clayasaurus
Joined: 21 May 2004 Posts: 857
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Posted: Wed Mar 28, 2007 2:19 pm Post subject: Asteroids Example Game Updating for ArcLib v.2 |
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The asteroids example game for Arc v.2 is almost done.
It has...
* new physics / scenegraph system implemented
* new GUI system menu implemented
It needs...
* levels need to work correctly ( I can't figure out how to tell when all the asteroids are removed from the scenegraph )
* level text that appears for a second to tell what level you are on
* GUI system video toogle fullscreen doesn't work, and the video modes change destroys the context, need an automatic re-load of all textures
* GUI code cleaned up
* Have player enter their highscore + highscore list + implementation, and view high score through GUI system
* fix bug where invisible walls disapear and asteroids randomly disappear, no clue what is going on here |
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