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When will we see DMD 1.0?

 
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What month will Walter release DMD 1.0 ?
April
0%
 0%  [ 0 ]
May
5%
 5%  [ 1 ]
June
11%
 11%  [ 2 ]
July
5%
 5%  [ 1 ]
After July
76%
 76%  [ 13 ]
Total Votes : 17

Author Message
brad
Site Admin


Joined: 22 Feb 2004
Posts: 490
Location: Atlanta, GA USA

PostPosted: Wed Apr 14, 2004 4:29 pm    Post subject: When will we see DMD 1.0? Reply with quote

Just wondering what you girls thought about Walter's release schedule. Also wanted to see how the Poll stuff works in phpBB.
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JJR



Joined: 22 Feb 2004
Posts: 1104

PostPosted: Wed Apr 14, 2004 7:25 pm    Post subject: Reply with quote

Girls? Where?!

Smile
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jcc7



Joined: 22 Feb 2004
Posts: 657
Location: Muskogee, OK, USA

PostPosted: Wed Apr 14, 2004 8:17 pm    Post subject: Reply with quote

As the most pessimistic voter, I should mention that I hope that D 1.0 is released soon so that D can start taking over the worlD.

My main concerns with the state of D are:
    I wonder if the interface design is mature enough (not that I know anything about interfaces). I get the impression that interfaces are going to have revolutionary new functionality in the next release, and I hope it doesn't take too long to stablize.
    C-style casts need to be disallowed so that D-style casts can really shine. I know that Walter still uses the C-style casts (including in Phobos), so I'm afraid that he might not be eager to prohibit them, but I feel that they make ambiguity too easy, and they need to be removed.
    Code:
    i = (int) d; /* C-style */
    i = cast(int) d; /* D-style */

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kris



Joined: 27 Mar 2004
Posts: 1494
Location: South Pacific

PostPosted: Wed Apr 14, 2004 8:27 pm    Post subject: Reply with quote

jcc7 wrote:
I wonder if the interface design is mature enough (not that I know anything about interfaces). I get the impression that interfaces are going to have revolutionary new functionality in the next release, and I hope it doesn't take too long to stablize

I'd call those features "necessary for operation" rather than revolutionary <g> There are still certain rarely seen bugs surrounding interfaces, but I can confirm that the general functionality is stable.

- Kris
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Hohums



Joined: 08 Apr 2004
Posts: 71
Location: Western Australia

PostPosted: Sat May 01, 2004 3:17 pm    Post subject: Reply with quote

jcc7 wrote:
    C-style casts need to be disallowed so that D-style casts can really shine. I know that Walter still uses the C-style casts (including in Phobos), so I'm afraid that he might not be eager to prohibit them, but I feel that they make ambiguity too easy, and they need to be removed.
    Code:
    i = (int) d; /* C-style */
    i = cast(int) d; /* D-style */



I can't remember where but I think the cast opperator is a slightly more powerful version of cast. I mean in some code instance I dmd would only accept a cast, not the C style. I mean cast is closer to C++'s reinterpret_cast. This is appart from the negative one mention in the spec.

I'm probably wrong though.
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jcc7



Joined: 22 Feb 2004
Posts: 657
Location: Muskogee, OK, USA

PostPosted: Sat May 01, 2004 6:36 pm    Post subject: C-style vs D-style casts Reply with quote

Hohums wrote:
I can't remember where but I think the cast opperator is a slightly more powerful version of cast. I mean in some code instance I dmd would only accept a cast, not the C style. I mean cast is closer to C++'s reinterpret_cast. This is appart from the negative one mention in the spec.
I just looked at the spec, and as far as I could tell, C-style and D-style cast are supposed to operate the same. (In fact, I think the spec implies that the C-style cast isn't supported, but that must be an ambiguity in the spec since I'm pretty sure it's still supported.
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Hohums



Joined: 08 Apr 2004
Posts: 71
Location: Western Australia

PostPosted: Sat May 01, 2004 7:27 pm    Post subject: Re: C-style vs D-style casts Reply with quote

jcc7 wrote:
Hohums wrote:
I can't remember where but I think the cast opperator is a slightly more powerful version of cast. I mean in some code instance I dmd would only accept a cast, not the C style. I mean cast is closer to C++'s reinterpret_cast. This is appart from the negative one mention in the spec.
I just looked at the spec, and as far as I could tell, C-style and D-style cast are supposed to operate the same. (In fact, I think the spec implies that the C-style cast isn't supported, but that must be an ambiguity in the spec since I'm pretty sure it's still supported.


Yeah, I did look at the specs as well. It was probably just a bug in the dmd compiler.
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trejkaz



Joined: 07 Jun 2004
Posts: 4

PostPosted: Mon Jun 07, 2004 8:56 pm    Post subject: Reply with quote

The old syntax is still supported, but you will get deprecation warnings every time you compile your code, until you remove it. Of course you could disable the warning... Wink

I would have preferred to see a syntax like cast(a,b) instead of cast(a)(b) personally, but I don't think I have much chance of getting the more readable version through any sort of approval. Smile
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jcc7



Joined: 22 Feb 2004
Posts: 657
Location: Muskogee, OK, USA

PostPosted: Mon Jun 07, 2004 10:36 pm    Post subject: Reply with quote

trejkaz wrote:
The old syntax is still supported, but you will get deprecation warnings every time you compile your code, until you remove it. Of course you could disable the warning... Wink
In defense of me and Hohums, the deprecation didn't occur until the release of DMD 0.88 on 5 May 2004. Our posts were accurate at the time that they were posted. And I never liked the way that was deprecated, so I've tried to avoid it all along.
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trejkaz



Joined: 07 Jun 2004
Posts: 4

PostPosted: Mon Jun 07, 2004 11:09 pm    Post subject: Reply with quote

This is true. I didn't pay much attention to the dates on the message.

I guess all the D fanatics are camping on the newsgroup instead of the third-party forum. Still, I prefer forums so much. Smile

I wonder if Walter is using a decimal numbering scheme for his versions. If he is, then we are about a month or two away from final release. If not (i.e. if he goes to version 0.10), then we could be miles off. Smile
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jcc7



Joined: 22 Feb 2004
Posts: 657
Location: Muskogee, OK, USA

PostPosted: Mon Jun 07, 2004 11:48 pm    Post subject: Reply with quote

trejkaz wrote:
This is true. I didn't pay much attention to the dates on the message.
That's fine. I just get a little defensive sometimes.

trejkaz wrote:
I guess all the D fanatics are camping on the newsgroup instead of the third-party forum. Still, I prefer forums so much. Smile
I prefer forums, too. I think more Denizens will show up over here as the post count rises and rises over there. I've got 253 messages marked as unread in the D newsgroup. I'm caught up here at dsource.

trejkaz wrote:
I wonder if Walter is using a decimal numbering scheme for his versions.
I doubt that's the case. I'd be really surprised if we don't have a 1.105. He's still adding features, such as default arguments and package access visibility.
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Hohums



Joined: 08 Apr 2004
Posts: 71
Location: Western Australia

PostPosted: Tue Jun 08, 2004 12:15 am    Post subject: Reply with quote

I've got behind on my newgroup reading too, I'm 339 messages behind. That's partly because I've ignored most of the bit/bool disscussions. Normally I'm always up to date with the newsgroup. I seem to be getting behind by 100 messages a day. I think the newsgroup has been really active recently.
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aldacron



Joined: 05 May 2004
Posts: 1322
Location: Seoul, South Korea

PostPosted: Tue Jun 08, 2004 5:03 am    Post subject: Reply with quote

I've gotten into the habit of reading the threads I'm interested in, then marking the rest as read. Even so, there are quite a few new messages each day, and I constantly get that nagging feeling that I've skipped something I should have read.
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jcc7



Joined: 22 Feb 2004
Posts: 657
Location: Muskogee, OK, USA

PostPosted: Tue Jun 08, 2004 9:56 pm    Post subject: Reply with quote

aldacron wrote:
I've gotten into the habit of reading the threads I'm interested in, then marking the rest as read.
I start clicking faster when I decide I need to catch up. I think I get the gist of the messages as they flash by...
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