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romain337
Joined: 30 Jan 2012 Posts: 5
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Posted: Fri Feb 10, 2012 5:46 pm Post subject: DerelictBASS for Derelict2 |
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Hi guys!
Trying to use the Derelict BASS port from p0nce without success, i have rewritten the BASS binding for Derelict2 using D2.
Consider it as a very early and maybe buggy port. I have taken some part (especially the functions and basstypes.d) from the p0nce source (merci mec!).I have successfully played a xm file
http://www.notnotme.com/misc/bass.zip
Any suggestion is welcome. _________________ romain337 |
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ponce
Joined: 12 Nov 2009 Posts: 55
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ParticlePeter
Joined: 19 Nov 2011 Posts: 49 Location: Germany
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Posted: Thu Jul 05, 2012 2:45 pm Post subject: |
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Any chance that DerelictBASS gets merged into Derelict trunk soon ? _________________ Cheers, searching for the Pivot of my Soul, PP |
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aldacron
Joined: 05 May 2004 Posts: 1322 Location: Seoul, South Korea
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Posted: Thu Jul 05, 2012 6:49 pm Post subject: |
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I hadn't considered it. If someone wants to put together a pull request, though, I suppose I'll take it. _________________ The One With D | The One With Aldacron | D Bits |
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ponce
Joined: 12 Nov 2009 Posts: 55
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Posted: Sun Jul 08, 2012 7:45 am Post subject: |
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I'm not all for it, I believe BASS has a different licensing scheme that others library in Derelict: you can't make commercial products without paying a license.
http://www.un4seen.com/ _________________ @p0unce | gamesfrommars |
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ParticlePeter
Joined: 19 Nov 2011 Posts: 49 Location: Germany
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Posted: Sun Jul 08, 2012 6:09 pm Post subject: |
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Hi,
what happened to FMod anyway ? It was part of Derelict2, and I though I saw it in Derelect3 ( definitely not sure ) ?
Reason I am asking is, that I will require Sound Spectrum Analysis in near future. I know that FMod can do and OpenAL can't ( without additional FFT ). Apparently BASS can do as well. So, either of them, FMod / BASS would be nice. Right now I don't care about licenses, still studying. _________________ Cheers, searching for the Pivot of my Soul, PP |
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aldacron
Joined: 05 May 2004 Posts: 1322 Location: Seoul, South Korea
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ponce
Joined: 12 Nov 2009 Posts: 55
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Posted: Mon Jul 09, 2012 12:38 am Post subject: |
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@Aldacroin: I would be glad to port the FMOD loader to Derelict3.
@ParticlePeter: you can already use DerelictBASS anyway, it's just not an official loader.
Anyway, I found an old and horrible code to make a FFT here:
http://ideone.com/5rtmg
If you use SDL_mixer, you'll be able to register a callback and eventually use your own FFT function (but I agree using FMOD or BASS feels way nicer). _________________ @p0unce | gamesfrommars |
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ParticlePeter
Joined: 19 Nov 2011 Posts: 49 Location: Germany
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Posted: Thu Jul 12, 2012 4:46 pm Post subject: |
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O.K. thanks, I'll give BASS a try as long as FMOD isn't part of derelict3. Ponce, I prefere spending more time with creating graphics and less in understanding "horrible" FFT code _________________ Cheers, searching for the Pivot of my Soul, PP |
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