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teqdruid
Joined: 11 May 2004 Posts: 390 Location: UMD
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Posted: Wed Jun 22, 2005 1:58 am Post subject: Updated to DMD 0.126 |
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Since Mango wouldn't compile with DMD 0.127, I've updated everything to get it to compile.
-I did a massive s/===/is/ and s/!==/!is/ since === and !== are not deprecated (turns out my XML stuff was a huge abuser!)
-The other big change was due to inner classes being supported. Where ever I found a class within another class I added the static attribute to that class so that everything would behave as it did prior to DMD 0.126.
For those of you who don't have DMD 0.126 (and don't want to upgrade), and use Mango SVN, you can use revision 480 of the repository instead of head. You can use "svn update -r 480" to do this instead of the usual "svn update".
Hope I'm not overstepping my bounds here - seemed like something that'd have to be done eventually, and it was bugging me. |
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pragma
Joined: 28 May 2004 Posts: 607 Location: Washington, DC
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Posted: Wed Jul 06, 2005 11:06 am Post subject: |
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Thanks for doing this!
Development on my projects pretty much ground to a halt when I downloaded the latest DMD. Now I can get back to things! _________________ -- !Eric.t.Anderton at gmail |
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kris
Joined: 27 Mar 2004 Posts: 1494 Location: South Pacific
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Posted: Thu Jul 21, 2005 6:36 pm Post subject: Re: Updated to DMD 0.126 |
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teqdruid wrote: | Since Mango wouldn't compile with DMD 0.127, I've updated everything to get it to compile.
-I did a massive s/===/is/ and s/!==/!is/ since === and !== are not deprecated (turns out my XML stuff was a huge abuser!)
-The other big change was due to inner classes being supported. Where ever I found a class within another class I added the static attribute to that class so that everything would behave as it did prior to DMD 0.126.
For those of you who don't have DMD 0.126 (and don't want to upgrade), and use Mango SVN, you can use revision 480 of the repository instead of head. You can use "svn update -r 480" to do this instead of the usual "svn update".
Hope I'm not overstepping my bounds here - seemed like something that'd have to be done eventually, and it was bugging me. |
Thanks! |
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