Version 49 (modified by clayasaurus, 16 years ago) |
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Welcome to ArcLib - 2D Game Library
Arc is a cross platform 2D game engine back-end. Arc provides 2D rendering (scenegraph, particles, gui, frames, animations, freetype fonts), physics integration through Blaze, uses OpenAL to play .ogg and .wav files, can load images (.bmp, .gif, .jped, .png, .tga, .tiff), easy access to keyboard, mouse, and joystick, common 2D math routines and structures, time routines, and window control routines. To learn what Arc is and is not, see Scope of Arc.
Arc v.3
General information:
- Currently under development
- Tango only (Rationale)
Arc v.2
General information:
- released for Phobos in July 2007, Tango port released in September 2007
- Designed to work with D 1.0 Series and Phobos or Tango
- SVN Location, Phobos version
- SVN Location, Tango version
- Documentation
- API Reference
- Intro Tutorial
- Asteroids Tutorial
- Arc v0.2 Feature List
Arc v.1
General information:
- Does not work out of the box with versions of D above 0.177
- SVN Location
- Documentation
- Intro Tutorial
- Asteroids Tutorial
- Arc v0.1 Feature List
Games that actively use the ArcLib library
- Dazel
- Uses Arc v0.2
- FreeUniverse
- Uses Arc v0.1