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ODE Physics Engine

 
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JJR



Joined: 22 Feb 2004
Posts: 1104

PostPosted: Sat Mar 05, 2005 12:24 pm    Post subject: ODE Physics Engine Reply with quote

Mike,

What do you think about the idea of adding the ODE physics engine to Derelic? It's a very useful library. This occurred to me while investigating h3r3tic's tank game demo. He's using his own dynamic binding system for his project.

-JJR
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aldacron



Joined: 05 May 2004
Posts: 1322
Location: Seoul, South Korea

PostPosted: Sat Mar 05, 2005 10:36 pm    Post subject: Reply with quote

Yes, it's one I have in mind for the future.
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funisher



Joined: 09 Mar 2005
Posts: 4

PostPosted: Wed Mar 09, 2005 2:03 pm    Post subject: Reply with quote

if you email me at funisher@gmail.com I'll send you the current ode.d file I'm using. It works fine in D Smile
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JJR



Joined: 22 Feb 2004
Posts: 1104

PostPosted: Wed Mar 09, 2005 5:09 pm    Post subject: Reply with quote

Funisher,

Thanks for the offer. H3r3tic has already provided an ODE interface of the kind needed for Derelict... or at least one that can be converted fairly easily to the Derelict dynamic loading format. Most of what has to be done now is make sure the interface works on Linux also.

I've been pretty busy at work, so I haven't had much time to work on this. I'm hoping to get things in place soon, though.

- JJR
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funisher



Joined: 09 Mar 2005
Posts: 4

PostPosted: Thu Mar 10, 2005 12:55 am    Post subject: Reply with quote

oh ok, sweet Smile

I'm using ODE on linux statically linked (so in my case derelict doesn't help) and it's compiled to alias dReal to float.
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JJR



Joined: 22 Feb 2004
Posts: 1104

PostPosted: Thu Mar 10, 2005 1:01 am    Post subject: Reply with quote

That's great. You may still consider putting the static version in the Bindings project (especially since it's a linux version). H3r3tic put his dynamically linked one there, I believe (for windows only for now). Certainly wouldn't hurt to have another version. The more the merrier. Smile

The bindings project is publicly accessible for such additions.

- JJR
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