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0.1 very, very near

 
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aldacron



Joined: 05 May 2004
Posts: 1322
Location: Seoul, South Korea

PostPosted: Wed Jun 09, 2004 11:43 am    Post subject: 0.1 very, very near Reply with quote

I was hoping to post a topic titled "Derelict 0.1 Released". Alas, I've stumbled into a brick wall. As I was cleaning up compile errors in DerelictSDL, I got an assertion failure from the compiler itself. There's a post on the NG awaiting hints on how to solve this. I'm too wound down to mess with it any further for now, and will likely spend some time on another project tomorrow. Once I clear my head and/or get a response from the NG I'll try to work it out.

At any rate, DerelictSDL is now in SVN. I've also modified the GL and GLU packages to use std.loader in place of the private functions I had implemented. I haven't tested anything since I zapped the gltest.d I was using. Once I can get the SDL port to compile I'll slap together a few quickie test apps. If all goes well I'll package it all up in a zip and release 0.1. When that will be depends on how soon I get SDL compiled. If anyone would like to checkout the source, run the makefile in the DerelictSDL dir, and see if they can get it compiled, I'll be happy Smile
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jcc7



Joined: 22 Feb 2004
Posts: 657
Location: Muskogee, OK, USA

PostPosted: Wed Jun 09, 2004 6:05 pm    Post subject: Re: 0.1 very, very near Reply with quote

aldacron wrote:
As I was cleaning up compile errors in DerelictSDL, I got an assertion failure from the compiler itself. There's a post on the NG awaiting hints on how to solve this.
I've come up with a small set of code that crashes the compiler:

http://www.digitalmars.com/drn-bin/wwwnews?digitalmars.D.bugs/436
http://www.digitalmars.com/drn-bin/wwwnews?digitalmars.D/3638

I hope this helps.
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aldacron



Joined: 05 May 2004
Posts: 1322
Location: Seoul, South Korea

PostPosted: Thu Jun 10, 2004 4:56 am    Post subject: Reply with quote

Thanks for the help, mate. I'll see what I can do with it.
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aldacron



Joined: 05 May 2004
Posts: 1322
Location: Seoul, South Korea

PostPosted: Thu Jun 10, 2004 12:21 pm    Post subject: Reply with quote

Yay, it's fixed. It was a silly typo on my part Embarassed. But it did expose a (IMO) bug in dmd at least. So now DerelictSDL compiles without errors.

SVN is currently at revision 19. I'm going to start in on some little test apps as soon as I submit this post. If all appears to be in working order, then revision 19 will be tagged as the 0.1 release and I'll upload a zip.
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jcc7



Joined: 22 Feb 2004
Posts: 657
Location: Muskogee, OK, USA

PostPosted: Thu Jun 10, 2004 4:26 pm    Post subject: Reply with quote

aldacron wrote:
But it did expose a (IMO) bug in dmd at least.
It might not be his highest priority, but I'm sure Walter will get around to adding a nice error message eventually (now that he's aware of the issue).
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