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D Projects

 
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qbert



Joined: 30 Mar 2004
Posts: 209
Location: Dallas, Texas

PostPosted: Tue Mar 30, 2004 2:10 pm    Post subject: D Projects Reply with quote

Just to get some convo going, what are people using for D for currently ? Are some people waiting till D reaches 1.0 to start ? ( I am on some stuff ).

Im ( along with J.Anderson's help ) trying to write a Debugger for D, would anyone want to lend time to help ?

Start foruming! Very Happy

Q.
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JJR



Joined: 22 Feb 2004
Posts: 1104

PostPosted: Tue Mar 30, 2004 4:52 pm    Post subject: Reply with quote

A debugger would be great! Although, I think that sounds like a very big task. But it looks like you got the right guy helping you out.

Is it going to be a project that will be put in subversion here? Or is it going to be independent?

Later,

John
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jcc7



Joined: 22 Feb 2004
Posts: 657
Location: Muskogee, OK, USA

PostPosted: Tue Mar 30, 2004 5:53 pm    Post subject: Debugger and my D Projects Reply with quote

qbert wrote:
Im ( along with J.Anderson's help ) trying to write a Debugger for D

Yeah, I've noticed you and J Anderson talking about creating a standalone debugger in the dide group. It sounds like a great idea. Even if it's Windows-only, it'd be a great benefit for people that are coming from a Visual Studio or Borland IDE background.

I'm used to sticking printf's everywhere, but it was kind of shock when I first left Visual Basic. It'd be better to have actual debugging tools.

qbert wrote:
what are people using for D for currently
As for my own projects, mostly I've been trying things out: porting headers, examining abandoned code (Pavel's d2html and Mike Wynn's COM stuff), and testing bug reports posted to the newsgroup. I've also had fun adding some stuff to Wiki4D and of course posting tutorial examples.
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qbert



Joined: 30 Mar 2004
Posts: 209
Location: Dallas, Texas

PostPosted: Tue Mar 30, 2004 6:06 pm    Post subject: Reply with quote

JJR wrote:

Is it going to be a project that will be put in subversion here? Or is it going to be independent?


Id like to setup a project page for it here, how do i go about it ? It will be written in D most likely.

Q
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brad
Site Admin


Joined: 22 Feb 2004
Posts: 490
Location: Atlanta, GA USA

PostPosted: Tue Mar 30, 2004 6:12 pm    Post subject: Reply with quote

I'll set it up for you. Get some code ready and I'll set up Subversion repository and a forum. Shoot me a mail : brad AT dsource DOT org.
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brad
Site Admin


Joined: 22 Feb 2004
Posts: 490
Location: Atlanta, GA USA

PostPosted: Thu Apr 01, 2004 3:14 pm    Post subject: Reply with quote

I need a name for the project...
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qbert



Joined: 30 Mar 2004
Posts: 209
Location: Dallas, Texas

PostPosted: Thu Apr 01, 2004 4:23 pm    Post subject: Reply with quote

Im not good with names, so how about, Deviled eggs. Want to try to avoid putting anything related to the project in the title Wink.

Q
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JJR



Joined: 22 Feb 2004
Posts: 1104

PostPosted: Thu Apr 01, 2004 5:00 pm    Post subject: Reply with quote

Ok, I don't know if this is a good name, but here's a try:

DICED

Debugger Interface for Compiled Executive in D

Somehow that sounds sort of awkward and redundant.

Oh well,

John
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jcc7



Joined: 22 Feb 2004
Posts: 657
Location: Muskogee, OK, USA

PostPosted: Thu Apr 01, 2004 5:16 pm    Post subject: Debugger Name Reply with quote

Maybe DDebug or DebugD?
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qbert



Joined: 30 Mar 2004
Posts: 209
Location: Dallas, Texas

PostPosted: Thu Apr 01, 2004 10:56 pm    Post subject: Reply with quote

Hmm, actually keeping with the 'atari' theme I think ill go with Dig-Dug. Kind of sounds like D-debug, and the plot of the game is some what analogous to debugging, wading through piles of code searching for bugs, then stabbing them with your harpoon of intellect and infalting them till they explode ....


Q Rolling Eyes
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JJR



Joined: 22 Feb 2004
Posts: 1104

PostPosted: Fri Apr 02, 2004 12:04 am    Post subject: Reply with quote

Hah! I like it...

I remember playing that game before.
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