aldacron
Joined: 05 May 2004 Posts: 1322 Location: Seoul, South Korea
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Posted: Mon May 17, 2004 5:30 pm Post subject: |
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The GL_ARB stuff is in now. Made a few minor internal changes (such as changing all int properties of DGLContext to bits instead). Additionally, I restructured the directory tree a bit.
The way I had it set up, it would have been impossible to check out an individual package (including the toplevel package dir) without getting *all* packages. Not a problem now, but once I have all of the other packages in there it would have been a bear. Now, the src dir is gone and each package will have it's own directory in the trunk. DerelictGL is the first. So the derelict.opengl heirarchy is now there.
Next up is wgl. |
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