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module c.gl.agl; |
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/* |
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File: AGL/agl.h and more |
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Contains: Basic AGL data types, constants and function prototypes. |
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Version: Technology: Mac OS X |
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Release: GM |
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Copyright: (c) 2000, 2001, 2002, 2003 by Apple Computer, Inc., all rights reserved. |
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Bugs?: For bug reports, consult the following page on |
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the World Wide Web: |
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http://developer.apple.com/bugreporter/ |
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*/ |
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version (darwin) { |
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private import c.gl.gl; |
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/* |
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* Constants |
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*/ |
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// Renderer ID numbers |
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const uint AGL_RENDERER_GENERIC_ID = 0x00020200; |
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const uint AGL_RENDERER_APPLE_SW_ID = 0x00020600; |
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const uint AGL_RENDERER_ATI_RAGE_128_ID = 0x00021000; |
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const uint AGL_RENDERER_ATI_RADEON_ID = 0x00021200; |
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const uint AGL_RENDERER_ATI_RAGE_PRO_ID = 0x00021400; |
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const uint AGL_RENDERER_ATI_RADEON_8500_ID = 0x00021600; |
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const uint AGL_RENDERER_NVIDIA_GEFORCE_2MX_ID = 0x00022000; /* also for GeForce 4MX */ |
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const uint AGL_RENDERER_NVIDIA_GEFORCE_3_ID = 0x00022200; /* also for GeForce 4 Ti */ |
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const uint AGL_RENDERER_MESA_3DFX_ID = 0x00040000; |
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const uint AGL_NONE = 0; |
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const uint AGL_ALL_RENDERERS = 1; /* choose from all available renderers */ |
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const uint AGL_BUFFER_SIZE = 2; /* depth of the index buffer */ |
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const uint AGL_LEVEL = 3; /* level in plane stacking */ |
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const uint AGL_RGBA = 4; /* choose an RGBA format */ |
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const uint AGL_DOUBLEBUFFER = 5; /* double buffering supported */ |
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const uint AGL_STEREO = 6; /* stereo buffering supported */ |
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const uint AGL_AUX_BUFFERS = 7; /* number of aux buffers */ |
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const uint AGL_RED_SIZE = 8; /* number of red component bits */ |
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const uint AGL_GREEN_SIZE = 9; /* number of green component bits */ |
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const uint AGL_BLUE_SIZE = 10; /* number of blue component bits */ |
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const uint AGL_ALPHA_SIZE = 11; /* number of alpha component bits */ |
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const uint AGL_DEPTH_SIZE = 12; /* number of depth bits */ |
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const uint AGL_STENCIL_SIZE = 13; /* number of stencil bits */ |
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const uint AGL_ACCUM_RED_SIZE = 14; /* number of red accum bits */ |
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const uint AGL_ACCUM_GREEN_SIZE = 15; /* number of green accum bits */ |
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const uint AGL_ACCUM_BLUE_SIZE = 16; /* number of blue accum bits */ |
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const uint AGL_ACCUM_ALPHA_SIZE = 17; /* number of alpha accum bits */ |
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const uint AGL_PIXEL_SIZE = 50; /* frame buffer bits per pixel */ |
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const uint AGL_MINIMUM_POLICY = 51; /* never choose smaller buffers than requested */ |
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const uint AGL_MAXIMUM_POLICY = 52; /* choose largest buffers of type requested */ |
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const uint AGL_OFFSCREEN = 53; /* choose an off-screen capable renderer */ |
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const uint AGL_FULLSCREEN = 54; /* choose a full-screen capable renderer */ |
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const uint AGL_SAMPLE_BUFFERS_ARB = 55; /* number of multi sample buffers */ |
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const uint AGL_SAMPLES_ARB = 56; /* number of samples per multi sample buffer */ |
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const uint AGL_AUX_DEPTH_STENCIL = 57; /* independent depth and/or stencil buffers for the aux buffer */ |
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const uint AGL_RENDERER_ID = 70; /* request renderer by ID */ |
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const uint AGL_SINGLE_RENDERER = 71; /* choose a single renderer for all screens */ |
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const uint AGL_NO_RECOVERY = 72; /* disable all failure recovery systems */ |
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const uint AGL_ACCELERATED = 73; /* choose a hardware accelerated renderer */ |
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const uint AGL_CLOSEST_POLICY = 74; /* choose the closest color buffer to request */ |
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const uint AGL_ROBUST = 75; /* renderer does not need failure recovery */ |
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const uint AGL_BACKING_STORE = 76; /* back buffer contents are valid after swap */ |
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const uint AGL_MP_SAFE = 78; /* renderer is multi-processor safe */ |
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const uint AGL_WINDOW = 80; /* can be used to render to an onscreen window */ |
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const uint AGL_MULTISCREEN = 81; /* single window can span multiple screens */ |
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const uint AGL_VIRTUAL_SCREEN = 82; /* virtual screen number */ |
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const uint AGL_COMPLIANT = 83; /* renderer is opengl compliant */ |
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/* const uint AGL_OFFSCREEN = 53; */ |
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/* const uint AGL_FULLSCREEN = 54; */ |
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/* const uint AGL_RENDERER_ID = 70; */ |
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/* const uint AGL_ACCELERATED = 73; */ |
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/* const uint AGL_ROBUST = 75; */ |
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/* const uint AGL_BACKING_STORE = 76; */ |
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/* const uint AGL_MP_SAFE = 78; */ |
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/* const uint AGL_WINDOW = 80; */ |
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/* const uint AGL_MULTISCREEN = 81; */ |
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/* const uint AGL_COMPLIANT = 83; */ |
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const uint AGL_BUFFER_MODES = 100; |
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const uint AGL_MIN_LEVEL = 101; |
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const uint AGL_MAX_LEVEL = 102; |
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const uint AGL_COLOR_MODES = 103; |
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const uint AGL_ACCUM_MODES = 104; |
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const uint AGL_DEPTH_MODES = 105; |
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const uint AGL_STENCIL_MODES = 106; |
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const uint AGL_MAX_AUX_BUFFERS = 107; |
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const uint AGL_VIDEO_MEMORY = 120; |
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const uint AGL_TEXTURE_MEMORY = 121; |
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const uint AGL_SWAP_RECT = 200; /* Enable or set the swap rectangle */ |
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const uint AGL_BUFFER_RECT = 202; /* Enable or set the buffer rectangle */ |
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const uint AGL_SWAP_LIMIT = 203; /* Enable or disable the swap async limit */ |
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const uint AGL_COLORMAP_TRACKING = 210; /* Enable or disable colormap tracking */ |
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const uint AGL_COLORMAP_ENTRY = 212; /* Set a colormap entry to {index, r, g, b} */ |
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const uint AGL_RASTERIZATION = 220; /* Enable or disable all rasterization */ |
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const uint AGL_SWAP_INTERVAL = 222; /* 0 -> Don't sync, n -> Sync every n retrace */ |
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const uint AGL_STATE_VALIDATION = 230; /* Validate state for multi-screen functionality */ |
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const uint AGL_BUFFER_NAME = 231; /* Set the buffer name. Allows for multi ctx to share a buffer */ |
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const uint AGL_ORDER_CONTEXT_TO_FRONT = 232; /* Order the current context in front of all the other contexts. */ |
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const uint AGL_CONTEXT_SURFACE_ID = 233; /* aglGetInteger only - returns the ID of the drawable surface for the context */ |
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const uint AGL_CONTEXT_DISPLAY_ID = 234; /* aglGetInteger only - returns the display ID(s) of all displays touched by the context, up to a maximum of 32 displays */ |
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const uint AGL_SURFACE_ORDER = 235; /* Position of OpenGL surface relative to window: 1 -> Above window, -1 -> Below Window */ |
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const uint AGL_SURFACE_OPACITY = 236; /* Opacity of OpenGL surface: 1 -> Surface is opaque (default), 0 -> non-opaque */ |
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const uint AGL_CLIP_REGION = 254; /* Enable or set the drawable clipping region */ |
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const uint AGL_FS_CAPTURE_SINGLE = 255; /* Enable the capture of only a single display for aglFullScreen, normally disabled */ |
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const uint AGL_FORMAT_CACHE_SIZE = 501; /* Set the size of the pixel format cache */ |
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const uint AGL_CLEAR_FORMAT_CACHE = 502; /* Reset the pixel format cache */ |
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const uint AGL_RETAIN_RENDERERS = 503; /* Whether to retain loaded renderers in memory */ |
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const uint AGL_MONOSCOPIC_BIT = 0x00000001; |
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const uint AGL_STEREOSCOPIC_BIT = 0x00000002; |
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const uint AGL_SINGLEBUFFER_BIT = 0x00000004; |
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const uint AGL_DOUBLEBUFFER_BIT = 0x00000008; |
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const uint AGL_0_BIT = 0x00000001; |
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const uint AGL_1_BIT = 0x00000002; |
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const uint AGL_2_BIT = 0x00000004; |
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const uint AGL_3_BIT = 0x00000008; |
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const uint AGL_4_BIT = 0x00000010; |
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const uint AGL_5_BIT = 0x00000020; |
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const uint AGL_6_BIT = 0x00000040; |
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const uint AGL_8_BIT = 0x00000080; |
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const uint AGL_10_BIT = 0x00000100; |
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const uint AGL_12_BIT = 0x00000200; |
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const uint AGL_16_BIT = 0x00000400; |
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const uint AGL_24_BIT = 0x00000800; |
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const uint AGL_32_BIT = 0x00001000; |
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const uint AGL_48_BIT = 0x00002000; |
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const uint AGL_64_BIT = 0x00004000; |
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const uint AGL_96_BIT = 0x00008000; |
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const uint AGL_128_BIT = 0x00010000; |
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const uint AGL_RGB8_BIT = 0x00000001; /* 8 rgb bit/pixel, RGB=7:0, inverse colormap */ |
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const uint AGL_RGB8_A8_BIT = 0x00000002; /* 8-8 argb bit/pixel, A=7:0, RGB=7:0, inverse colormap */ |
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const uint AGL_BGR233_BIT = 0x00000004; /* 8 rgb bit/pixel, B=7:6, G=5:3, R=2:0 */ |
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const uint AGL_BGR233_A8_BIT = 0x00000008; /* 8-8 argb bit/pixel, A=7:0, B=7:6, G=5:3, R=2:0 */ |
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const uint AGL_RGB332_BIT = 0x00000010; /* 8 rgb bit/pixel, R=7:5, G=4:2, B=1:0 */ |
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const uint AGL_RGB332_A8_BIT = 0x00000020; /* 8-8 argb bit/pixel, A=7:0, R=7:5, G=4:2, B=1:0 */ |
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const uint AGL_RGB444_BIT = 0x00000040; /* 16 rgb bit/pixel, R=11:8, G=7:4, B=3:0 */ |
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const uint AGL_ARGB4444_BIT = 0x00000080; /* 16 argb bit/pixel, A=15:12, R=11:8, G=7:4, B=3:0 */ |
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const uint AGL_RGB444_A8_BIT = 0x00000100; /* 8-16 argb bit/pixel, A=7:0, R=11:8, G=7:4, B=3:0 */ |
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const uint AGL_RGB555_BIT = 0x00000200; /* 16 rgb bit/pixel, R=14:10, G=9:5, B=4:0 */ |
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const uint AGL_ARGB1555_BIT = 0x00000400; /* 16 argb bit/pixel, A=15, R=14:10, G=9:5, B=4:0 */ |
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const uint AGL_RGB555_A8_BIT = 0x00000800; /* 8-16 argb bit/pixel, A=7:0, R=14:10, G=9:5, B=4:0 */ |
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const uint AGL_RGB565_BIT = 0x00001000; /* 16 rgb bit/pixel, R=15:11, G=10:5, B=4:0 */ |
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const uint AGL_RGB565_A8_BIT = 0x00002000; /* 8-16 argb bit/pixel, A=7:0, R=15:11, G=10:5, B=4:0 */ |
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const uint AGL_RGB888_BIT = 0x00004000; /* 32 rgb bit/pixel, R=23:16, G=15:8, B=7:0 */ |
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const uint AGL_ARGB8888_BIT = 0x00008000; /* 32 argb bit/pixel, A=31:24, R=23:16, G=15:8, B=7:0 */ |
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const uint AGL_RGB888_A8_BIT = 0x00010000; /* 8-32 argb bit/pixel, A=7:0, R=23:16, G=15:8, B=7:0 */ |
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const uint AGL_RGB101010_BIT = 0x00020000; /* 32 rgb bit/pixel, R=29:20, G=19:10, B=9:0 */ |
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const uint AGL_ARGB2101010_BIT = 0x00040000; /* 32 argb bit/pixel, A=31:30 R=29:20, G=19:10, B=9:0 */ |
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const uint AGL_RGB101010_A8_BIT = 0x00080000; /* 8-32 argb bit/pixel, A=7:0 R=29:20, G=19:10, B=9:0 */ |
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const uint AGL_RGB121212_BIT = 0x00100000; /* 48 rgb bit/pixel, R=35:24, G=23:12, B=11:0 */ |
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const uint AGL_ARGB12121212_BIT = 0x00200000; /* 48 argb bit/pixel, A=47:36, R=35:24, G=23:12, B=11:0 */ |
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const uint AGL_RGB161616_BIT = 0x00400000; /* 64 rgb bit/pixel, R=47:32, G=31:16, B=15:0 */ |
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const uint AGL_ARGB16161616_BIT = 0x00800000; /* 64 argb bit/pixel, A=63:48, R=47:32, G=31:16, B=15:0 */ |
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const uint AGL_INDEX8_BIT = 0x20000000; /* 8 bit color look up table */ |
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const uint AGL_INDEX16_BIT = 0x40000000; /* 16 bit color look up table */ |
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const uint AGL_NO_ERROR = 0; /* no error */ |
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const uint AGL_BAD_ATTRIBUTE = 10000; /* invalid pixel format attribute */ |
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const uint AGL_BAD_PROPERTY = 10001; /* invalid renderer property */ |
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const uint AGL_BAD_PIXELFMT = 10002; /* invalid pixel format */ |
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const uint AGL_BAD_RENDINFO = 10003; /* invalid renderer info */ |
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const uint AGL_BAD_CONTEXT = 10004; /* invalid context */ |
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const uint AGL_BAD_DRAWABLE = 10005; /* invalid drawable */ |
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const uint AGL_BAD_GDEV = 10006; /* invalid graphics device */ |
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const uint AGL_BAD_STATE = 10007; /* invalid context state */ |
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const uint AGL_BAD_VALUE = 10008; /* invalid numerical value */ |
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const uint AGL_BAD_MATCH = 10009; /* invalid share context */ |
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const uint AGL_BAD_ENUM = 10010; /* invalid enumerant */ |
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const uint AGL_BAD_OFFSCREEN = 10011; /* invalid offscreen drawable */ |
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const uint AGL_BAD_FULLSCREEN = 10012; /* invalid offscreen drawable */ |
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const uint AGL_BAD_WINDOW = 10013; /* invalid window */ |
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const uint AGL_BAD_POINTER = 10014; /* invalid pointer */ |
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const uint AGL_BAD_MODULE = 10015; /* invalid code module */ |
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const uint AGL_BAD_ALLOC = 10016; /* memory allocation failure */ |
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/* |
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* Types and Structs |
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*/ |
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alias byte** Handle; |
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alias int* AGLPrivate; |
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alias int* GLIContext; |
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alias int* AGLDevice; |
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alias int* AGLRendererInfo; |
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alias int* AGLPixelFormat; |
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alias int* AGLContext; |
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alias int* AGLPbuffer; |
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alias ubyte Style; |
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struct RGBColor { |
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ushort red; |
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ushort green; |
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ushort blue; |
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} |
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struct GrafVars { |
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RGBColor rgbOpColor; |
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RGBColor rgbHiliteColor; |
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Handle pmFgColor; |
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short pmFgIndex; |
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Handle pmBkColor; |
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short pmBkIndex; |
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short pmFlags; |
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} |
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alias GrafVars AGLDrawable; |
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struct __GLIFunctionDispatchRec { extern (C) { |
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void (*accum)(GLIContext ctx, GLenum op, GLfloat value); |
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void (*alpha_func)(GLIContext ctx, GLenum func, GLclampf ref); |
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GLboolean (*are_textures_resident)(GLIContext ctx, GLsizei n, GLuint* textures, GLboolean* residences); |
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void (*array_element)(GLIContext ctx, GLint i); |
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void (*begin)(GLIContext ctx, GLenum mode); |
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void (*bind_texture)(GLIContext ctx, GLenum target, GLuint texture); |
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void (*bitmap)(GLIContext ctx, GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, GLubyte* bitmap); |
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void (*blend_func)(GLIContext ctx, GLenum sfactor, GLenum dfactor); |
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void (*call_list)(GLIContext ctx, GLuint list); |
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void (*call_lists)(GLIContext ctx, GLsizei n, GLenum type, GLvoid* lists); |
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void (*clear)(GLIContext ctx, GLbitfield mask); |
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void (*clear_accum)(GLIContext ctx, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
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void (*clear_color)(GLIContext ctx, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
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void (*clear_depth)(GLIContext ctx, GLclampd depth); |
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void (*clear_index)(GLIContext ctx, GLfloat c); |
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void (*clear_stencil)(GLIContext ctx, GLint s); |
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void (*clip_plane)(GLIContext ctx, GLenum plane, GLdouble* equation); |
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void (*color3b)(GLIContext ctx, GLbyte red, GLbyte green, GLbyte blue); |
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void (*color3bv)(GLIContext ctx, GLbyte* v); |
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void (*color3d)(GLIContext ctx, GLdouble red, GLdouble green, GLdouble blue); |
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void (*color3dv)(GLIContext ctx, GLdouble* v); |
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void (*color3f)(GLIContext ctx, GLfloat red, GLfloat green, GLfloat blue); |
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void (*color3fv)(GLIContext ctx, GLfloat* v); |
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void (*color3i)(GLIContext ctx, GLint red, GLint green, GLint blue); |
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void (*color3iv)(GLIContext ctx, GLint* v); |
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void (*color3s)(GLIContext ctx, GLshort red, GLshort green, GLshort blue); |
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void (*color3sv)(GLIContext ctx, GLshort* v); |
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void (*color3ub)(GLIContext ctx, GLubyte red, GLubyte green, GLubyte blue); |
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void (*color3ubv)(GLIContext ctx, GLubyte* v); |
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void (*color3ui)(GLIContext ctx, GLuint red, GLuint green, GLuint blue); |
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void (*color3uiv)(GLIContext ctx, GLuint* v); |
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void (*color3us)(GLIContext ctx, GLushort red, GLushort green, GLushort blue); |
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void (*color3usv)(GLIContext ctx, GLushort* v); |
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void (*color4b)(GLIContext ctx, GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); |
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void (*color4bv)(GLIContext ctx, GLbyte* v); |
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void (*color4d)(GLIContext ctx, GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); |
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void (*color4dv)(GLIContext ctx, GLdouble* v); |
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void (*color4f)(GLIContext ctx, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
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void (*color4fv)(GLIContext ctx, GLfloat* v); |
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void (*color4i)(GLIContext ctx, GLint red, GLint green, GLint blue, GLint alpha); |
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void (*color4iv)(GLIContext ctx, GLint* v); |
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void (*color4s)(GLIContext ctx, GLshort red, GLshort green, GLshort blue, GLshort alpha); |
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void (*color4sv)(GLIContext ctx, GLshort* v); |
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void (*color4ub)(GLIContext ctx, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); |
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void (*color4ubv)(GLIContext ctx, GLubyte* v); |
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void (*color4ui)(GLIContext ctx, GLuint red, GLuint green, GLuint blue, GLuint alpha); |
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void (*color4uiv)(GLIContext ctx, GLuint* v); |
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void (*color4us)(GLIContext ctx, GLushort red, GLushort green, GLushort blue, GLushort alpha); |
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void (*color4usv)(GLIContext ctx, GLushort* v); |
|---|
| 270 |
void (*color_mask)(GLIContext ctx, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
|---|
| 271 |
void (*color_material)(GLIContext ctx, GLenum face, GLenum mode); |
|---|
| 272 |
void (*color_pointer)(GLIContext ctx, GLint size, GLenum type, GLsizei stride, GLvoid* pointer); |
|---|
| 273 |
void (*copy_pixels)(GLIContext ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); |
|---|
| 274 |
void (*copy_tex_image1D)(GLIContext ctx, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); |
|---|
| 275 |
void (*copy_tex_image2D)(GLIContext ctx, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
|---|
| 276 |
void (*copy_tex_sub_image1D)(GLIContext ctx, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); |
|---|
| 277 |
void (*copy_tex_sub_image2D)(GLIContext ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
|---|
| 278 |
void (*cull_face)(GLIContext ctx, GLenum mode); |
|---|
| 279 |
void (*delete_lists)(GLIContext ctx, GLuint list, GLsizei range); |
|---|
| 280 |
void (*delete_textures)(GLIContext ctx, GLsizei n, GLuint* textures); |
|---|
| 281 |
void (*depth_func)(GLIContext ctx, GLenum func); |
|---|
| 282 |
void (*depth_mask)(GLIContext ctx, GLboolean flag); |
|---|
| 283 |
void (*depth_range)(GLIContext ctx, GLclampd zNear, GLclampd zFar); |
|---|
| 284 |
void (*disable)(GLIContext ctx, GLenum cap); |
|---|
| 285 |
void (*disable_client_state)(GLIContext ctx, GLenum array); |
|---|
| 286 |
void (*draw_arrays)(GLIContext ctx, GLenum mode, GLint first, GLsizei count); |
|---|
| 287 |
void (*draw_buffer)(GLIContext ctx, GLenum mode); |
|---|
| 288 |
void (*draw_elements)(GLIContext ctx, GLenum mode, GLsizei count, GLenum type, GLvoid* indices); |
|---|
| 289 |
void (*draw_pixels)(GLIContext ctx, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); |
|---|
| 290 |
void (*edge_flag)(GLIContext ctx, GLboolean flag); |
|---|
| 291 |
void (*edge_flag_pointer)(GLIContext ctx, GLsizei stride, GLvoid* pointer); |
|---|
| 292 |
void (*edge_flagv)(GLIContext ctx, GLboolean* flag); |
|---|
| 293 |
void (*enable)(GLIContext ctx, GLenum cap); |
|---|
| 294 |
void (*enable_client_state)(GLIContext ctx, GLenum array); |
|---|
| 295 |
void (*end)(GLIContext ctx); |
|---|
| 296 |
void (*end_list)(GLIContext ctx); |
|---|
| 297 |
void (*eval_coord1d)(GLIContext ctx, GLdouble u); |
|---|
| 298 |
void (*eval_coord1dv)(GLIContext ctx, GLdouble* u); |
|---|
| 299 |
void (*eval_coord1f)(GLIContext ctx, GLfloat u); |
|---|
| 300 |
void (*eval_coord1fv)(GLIContext ctx, GLfloat* u); |
|---|
| 301 |
void (*eval_coord2d)(GLIContext ctx, GLdouble u, GLdouble v); |
|---|
| 302 |
void (*eval_coord2dv)(GLIContext ctx, GLdouble* u); |
|---|
| 303 |
void (*eval_coord2f)(GLIContext ctx, GLfloat u, GLfloat v); |
|---|
| 304 |
void (*eval_coord2fv)(GLIContext ctx, GLfloat* u); |
|---|
| 305 |
void (*eval_mesh1)(GLIContext ctx, GLenum mode, GLint i1, GLint i2); |
|---|
| 306 |
void (*eval_mesh2)(GLIContext ctx, GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); |
|---|
| 307 |
void (*eval_point1)(GLIContext ctx, GLint i); |
|---|
| 308 |
void (*eval_point2)(GLIContext ctx, GLint i, GLint j); |
|---|
| 309 |
void (*feedback_buffer)(GLIContext ctx, GLsizei size, GLenum type, GLfloat* buffer); |
|---|
| 310 |
void (*finish)(GLIContext ctx); |
|---|
| 311 |
void (*flush)(GLIContext ctx); |
|---|
| 312 |
void (*fogf)(GLIContext ctx, GLenum pname, GLfloat param); |
|---|
| 313 |
void (*fogfv)(GLIContext ctx, GLenum pname, GLfloat* params); |
|---|
| 314 |
void (*fogi)(GLIContext ctx, GLenum pname, GLint param); |
|---|
| 315 |
void (*fogiv)(GLIContext ctx, GLenum pname, GLint* params); |
|---|
| 316 |
void (*front_face)(GLIContext ctx, GLenum mode); |
|---|
| 317 |
void (*frustum)(GLIContext ctx, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); |
|---|
| 318 |
GLuint (*gen_lists)(GLIContext ctx, GLsizei range); |
|---|
| 319 |
void (*gen_textures)(GLIContext ctx, GLsizei n, GLuint* textures); |
|---|
| 320 |
void (*get_booleanv)(GLIContext ctx, GLenum pname, GLboolean* params); |
|---|
| 321 |
void (*get_clip_plane)(GLIContext ctx, GLenum plane, GLdouble* equation); |
|---|
| 322 |
void (*get_doublev)(GLIContext ctx, GLenum pname, GLdouble* params); |
|---|
| 323 |
GLenum (*get_error)(GLIContext ctx); |
|---|
| 324 |
void (*get_floatv)(GLIContext ctx, GLenum pname, GLfloat* params); |
|---|
| 325 |
void (*get_integerv)(GLIContext ctx, GLenum pname, GLint* params); |
|---|
| 326 |
void (*get_lightfv)(GLIContext ctx, GLenum light, GLenum pname, GLfloat* params); |
|---|
| 327 |
void (*get_lightiv)(GLIContext ctx, GLenum light, GLenum pname, GLint* params); |
|---|
| 328 |
void (*get_mapdv)(GLIContext ctx, GLenum target, GLenum query, GLdouble* v); |
|---|
| 329 |
void (*get_mapfv)(GLIContext ctx, GLenum target, GLenum query, GLfloat* v); |
|---|
| 330 |
void (*get_mapiv)(GLIContext ctx, GLenum target, GLenum query, GLint* v); |
|---|
| 331 |
void (*get_materialfv)(GLIContext ctx, GLenum face, GLenum pname, GLfloat* params); |
|---|
| 332 |
void (*get_materialiv)(GLIContext ctx, GLenum face, GLenum pname, GLint* params); |
|---|
| 333 |
void (*get_pixel_mapfv)(GLIContext ctx, GLenum map, GLfloat* values); |
|---|
| 334 |
void (*get_pixel_mapuiv)(GLIContext ctx, GLenum map, GLuint* values); |
|---|
| 335 |
void (*get_pixel_mapusv)(GLIContext ctx, GLenum map, GLushort* values); |
|---|
| 336 |
void (*get_pointerv)(GLIContext ctx, GLenum pname, GLvoid** params); |
|---|
| 337 |
void (*get_polygon_stipple)(GLIContext ctx, GLubyte* mask); |
|---|
| 338 |
const GLubyte* (*get_string)(GLIContext ctx, GLenum name); |
|---|
| 339 |
void (*get_tex_envfv)(GLIContext ctx, GLenum target, GLenum pname, GLfloat* params); |
|---|
| 340 |
void (*get_tex_enviv)(GLIContext ctx, GLenum target, GLenum pname, GLint* params); |
|---|
| 341 |
void (*get_tex_gendv)(GLIContext ctx, GLenum coord, GLenum pname, GLdouble* params); |
|---|
| 342 |
void (*get_tex_genfv)(GLIContext ctx, GLenum coord, GLenum pname, GLfloat* params); |
|---|
| 343 |
void (*get_tex_geniv)(GLIContext ctx, GLenum coord, GLenum pname, GLint* params); |
|---|
| 344 |
void (*get_tex_image)(GLIContext ctx, GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels); |
|---|
| 345 |
void (*get_tex_level_parameterfv)(GLIContext ctx, GLenum target, GLint level, GLenum pname, GLfloat* params); |
|---|
| 346 |
void (*get_tex_level_parameteriv)(GLIContext ctx, GLenum target, GLint level, GLenum pname, GLint* params); |
|---|
| 347 |
void (*get_tex_parameterfv)(GLIContext ctx, GLenum target, GLenum pname, GLfloat* params); |
|---|
| 348 |
void (*get_tex_parameteriv)(GLIContext ctx, GLenum target, GLenum pname, GLint* params); |
|---|
| 349 |
void (*hint)(GLIContext ctx, GLenum target, GLenum mode); |
|---|
| 350 |
void (*index_mask)(GLIContext ctx, GLuint mask); |
|---|
| 351 |
void (*index_pointer)(GLIContext ctx, GLenum type, GLsizei stride, GLvoid* pointer); |
|---|
| 352 |
void (*indexd)(GLIContext ctx, GLdouble c); |
|---|
| 353 |
void (*indexdv)(GLIContext ctx, GLdouble* c); |
|---|
| 354 |
void (*indexf)(GLIContext ctx, GLfloat c); |
|---|
| 355 |
void (*indexfv)(GLIContext ctx, GLfloat* c); |
|---|
| 356 |
void (*indexi)(GLIContext ctx, GLint c); |
|---|
| 357 |
void (*indexiv)(GLIContext ctx, GLint* c); |
|---|
| 358 |
void (*indexs)(GLIContext ctx, GLshort c); |
|---|
| 359 |
void (*indexsv)(GLIContext ctx, GLshort* c); |
|---|
| 360 |
void (*indexub)(GLIContext ctx, GLubyte c); |
|---|
| 361 |
void (*indexubv)(GLIContext ctx, GLubyte* c); |
|---|
| 362 |
void (*init_names)(GLIContext ctx); |
|---|
| 363 |
void (*interleaved_arrays)(GLIContext ctx, GLenum format, GLsizei stride, GLvoid* pointer); |
|---|
| 364 |
GLboolean (*is_enabled)(GLIContext ctx, GLenum cap); |
|---|
| 365 |
GLboolean (*is_list)(GLIContext ctx, GLuint list); |
|---|
| 366 |
GLboolean (*is_texture)(GLIContext ctx, GLuint texture); |
|---|
| 367 |
void (*light_modelf)(GLIContext ctx, GLenum pname, GLfloat param); |
|---|
| 368 |
void (*light_modelfv)(GLIContext ctx, GLenum pname, GLfloat* params); |
|---|
| 369 |
void (*light_modeli)(GLIContext ctx, GLenum pname, GLint param); |
|---|
| 370 |
void (*light_modeliv)(GLIContext ctx, GLenum pname, GLint* params); |
|---|
| 371 |
void (*lightf)(GLIContext ctx, GLenum light, GLenum pname, GLfloat param); |
|---|
| 372 |
void (*lightfv)(GLIContext ctx, GLenum light, GLenum pname, GLfloat* params); |
|---|
| 373 |
void (*lighti)(GLIContext ctx, GLenum light, GLenum pname, GLint param); |
|---|
| 374 |
void (*lightiv)(GLIContext ctx, GLenum light, GLenum pname, GLint* params); |
|---|
| 375 |
void (*line_stipple)(GLIContext ctx, GLint factor, GLushort pattern); |
|---|
| 376 |
void (*line_width)(GLIContext ctx, GLfloat width); |
|---|
| 377 |
void (*list_base)(GLIContext ctx, GLuint base); |
|---|
| 378 |
void (*load_identity)(GLIContext ctx); |
|---|
| 379 |
void (*load_matrixd)(GLIContext ctx, GLdouble* m); |
|---|
| 380 |
void (*load_matrixf)(GLIContext ctx, GLfloat* m); |
|---|
| 381 |
void (*load_name)(GLIContext ctx, GLuint name); |
|---|
| 382 |
void (*logic_op)(GLIContext ctx, GLenum opcode); |
|---|
| 383 |
void (*map1d)(GLIContext ctx, GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, GLdouble* points); |
|---|
| 384 |
void (*map1f)(GLIContext ctx, GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, GLfloat* points); |
|---|
| 385 |
void (*map2d)(GLIContext ctx, GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble* points); |
|---|
| 386 |
void (*map2f)(GLIContext ctx, GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat* points); |
|---|
| 387 |
void (*map_grid1d)(GLIContext ctx, GLint un, GLdouble u1, GLdouble u2); |
|---|
| 388 |
void (*map_grid1f)(GLIContext ctx, GLint un, GLfloat u1, GLfloat u2); |
|---|
| 389 |
void (*map_grid2d)(GLIContext ctx, GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); |
|---|
| 390 |
void (*map_grid2f)(GLIContext ctx, GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); |
|---|
| 391 |
void (*materialf)(GLIContext ctx, GLenum face, GLenum pname, GLfloat param); |
|---|
| 392 |
void (*materialfv)(GLIContext ctx, GLenum face, GLenum pname, GLfloat* params); |
|---|
| 393 |
void (*materiali)(GLIContext ctx, GLenum face, GLenum pname, GLint param); |
|---|
| 394 |
void (*materialiv)(GLIContext ctx, GLenum face, GLenum pname, GLint* params); |
|---|
| 395 |
void (*matrix_mode)(GLIContext ctx, GLenum mode); |
|---|
| 396 |
void (*mult_matrixd)(GLIContext ctx, GLdouble* m); |
|---|
| 397 |
void (*mult_matrixf)(GLIContext ctx, GLfloat* m); |
|---|
| 398 |
void (*new_list)(GLIContext ctx, GLuint list, GLenum mode); |
|---|
| 399 |
void (*normal3b)(GLIContext ctx, GLbyte nx, GLbyte ny, GLbyte nz); |
|---|
| 400 |
void (*normal3bv)(GLIContext ctx, GLbyte* v); |
|---|
| 401 |
void (*normal3d)(GLIContext ctx, GLdouble nx, GLdouble ny, GLdouble nz); |
|---|
| 402 |
void (*normal3dv)(GLIContext ctx, GLdouble* v); |
|---|
| 403 |
void (*normal3f)(GLIContext ctx, GLfloat nx, GLfloat ny, GLfloat nz); |
|---|
| 404 |
void (*normal3fv)(GLIContext ctx, GLfloat* v); |
|---|
| 405 |
void (*normal3i)(GLIContext ctx, GLint nx, GLint ny, GLint nz); |
|---|
| 406 |
void (*normal3iv)(GLIContext ctx, GLint* v); |
|---|
| 407 |
void (*normal3s)(GLIContext ctx, GLshort nx, GLshort ny, GLshort nz); |
|---|
| 408 |
void (*normal3sv)(GLIContext ctx, GLshort* v); |
|---|
| 409 |
void (*normal_pointer)(GLIContext ctx, GLenum type, GLsizei stride, GLvoid* pointer); |
|---|
| 410 |
void (*ortho)(GLIContext ctx, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); |
|---|
| 411 |
void (*pass_through)(GLIContext ctx, GLfloat token); |
|---|
| 412 |
void (*pixel_mapfv)(GLIContext ctx, GLenum map, GLsizei mapsize, GLfloat* values); |
|---|
| 413 |
void (*pixel_mapuiv)(GLIContext ctx, GLenum map, GLsizei mapsize, GLuint* values); |
|---|
| 414 |
void (*pixel_mapusv)(GLIContext ctx, GLenum map, GLsizei mapsize, GLushort* values); |
|---|
| 415 |
void (*pixel_storef)(GLIContext ctx, GLenum pname, GLfloat param); |
|---|
| 416 |
void (*pixel_storei)(GLIContext ctx, GLenum pname, GLint param); |
|---|
| 417 |
void (*pixel_transferf)(GLIContext ctx, GLenum pname, GLfloat param); |
|---|
| 418 |
void (*pixel_transferi)(GLIContext ctx, GLenum pname, GLint param); |
|---|
| 419 |
void (*pixel_zoom)(GLIContext ctx, GLfloat xfactor, GLfloat yfactor); |
|---|
| 420 |
void (*point_size)(GLIContext ctx, GLfloat size); |
|---|
| 421 |
void (*polygon_mode)(GLIContext ctx, GLenum face, GLenum mode); |
|---|
| 422 |
void (*polygon_offset)(GLIContext ctx, GLfloat factor, GLfloat units); |
|---|
| 423 |
void (*polygon_stipple)(GLIContext ctx, GLubyte* mask); |
|---|
| 424 |
void (*pop_attrib)(GLIContext ctx); |
|---|
| 425 |
void (*pop_client_attrib)(GLIContext ctx); |
|---|
| 426 |
void (*pop_matrix)(GLIContext ctx); |
|---|
| 427 |
void (*pop_name)(GLIContext ctx); |
|---|
| 428 |
void (*prioritize_textures)(GLIContext ctx, GLsizei n, GLuint* textures, GLclampf* priorities); |
|---|
| 429 |
void (*push_attrib)(GLIContext ctx, GLbitfield mask); |
|---|
| 430 |
void (*push_client_attrib)(GLIContext ctx, GLbitfield mask); |
|---|
| 431 |
void (*push_matrix)(GLIContext ctx); |
|---|
| 432 |
void (*push_name)(GLIContext ctx, GLuint name); |
|---|
| 433 |
void (*raster_pos2d)(GLIContext ctx, GLdouble x, GLdouble y); |
|---|
| 434 |
void (*raster_pos2dv)(GLIContext ctx, GLdouble* v); |
|---|
| 435 |
void (*raster_pos2f)(GLIContext ctx, GLfloat x, GLfloat y); |
|---|
| 436 |
void (*raster_pos2fv)(GLIContext ctx, GLfloat* v); |
|---|
| 437 |
void (*raster_pos2i)(GLIContext ctx, GLint x, GLint y); |
|---|
| 438 |
void (*raster_pos2iv)(GLIContext ctx, GLint* v); |
|---|
| 439 |
void (*raster_pos2s)(GLIContext ctx, GLshort x, GLshort y); |
|---|
| 440 |
void (*raster_pos2sv)(GLIContext ctx, GLshort* v); |
|---|
| 441 |
void (*raster_pos3d)(GLIContext ctx, GLdouble x, GLdouble y, GLdouble z); |
|---|
| 442 |
void (*raster_pos3dv)(GLIContext ctx, GLdouble* v); |
|---|
| 443 |
void (*raster_pos3f)(GLIContext ctx, GLfloat x, GLfloat y, GLfloat z); |
|---|
| 444 |
void (*raster_pos3fv)(GLIContext ctx, GLfloat* v); |
|---|
| 445 |
void (*raster_pos3i)(GLIContext ctx, GLint x, GLint y, GLint z); |
|---|
| 446 |
void (*raster_pos3iv)(GLIContext ctx, GLint* v); |
|---|
| 447 |
void (*raster_pos3s)(GLIContext ctx, GLshort x, GLshort y, GLshort z); |
|---|
| 448 |
void (*raster_pos3sv)(GLIContext ctx, GLshort* v); |
|---|
| 449 |
void (*raster_pos4d)(GLIContext ctx, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
|---|
| 450 |
void (*raster_pos4dv)(GLIContext ctx, GLdouble* v); |
|---|
| 451 |
void (*raster_pos4f)(GLIContext ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
|---|
| 452 |
void (*raster_pos4fv)(GLIContext ctx, GLfloat* v); |
|---|
| 453 |
void (*raster_pos4i)(GLIContext ctx, GLint x, GLint y, GLint z, GLint w); |
|---|
| 454 |
void (*raster_pos4iv)(GLIContext ctx, GLint* v); |
|---|
| 455 |
void (*raster_pos4s)(GLIContext ctx, GLshort x, GLshort y, GLshort z, GLshort w); |
|---|
| 456 |
void (*raster_pos4sv)(GLIContext ctx, GLshort* v); |
|---|
| 457 |
void (*read_buffer)(GLIContext ctx, GLenum mode); |
|---|
| 458 |
void (*read_pixels)(GLIContext ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); |
|---|
| 459 |
void (*rectd)(GLIContext ctx, GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); |
|---|
| 460 |
void (*rectdv)(GLIContext ctx, GLdouble* v1, GLdouble* v2); |
|---|
| 461 |
void (*rectf)(GLIContext ctx, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); |
|---|
| 462 |
void (*rectfv)(GLIContext ctx, GLfloat* v1, GLfloat* v2); |
|---|
| 463 |
void (*recti)(GLIContext ctx, GLint x1, GLint y1, GLint x2, GLint y2); |
|---|
| 464 |
void (*rectiv)(GLIContext ctx, GLint* v1, GLint* v2); |
|---|
| 465 |
void (*rects)(GLIContext ctx, GLshort x1, GLshort y1, GLshort x2, GLshort y2); |
|---|
| 466 |
void (*rectsv)(GLIContext ctx, GLshort* v1, GLshort* v2); |
|---|
| 467 |
GLint (*render_mode)(GLIContext ctx, GLenum mode); |
|---|
| 468 |
void (*rotated)(GLIContext ctx, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); |
|---|
| 469 |
void (*rotatef)(GLIContext ctx, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); |
|---|
| 470 |
void (*scaled)(GLIContext ctx, GLdouble x, GLdouble y, GLdouble z); |
|---|
| 471 |
void (*scalef)(GLIContext ctx, GLfloat x, GLfloat y, GLfloat z); |
|---|
| 472 |
void (*scissor)(GLIContext ctx, GLint x, GLint y, GLsizei width, GLsizei height); |
|---|
| 473 |
void (*select_buffer)(GLIContext ctx, GLsizei size, GLuint* buffer); |
|---|
| 474 |
void (*shade_model)(GLIContext ctx, GLenum mode); |
|---|
| 475 |
void (*stencil_func)(GLIContext ctx, GLenum func, GLint ref, GLuint mask); |
|---|
| 476 |
void (*stencil_mask)(GLIContext ctx, GLuint mask); |
|---|
| 477 |
void (*stencil_op)(GLIContext ctx, GLenum fail, GLenum zfail, GLenum zpass); |
|---|
| 478 |
void (*tex_coord1d)(GLIContext ctx, GLdouble s); |
|---|
| 479 |
void (*tex_coord1dv)(GLIContext ctx, GLdouble* v); |
|---|
| 480 |
void (*tex_coord1f)(GLIContext ctx, GLfloat s); |
|---|
| 481 |
void (*tex_coord1fv)(GLIContext ctx, GLfloat* v); |
|---|
| 482 |
void (*tex_coord1i)(GLIContext ctx, GLint s); |
|---|
| 483 |
void (*tex_coord1iv)(GLIContext ctx, GLint* v); |
|---|
| 484 |
void (*tex_coord1s)(GLIContext ctx, GLshort s); |
|---|
| 485 |
void (*tex_coord1sv)(GLIContext ctx, GLshort* v); |
|---|
| 486 |
void (*tex_coord2d)(GLIContext ctx, GLdouble s, GLdouble t); |
|---|
| 487 |
void (*tex_coord2dv)(GLIContext ctx, GLdouble* v); |
|---|
| 488 |
void (*tex_coord2f)(GLIContext ctx, GLfloat s, GLfloat t); |
|---|
| 489 |
void (*tex_coord2fv)(GLIContext ctx, GLfloat* v); |
|---|
| 490 |
void (*tex_coord2i)(GLIContext ctx, GLint s, GLint t); |
|---|
| 491 |
void (*tex_coord2iv)(GLIContext ctx, GLint* v); |
|---|
| 492 |
void (*tex_coord2s)(GLIContext ctx, GLshort s, GLshort t); |
|---|
| 493 |
void (*tex_coord2sv)(GLIContext ctx, GLshort* v); |
|---|
| 494 |
void (*tex_coord3d)(GLIContext ctx, GLdouble s, GLdouble t, GLdouble r); |
|---|
| 495 |
void (*tex_coord3dv)(GLIContext ctx, GLdouble* v); |
|---|
| 496 |
void (*tex_coord3f)(GLIContext ctx, GLfloat s, GLfloat t, GLfloat r); |
|---|
| 497 |
void (*tex_coord3fv)(GLIContext ctx, GLfloat* v); |
|---|
| 498 |
void (*tex_coord3i)(GLIContext ctx, GLint s, GLint t, GLint r); |
|---|
| 499 |
void (*tex_coord3iv)(GLIContext ctx, GLint* v); |
|---|
| 500 |
void (*tex_coord3s)(GLIContext ctx, GLshort s, GLshort t, GLshort r); |
|---|
| 501 |
void (*tex_coord3sv)(GLIContext ctx, GLshort* v); |
|---|
| 502 |
void (*tex_coord4d)(GLIContext ctx, GLdouble s, GLdouble t, GLdouble r, GLdouble q); |
|---|
| 503 |
void (*tex_coord4dv)(GLIContext ctx, GLdouble* v); |
|---|
| 504 |
void (*tex_coord4f)(GLIContext ctx, GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
|---|
| 505 |
void (*tex_coord4fv)(GLIContext ctx, GLfloat* v); |
|---|
| 506 |
void (*tex_coord4i)(GLIContext ctx, GLint s, GLint t, GLint r, GLint q); |
|---|
| 507 |
void (*tex_coord4iv)(GLIContext ctx, GLint* v); |
|---|
| 508 |
void (*tex_coord4s)(GLIContext ctx, GLshort s, GLshort t, GLshort r, GLshort q); |
|---|
| 509 |
void (*tex_coord4sv)(GLIContext ctx, GLshort* v); |
|---|
| 510 |
void (*tex_coord_pointer)(GLIContext ctx, GLint size, GLenum type, GLsizei stride, GLvoid* pointer); |
|---|
| 511 |
void (*tex_envf)(GLIContext ctx, GLenum target, GLenum pname, GLfloat param); |
|---|
| 512 |
void (*tex_envfv)(GLIContext ctx, GLenum target, GLenum pname, GLfloat* params); |
|---|
| 513 |
void (*tex_envi)(GLIContext ctx, GLenum target, GLenum pname, GLint param); |
|---|
| 514 |
void (*tex_enviv)(GLIContext ctx, GLenum target, GLenum pname, GLint* params); |
|---|
| 515 |
void (*tex_gend)(GLIContext ctx, GLenum coord, GLenum pname, GLdouble param); |
|---|
| 516 |
void (*tex_gendv)(GLIContext ctx, GLenum coord, GLenum pname, GLdouble* params); |
|---|
| 517 |
void (*tex_genf)(GLIContext ctx, GLenum coord, GLenum pname, GLfloat param); |
|---|
| 518 |
void (*tex_genfv)(GLIContext ctx, GLenum coord, GLenum pname, GLfloat* params); |
|---|
| 519 |
void (*tex_geni)(GLIContext ctx, GLenum coord, GLenum pname, GLint param); |
|---|
| 520 |
void (*tex_geniv)(GLIContext ctx, GLenum coord, GLenum pname, GLint* params); |
|---|
| 521 |
void (*tex_image1D)(GLIContext ctx, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, GLvoid* pixels); |
|---|
| 522 |
void (*tex_image2D)(GLIContext ctx, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid* pixels); |
|---|
| 523 |
void (*tex_parameterf)(GLIContext ctx, GLenum target, GLenum pname, GLfloat param); |
|---|
| 524 |
void (*tex_parameterfv)(GLIContext ctx, GLenum target, GLenum pname, GLfloat* params); |
|---|
| 525 |
void (*tex_parameteri)(GLIContext ctx, GLenum target, GLenum pname, GLint param); |
|---|
| 526 |
void (*tex_parameteriv)(GLIContext ctx, GLenum target, GLenum pname, GLint* params); |
|---|
| 527 |
void (*tex_sub_image1D)(GLIContext ctx, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels); |
|---|
| 528 |
void (*tex_sub_image2D)(GLIContext ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); |
|---|
| 529 |
void (*translated)(GLIContext ctx, GLdouble x, GLdouble y, GLdouble z); |
|---|
| 530 |
void (*translatef)(GLIContext ctx, GLfloat x, GLfloat y, GLfloat z); |
|---|
| 531 |
void (*vertex2d)(GLIContext ctx, GLdouble x, GLdouble y); |
|---|
| 532 |
void (*vertex2dv)(GLIContext ctx, GLdouble* v); |
|---|
| 533 |
void (*vertex2f)(GLIContext ctx, GLfloat x, GLfloat y); |
|---|
| 534 |
void (*vertex2fv)(GLIContext ctx, GLfloat* v); |
|---|
| 535 |
void (*vertex2i)(GLIContext ctx, GLint x, GLint y); |
|---|
| 536 |
void (*vertex2iv)(GLIContext ctx, GLint* v); |
|---|
| 537 |
void (*vertex2s)(GLIContext ctx, GLshort x, GLshort y); |
|---|
| 538 |
void (*vertex2sv)(GLIContext ctx, GLshort* v); |
|---|
| 539 |
void (*vertex3d)(GLIContext ctx, GLdouble x, GLdouble y, GLdouble z); |
|---|
| 540 |
void (*vertex3dv)(GLIContext ctx, GLdouble* v); |
|---|
| 541 |
void (*vertex3f)(GLIContext ctx, GLfloat x, GLfloat y, GLfloat z); |
|---|
| 542 |
void (*vertex3fv)(GLIContext ctx, GLfloat* v); |
|---|
| 543 |
void (*vertex3i)(GLIContext ctx, GLint x, GLint y, GLint z); |
|---|
| 544 |
void (*vertex3iv)(GLIContext ctx, GLint* v); |
|---|
| 545 |
void (*vertex3s)(GLIContext ctx, GLshort x, GLshort y, GLshort z); |
|---|
| 546 |
void (*vertex3sv)(GLIContext ctx, GLshort* v); |
|---|
| 547 |
void (*vertex4d)(GLIContext ctx, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
|---|
| 548 |
void (*vertex4dv)(GLIContext ctx, GLdouble* v); |
|---|
| 549 |
void (*vertex4f)(GLIContext ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
|---|
| 550 |
void (*vertex4fv)(GLIContext ctx, GLfloat* v); |
|---|
| 551 |
void (*vertex4i)(GLIContext ctx, GLint x, GLint y, GLint z, GLint w); |
|---|
| 552 |
void (*vertex4iv)(GLIContext ctx, GLint* v); |
|---|
| 553 |
void (*vertex4s)(GLIContext ctx, GLshort x, GLshort y, GLshort z, GLshort w); |
|---|
| 554 |
void (*vertex4sv)(GLIContext ctx, GLshort* v); |
|---|
| 555 |
void (*vertex_pointer)(GLIContext ctx, GLint size, GLenum type, GLsizei stride, GLvoid* pointer); |
|---|
| 556 |
void (*viewport)(GLIContext ctx, GLint x, GLint y, GLsizei width, GLsizei height); |
|---|
| 557 |
void (*blend_func_separate)(GLIContext ctx, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
|---|
| 558 |
void (*blend_color)(GLIContext ctx, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
|---|
| 559 |
void (*blend_equation)(GLIContext ctx, GLenum mode); |
|---|
| 560 |
void (*lock_arrays_EXT)(GLIContext ctx, GLint first, GLsizei count); |
|---|
| 561 |
void (*unlock_arrays_EXT)(GLIContext ctx); |
|---|
| 562 |
void (*client_active_texture)(GLIContext ctx, GLenum target); |
|---|
| 563 |
void (*active_texture)(GLIContext ctx, GLenum target); |
|---|
| 564 |
void (*multi_tex_coord1d)(GLIContext ctx, GLenum target, GLdouble s); |
|---|
| 565 |
void (*multi_tex_coord1dv)(GLIContext ctx, GLenum target, GLdouble* v); |
|---|
| 566 |
void (*multi_tex_coord1f)(GLIContext ctx, GLenum target, GLfloat s); |
|---|
| 567 |
void (*multi_tex_coord1fv)(GLIContext ctx, GLenum target, GLfloat* v); |
|---|
| 568 |
void (*multi_tex_coord1i)(GLIContext ctx, GLenum target, GLint s); |
|---|
| 569 |
void (*multi_tex_coord1iv)(GLIContext ctx, GLenum target, GLint* v); |
|---|
| 570 |
void (*multi_tex_coord1s)(GLIContext ctx, GLenum target, GLshort s); |
|---|
| 571 |
void (*multi_tex_coord1sv)(GLIContext ctx, GLenum target, GLshort* v); |
|---|
| 572 |
void (*multi_tex_coord2d)(GLIContext ctx, GLenum target, GLdouble s, GLdouble t); |
|---|
| 573 |
void (*multi_tex_coord2dv)(GLIContext ctx, GLenum target, GLdouble* v); |
|---|
| 574 |
void (*multi_tex_coord2f)(GLIContext ctx, GLenum target, GLfloat s, GLfloat t); |
|---|
| 575 |
void (*multi_tex_coord2fv)(GLIContext ctx, GLenum target, GLfloat* v); |
|---|
| 576 |
void (*multi_tex_coord2i)(GLIContext ctx, GLenum target, GLint s, GLint t); |
|---|
| 577 |
void (*multi_tex_coord2iv)(GLIContext ctx, GLenum target, GLint* v); |
|---|
| 578 |
void (*multi_tex_coord2s)(GLIContext ctx, GLenum target, GLshort s, GLshort t); |
|---|
| 579 |
void (*multi_tex_coord2sv)(GLIContext ctx, GLenum target, GLshort* v); |
|---|
| 580 |
void (*multi_tex_coord3d)(GLIContext ctx, GLenum target, GLdouble s, GLdouble t, GLdouble r); |
|---|
| 581 |
void (*multi_tex_coord3dv)(GLIContext ctx, GLenum target, GLdouble* v); |
|---|
| 582 |
void (*multi_tex_coord3f)(GLIContext ctx, GLenum target, GLfloat s, GLfloat t, GLfloat r); |
|---|
| 583 |
void (*multi_tex_coord3fv)(GLIContext ctx, GLenum target, GLfloat* v); |
|---|
| 584 |
void (*multi_tex_coord3i)(GLIContext ctx, GLenum target, GLint s, GLint t, GLint r); |
|---|
| 585 |
void (*multi_tex_coord3iv)(GLIContext ctx, GLenum target, GLint* v); |
|---|
| 586 |
void (*multi_tex_coord3s)(GLIContext ctx, GLenum target, GLshort s, GLshort t, GLshort r); |
|---|
| 587 |
void (*multi_tex_coord3sv)(GLIContext ctx, GLenum target, GLshort* v); |
|---|
| 588 |
void (*multi_tex_coord4d)(GLIContext ctx, GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); |
|---|
| 589 |
void (*multi_tex_coord4dv)(GLIContext ctx, GLenum target, GLdouble* v); |
|---|
| 590 |
void (*multi_tex_coord4f)(GLIContext ctx, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
|---|
| 591 |
void (*multi_tex_coord4fv)(GLIContext ctx, GLenum target, GLfloat* v); |
|---|
| 592 |
void (*multi_tex_coord4i)(GLIContext ctx, GLenum target, GLint s, GLint t, GLint r, GLint q); |
|---|
| 593 |
void (*multi_tex_coord4iv)(GLIContext ctx, GLenum target, GLint* v); |
|---|
| 594 |
void (*multi_tex_coord4s)(GLIContext ctx, GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); |
|---|
| 595 |
void (*multi_tex_coord4sv)(GLIContext ctx, GLenum target, GLshort* v); |
|---|
| 596 |
void (*load_transpose_matrixd)(GLIContext ctx, GLdouble* m); |
|---|
| 597 |
void (*load_transpose_matrixf)(GLIContext ctx, GLfloat* m); |
|---|
| 598 |
void (*mult_transpose_matrixd)(GLIContext ctx, GLdouble* m); |
|---|
| 599 |
void (*mult_transpose_matrixf)(GLIContext ctx, GLfloat* m); |
|---|
| 600 |
void (*compressed_tex_image3D)(GLIContext ctx, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data); |
|---|
| 601 |
void (*compressed_tex_image2D)(GLIContext ctx, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data); |
|---|
| 602 |
void (*compressed_tex_image1D)(GLIContext ctx, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data); |
|---|
| 603 |
void (*compressed_tex_sub_image3D)(GLIContext ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data); |
|---|
| 604 |
void (*compressed_tex_sub_image2D)(GLIContext ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data); |
|---|
| 605 |
void (*compressed_tex_sub_image1D)(GLIContext ctx, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data); |
|---|
| 606 |
void (*get_compressed_tex_image)(GLIContext ctx, GLenum target, GLint level, GLvoid* img); |
|---|
| 607 |
void (*secondary_color3b)(GLIContext ctx, GLbyte red, GLbyte green, GLbyte blue); |
|---|
| 608 |
void (*secondary_color3bv)(GLIContext ctx, GLbyte* v); |
|---|
| 609 |
void (*secondary_color3d)(GLIContext ctx, GLdouble red, GLdouble green, GLdouble blue); |
|---|
| 610 |
void (*secondary_color3dv)(GLIContext ctx, GLdouble* v); |
|---|
| 611 |
void (*secondary_color3f)(GLIContext ctx, GLfloat red, GLfloat green, GLfloat blue); |
|---|
| 612 |
void (*secondary_color3fv)(GLIContext ctx, GLfloat* v); |
|---|
| 613 |
void (*secondary_color3i)(GLIContext ctx, GLint red, GLint green, GLint blue); |
|---|
| 614 |
void (*secondary_color3iv)(GLIContext ctx, GLint* v); |
|---|
| 615 |
void (*secondary_color3s)(GLIContext ctx, GLshort red, GLshort green, GLshort blue); |
|---|
| 616 |
void (*secondary_color3sv)(GLIContext ctx, GLshort* v); |
|---|
| 617 |
void (*secondary_color3ub)(GLIContext ctx, GLubyte red, GLubyte green, GLubyte blue); |
|---|
| 618 |
void (*secondary_color3ubv)(GLIContext ctx, GLubyte* v); |
|---|
| 619 |
void (*secondary_color3ui)(GLIContext ctx, GLuint red, GLuint green, GLuint blue); |
|---|
| 620 |
void (*secondary_color3uiv)(GLIContext ctx, GLuint* v); |
|---|
| 621 |
void (*secondary_color3us)(GLIContext ctx, GLushort red, GLushort green, GLushort blue); |
|---|
| 622 |
void (*secondary_color3usv)(GLIContext ctx, GLushort* v); |
|---|
| 623 |
void (*secondary_color_pointer)(GLIContext ctx, GLint size, GLenum type, GLsizei stride, GLvoid* pointer); |
|---|
| 624 |
void (*vertex_array_range_EXT)(GLIContext ctx, GLsizei count, GLvoid* pointer); |
|---|
| 625 |
void (*flush_vertex_array_range_EXT)(GLIContext ctx, GLsizei count, GLvoid* pointer); |
|---|
| 626 |
void (*draw_range_elements)(GLIContext ctx, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices); |
|---|
| 627 |
void (*color_table)(GLIContext ctx, GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table); |
|---|
| 628 |
void (*color_table_parameterfv)(GLIContext ctx, GLenum target, GLenum pname, GLfloat* params); |
|---|
| 629 |
void (*color_table_parameteriv)(GLIContext ctx, GLenum target, GLenum pname, GLint* params); |
|---|
| 630 |
void (*copy_color_table)(GLIContext ctx, GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); |
|---|
| 631 |
void (*get_color_table)(GLIContext ctx, GLenum target, GLenum format, GLenum type, GLvoid* table); |
|---|
| 632 |
void (*get_color_table_parameterfv)(GLIContext ctx, GLenum target, GLenum pname, GLfloat* params); |
|---|
| 633 |
void (*get_color_table_parameteriv)(GLIContext ctx, GLenum target, GLenum pname, GLint* params); |
|---|
| 634 |
void (*color_sub_table)(GLIContext ctx, GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data); |
|---|
| 635 |
void (*copy_color_sub_table)(GLIContext ctx, GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); |
|---|
| 636 |
void (*convolution_filter1D)(GLIContext ctx, GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image); |
|---|
| 637 |
void (*convolution_filter2D)(GLIContext ctx, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image); |
|---|
| 638 |
void (*convolution_parameterf)(GLIContext ctx, GLenum target, GLenum pname, GLfloat params); |
|---|
| 639 |
void (*convolution_parameterfv)(GLIContext ctx, GLenum target, GLenum pname, GLfloat* params); |
|---|
| 640 |
void (*convolution_parameteri)(GLIContext ctx, GLenum target, GLenum pname, GLint params); |
|---|
| 641 |
void (*convolution_parameteriv)(GLIContext ctx, GLenum target, GLenum pname, GLint* params); |
|---|
| 642 |
void (*copy_convolution_filter1D)(GLIContext ctx, GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); |
|---|
| 643 |
void (*copy_convolution_filter2D)(GLIContext ctx, GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); |
|---|
| 644 |
void (*get_convolution_filter)(GLIContext ctx, GLenum target, GLenum format, GLenum type, GLvoid* image); |
|---|
| 645 |
void (*get_convolution_parameterfv)(GLIContext ctx, GLenum target, GLenum pname, GLfloat* params); |
|---|
| 646 |
void (*get_convolution_parameteriv)(GLIContext ctx, GLenum target, GLenum pname, GLint* params); |
|---|
| 647 |
void (*get_separable_filter)(GLIContext ctx, GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span); |
|---|
| 648 |
void (*separable_filter2D)(GLIContext ctx, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column); |
|---|
| 649 |
void (*get_histogram)(GLIContext ctx, GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values); |
|---|
| 650 |
void (*get_histogram_parameterfv)(GLIContext ctx, GLenum target, GLenum pname, GLfloat* params); |
|---|
| 651 |
void (*get_histogram_parameteriv)(GLIContext ctx, GLenum target, GLenum pname, GLint* params); |
|---|
| 652 |
void (*get_minmax)(GLIContext ctx, GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values); |
|---|
| 653 |
void (*get_minmax_parameterfv)(GLIContext ctx, GLenum target, GLenum pname, GLfloat* params); |
|---|
| 654 |
void (*get_minmax_parameteriv)(GLIContext ctx, GLenum target, GLenum pname, GLint* params); |
|---|
| 655 |
void (*histogram)(GLIContext ctx, GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); |
|---|
| 656 |
void (*minmax)(GLIContext ctx, GLenum target, GLenum internalformat, GLboolean sink); |
|---|
| 657 |
void (*reset_histogram)(GLIContext ctx, GLenum target); |
|---|
| 658 |
void (*reset_minmax)(GLIContext ctx, GLenum target); |
|---|
| 659 |
void (*tex_image3D)(GLIContext ctx, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels); |
|---|
| 660 |
void (*tex_sub_image3D)(GLIContext ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels); |
|---|
| 661 |
void (*copy_tex_sub_image3D)(GLIContext ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
|---|
| 662 |
void (*combiner_parameterfv_NV)(GLIContext ctx, GLenum pname, GLfloat* params); |
|---|
| 663 |
void (*combiner_parameterf_NV)(GLIContext ctx, GLenum pname, GLfloat param); |
|---|
| 664 |
void (*combiner_parameteriv_NV)(GLIContext ctx, GLenum pname, GLint* params); |
|---|
| 665 |
void (*combiner_parameteri_NV)(GLIContext ctx, GLenum pname, GLint param); |
|---|
| 666 |
void (*combiner_input_NV)(GLIContext ctx, GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); |
|---|
| 667 |
void (*combiner_output_NV)(GLIContext ctx, GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); |
|---|
| 668 |
void (*final_combiner_input_NV)(GLIContext ctx, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); |
|---|
| 669 |
void (*get_combiner_input_parameterfv_NV)(GLIContext ctx, GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params); |
|---|
| 670 |
void (*get_combiner_input_parameteriv_NV)(GLIContext ctx, GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params); |
|---|
| 671 |
void (*get_combiner_output_parameterfv_NV)(GLIContext ctx, GLenum stage, GLenum portion, GLenum pname, GLfloat* params); |
|---|
| 672 |
void (*get_combiner_output_parameteriv_NV)(GLIContext ctx, GLenum stage, GLenum portion, GLenum pname, GLint* params); |
|---|
| 673 |
void (*get_final_combiner_input_parameterfv_NV)(GLIContext ctx, GLenum variable, GLenum pname, GLfloat* params); |
|---|
| 674 |
void (*get_final_combiner_input_parameteriv_NV)(GLIContext ctx, GLenum variable, GLenum pname, GLint* params); |
|---|
| 675 |
void (*combiner_stage_parameterfv_NV)(GLIContext ctx, GLenum stage, GLenum pname, GLfloat* params); |
|---|
| 676 |
void (*get_combiner_stage_parameterfv_NV)(GLIContext ctx, GLenum stage, GLenum pname, GLfloat* params); |
|---|
| 677 |
void (*texture_range_APPLE)(GLIContext ctx, GLenum target, GLsizei length, GLvoid* pointer); |
|---|
| 678 |
void (*get_tex_parameter_pointerv_APPLE)(GLIContext ctx, GLenum target, GLenum pname, GLvoid** params); |
|---|
| 679 |
void (*blend_equation_separate_ATI)(GLIContext ctx, GLenum equationRGB, GLenum equationAlpha); |
|---|
| 680 |
void (*sample_coverage)(GLIContext ctx, GLclampf value, GLboolean invert); |
|---|
| 681 |
void (*sample_pass)(GLIContext ctx, GLenum mode); |
|---|
| 682 |
void (*pn_trianglesi_ATI)(GLIContext ctx, GLenum pname, GLint param); |
|---|
| 683 |
void (*pn_trianglesf_ATI)(GLIContext ctx, GLenum pname, GLfloat param); |
|---|
| 684 |
void (*gen_fences_APPLE)(GLIContext ctx, GLsizei n, GLuint* fences); |
|---|
| 685 |
void (*delete_fences_APPLE)(GLIContext ctx, GLsizei n, GLuint* fences); |
|---|
| 686 |
void (*set_fence_APPLE)(GLIContext ctx, GLuint fence); |
|---|
| 687 |
GLboolean (*is_fence_APPLE)(GLIContext ctx, GLuint fence); |
|---|
| 688 |
GLboolean (*test_fence_APPLE)(GLIContext ctx, GLuint fence); |
|---|
| 689 |
void (*finish_fence_APPLE)(GLIContext ctx, GLuint fence); |
|---|
| 690 |
GLboolean (*test_object_APPLE)(GLIContext ctx, GLenum object, GLuint name); |
|---|
| 691 |
void (*finish_object_APPLE)(GLIContext ctx, GLenum object, GLuint name); |
|---|
| 692 |
void (*bind_program_ARB)(GLIContext ctx, GLenum target, GLuint program); |
|---|
| 693 |
void (*delete_programs_ARB)(GLIContext ctx, GLsizei n, GLuint* programs); |
|---|
| 694 |
void (*gen_programs_ARB)(GLIContext ctx, GLsizei n, GLuint* programs); |
|---|
| 695 |
GLboolean (*is_program_ARB)(GLIContext ctx, GLuint program); |
|---|
| 696 |
void (*vertex_attrib1s_ARB)(GLIContext ctx, GLuint index, GLshort x); |
|---|
| 697 |
void (*vertex_attrib1f_ARB)(GLIContext ctx, GLuint index, GLfloat x); |
|---|
| 698 |
void (*vertex_attrib1d_ARB)(GLIContext ctx, GLuint index, GLdouble x); |
|---|
| 699 |
void (*vertex_attrib2s_ARB)(GLIContext ctx, GLuint index, GLshort x, GLshort y); |
|---|
| 700 |
void (*vertex_attrib2f_ARB)(GLIContext ctx, GLuint index, GLfloat x, GLfloat y); |
|---|
| 701 |
void (*vertex_attrib2d_ARB)(GLIContext ctx, GLuint index, GLdouble x, GLdouble y); |
|---|
| 702 |
void (*vertex_attrib3s_ARB)(GLIContext ctx, GLuint index, GLshort x, GLshort y, GLshort z); |
|---|
| 703 |
void (*vertex_attrib3f_ARB)(GLIContext ctx, GLuint index, GLfloat x, GLfloat y, GLfloat z); |
|---|
| 704 |
void (*vertex_attrib3d_ARB)(GLIContext ctx, GLuint index, GLdouble x, GLdouble y, GLdouble z); |
|---|
| 705 |
void (*vertex_attrib4s_ARB)(GLIContext ctx, GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); |
|---|
| 706 |
void (*vertex_attrib4f_ARB)(GLIContext ctx, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
|---|
| 707 |
void (*vertex_attrib4d_ARB)(GLIContext ctx, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
|---|
| 708 |
void (*vertex_attrib4Nub_ARB)(GLIContext ctx, GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); |
|---|
| 709 |
void (*vertex_attrib1sv_ARB)(GLIContext ctx, GLuint index, GLshort* v); |
|---|
| 710 |
void (*vertex_attrib1fv_ARB)(GLIContext ctx, GLuint index, GLfloat* v); |
|---|
| 711 |
void (*vertex_attrib1dv_ARB)(GLIContext ctx, GLuint index, GLdouble* v); |
|---|
| 712 |
void (*vertex_attrib2sv_ARB)(GLIContext ctx, GLuint index, GLshort* v); |
|---|
| 713 |
void (*vertex_attrib2fv_ARB)(GLIContext ctx, GLuint index, GLfloat* v); |
|---|
| 714 |
void (*vertex_attrib2dv_ARB)(GLIContext ctx, GLuint index, GLdouble* v); |
|---|
| 715 |
void (*vertex_attrib3sv_ARB)(GLIContext ctx, GLuint index, GLshort* v); |
|---|
| 716 |
void (*vertex_attrib3fv_ARB)(GLIContext ctx, GLuint index, GLfloat* v); |
|---|
| 717 |
void (*vertex_attrib3dv_ARB)(GLIContext ctx, GLuint index, GLdouble* v); |
|---|
| 718 |
void (*vertex_attrib4bv_ARB)(GLIContext ctx, GLuint index, GLbyte* v); |
|---|
| 719 |
void (*vertex_attrib4sv_ARB)(GLIContext ctx, GLuint index, GLshort* v); |
|---|
| 720 |
void (*vertex_attrib4iv_ARB)(GLIContext ctx, GLuint index, GLint* v); |
|---|
| 721 |
void (*vertex_attrib4ubv_ARB)(GLIContext ctx, GLuint index, GLubyte* v); |
|---|
| 722 |
void (*vertex_attrib4usv_ARB)(GLIContext ctx, GLuint index, GLushort* v); |
|---|
| 723 |
void (*vertex_attrib4uiv_ARB)(GLIContext ctx, GLuint index, GLuint* v); |
|---|
| 724 |
void (*vertex_attrib4fv_ARB)(GLIContext ctx, GLuint index, GLfloat* v); |
|---|
| 725 |
void (*vertex_attrib4dv_ARB)(GLIContext ctx, GLuint index, GLdouble* v); |
|---|
| 726 |
void (*vertex_attrib4Nbv_ARB)(GLIContext ctx, GLuint index, GLbyte* v); |
|---|
| 727 |
void (*vertex_attrib4Nsv_ARB)(GLIContext ctx, GLuint index, GLshort* v); |
|---|
| 728 |
void (*vertex_attrib4Niv_ARB)(GLIContext ctx, GLuint index, GLint* v); |
|---|
| 729 |
void (*vertex_attrib4Nubv_ARB)(GLIContext ctx, GLuint index, GLubyte* v); |
|---|
| 730 |
void (*vertex_attrib4Nusv_ARB)(GLIContext ctx, GLuint index, GLushort* v); |
|---|
| 731 |
void (*vertex_attrib4Nuiv_ARB)(GLIContext ctx, GLuint index, GLuint* v); |
|---|
| 732 |
void (*vertex_attrib_pointer_ARB)(GLIContext ctx, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid* pointer); |
|---|
| 733 |
void (*enable_vertex_attrib_array_ARB)(GLIContext ctx, GLuint index); |
|---|
| 734 |
void (*disable_vertex_attrib_array_ARB)(GLIContext ctx, GLuint index); |
|---|
| 735 |
void (*get_vertex_attribdv_ARB)(GLIContext ctx, GLuint index, GLenum pname, GLdouble* params); |
|---|
| 736 |
void (*get_vertex_attribfv_ARB)(GLIContext ctx, GLuint index, GLenum pname, GLfloat* params); |
|---|
| 737 |
void (*get_vertex_attribiv_ARB)(GLIContext ctx, GLuint index, GLenum pname, GLint* params); |
|---|
| 738 |
void (*get_vertex_attrib_pointerv_ARB)(GLIContext ctx, GLuint index, GLenum pname, GLvoid** pointer); |
|---|
| 739 |
void (*program_env_parameter4d_ARB)(GLIContext ctx, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
|---|
| 740 |
void (*program_env_parameter4dv_ARB)(GLIContext ctx, GLenum target, GLuint index, GLdouble* params); |
|---|
| 741 |
void (*program_env_parameter4f_ARB)(GLIContext ctx, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
|---|
| 742 |
void (*program_env_parameter4fv_ARB)(GLIContext ctx, GLenum target, GLuint index, GLfloat* params); |
|---|
| 743 |
void (*program_local_parameter4d_ARB)(GLIContext ctx, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
|---|
| 744 |
void (*program_local_parameter4dv_ARB)(GLIContext ctx, GLenum target, GLuint index, GLdouble* params); |
|---|
| 745 |
void (*program_local_parameter4f_ARB)(GLIContext ctx, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
|---|
| 746 |
void (*program_local_parameter4fv_ARB)(GLIContext ctx, GLenum target, GLuint index, GLfloat* params); |
|---|
| 747 |
void (*get_program_env_parameterdv_ARB)(GLIContext ctx, GLenum target, GLuint index, GLdouble* params); |
|---|
| 748 |
void (*get_program_env_parameterfv_ARB)(GLIContext ctx, GLenum target, GLuint index, GLfloat* params); |
|---|
| 749 |
void (*get_program_local_parameterdv_ARB)(GLIContext ctx, GLenum target, GLuint index, GLdouble* params); |
|---|
| 750 |
void (*get_program_local_parameterfv_ARB)(GLIContext ctx, GLenum target, GLuint index, GLfloat* params); |
|---|
| 751 |
void (*program_string_ARB)(GLIContext ctx, GLenum target, GLenum format, GLsizei len, GLvoid* string); |
|---|
| 752 |
void (*get_program_string_ARB)(GLIContext ctx, GLenum target, GLenum pname, GLvoid* string); |
|---|
| 753 |
void (*get_programiv_ARB)(GLIContext ctx, GLenum target, GLenum pname, GLint* params); |
|---|
| 754 |
void (*enable_vertex_attrib_ARB)(GLIContext ctx, GLuint index, GLenum pname); |
|---|
| 755 |
void (*disable_vertex_attrib_ARB)(GLIContext ctx, GLuint index, GLenum pname); |
|---|
| 756 |
GLboolean (*is_vertex_attrib_enabled_ARB)(GLIContext ctx, GLuint index, GLenum pname); |
|---|
| 757 |
void (*map_vertex_attrib1d_ARB)(GLIContext ctx, GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, GLdouble* points); |
|---|
| 758 |
void (*map_vertex_attrib1f_ARB)(GLIContext ctx, GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, GLfloat* points); |
|---|
| 759 |
void (*map_vertex_attrib2d_ARB)(GLIContext ctx, GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble* points); |
|---|
| 760 |
void (*map_vertex_attrib2f_ARB)(GLIContext ctx, GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat* points); |
|---|
| 761 |
void (*point_parameterf)(GLIContext ctx, GLenum pname, GLfloat param); |
|---|
| 762 |
void (*point_parameterfv)(GLIContext ctx, GLenum pname, GLfloat* params); |
|---|
| 763 |
void (*point_parameteri)(GLIContext ctx, GLenum pname, GLint param); |
|---|
| 764 |
void (*point_parameteriv)(GLIContext ctx, GLenum pname, GLint* params); |
|---|
| 765 |
void (*fog_coordf)(GLIContext ctx, GLfloat coord); |
|---|
| 766 |
void (*fog_coordfv)(GLIContext ctx, GLfloat* coord); |
|---|
| 767 |
void (*fog_coordd)(GLIContext ctx, GLdouble coord); |
|---|
| 768 |
void (*fog_coorddv)(GLIContext ctx, GLdouble* coord); |
|---|
| 769 |
void (*fog_coord_pointer)(GLIContext ctx, GLenum type, GLsizei stride, GLvoid* pointer); |
|---|
| 770 |
void (*vertex_array_parameteri_EXT)(GLIContext ctx, GLenum pname, GLint param); |
|---|
| 771 |
void (*bind_vertex_array_EXT)(GLIContext ctx, GLuint id); |
|---|
| 772 |
void (*delete_vertex_arrays_EXT)(GLIContext ctx, GLsizei n, GLuint* ids); |
|---|
| 773 |
void (*gen_vertex_arrays_EXT)(GLIContext ctx, GLsizei n, GLuint* ids); |
|---|
| 774 |
GLboolean (*is_vertex_array_EXT)(GLIContext ctx, GLuint id); |
|---|
| 775 |
void (*element_pointer_APPLE)(GLIContext ctx, GLenum type, GLvoid* pointer); |
|---|
| 776 |
void (*draw_element_array_APPLE)(GLIContext ctx, GLenum mode, GLint first, GLsizei count); |
|---|
| 777 |
void (*draw_range_element_array_APPLE)(GLIContext ctx, GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); |
|---|
| 778 |
void (*weightbv_ARB)(GLIContext ctx, GLint size, GLbyte* weights); |
|---|
| 779 |
void (*weightsv_ARB)(GLIContext ctx, GLint size, GLshort* weights); |
|---|
| 780 |
void (*weightiv_ARB)(GLIContext ctx, GLint size, GLint* weights); |
|---|
| 781 |
void (*weightfv_ARB)(GLIContext ctx, GLint size, GLfloat* weights); |
|---|
| 782 |
void (*weightdv_ARB)(GLIContext ctx, GLint size, GLdouble* weights); |
|---|
| 783 |
void (*weightubv_ARB)(GLIContext ctx, GLint size, GLubyte* weights); |
|---|
| 784 |
void (*weightusv_ARB)(GLIContext ctx, GLint size, GLushort* weights); |
|---|
| 785 |
void (*weightuiv_ARB)(GLIContext ctx, GLint size, GLuint* weights); |
|---|
| 786 |
void (*weight_pointer_ARB)(GLIContext ctx, GLint size, GLenum type, GLsizei stride, GLvoid* pointer); |
|---|
| 787 |
void (*vertex_blend_ARB)(GLIContext ctx, GLint count); |
|---|
| 788 |
void (*multi_draw_arrays)(GLIContext ctx, GLenum mode, GLint* first, GLsizei* count, GLsizei primcount); |
|---|
| 789 |
void (*multi_draw_elements)(GLIContext ctx, GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount); |
|---|
| 790 |
void (*window_pos2d) (GLIContext ctx, GLdouble x, GLdouble y); |
|---|
| 791 |
void (*window_pos2dv) (GLIContext ctx, GLdouble* v); |
|---|
| 792 |
void (*window_pos2f) (GLIContext ctx, GLfloat x, GLfloat y); |
|---|
| 793 |
void (*window_pos2fv) (GLIContext ctx, GLfloat* v); |
|---|
| 794 |
void (*window_pos2i) (GLIContext ctx, GLint x, GLint y); |
|---|
| 795 |
void (*window_pos2iv) (GLIContext ctx, GLint* v); |
|---|
| 796 |
void (*window_pos2s) (GLIContext ctx, GLshort x, GLshort y); |
|---|
| 797 |
void (*window_pos2sv) (GLIContext ctx, GLshort* v); |
|---|
| 798 |
void (*window_pos3d) (GLIContext ctx, GLdouble x, GLdouble y, GLdouble z); |
|---|
| 799 |
void (*window_pos3dv) (GLIContext ctx, GLdouble* v); |
|---|
| 800 |
void (*window_pos3f) (GLIContext ctx, GLfloat x, GLfloat y, GLfloat z); |
|---|
| 801 |
void (*window_pos3fv) (GLIContext ctx, GLfloat* v); |
|---|
| 802 |
void (*window_pos3i) (GLIContext ctx, GLint x, GLint y, GLint z); |
|---|
| 803 |
void (*window_pos3iv) (GLIContext ctx, GLint* v); |
|---|
| 804 |
void (*window_pos3s) (GLIContext ctx, GLshort x, GLshort y, GLshort z); |
|---|
| 805 |
void (*window_pos3sv) (GLIContext ctx, GLshort* v); |
|---|
| 806 |
void (*active_stencil_face_EXT) (GLIContext ctx, GLenum face); |
|---|
| 807 |
} } |
|---|
| 808 |
alias __GLIFunctionDispatchRec GLIFunctionDispatch; |
|---|
| 809 |
|
|---|
| 810 |
struct __AGLContextRec { |
|---|
| 811 |
GLIContext rend; |
|---|
| 812 |
GLIFunctionDispatch disp; |
|---|
| 813 |
AGLPrivate priv; |
|---|
| 814 |
} |
|---|
| 815 |
|
|---|
| 816 |
/* |
|---|
| 817 |
* Functions |
|---|
| 818 |
*/ |
|---|
| 819 |
extern (C): |
|---|
| 820 |
AGLPixelFormat aglChoosePixelFormat (AGLDevice* gdevs, GLint ndev, GLint* attribs); |
|---|
| 821 |
void aglDestroyPixelFormat (AGLPixelFormat pix); |
|---|
| 822 |
AGLPixelFormat aglNextPixelFormat( AGLPixelFormat pix); |
|---|
| 823 |
GLboolean aglDescribePixelFormat (AGLPixelFormat pix, GLint attrib, GLint* value); |
|---|
| 824 |
AGLDevice* aglDevicesOfPixelFormat (AGLPixelFormat pix, GLint* ndevs); |
|---|
| 825 |
|
|---|
| 826 |
AGLRendererInfo aglQueryRendererInfo (AGLDevice* gdevs, GLint ndev); |
|---|
| 827 |
void aglDestroyRendererInfo (AGLRendererInfo rend); |
|---|
| 828 |
AGLRendererInfo aglNextRendererInfo (AGLRendererInfo rend); |
|---|
| 829 |
GLboolean aglDescribeRenderer (AGLRendererInfo rend, GLint prop, GLint* value); |
|---|
| 830 |
|
|---|
| 831 |
AGLContext aglCreateContext (AGLPixelFormat pix, AGLContext share); |
|---|
| 832 |
GLboolean aglDestroyContext (AGLContext ctx); |
|---|
| 833 |
GLboolean aglCopyContext (AGLContext src, AGLContext dst, GLuint mask); |
|---|
| 834 |
GLboolean aglUpdateContext (AGLContext ctx); |
|---|
| 835 |
|
|---|
| 836 |
GLboolean aglSetCurrentContext (AGLContext ctx); |
|---|
| 837 |
AGLContext aglGetCurrentContext (); |
|---|
| 838 |
|
|---|
| 839 |
GLboolean aglSetDrawable (AGLContext ctx, AGLDrawable draw); |
|---|
| 840 |
GLboolean aglSetOffScreen (AGLContext ctx, GLsizei width, GLsizei height, GLsizei rowbytes, GLvoid* baseaddr); |
|---|
| 841 |
GLboolean aglSetFullScreen (AGLContext ctx, GLsizei width, GLsizei height, GLsizei freq, GLint device); |
|---|
| 842 |
AGLDrawable aglGetDrawable (AGLContext ctx); |
|---|
| 843 |
|
|---|
| 844 |
GLboolean aglSetVirtualScreen (AGLContext ctx, GLint screen); |
|---|
| 845 |
GLint aglGetVirtualScreen (AGLContext ctx); |
|---|
| 846 |
|
|---|
| 847 |
void aglGetVersion (GLint* major, GLint* minor); |
|---|
| 848 |
|
|---|
| 849 |
GLboolean aglConfigure (GLenum pname, GLuint param); |
|---|
| 850 |
|
|---|
| 851 |
void aglSwapBuffers (AGLContext ctx); |
|---|
| 852 |
|
|---|
| 853 |
GLboolean aglEnable (AGLContext ctx, GLenum pname); |
|---|
| 854 |
GLboolean aglDisable (AGLContext ctx, GLenum pname); |
|---|
| 855 |
GLboolean aglIsEnabled (AGLContext ctx, GLenum pname); |
|---|
| 856 |
GLboolean aglSetInteger (AGLContext ctx, GLenum pname, GLint* params); |
|---|
| 857 |
GLboolean aglGetInteger (AGLContext ctx, GLenum pname, GLint* params); |
|---|
| 858 |
|
|---|
| 859 |
GLboolean aglUseFont (AGLContext ctx, GLint fontID, Style face, GLint size, GLint first, GLint count, GLint base); |
|---|
| 860 |
|
|---|
| 861 |
GLenum aglGetError (); |
|---|
| 862 |
GLubyte* aglErrorString (GLenum code); |
|---|
| 863 |
|
|---|
| 864 |
void aglResetLibrary (); |
|---|
| 865 |
|
|---|
| 866 |
void aglSurfaceTexture (AGLContext context, GLenum target, GLenum internalformat, AGLContext surfacecontext); |
|---|
| 867 |
|
|---|
| 868 |
GLboolean aglCreatePBuffer (GLint width, GLint height, GLenum target, GLenum internalFormat, long max_level, AGLPbuffer* pbuffer); |
|---|
| 869 |
GLboolean aglDestroyPBuffer (AGLPbuffer pbuffer); |
|---|
| 870 |
GLboolean aglDescribePBuffer (AGLPbuffer pbuffer, GLint* width, GLint* height, GLenum* target, GLenum* internalFormat, GLint* max_level); |
|---|
| 871 |
GLboolean aglTexImagePBuffer (AGLContext ctx, AGLPbuffer pbuffer, GLint source); |
|---|
| 872 |
|
|---|
| 873 |
GLboolean aglSetPBuffer (AGLContext ctx, AGLPbuffer pbuffer, GLint face, GLint level, GLint screen); |
|---|
| 874 |
GLboolean aglGetPBuffer (AGLContext ctx, AGLPbuffer* pbuffer, GLint* face, GLint* level, GLint* screen); |
|---|
| 875 |
} |
|---|