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kris
Joined: 27 Mar 2004 Posts: 1494 Location: South Pacific
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Posted: Fri Dec 03, 2004 8:38 am Post subject: |
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JJR wrote: | Ohh... testMulticast(). Looks like it's supposed to display some information about "listener received ... bytes." That didn't happen.
Okay, these problems with multicast are starting to come back to me now. I remember having to move different options around in order test what worked and what didn't. Were those issues ever resolved? |
A primary issue back then was the compiler totally ignored a 'break' statement within the loop of SocketListener. Walter did fix that, and testMulticast() would operate as expected until it exited. At that point, there used to be a segfault somewhere in the socket layer (that looked like it was being asked to close a socket after the shared-lib had been unloaded).
This is all related to linux; everything operates as expected on Win32 ... |
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kris
Joined: 27 Mar 2004 Posts: 1494 Location: South Pacific
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Posted: Fri Dec 03, 2004 11:54 am Post subject: |
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In retrospect, this may become an issue on certain platforms; just haven't hit them yet. I'll add a method for specifying the default local adapter ...
Thanks for the link, matey. |
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kris
Joined: 27 Mar 2004 Posts: 1494 Location: South Pacific
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Posted: Mon Jan 03, 2005 12:38 pm Post subject: Request for Linux debug skills ... |
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Mango.io.SocketListener apparently still has problems on the Linux platform, which may be related to the additional thread employed (there may be some kind of race condition; or perhaps access to an Object that has been reaped, during program termination). It's the only known bug in Mango at this time.
I don't have a Linux box and, worse, my experience with Linux is truly minimal
So, I'd like to ask if anyone has the time, inclination, experience, and tools to track this one down? I can put together some test cases, and offer possible causes, for what that's worth.
How about it? |
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