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screen resolution

 
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Lutger



Joined: 25 May 2006
Posts: 91

PostPosted: Sat Jul 01, 2006 4:02 pm    Post subject: screen resolution Reply with quote

The way Arc deals with setting the screen resolution is a little confusing to me. You can set the width and height with io.window.open, however arc then still uses virtual 800 x 600 virtual resolution. This is not what I expected, so i thought this was some mistake which I 'fixed'.
Imho, a virtual resolution should be clamped to 0.0f x 1.0f as is common with opengl, 800 x 600 looks too much like a real resolution. My suggestion would be to either have a 0.0f x 1.0f resolution or a resolution defined by the user. Whatever you do, some mention of this would be nice or maybe I didn't see it?
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clayasaurus



Joined: 21 May 2004
Posts: 857

PostPosted: Sat Jul 01, 2006 11:20 pm    Post subject: Reply with quote

I'll give the user the ability to define the virtual resolution.
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