) pfglTexSubImage3D; |
|---|
| 2345 |
typedef GLvoid function(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) pfglCopyTexSubImage3D; |
|---|
| 2346 |
|
|---|
| 2347 |
pfglDrawRangeElements glDrawRangeElements; |
|---|
| 2348 |
pfglTexImage3D glTexImage3D; |
|---|
| 2349 |
pfglTexSubImage3D glTexSubImage3D; |
|---|
| 2350 |
pfglCopyTexSubImage3D glCopyTexSubImage3D; |
|---|
| 2351 |
|
|---|
| 2352 |
// OpenGL 1.3 |
|---|
| 2353 |
typedef GLvoid function(GLenum) pfglActiveTexture; |
|---|
| 2354 |
typedef GLvoid function(GLenum) pfglClientActiveTexture; |
|---|
| 2355 |
typedef GLvoid function(GLenum, GLdouble) pfglMultiTexCoord1d; |
|---|
| 2356 |
typedef GLvoid function(GLenum, GLdouble*) pfglMultiTexCoord1dv; |
|---|
| 2357 |
typedef GLvoid function(GLenum, GLfloat) pfglMultiTexCoord1f; |
|---|
| 2358 |
typedef GLvoid function(GLenum, GLfloat*) pfglMultiTexCoord1fv; |
|---|
| 2359 |
typedef GLvoid function(GLenum, GLint) pfglMultiTexCoord1i; |
|---|
| 2360 |
typedef GLvoid function(GLenum, GLint*) pfglMultiTexCoord1iv; |
|---|
| 2361 |
typedef GLvoid function(GLenum, GLshort) pfglMultiTexCoord1s; |
|---|
| 2362 |
typedef GLvoid function(GLenum, GLshort*) pfglMultiTexCoord1sv; |
|---|
| 2363 |
typedef GLvoid function(GLenum, GLdouble, GLdouble) pfglMultiTexCoord2d; |
|---|
| 2364 |
typedef GLvoid function(GLenum, GLdouble*) pfglMultiTexCoord2dv; |
|---|
| 2365 |
typedef GLvoid function(GLenum, GLfloat, GLfloat) pfglMultiTexCoord2f; |
|---|
| 2366 |
typedef GLvoid function(GLenum, GLfloat*) pfglMultiTexCoord2fv; |
|---|
| 2367 |
typedef GLvoid function(GLenum, GLint, GLint) pfglMultiTexCoord2i; |
|---|
| 2368 |
typedef GLvoid function(GLenum, GLint*) pfglMultiTexCoord2iv; |
|---|
| 2369 |
typedef GLvoid function(GLenum, GLshort, GLshort) pfglMultiTexCoord2s; |
|---|
| 2370 |
typedef GLvoid function(GLenum, GLshort*) pfglMultiTexCoord2sv; |
|---|
| 2371 |
typedef GLvoid function(GLenum, GLdouble, GLdouble, GLdouble) pfglMultiTexCoord3d; |
|---|
| 2372 |
typedef GLvoid function(GLenum, GLdouble*) pfglMultiTexCoord3dv; |
|---|
| 2373 |
typedef GLvoid function(GLenum, GLfloat, GLfloat, GLfloat) pfglMultiTexCoord3f; |
|---|
| 2374 |
typedef GLvoid function(GLenum, GLfloat*) pfglMultiTexCoord3fv; |
|---|
| 2375 |
typedef GLvoid function(GLenum, GLint, GLint, GLint) pfglMultiTexCoord3i; |
|---|
| 2376 |
typedef GLvoid function(GLenum, GLint*) pfglMultiTexCoord3iv; |
|---|
| 2377 |
typedef GLvoid function(GLenum, GLshort, GLshort, GLshort) pfglMultiTexCoord3s; |
|---|
| 2378 |
typedef GLvoid function(GLenum, GLshort*) pfglMultiTexCoord3sv; |
|---|
| 2379 |
typedef GLvoid function(GLenum, GLdouble, GLdouble, GLdouble, GLdouble) pfglMultiTexCoord4d; |
|---|
| 2380 |
typedef GLvoid function(GLenum, GLdouble*) pfglMultiTexCoord4dv; |
|---|
| 2381 |
typedef GLvoid function(GLenum, GLfloat, GLfloat, GLfloat, GLfloat) pfglMultiTexCoord4f; |
|---|
| 2382 |
typedef GLvoid function(GLenum, GLfloat*) pfglMultiTexCoord4fv; |
|---|
| 2383 |
typedef GLvoid function(GLenum, GLint, GLint, GLint, GLint) pfglMultiTexCoord4i; |
|---|
| 2384 |
typedef GLvoid function(GLenum, GLint*) pfglMultiTexCoord4iv; |
|---|
| 2385 |
typedef GLvoid function(GLenum, GLshort, GLshort, GLshort, GLshort) pfglMultiTexCoord4s; |
|---|
| 2386 |
typedef GLvoid function(GLenum, GLshort*) pfglMultiTexCoord4sv; |
|---|
| 2387 |
typedef GLvoid function(GLdouble[16]) pfglLoadTransposeMatrixd; |
|---|
| 2388 |
typedef GLvoid function(GLfloat[16]) pfglLoadTransposeMatrixf; |
|---|
| 2389 |
typedef GLvoid function(GLdouble[16]) pfglMultTransposeMatrixd; |
|---|
| 2390 |
typedef GLvoid function(GLfloat[16]) pfglMultTransposeMatrixf; |
|---|
| 2391 |
typedef GLvoid function(GLclampf, GLboolean) pfglSampleCoverage; |
|---|
| 2392 |
typedef GLvoid function(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid*) pfglCompressedTexImage1D; |
|---|
| 2393 |
typedef GLvoid function(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid*) pfglCompressedTexImage2D; |
|---|
| 2394 |
typedef GLvoid function(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei depth, GLint, GLsizei, GLvoid*) pfglCompressedTexImage3D; |
|---|
| 2395 |
typedef GLvoid function(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid*) pfglCompressedTexSubImage1D; |
|---|
| 2396 |
typedef GLvoid function(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid*) pfglCompressedTexSubImage2D; |
|---|
| 2397 |
typedef GLvoid function(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid*) pfglCompressedTexSubImage3D; |
|---|
| 2398 |
typedef GLvoid function(GLenum, GLint, GLvoid*) pfglGetCompressedTexImage; |
|---|
| 2399 |
|
|---|
| 2400 |
pfglActiveTexture glActiveTexture; |
|---|
| 2401 |
pfglClientActiveTexture glClientActiveTexture; |
|---|
| 2402 |
pfglMultiTexCoord1d glMultiTexCoord1d; |
|---|
| 2403 |
pfglMultiTexCoord1dv glMultiTexCoord1dv; |
|---|
| 2404 |
pfglMultiTexCoord1f glMultiTexCoord1f; |
|---|
| 2405 |
pfglMultiTexCoord1fv glMultiTexCoord1fv; |
|---|
| 2406 |
pfglMultiTexCoord1i glMultiTexCoord1i; |
|---|
| 2407 |
pfglMultiTexCoord1iv glMultiTexCoord1iv; |
|---|
| 2408 |
pfglMultiTexCoord1s glMultiTexCoord1s; |
|---|
| 2409 |
pfglMultiTexCoord1sv glMultiTexCoord1sv; |
|---|
| 2410 |
pfglMultiTexCoord2d glMultiTexCoord2d; |
|---|
| 2411 |
pfglMultiTexCoord2dv glMultiTexCoord2dv; |
|---|
| 2412 |
pfglMultiTexCoord2f glMultiTexCoord2f; |
|---|
| 2413 |
pfglMultiTexCoord2fv glMultiTexCoord2fv; |
|---|
| 2414 |
pfglMultiTexCoord2i glMultiTexCoord2i; |
|---|
| 2415 |
pfglMultiTexCoord2iv glMultiTexCoord2iv; |
|---|
| 2416 |
pfglMultiTexCoord2s glMultiTexCoord2s; |
|---|
| 2417 |
pfglMultiTexCoord2sv glMultiTexCoord2sv; |
|---|
| 2418 |
pfglMultiTexCoord3d glMultiTexCoord3d; |
|---|
| 2419 |
pfglMultiTexCoord3dv glMultiTexCoord3dv; |
|---|
| 2420 |
pfglMultiTexCoord3f glMultiTexCoord3f; |
|---|
| 2421 |
pfglMultiTexCoord3fv glMultiTexCoord3fv; |
|---|
| 2422 |
pfglMultiTexCoord3i glMultiTexCoord3i; |
|---|
| 2423 |
pfglMultiTexCoord3iv glMultiTexCoord3iv; |
|---|
| 2424 |
pfglMultiTexCoord3s glMultiTexCoord3s; |
|---|
| 2425 |
pfglMultiTexCoord3sv glMultiTexCoord3sv; |
|---|
| 2426 |
pfglMultiTexCoord4d glMultiTexCoord4d; |
|---|
| 2427 |
pfglMultiTexCoord4dv glMultiTexCoord4dv; |
|---|
| 2428 |
pfglMultiTexCoord4f glMultiTexCoord4f; |
|---|
| 2429 |
pfglMultiTexCoord4fv glMultiTexCoord4fv; |
|---|
| 2430 |
pfglMultiTexCoord4i glMultiTexCoord4i; |
|---|
| 2431 |
pfglMultiTexCoord4iv glMultiTexCoord4iv; |
|---|
| 2432 |
pfglMultiTexCoord4s glMultiTexCoord4s; |
|---|
| 2433 |
pfglMultiTexCoord4sv glMultiTexCoord4sv; |
|---|
| 2434 |
pfglLoadTransposeMatrixd glLoadTransposeMatrixd; |
|---|
| 2435 |
pfglLoadTransposeMatrixf glLoadTransposeMatrixf; |
|---|
| 2436 |
pfglMultTransposeMatrixd glMultTransposeMatrixd; |
|---|
| 2437 |
pfglMultTransposeMatrixf glMultTransposeMatrixf; |
|---|
| 2438 |
pfglSampleCoverage glSampleCoverage; |
|---|
| 2439 |
pfglCompressedTexImage1D glCompressedTexImage1D; |
|---|
| 2440 |
pfglCompressedTexImage2D glCompressedTexImage2D; |
|---|
| 2441 |
pfglCompressedTexImage3D glCompressedTexImage3D; |
|---|
| 2442 |
pfglCompressedTexSubImage1D glCompressedTexSubImage1D; |
|---|
| 2443 |
pfglCompressedTexSubImage2D glCompressedTexSubImage2D; |
|---|
| 2444 |
pfglCompressedTexSubImage3D glCompressedTexSubImage3D; |
|---|
| 2445 |
pfglGetCompressedTexImage glGetCompressedTexImage; |
|---|
| 2446 |
|
|---|
| 2447 |
// OpenGL 1.4 |
|---|
| 2448 |
typedef GLvoid function(GLenum, GLenum, GLenum, GLenum) pfglBlendFuncSeparate; |
|---|
| 2449 |
typedef GLvoid function(GLfloat) pfglFogCoordf; |
|---|
| 2450 |
typedef GLvoid function(GLfloat*) pfglFogCoordfv; |
|---|
| 2451 |
typedef GLvoid function(GLdouble) pfglFogCoordd; |
|---|
| 2452 |
typedef GLvoid function(GLdouble*) pfglFogCoorddv; |
|---|
| 2453 |
typedef GLvoid function(GLenum, GLsizei,GLvoid*) pfglFogCoordPointer; |
|---|
| 2454 |
typedef GLvoid function(GLenum, GLint*, GLsizei*, GLsizei) pfglMultiDrawArrays; |
|---|
| 2455 |
typedef GLvoid function(GLenum, GLsizei*, GLenum, GLvoid**, GLsizei) pfglMultiDrawElements; |
|---|
| 2456 |
typedef GLvoid function(GLenum, GLfloat) pfglPointParameterf; |
|---|
| 2457 |
typedef GLvoid function(GLenum, GLfloat*) pfglPointParameterfv; |
|---|
| 2458 |
typedef GLvoid function(GLenum, GLint) pfglPointParameteri; |
|---|
| 2459 |
typedef GLvoid function(GLenum, GLint*) pfglPointParameteriv; |
|---|
| 2460 |
typedef GLvoid function(GLbyte, GLbyte, GLbyte) pfglSecondaryColor3b; |
|---|
| 2461 |
typedef GLvoid function(GLbyte*) pfglSecondaryColor3bv; |
|---|
| 2462 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble) pfglSecondaryColor3d; |
|---|
| 2463 |
typedef GLvoid function(GLdouble*) pfglSecondaryColor3dv; |
|---|
| 2464 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat) pfglSecondaryColor3f; |
|---|
| 2465 |
typedef GLvoid function(GLfloat*) pfglSecondaryColor3fv; |
|---|
| 2466 |
typedef GLvoid function(GLint, GLint, GLint) pfglSecondaryColor3i; |
|---|
| 2467 |
typedef GLvoid function(GLint*) pfglSecondaryColor3iv; |
|---|
| 2468 |
typedef GLvoid function(GLshort, GLshort, GLshort) pfglSecondaryColor3s; |
|---|
| 2469 |
typedef GLvoid function(GLshort*) pfglSecondaryColor3sv; |
|---|
| 2470 |
typedef GLvoid function(GLubyte, GLubyte, GLubyte) pfglSecondaryColor3ub; |
|---|
| 2471 |
typedef GLvoid function(GLubyte*) pfglSecondaryColor3ubv; |
|---|
| 2472 |
typedef GLvoid function(GLuint, GLuint, GLuint) pfglSecondaryColor3ui; |
|---|
| 2473 |
typedef GLvoid function(GLuint*) pfglSecondaryColor3uiv; |
|---|
| 2474 |
typedef GLvoid function(GLushort, GLushort, GLushort) pfglSecondaryColor3us; |
|---|
| 2475 |
typedef GLvoid function(GLushort*) pfglSecondaryColor3usv; |
|---|
| 2476 |
typedef GLvoid function(GLint, GLenum, GLsizei, GLvoid*) pfglSecondaryColorPointer; |
|---|
| 2477 |
typedef GLvoid function(GLdouble, GLdouble) pfglWindowPos2d; |
|---|
| 2478 |
typedef GLvoid function(GLdouble*) pfglWindowPos2dv; |
|---|
| 2479 |
typedef GLvoid function(GLfloat, GLfloat) pfglWindowPos2f; |
|---|
| 2480 |
typedef GLvoid function(GLfloat*) pfglWindowPos2fv; |
|---|
| 2481 |
typedef GLvoid function(GLint, GLint) pfglWindowPos2i; |
|---|
| 2482 |
typedef GLvoid function(GLint*) pfglWindowPos2iv; |
|---|
| 2483 |
typedef GLvoid function(GLshort, GLshort) pfglWindowPos2s; |
|---|
| 2484 |
typedef GLvoid function(GLshort*) pfglWindowPos2sv; |
|---|
| 2485 |
typedef GLvoid function(GLdouble, GLdouble, GLdouble) pfglWindowPos3d; |
|---|
| 2486 |
typedef GLvoid function(GLdouble*) pfglWindowPos3dv; |
|---|
| 2487 |
typedef GLvoid function(GLfloat, GLfloat, GLfloat) pfglWindowPos3f; |
|---|
| 2488 |
typedef GLvoid function(GLfloat*) pfglWindowPos3fv; |
|---|
| 2489 |
typedef GLvoid function(GLint, GLint, GLint) pfglWindowPos3i; |
|---|
| 2490 |
typedef GLvoid function(GLint*) pfglWindowPos3iv; |
|---|
| 2491 |
typedef GLvoid function(GLshort, GLshort, GLshort) pfglWindowPos3s; |
|---|
| 2492 |
typedef GLvoid function(GLshort*) pfglWindowPos3sv; |
|---|
| 2493 |
|
|---|
| 2494 |
pfglBlendFuncSeparate glBlendFuncSeparate; |
|---|
| 2495 |
pfglFogCoordf glFogCoordf; |
|---|
| 2496 |
pfglFogCoordfv glFogCoordfv; |
|---|
| 2497 |
pfglFogCoordd glFogCoordd; |
|---|
| 2498 |
pfglFogCoorddv glFogCoorddv; |
|---|
| 2499 |
pfglFogCoordPointer glFogCoordPointer; |
|---|
| 2500 |
pfglMultiDrawArrays glMultiDrawArrays; |
|---|
| 2501 |
pfglMultiDrawElements glMultiDrawElements; |
|---|
| 2502 |
pfglPointParameterf glPointParameterf; |
|---|
| 2503 |
pfglPointParameterfv glPointParameterfv; |
|---|
| 2504 |
pfglPointParameteri glPointParameteri; |
|---|
| 2505 |
pfglPointParameteriv glPointParameteriv; |
|---|
| 2506 |
pfglSecondaryColor3b glSecondaryColor3b; |
|---|
| 2507 |
pfglSecondaryColor3bv glSecondaryColor3bv; |
|---|
| 2508 |
pfglSecondaryColor3d glSecondaryColor3d; |
|---|
| 2509 |
pfglSecondaryColor3dv glSecondaryColor3dv; |
|---|
| 2510 |
pfglSecondaryColor3f glSecondaryColor3f; |
|---|
| 2511 |
pfglSecondaryColor3fv glSecondaryColor3fv; |
|---|
| 2512 |
pfglSecondaryColor3i glSecondaryColor3i; |
|---|
| 2513 |
pfglSecondaryColor3iv glSecondaryColor3iv; |
|---|
| 2514 |
pfglSecondaryColor3s glSecondaryColor3s; |
|---|
| 2515 |
pfglSecondaryColor3sv glSecondaryColor3sv; |
|---|
| 2516 |
pfglSecondaryColor3ub glSecondaryColor3ub; |
|---|
| 2517 |
pfglSecondaryColor3ubv glSecondaryColor3ubv; |
|---|
| 2518 |
pfglSecondaryColor3ui glSecondaryColor3ui; |
|---|
| 2519 |
pfglSecondaryColor3uiv glSecondaryColor3uiv; |
|---|
| 2520 |
pfglSecondaryColor3us glSecondaryColor3us; |
|---|
| 2521 |
pfglSecondaryColor3usv glSecondaryColor3usv; |
|---|
| 2522 |
pfglSecondaryColorPointer glSecondaryColorPointer; |
|---|
| 2523 |
pfglWindowPos2d glWindowPos2d; |
|---|
| 2524 |
pfglWindowPos2dv glWindowPos2dv; |
|---|
| 2525 |
pfglWindowPos2f glWindowPos2f; |
|---|
| 2526 |
pfglWindowPos2fv glWindowPos2fv; |
|---|
| 2527 |
pfglWindowPos2i glWindowPos2i; |
|---|
| 2528 |
pfglWindowPos2iv glWindowPos2iv; |
|---|
| 2529 |
pfglWindowPos2s glWindowPos2s; |
|---|
| 2530 |
pfglWindowPos2sv glWindowPos2sv; |
|---|
| 2531 |
pfglWindowPos3d glWindowPos3d; |
|---|
| 2532 |
pfglWindowPos3dv glWindowPos3dv; |
|---|
| 2533 |
pfglWindowPos3f glWindowPos3f; |
|---|
| 2534 |
pfglWindowPos3fv glWindowPos3fv; |
|---|
| 2535 |
pfglWindowPos3i glWindowPos3i; |
|---|
| 2536 |
pfglWindowPos3iv glWindowPos3iv; |
|---|
| 2537 |
pfglWindowPos3s glWindowPos3s; |
|---|
| 2538 |
pfglWindowPos3sv glWindowPos3sv; |
|---|
| 2539 |
|
|---|
| 2540 |
// OpenGL 1.5 |
|---|
| 2541 |
typedef GLvoid function(GLsizei, GLuint*) pfglGenQueries; |
|---|
| 2542 |
typedef GLvoid function(GLsizei,GLuint*) pfglDeleteQueries; |
|---|
| 2543 |
typedef GLboolean function(GLuint) pfglIsQuery; |
|---|
| 2544 |
typedef GLvoid function(GLenum, GLuint) pfglBeginQuery; |
|---|
| 2545 |
typedef GLvoid function(GLenum) pfglEndQuery; |
|---|
| 2546 |
typedef GLvoid function(GLenum, GLenum, GLint*) pfglGetQueryiv; |
|---|
| 2547 |
typedef GLvoid function(GLuint, GLenum, GLint*) pfglGetQueryObjectiv; |
|---|
| 2548 |
typedef GLvoid function(GLuint, GLenum, GLuint*) pfglGetQueryObjectuiv; |
|---|
| 2549 |
typedef GLvoid function(GLenum, GLuint) pfglBindBuffer; |
|---|
| 2550 |
typedef GLvoid function(GLsizei, GLuint*) pfglDeleteBuffers; |
|---|
| 2551 |
typedef GLvoid function(GLsizei, GLuint*) pfglGenBuffers; |
|---|
| 2552 |
typedef GLboolean function(GLuint) pfglIsBuffer; |
|---|
| 2553 |
typedef GLvoid function(GLenum, GLsizeiptr, GLvoid*, GLenum) pfglBufferData; |
|---|
| 2554 |
typedef GLvoid function(GLenum, GLintptr, GLsizeiptr,GLvoid*) pfglBufferSubData; |
|---|
| 2555 |
typedef GLvoid function(GLenum, GLintptr, GLsizeiptr, GLvoid*) pfglGetBufferSubData; |
|---|
| 2556 |
typedef GLvoid* function(GLenum, GLenum) pfglMapBuffer; |
|---|
| 2557 |
typedef GLboolean function(GLenum) pfglUnmapBuffer; |
|---|
| 2558 |
typedef GLvoid function(GLenum, GLenum, GLint*) pfglGetBufferParameteriv; |
|---|
| 2559 |
typedef GLvoid function(GLenum, GLenum, GLvoid**) pfglGetBufferPointerv; |
|---|
| 2560 |
|
|---|
| 2561 |
pfglGenQueries glGenQueries; |
|---|
| 2562 |
pfglDeleteQueries glDeleteQueries; |
|---|
| 2563 |
pfglIsQuery glIsQuery; |
|---|
| 2564 |
pfglBeginQuery glBeginQuery; |
|---|
| 2565 |
pfglEndQuery glEndQuery; |
|---|
| 2566 |
pfglGetQueryiv glGetQueryiv; |
|---|
| 2567 |
pfglGetQueryObjectiv glGetQueryObjectiv; |
|---|
| 2568 |
pfglGetQueryObjectuiv glGetQueryObjectuiv; |
|---|
| 2569 |
pfglBindBuffer glBindBuffer; |
|---|
| 2570 |
pfglDeleteBuffers glDeleteBuffers; |
|---|
| 2571 |
pfglGenBuffers glGenBuffers; |
|---|
| 2572 |
pfglIsBuffer glIsBuffer; |
|---|
| 2573 |
pfglBufferData glBufferData; |
|---|
| 2574 |
pfglBufferSubData glBufferSubData; |
|---|
| 2575 |
pfglGetBufferSubData glGetBufferSubData; |
|---|
| 2576 |
pfglMapBuffer glMapBuffer; |
|---|
| 2577 |
pfglUnmapBuffer glUnmapBuffer; |
|---|
| 2578 |
pfglGetBufferParameteriv glGetBufferParameteriv; |
|---|
| 2579 |
pfglGetBufferPointerv glGetBufferPointerv; |
|---|
| 2580 |
|
|---|
| 2581 |
// OpenGL 2.0 |
|---|
| 2582 |
typedef GLvoid function(GLenum, GLenum) pfglBlendEquationSeparate; |
|---|
| 2583 |
typedef GLvoid function(GLsizei, GLenum*) pfglDrawBuffers; |
|---|
| 2584 |
typedef GLvoid function(GLenum, GLenum, GLenum, GLenum) pfglStencilOpSeparate; |
|---|
| 2585 |
typedef GLvoid function(GLenum, GLenum, GLint, GLuint) pfglStencilFuncSeparate; |
|---|
| 2586 |
typedef GLvoid function(GLenum, GLuint) pfglStencilMaskSeparate; |
|---|
| 2587 |
typedef GLvoid function(GLuint, GLuint) pfglAttachShader; |
|---|
| 2588 |
typedef GLvoid function(GLuint, GLuint, GLchar*) pfglBindAttribLocation; |
|---|
| 2589 |
typedef GLvoid function(GLuint) pfglCompileShader; |
|---|
| 2590 |
typedef GLuint function() pfglCreateProgram; |
|---|
| 2591 |
typedef GLuint function(GLenum) pfglCreateShader; |
|---|
| 2592 |
typedef GLvoid function(GLuint) pfglDeleteProgram; |
|---|
| 2593 |
typedef GLvoid function(GLuint) pfglDeleteShader; |
|---|
| 2594 |
typedef GLvoid function(GLuint, GLuint) pfglDetachShader; |
|---|
| 2595 |
typedef GLvoid function(GLuint) pfglDisableVertexAttribArray; |
|---|
| 2596 |
typedef GLvoid function(GLuint) pfglEnableVertexAttribArray; |
|---|
| 2597 |
typedef GLvoid function(GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*) pfglGetActiveAttrib; |
|---|
| 2598 |
typedef GLvoid function(GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLchar*) pfglGetActiveUniform; |
|---|
| 2599 |
typedef GLvoid function(GLuint, GLsizei, GLsizei*, GLuint*) pfglGetAttachedShaders; |
|---|
| 2600 |
typedef GLint function(GLuint, GLchar*) pfglGetAttribLocation; |
|---|
| 2601 |
typedef GLvoid function(GLuint, GLenum, GLint*) pfglGetProgramiv; |
|---|
| 2602 |
typedef GLvoid function(GLuint, GLsizei, GLsizei*, GLchar*) pfglGetProgramInfoLog; |
|---|
| 2603 |
typedef GLvoid function(GLuint, GLenum, GLint *) pfglGetShaderiv; |
|---|
| 2604 |
typedef GLvoid function(GLuint, GLsizei, GLsizei*, GLchar*) pfglGetShaderInfoLog; |
|---|
| 2605 |
typedef GLvoid function(GLuint, GLsizei, GLsizei*, GLchar*) pfglGetShaderSource; |
|---|
| 2606 |
typedef GLint function(GLuint, GLchar*) pfglGetUniformLocation; |
|---|
| 2607 |
typedef GLvoid function(GLuint, GLint, GLfloat*) pfglGetUniformfv; |
|---|
| 2608 |
typedef GLvoid function(GLuint, GLint, GLint*) pfglGetUniformiv; |
|---|
| 2609 |
typedef GLvoid function(GLuint, GLenum, GLdouble*) pfglGetVertexAttribdv; |
|---|
| 2610 |
typedef GLvoid function(GLuint, GLenum, GLfloat*) pfglGetVertexAttribfv; |
|---|
| 2611 |
typedef GLvoid function(GLuint, GLenum, GLint*) pfglGetVertexAttribiv; |
|---|
| 2612 |
typedef GLvoid function(GLuint, GLenum, GLvoid**) pfglGetVertexAttribPointerv; |
|---|
| 2613 |
typedef GLboolean function(GLuint) pfglIsProgram; |
|---|
| 2614 |
typedef GLboolean function(GLuint) pfglIsShader; |
|---|
| 2615 |
typedef GLvoid function(GLuint) pfglLinkProgram; |
|---|
| 2616 |
typedef GLvoid function(GLuint, GLsizei, GLchar**, GLint*) pfglShaderSource; |
|---|
| 2617 |
typedef GLvoid function(GLuint) pfglUseProgram; |
|---|
| 2618 |
typedef GLvoid function(GLint, GLfloat) pfglUniform1f; |
|---|
| 2619 |
typedef GLvoid function(GLint, GLfloat, GLfloat) pfglUniform2f; |
|---|
| 2620 |
typedef GLvoid function(GLint, GLfloat, GLfloat, GLfloat) pfglUniform3f; |
|---|
| 2621 |
typedef GLvoid function(GLint, GLfloat, GLfloat, GLfloat, GLfloat) pfglUniform4f; |
|---|
| 2622 |
typedef GLvoid function(GLint, GLint) pfglUniform1i; |
|---|
| 2623 |
typedef GLvoid function(GLint, GLint, GLint) pfglUniform2i; |
|---|
| 2624 |
typedef GLvoid function(GLint, GLint, GLint, GLint) pfglUniform3i; |
|---|
| 2625 |
typedef GLvoid function(GLint, GLint, GLint, GLint, GLint) pfglUniform4i; |
|---|
| 2626 |
typedef GLvoid function(GLint, GLsizei, GLfloat*) pfglUniform1fv; |
|---|
| 2627 |
typedef GLvoid function(GLint, GLsizei, GLfloat*) pfglUniform2fv; |
|---|
| 2628 |
typedef GLvoid function(GLint, GLsizei, GLfloat*) pfglUniform3fv; |
|---|
| 2629 |
typedef GLvoid function(GLint, GLsizei, GLfloat*) pfglUniform4fv; |
|---|
| 2630 |
typedef GLvoid function(GLint, GLsizei, GLint*) pfglUniform1iv; |
|---|
| 2631 |
typedef GLvoid function(GLint, GLsizei, GLint*) pfglUniform2iv; |
|---|
| 2632 |
typedef GLvoid function(GLint, GLsizei, GLint*) pfglUniform3iv; |
|---|
| 2633 |
typedef GLvoid function(GLint, GLsizei, GLint*) pfglUniform4iv; |
|---|
| 2634 |
typedef GLvoid function(GLint, GLsizei, GLboolean, GLfloat*) pfglUniformMatrix2fv; |
|---|
| 2635 |
typedef GLvoid function(GLint, GLsizei, GLboolean, GLfloat*) pfglUniformMatrix3fv; |
|---|
| 2636 |
typedef GLvoid function(GLint, GLsizei, GLboolean, GLfloat*) pfglUniformMatrix4fv; |
|---|
| 2637 |
typedef GLvoid function(GLuint) pfglValidateProgram; |
|---|
| 2638 |
typedef GLvoid function(GLuint, GLdouble) pfglVertexAttrib1d; |
|---|
| 2639 |
typedef GLvoid function(GLuint, GLdouble*) pfglVertexAttrib1dv; |
|---|
| 2640 |
typedef GLvoid function(GLuint, GLfloat) pfglVertexAttrib1f; |
|---|
| 2641 |
typedef GLvoid function(GLuint, GLfloat*) pfglVertexAttrib1fv; |
|---|
| 2642 |
typedef GLvoid function(GLuint, GLshort) pfglVertexAttrib1s; |
|---|
| 2643 |
typedef GLvoid function(GLuint, GLshort*) pfglVertexAttrib1sv; |
|---|
| 2644 |
typedef GLvoid function(GLuint, GLdouble, GLdouble) pfglVertexAttrib2d; |
|---|
| 2645 |
typedef GLvoid function(GLuint, GLdouble*) pfglVertexAttrib2dv; |
|---|
| 2646 |
typedef GLvoid function(GLuint, GLfloat, GLfloat) pfglVertexAttrib2f; |
|---|
| 2647 |
typedef GLvoid function(GLuint, GLfloat*) pfglVertexAttrib2fv; |
|---|
| 2648 |
typedef GLvoid function(GLuint, GLshort, GLshort) pfglVertexAttrib2s; |
|---|
| 2649 |
typedef GLvoid function(GLuint, GLshort*) pfglVertexAttrib2sv; |
|---|
| 2650 |
typedef GLvoid function(GLuint, GLdouble, GLdouble, GLdouble) pfglVertexAttrib3d; |
|---|
| 2651 |
typedef GLvoid function(GLuint, GLdouble*) pfglVertexAttrib3dv; |
|---|
| 2652 |
typedef GLvoid function(GLuint, GLfloat, GLfloat, GLfloat) pfglVertexAttrib3f; |
|---|
| 2653 |
typedef GLvoid function(GLuint, GLfloat*) pfglVertexAttrib3fv; |
|---|
| 2654 |
typedef GLvoid function(GLuint, GLshort, GLshort, GLshort) pfglVertexAttrib3s; |
|---|
| 2655 |
typedef GLvoid function(GLuint, GLshort*) pfglVertexAttrib3sv; |
|---|
| 2656 |
typedef GLvoid function(GLuint, GLbyte*) pfglVertexAttrib4Nbv; |
|---|
| 2657 |
typedef GLvoid function(GLuint, GLint*) pfglVertexAttrib4Niv; |
|---|
| 2658 |
typedef GLvoid function(GLuint, GLshort*) pfglVertexAttrib4Nsv; |
|---|
| 2659 |
typedef GLvoid function(GLuint, GLubyte, GLubyte, GLubyte, GLubyte) pfglVertexAttrib4Nub; |
|---|
| 2660 |
typedef GLvoid function(GLuint, GLubyte*) pfglVertexAttrib4Nubv; |
|---|
| 2661 |
typedef GLvoid function(GLuint, GLuint*) pfglVertexAttrib4Nuiv; |
|---|
| 2662 |
typedef GLvoid function(GLuint, GLushort*) pfglVertexAttrib4Nusv; |
|---|
| 2663 |
typedef GLvoid function(GLuint, GLbyte*) pfglVertexAttrib4bv; |
|---|
| 2664 |
typedef GLvoid function(GLuint, GLdouble, GLdouble, GLdouble, GLdouble) pfglVertexAttrib4d; |
|---|
| 2665 |
typedef GLvoid function(GLuint, GLdouble*) pfglVertexAttrib4dv; |
|---|
| 2666 |
typedef GLvoid function(GLuint, GLfloat, GLfloat, GLfloat, GLfloat) pfglVertexAttrib4f; |
|---|
| 2667 |
typedef GLvoid function(GLuint, GLfloat*) pfglVertexAttrib4fv; |
|---|
| 2668 |
typedef GLvoid function(GLuint, GLint*) pfglVertexAttrib4iv; |
|---|
| 2669 |
typedef GLvoid function(GLuint, GLshort, GLshort, GLshort, GLshort) pfglVertexAttrib4s; |
|---|
| 2670 |
typedef GLvoid function(GLuint, GLshort*) pfglVertexAttrib4sv; |
|---|
| 2671 |
typedef GLvoid function(GLuint, GLubyte*) pfglVertexAttrib4ubv; |
|---|
| 2672 |
typedef GLvoid function(GLuint, GLuint*) pfglVertexAttrib4uiv; |
|---|
| 2673 |
typedef GLvoid function(GLuint, GLushort*) pfglVertexAttrib4usv; |
|---|
| 2674 |
typedef GLvoid function(GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid*) pfglVertexAttribPointer; |
|---|
| 2675 |
|
|---|
| 2676 |
pfglBlendEquationSeparate glBlendEquationSeparate; |
|---|
| 2677 |
pfglDrawBuffers glDrawBuffers; |
|---|
| 2678 |
pfglStencilOpSeparate glStencilOpSeparate; |
|---|
| 2679 |
pfglStencilFuncSeparate glStencilFuncSeparate; |
|---|
| 2680 |
pfglStencilMaskSeparate glStencilMaskSeparate; |
|---|
| 2681 |
pfglAttachShader glAttachShader; |
|---|
| 2682 |
pfglBindAttribLocation glBindAttribLocation; |
|---|
| 2683 |
pfglCompileShader glCompileShader; |
|---|
| 2684 |
pfglCreateProgram glCreateProgram; |
|---|
| 2685 |
pfglCreateShader glCreateShader; |
|---|
| 2686 |
pfglDeleteProgram glDeleteProgram; |
|---|
| 2687 |
pfglDeleteShader glDeleteShader; |
|---|
| 2688 |
pfglDetachShader glDetachShader; |
|---|
| 2689 |
pfglDisableVertexAttribArray glDisableVertexAttribArray; |
|---|
| 2690 |
pfglEnableVertexAttribArray glEnableVertexAttribArray; |
|---|
| 2691 |
pfglGetActiveAttrib glGetActiveAttrib; |
|---|
| 2692 |
pfglGetActiveUniform glGetActiveUniform; |
|---|
| 2693 |
pfglGetAttachedShaders glGetAttachedShaders; |
|---|
| 2694 |
pfglGetAttribLocation glGetAttribLocation; |
|---|
| 2695 |
pfglGetProgramiv glGetProgramiv; |
|---|
| 2696 |
pfglGetProgramInfoLog glGetProgramInfoLog; |
|---|
| 2697 |
pfglGetShaderiv glGetShaderiv; |
|---|
| 2698 |
pfglGetShaderInfoLog glGetShaderInfoLog; |
|---|
| 2699 |
pfglGetShaderSource glGetShaderSource; |
|---|
| 2700 |
pfglGetUniformLocation glGetUniformLocation; |
|---|
| 2701 |
pfglGetUniformfv glGetUniformfv; |
|---|
| 2702 |
pfglGetUniformiv glGetUniformiv; |
|---|
| 2703 |
pfglGetVertexAttribdv glGetVertexAttribdv; |
|---|
| 2704 |
pfglGetVertexAttribfv glGetVertexAttribfv; |
|---|
| 2705 |
pfglGetVertexAttribiv glGetVertexAttribiv; |
|---|
| 2706 |
pfglGetVertexAttribPointerv glGetVertexAttribPointerv; |
|---|
| 2707 |
pfglIsProgram glIsProgram; |
|---|
| 2708 |
pfglIsShader glIsShader; |
|---|
| 2709 |
pfglLinkProgram glLinkProgram; |
|---|
| 2710 |
pfglShaderSource glShaderSource; |
|---|
| 2711 |
pfglUseProgram glUseProgram; |
|---|
| 2712 |
pfglUniform1f glUniform1f; |
|---|
| 2713 |
pfglUniform2f glUniform2f; |
|---|
| 2714 |
pfglUniform3f glUniform3f; |
|---|
| 2715 |
pfglUniform4f glUniform4f; |
|---|
| 2716 |
pfglUniform1i glUniform1i; |
|---|
| 2717 |
pfglUniform2i glUniform2i; |
|---|
| 2718 |
pfglUniform3i glUniform3i; |
|---|
| 2719 |
pfglUniform4i glUniform4i; |
|---|
| 2720 |
pfglUniform1fv glUniform1fv; |
|---|
| 2721 |
pfglUniform2fv glUniform2fv; |
|---|
| 2722 |
pfglUniform3fv glUniform3fv; |
|---|
| 2723 |
pfglUniform4fv glUniform4fv; |
|---|
| 2724 |
pfglUniform1iv glUniform1iv; |
|---|
| 2725 |
pfglUniform2iv glUniform2iv; |
|---|
| 2726 |
pfglUniform3iv glUniform3iv; |
|---|
| 2727 |
pfglUniform4iv glUniform4iv; |
|---|
| 2728 |
pfglUniformMatrix2fv glUniformMatrix2fv; |
|---|
| 2729 |
pfglUniformMatrix3fv glUniformMatrix3fv; |
|---|
| 2730 |
pfglUniformMatrix4fv glUniformMatrix4fv; |
|---|
| 2731 |
pfglValidateProgram glValidateProgram; |
|---|
| 2732 |
pfglVertexAttrib1d glVertexAttrib1d; |
|---|
| 2733 |
pfglVertexAttrib1dv glVertexAttrib1dv; |
|---|
| 2734 |
pfglVertexAttrib1f glVertexAttrib1f; |
|---|
| 2735 |
pfglVertexAttrib1fv glVertexAttrib1fv; |
|---|
| 2736 |
pfglVertexAttrib1s glVertexAttrib1s; |
|---|
| 2737 |
pfglVertexAttrib1sv glVertexAttrib1sv; |
|---|
| 2738 |
pfglVertexAttrib2d glVertexAttrib2d; |
|---|
| 2739 |
pfglVertexAttrib2dv glVertexAttrib2dv; |
|---|
| 2740 |
pfglVertexAttrib2f glVertexAttrib2f; |
|---|
| 2741 |
pfglVertexAttrib2fv glVertexAttrib2fv; |
|---|
| 2742 |
pfglVertexAttrib2s glVertexAttrib2s; |
|---|
| 2743 |
pfglVertexAttrib2sv glVertexAttrib2sv; |
|---|
| 2744 |
pfglVertexAttrib3d glVertexAttrib3d; |
|---|
| 2745 |
pfglVertexAttrib3dv glVertexAttrib3dv; |
|---|
| 2746 |
pfglVertexAttrib3f glVertexAttrib3f; |
|---|
| 2747 |
pfglVertexAttrib3fv glVertexAttrib3fv; |
|---|
| 2748 |
pfglVertexAttrib3s glVertexAttrib3s; |
|---|
| 2749 |
pfglVertexAttrib3sv glVertexAttrib3sv; |
|---|
| 2750 |
pfglVertexAttrib4Nbv glVertexAttrib4Nbv; |
|---|
| 2751 |
pfglVertexAttrib4Niv glVertexAttrib4Niv; |
|---|
| 2752 |
pfglVertexAttrib4Nsv glVertexAttrib4Nsv; |
|---|
| 2753 |
pfglVertexAttrib4Nub glVertexAttrib4Nub; |
|---|
| 2754 |
pfglVertexAttrib4Nubv glVertexAttrib4Nubv; |
|---|
| 2755 |
pfglVertexAttrib4Nuiv glVertexAttrib4Nuiv; |
|---|
| 2756 |
pfglVertexAttrib4Nusv glVertexAttrib4Nusv; |
|---|
| 2757 |
pfglVertexAttrib4bv glVertexAttrib4bv; |
|---|
| 2758 |
pfglVertexAttrib4d glVertexAttrib4d; |
|---|
| 2759 |
pfglVertexAttrib4dv glVertexAttrib4dv; |
|---|
| 2760 |
pfglVertexAttrib4f glVertexAttrib4f; |
|---|
| 2761 |
pfglVertexAttrib4fv glVertexAttrib4fv; |
|---|
| 2762 |
pfglVertexAttrib4iv glVertexAttrib4iv; |
|---|
| 2763 |
pfglVertexAttrib4s glVertexAttrib4s; |
|---|
| 2764 |
pfglVertexAttrib4sv glVertexAttrib4sv; |
|---|
| 2765 |
pfglVertexAttrib4ubv glVertexAttrib4ubv; |
|---|
| 2766 |
pfglVertexAttrib4uiv glVertexAttrib4uiv; |
|---|
| 2767 |
pfglVertexAttrib4usv glVertexAttrib4usv; |
|---|
| 2768 |
pfglVertexAttribPointer glVertexAttribPointer; |
|---|