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bioinfornatics



Joined: 22 Jun 2010
Posts: 90

PostPosted: Mon Dec 06, 2010 5:42 am    Post subject: OpenGL Reply with quote

I would like know if derelict support last openGL specifiqation (openGL 4)
thanks

best regards
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aldacron



Joined: 05 May 2004
Posts: 1322
Location: Seoul, South Korea

PostPosted: Mon Dec 06, 2010 6:47 am    Post subject: Reply with quote

Not yet.
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bioinfornatics



Joined: 22 Jun 2010
Posts: 90

PostPosted: Mon Dec 06, 2010 7:23 am    Post subject: Reply with quote

so openGL 3 at least ?
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aldacron



Joined: 05 May 2004
Posts: 1322
Location: Seoul, South Korea

PostPosted: Mon Dec 06, 2010 2:27 pm    Post subject: Reply with quote

Sorry, not yet. Only support for up to 2.1 is currently implemented. My intention was to finish off all the extensions first. I've still got the GLX extensions to implement yet. But I can adjust priorities if people want the new stuff sooner.

I can try to get some of it in next weekend, but I make no promises. Of course, anyone else is welcome to submit a patch to add support for new OpenGL versions.
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bioinfornatics



Joined: 22 Jun 2010
Posts: 90

PostPosted: Mon Dec 06, 2010 3:16 pm    Post subject: Reply with quote

thanks a lot Wink
if i do a patchi will submit to you Razz
I am aggree derelict is a great project and if some other guy come grow your dev team Very Happy will be nice
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aldacron



Joined: 05 May 2004
Posts: 1322
Location: Seoul, South Korea

PostPosted: Tue Dec 07, 2010 7:35 am    Post subject: Reply with quote

I guess the weekend came early. I've just checked in untested support for OpenGL 3.0. All I can tell you is that the functions load without error for me. You'll need to knock up an OpenGL 3.0 context via the Win32 API, X Windows, or whatever, in order to try it out.

There have been some slight additions and changes to the DerelictGL interface as a consequence of this. Scroll down to the updated section in the sticky topic, Using DerelictGL in Derelict2 for details.
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bioinfornatics



Joined: 22 Jun 2010
Posts: 90

PostPosted: Tue Dec 07, 2010 6:19 pm    Post subject: Reply with quote

great Razz
i am too happy you are the best big thanks
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Nisaea



Joined: 02 Dec 2010
Posts: 4

PostPosted: Tue Dec 07, 2010 6:37 pm    Post subject: Reply with quote

aldacron, you're a lifesaver!!!! Thanks a lot, you rock out loud! Very Happy
DerelictGL, here we come!

We'll let you know if there's anything coming up while we're using it.
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aldacron



Joined: 05 May 2004
Posts: 1322
Location: Seoul, South Korea

PostPosted: Wed Dec 08, 2010 7:45 am    Post subject: Reply with quote

I'm glad you guys like it. So glad, in fact, that I've added support up to 4.0. Again, everything is completely untested other than verifying that the functions load. But my card only supports up to 3.3, so I haven't tried to load the 4.0 functions.

Support for 4.1 is going to have to wait a bit. In the meantime, I'll try to get caught up on extensions again.
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bioinfornatics



Joined: 22 Jun 2010
Posts: 90

PostPosted: Thu Dec 09, 2010 6:14 am    Post subject: Reply with quote

thanks for all Razz
I have push the latest derelict revision in Fedora 13-14

best regards

Wink
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